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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Diff-Moving',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
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- 10-directionaI Chess . Chess using the army invented by Jorg Knappen. It also includes his suggested variants of CwDA using his army. By Nick Wolff.
- 10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64) By Jörg Knappen.
- 10-directional Chess. Updated with rule-enforcing presets. By Nick Wolff.
- 123456 Chess. Missing description Author: Nick Wolff. Inventor: (zzo38) A. Black.
- 3to2. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- 3to2. Missing description By Stephane Burkhart.
- 6hess. Each piece moves 6 times before disappearing. By Adrian Alvarez de la Campa.
- 8-Piece Chess. (Queen's Army chess, all 8 Back Rank Pieces different). By JT K.
- Accounting Chess . Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). By Dan Troyka.
- Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
- Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64) By Este.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. By Jose Carrillo.
- Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
- Akenhead's Chess. Chinese pieces and Berolina pawns. Author: Ed Friedlander. Inventor: J. Akenhead.
- Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
- All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) By Doug Chatham.
- All The Way Chess. Pieces must move as far as they can when moved. By Doug Chatham.
- Allthought Chess. Variant of Thinktank Chess with Berolina Pawns. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frank Maus.
- Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ralph Betza.
- Almost Chess . One queen has combined rook and knight moves. Author: Uwe Wiedemann. Inventor: Ralph Betza.
- Almost Chess. The queen may move as a knight or rook but not as a bishop. Author: Ed Friedlander. Inventor: Ralph Betza.
- Amalgamated Chess. Missing description By James Gryphon.
- Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
- Amazon Chess. The queen may also move as a knight. Author: Ed Friedlander.
- Amazon Chess. Play this game in which the Queen can also move as a Knight on Jocly. Author: Michel Gutierrez and Jérôme Choain.
- Amazon chess. Queen may also move as a knight. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Amazone Chess . Queen may also move as a knight. Author: Uwe Wiedemann.
- Amontillado. Pieces have combined `halfling' powers, going half the usual distance. (8x8, Cells: 64) By Ralph Betza.
- ancient chess. a antidevelopment of chess. (8x8, Cells: 64) By Andy Maxson.
- Ancient world war. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Andy's Chess. Missing description By andrewthepawn.
- Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64) By Charles Gilman.
- Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Gravity Chess . Pieces that move repel other pieces. By João Pedro Neto.
- Anti-Gravity Chess. A newly-moved unit repels the nearest unit along each. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Magnetic Chess . Pieces that move repel pieces like magnets. Author: João Pedro Neto.
- Anti-Magnetic Chess. Like colors attract, opposites repel, along orthogonal lines. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Anti-Magnetic Chess. Four anti-magnetic chessproblems. By Ben Good.
- Anti-Magnetic Chess. Some AntiMagnetic Chess Games. By João Pedro Neto.
- Anti-Relay Chess. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
- Anti-Relay Tutti-Frutti Chess . Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
- Anticipation Chess. Commit after moving to which kind of unit you will move next. Author: Ed Friedlander. Inventor: Raymond Pink.
- Anywhere Chess . Pieces (except kings) can make teleport moves to any empty square on the board. Author: Uwe Wiedemann.
- Anywhere Chess. Missing description Author: Ed Friedlander.
- Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64) By Edward Jackman.
- Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) By Ralph Betza.
- Argess. White and Black have different starting positions. (8x8, Cells: 64) By Hector H. Carreño.
- Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
- Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
- Arrow Pawn Chess. Pawns do not promote but have expanded moves. Author: Ed Friedlander. Inventor: R. Persson.
- Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
- Assideum. Game on 8 by 8 board with differenly moving pieces. Author: Doug Garand.
- Augmented Chess . Players give standard chess pieces small additional movement possibilities from predescribed set. Author: Peter Aronson. Inventor: Ralph Betza.
- Augmented Chess. Players give standard chess pieces small additional movement possibilities from predescribed set. (8x8, Cells: 64) By Ralph Betza.
- Augmented Different Knights. Knights receive different additional movement possibilities. (8x8, Cells: 64) By Ralph Betza.
- Augmented Half Chess. Pieces can go half as far, but then are augmented with additional movement possibilitie. (8x8, Cells: 64) By Ralph Betza.
- Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64) By Daniel Hollombe.
- Aviary . New pieces with shogi elements and a bird theme. Author: Peter Aronson. Inventor: Daniel Hollombe.
- Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Balaklava Chess . All non-royal units can make non-capturing knight moves. Author: Marek14 . Inventor: Gianluca Vecchi.
- Balaklava Chess. All non-royal units can make non-capturing knight moves. Author: Ed Friedlander. Inventor: Gianluca Vecchi.
- Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64) By João Pedro Neto.
- Bank Chess . Put your assets on the bank for later use! 6 Variants. Author: Karl Scherer. Inventor: Karl Scherer and Denis van Straten.
- Banzai Chess. Friendly pieces can be pushed and pushed pieces can bounce. (8x8, Cells: 64) By Vincenzo Rapisardi.
- Barasi chess . Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. Author: Marek14 . Inventor: Paul Barasi.
- Barasi Chess. Pieces cannot move backwards; pawns are Berolina. Author: Ed Friedlander. Inventor: Paul Barasi.
- Barasi Chess. Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Paul Barasi.
- Baroque Chess. Java applet that plays the game. Author: Jesse Plymale. Inventor: Robert Abbott.
- Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
- Batak Chess. Indonesian culture where chess is very popular. Author: Ed Friedlander.
- Battler Chess. Game with powerful King, and improved Bishops, Knights and Pawns. (8x8, Cells: 64) By Modest Solans.
- Bennie Prince's Chess. Units not under attack may be removed and returned, one at a time. Author: Ed Friedlander.
- Berolina Chess. Pawns move diagonally and capture straight ahead. Author: Ed Friedlander.
- Berolina Chess. Different moving pawns. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender. Inventor: Edmund Hebermann.
- Berolina Chess. Classic variant with different moving pawns. Author: Fergus Duniho.
- Berolina Grid Chess. Combination of Berolina Chess and Grid Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Berolina Grid Chess. Popular with NOST. Author: Ed Friedlander.
- Berserker Pawns. Pawns may go berserk to protect their King and once per game in addition. (8x8, Cells: 64) By Terry H. Jones.
- Bishop Knight Morph Factor. Missing description Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Bland Chess. Chess, but with no diagonal movements (aside from that built within the Knight). Author: Gary K. Gifford.
- Bland Chess. Chess with no diagonal moves. (8x8, Cells: 64) By (zzo38) A. Black.
- Blizzard Chess . Chess, as if it had been developed by the software industry (with all patch levels). Author: Alfred Pfeiffer. Inventor: Blarney.
- Blizzard Chess. What would Chess be like if it had been developed by the computer industry? By Blarney.
- Blizzard Chess. Chess, as if it had been developed by the software industry. Author: Larry L. Smith. Inventor: Blarney.
- Board 8x8 Game Mix. Game with fairy Chess, Draughts & Lines of Action elements. (8x8, Cells: 64) By Lev Grigoriev.
- Booster Chess. Pawns push friendly pieces. Author: Ed Friedlander. Inventor: Tony Paletta.
- Booster Chess . Pawns push friendly pieces. Author: Marek14 . Inventor: Tony Paletta.
- Bovine Chess. chess variant to illustrate new alternative notation for fairy pieces. By sam tenka.
- Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
- Brett Rules . Different mobility of queens, rooks, and bishops and a different winning condition. Author: Uwe Wiedemann. Inventor: Juraj Pivovarov.
- Brett rules . Different mobility of queens, rooks, and bishops and a different winning condition. Author: Marek14 . Inventor: Juraj Pivovarov.
- Brett Rules. Different mobility of queens, rooks, and bishops and a different winning condition. (8x8, Cells: 64) Author: Juraj Pivovarov.
- Brickchucking Chess. Pieces can only move forward, but attack the king in any direction. Author: Ed Friedlander. Inventor: Alan Holloway and Gary Smith.
- Brickchucking Chess. Pieces cannot move backwards, but do give check/mate backwards. Author: Ben M Reiniger. Inventor: Alan Holloway and Gary Smith.
- Bug Eyed Monster Chess. A non-royal unit may make any move which, in FIDE chess, some other. Author: Ed Friedlander.
- Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) By Gerd P. Degens.
- Cannon Chess. Rooks and Bishops move and capture after the style of Chinese cannons. Author: Ed Friedlander.
- Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) By John Smith.
- Cannonrider Chess. The Cannonrider moves differently depending on square colour: on white squares as a Nightrider; else as a Chinese Cannon. By M Winther.
- Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
- Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64) By Charles Gilman.
- Castlingmost Chess. All movement in this variant is a form of castling. (8x8, Cells: 64) By Ralph Betza.
- Cavalier Chess . All pieces except queens have some kind of knight-movement. By Fergus Duniho.
- Cavalier Chess. All pieces except queens have some kind of knight-movement. (8x8, Cells: 64) By Fergus Duniho.
- Cavalier Chess. All pieces except queens have some kind of knight-movement. By Fergus Duniho.
- Cavalier Chess. All pieces except queens have some kind of knight-movement. Author: Ed Friedlander. Inventor: Fergus Duniho.
- Cavalier Chess. Play Cavalier Chess with Jocly. By Fergus Duniho.
- Cavalier Chess Photographs. All pieces except queens have some kind of knight-movement. By Fergus Duniho.
- Cavalier Zillions Saved Game . Download this file to see this game played in the Multivariant Play by E-Mail Tournament. Author: Tony Quintanilla and Peter Aronson. Inventor: Fergus Duniho.
- Cavalier Zillions Saved Game . Download this file to see this game played in the Multivariant Play by E-Mail Tournament. Author: Michael Nelson. Inventor: Fergus Duniho.
- Cavalry Chess . A once popular variant from the 1920's where every piece has additional jumping moves. Author: Peter Aronson. Inventor: Frank Maus.
- Cavalry Chess. Enhanced moves for all pieces. Author: Ed Friedlander. Inventor: Frank Maus.
- Cavalry Chess. A once popular variant from the 1920's where every piece has additional jumping moves. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frank Maus.
- Cavalry Queen Chess. Queen rides a horse and therefore it passively moves as Knight (but captures as usual). (8x8, Cells: 64) By Lev Grigoriev.
- Centaur Chess. All pieces except Pawns move backwards as a Knight. By Adrian Alvarez de la Campa.
- Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Centaur Chess . All pieces except Pawns move backwards as Knights. By Adrian Alvarez de la Campa.
- Central Point Chess. Small 7x7 game with different pieces. By QIDb602.
- CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- CGNP chess. A game with Knightly Pawns. By Abdul-Rahman Sibahi.
- Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
- Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
- Changling Chess. Rooks become Bishops and Bishops become Rooks when moved. By Karl Scherer.
- Chaos. A strange Chess variant designed to baffle onlookers. Inventor: Ron Kensek.
- Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! Author: Tony Quintanilla. Inventor: Danielle Allen.
- Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! (8x8, Cells: 64) Author: Danielle Allen Inventor: Danielle Allen.
- Chatter Chess. Variant based on the idea of line chatter where rider pieces can switch to other friendly pieces' lines of movement. (8x8, Cells: 64) By Ralph Betza.
- Chaturanga. The first known variant of chess. (8x8, Cells: 64) Author: Fergus Duniho.
- Chaturanga with minor changes. A series of variants based on the (according to many) earliest form of Chess. (8x8, Cells: 64) By Charles Gilman.
- Chazz. Only kings and pawns. Pawns can move backwards. Author: Ed Friedlander.
- Chazz. Only kings and pawns. Pawns can move backwards. (8x8, Cells: 64)
- Chazz . Only kings and pawns. Pawns can move backwards. Author: Uwe Wiedemann.
- Cheapmate Chess. You may make one illegal move in order to checkmate. Author: Ed Friedlander. Inventor: Robert Price.
- Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64) By Robert Price.
- Cheapmate Chess . Mate your opponent with an illegal move. Author: Gary Baydo. Inventor: Robert Price.
- Cheapmate Chess . Mate your opponent with an illegal move. By Robert Price.
- Cheaters' Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- CHECK 11. 11 different original factions, chosen secretly, each with extra powers when few pieces remain. By Paul Thierry TESSA.
- Checker-Pawn Chess. Pawns are replaced by Anglo-American Checkers pieces. (8x8, Cells: 64) Author: Richard D.B.M. and Peter Aronson. Inventor: Richard D.B.M..
- Checkers Chess. Pieces move initially only forwards. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hans Multhopp.
- Checkers Chess. Pieces may not move backwards until they have visited the. Author: Ed Friedlander. Inventor: Hans Multhopp.
- Cheer Chess. All pieces are boosted by sideline Cheerers. By Ken Franklin.
- Chess 2000 . Chess on 8 by 8 board with knight/rook and knight/bishop pieces. Author: Uwe Wiedemann. Inventor: Gerhard Josten.
- CHESS 2000. Chess on 8 by 8 board with knight/rook and knight/bishop pieces. (8x8, Cells: 64) By Gerhard Josten.
- Chess 2000. A program that plays Chess 2000. Inventor: Gerhard Josten.
- Chess in the Round. 1970's commercial variant that allows turning corners with the Rook and Queen. (8x8, Cells: 64) Author: Barry Yoner.
- Chess Is Wild. Pieces acquire special moves in the inner 16 squares. (8x8, Cells: 64) By Peter E. Leyva.
- Chess New. Missing description (10x10, Cells: 64) By Hector Quintana.
- Chess Olympic. Some pieces move differently. (8x8, Cells: 64) By Redzo Kolakovic.
- Chess Olympic . Kings, Queens and Pawns have additional moves, and victory is by capture instead of checkmate. Author: Peter Aronson. Inventor: Redzo Kolakovic.
- Chess with magical connections. Missing description (8x8, Cells: 64) By Aleksandr Kostin.
- Chess with Mixed Pawns. Four normal and four Berolina pawns per player. (8x8, Cells: 64) By Ralph Betza.
- Chess with Quantum Bishops. Bishops move orthogonally along both paths and end up where a normal bishop would end up. (8x8, Cells: 64) By (zzo38) A. Black.
- Chess+. Players choose when and where to place their pieces behind the pawns. Author: Ola Sassersson. Inventor: Nick Bentley and Christian Freeling.
- Chess++. Some pieces are made more powerful, some less. (8x8, Cells: 64) By Paul Keres.
- Chess480. Fischer Random Chess with orthodox castling rules. (8x8, Cells: 64) By John Kipling Lewis.
- Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
- Chessapawn . Game where all pieces move forward and a win is by promoting. By Robert Price.
- Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64) By Robert Price.
- Chessling. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces. Author: Peter Aronson. Inventor: How-Hie Ling.
- Chessling . Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces. Author: Marek14 . Inventor: How-Hie Ling.
- ChessVariants.zrf. 17 variants in 1 file. By (zzo38) A. Black.
- ChessXp. 10x10 Chess, strictly derived from the 8x8 architecture. By Uli Schwekendiek.
- Chess_AB. Pawns may move backwards; and may promote to captured pieces. (8x8, Cells: 64) By Redzo Kolakovic.
- Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
- Chinese Checkers Chess . Some pieces may make multiple jumps as in Chinese Checkers. By Ken Franklin.
- Chosen Chess. Move a piece you chose last turn, then choose a piece to move next turn. Author: Peter Aronson. Inventor: Gianni Cottogni.
- Chosen Chess. Move a piece you chose last turn, then choose a piece to move next turn. (8x8, Cells: 64) By Gianni Cottogni.
- Citadel. Missing description Author: Ed Friedlander.
- Co-Regal Chess. Take the enemy King/Queen and checkmate the remaining monarch to win. By Tank .
- Cohen's Error Chess. Columbia Cannon Chess, only with Korean style cannons. Author: Ed Friedlander.
- Cold War Chess. A long and very challanging game against all odds. By Kutasi Márton.
- Colorbound. Missing description By Ed Friedlander.
- Colorbound Chess. Pieces never change their squares’ color, so army is divided into two halves – attacking and defending. (8x8, Cells: 64) By Lev Grigoriev.
- Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64) By Ralph Betza.
- Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64) By John Smith.
- Columbia Cannon. Missing description Author: Ed Friedlander.
- Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64) By Saleh Waziruddin.
- Commando Pawn Chess . Once a Pawn crosses the midpoint of the board, it moves like a Berolina Pawn. Author: Marek14 . Inventor: Tony Paletta.
- Companion Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Comrade Chess. Comrade instead of Queen. (8x8, Cells: 64) By Lev Grigoriev.
- Confusion Chess 1b. Every piece is replaced by something roughly equivalent that moves strangely. (8x8, Cells: 64) By Ralph Betza.
- Confusion Chess1b . Every piece is replaced by something roughly equivalent that moves strangely. Author: Peter Aronson. Inventor: Ralph Betza.
- Construction. Chess pieces are modelled after construction vehicles. (8x8, Cells: 64) Author: Karl Kristianson.
- Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings. By John Gallez.
- Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
- Contrast Chess. Pieces lose or gain strength depending on the colour of the square they stand on. (8x8, Cells: 64) By David Howe.
- Countdown Queens. Each queen can make at most 7 moves in the whole game.
- Counter Chess. Units may not capture those taller than they are. Author: Ed Friedlander. Inventor: Karl O. Hill.
- Coward Chess . King captures usual/moves a sq. only by switching places. By Ken Franklin.
- Crab Chess (Chess4). Blocked flank pawns are have an additional jump move to empty square (with zrf). By M Winther.
- Crown Prince Chess. Missing description Author: Ed Friedlander. Inventor: Matthew Chrzaszcz.
- Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
- Cruise Pawns. Pawns can shoot away like cruise missiles. (8x8, Cells: 64) By Terry H. Jones.
- d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64) By Maurice Dekker.
- Dabbaba. Freeware program playing chess and a number of chess variants. Author: Hans L. Bodlaender and Jens Baek Nielsen. Inventor: Jens Baek Nielsen.
- DemiChess. Most pieces have about half the strength as in normal chess. (8x8, Cells: 64) By Ralph Betza.
- DemiChess Revisited. Updated information on DemiChess. (8x8, Cells: 64) By Ralph Betza.
- DemiRifleChess. Rifle Chess where most pieces have about half the strength as in normal chess. (8x8, Cells: 64) By Ralph Betza.
- The Demon Game. 10 x 10 game with extra Capablanca pieces. Author: Nick Wolff. Inventor: Larry L. Smith.
- Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns. By Zbigniew Kokosiński.
- Diagonal pawn chess. Pawns always move diagonally, whether capturing or not. By Joel .
- Diamond Chess. Based on orthodox chess but rotated 45 degrees (invented in 1886). (8x8, Cells: 64) Author: Greg Strong. Inventor: A.K. Porterfield Rynd.
- Dice chess (wikipedia rules). Dice chess using 2 dice, wikipedia rules. Author: Kevin Pacey.
- Different moving pieces . Missing description Author: Andrew Juell.
- Dimension X. Chess on two planes - one with the usual chess pieces, the other with spooky trans-dimensional pieces with strange interactions. (2x(8x8), Cells: 128) By Gary K. Gifford.
- Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
- Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64) By Rich Hutnik.
- Doppelganger BordahBee. A combination of BordahBee and Doppelganger Chess. By Gary K. Gifford.
- Doppleganger Bordahbee & DB Extreme. A cross between Doppelganger and Bordahbee - Choose the "normal" or "extreme" variant (with twice the capture power). (2x(8x8), Cells: 128) By Gary K. Gifford.
- Double-Pawn Chess . Pawns may combine into Double-Pawns which move twice a turn. By Peter Aronson.
- Dovecote Chess. One small non-rules tweak generally changes the character and pace of gameplay. (8x8, Cells: 64) By Lev Grigoriev.
- Dr. Who Chess. Variant based on the popular TV seiries. By Calvin Jack Pomerantz.
- Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
- Dragon Wars. Multiple types of Dragon duke it out. (8x8, Cells: 64) By Bob Greenwade.
- Dragoon Chess. An attempt to make Chess more strategic by making pieces more mobile. By NotCricket .
- Dromedary Chess. Pieces adjacent to the King can leap like a Dromedary (Camel). By M Winther.
- Duggan's Fantasy Chess. Game where usual pieces become mercenaries, horsemen, golems, assassins and adapts. (8x8, Cells: 64) By Sean Christopher Duggan.
- Duggan's Fantasy Chess (revised). Revised and Improved version of fantasy Chess variant. (8x8, Cells: 64) By Sean Christopher Duggan.
- Duggan's Fantasy Chess (revised). Revised and Improved version of fantasy chess variant. By Sean Christopher Duggan.
- Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
- Dynamo Chess. Preset for Dynamo Chess. Author: Adrian Alvarez de la Campa. Inventor: Hans Kluever.
- Dynamo Chess. You pull and push pieces around and off the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hans Kluever.
- Dynasty Chess. Missing description (8x8, Cells: 64) Author: Ben M Reiniger.
- Edgehog Chess . Three Chess variants featuring John Driver's edge-loving piece the Edgehog. Author: Peter Aronson. Inventor: John Driver.
- Edgehog Chess. Three Chess variants featuring John Driver's edge-loving piece the Edgehog. (8x8, Cells: 64) Author: Peter Aronson. Inventor: John Driver.
- Edgehog Chess. Queens may move only to or from edges of the board. Author: Ed Friedlander. Inventor: John Driver.
- Elk Chess. The double-barrelled Elk moves differently depending on square colour. By M Winther.
- Elkrider Chess. Elkrider plus regular pieces. The Elkrider moves like a Nightrider if standing on white squares, otherwise it moves like a Rook. By M Winther.
- Emulation Chess. Pieces have no move of their own, but move instead like adjacent pieces of either side. Author: Doug Chatham. Inventor: Jason Shields.
- Emulation Chess. Pieces have no move of their own, but move instead like adjacent pieces of either side. (8x8, Cells: 64) By Jason Shields.
- Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
- Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
- Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. (8x8, Cells: 64) By Peter Aronson.
- Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. By Peter Aronson.
- Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64) By Miguel Villa.
- Extended Queenside Castling. Orthochess, but Queenside castling is possible with a piece at d1 or b1, also called Madchess. Author: Ed Friedlander. Inventor: T. Varghese.
- Fabulous Flying Kittens. Toroidally interwoven board using same number of squares and pieces as FIDE Chess. By Jeremy Gabriel Good.
- Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64) By Lev Grigoriev.
- Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) By Lev Grigoriev.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Feebback Chess . Variant where pieces are "feeble backwards" -- backwards moves can not capture. By Peter Aronson.
- Feeble Chess . Very weak pieces, but still 'chess-like'. Author: David Howe. Inventor: Ralph Betza.
- Feeble Chess. Pieces are weak as they must use a turn to change direction or flip between taking and non-taking mode; includes Weakest Chess. (8x8, Cells: 64) By Ralph Betza.
- Fibonacci Chess. Move your opponent's pieces on certain turns. (8x8, Cells: 64) By Steve Costa.
- FIDE Frolic. FIDE chess, but with each piece able to leap. By Jeremy Gabriel Good.
- Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces. Author: Jeff Gibson. Inventor: Tony Berard.
- File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64) By JT K.
- FireFighter Chess. A game where one piece is a secret fire fighter with special powers. (8x8, Cells: 64) By Ralph Betza.
- Fish Chess. Pawns can move backwards without capturing. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Fish Chess . Pawns can move backwards without capturing. Author: Marek14 .
- Fish Chess I. Pawns can move backwards. Author: Ed Friedlander.
- Fish Chess II. Pawns can move and capture backwards. Author: Ed Friedlander.
- Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64) By Joe Joyce.
- Follow the King!. Pieces must make the same move as their King. (8x8, Cells: 64) By Ed Pegg Jr..
- Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
- Forward Chess . Download these files to play Forward Chess with Zillions of Games! By Michael Nelson.
- Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64) By Michael Nelson.
- Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
- Free Castling Chess. Game using old liberal Italian castling rules. Author: Ed Friedlander.
- Free Castling Rule. Less restrictive castling rules. (8x8, Cells: 64) Author: Roger Cooper.
- FreePawnChess. Chess with more powerful pawns. By Ronald W Brierley.
- Fuller's Proposal. Bishops can also move and capture as knights. Author: Ed Friedlander. Inventor: F. G. Fuller.
- The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
- Gladiators . Missing description By Namik Zade.
- Golden Age Chess on a Really Big Board. Play this 16 x 16 variant with several different pieces. Author: Nick Wolff. Inventor: Ralph Betza.
- Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
- Golem Chess . Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
- GoshawkChess. Variant of Capablanca Chess with two Goshawks per side replacing the Archbishop and Chancellor. By James Zuercher.
- Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64) By Peter Aronson.
- Gothic Isles Chess . Fictional historic variant, with Dragons, Wizards and Champions. By Peter Aronson.
- Gravity Chess . Pieces that moved attract pieces like magnets. By João Pedro Neto.
- Gravity Chess. Moved unit attracts. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Great battle. based off ultimate battle chess. (8x8, Cells: 64) By Andy Maxson.
- Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64) By Andy Maxson.
- Green Chess. More than 100 chess variants playable online. By János M. Uray.
- Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64) By Ralph Betza.
- Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
- Groundskeeper Chess . Missing description By Yu Ren Dong.
- Gunnery Chess (with Scorpions). The Scorpion pawns have the additional capability of cannon-like moves. Very advanced. Only recommendable to grandmasters! By M Winther.
- Half Bughouse. Another name for Anywhere Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Half Chess. Pieces have approximately half their usual movement possibilities. (8x8, Cells: 64) By Ralph Betza.
- Half Chess of Ralph Betza. Exactly like halfling chess, only the knights are replaced by crabs, making them more compatible with half moving rider pieces. Author: Jeremy Gabriel Good. Inventor: Ralph Betza.
- Half Courier. Missing description Author: Nick Wolff. Inventor: Charles Gilman.
- Halfgi . A hybrid of Chessgi and Ralph Betza's Half Chess. By Peter Aronson.
- Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Peter Aronson.
- Halfling Chess . Game where all pieces (except Knights) are Halflings. Author: Peter Aronson. Inventor: Ralph Betza.
- Halfling Chess. Game where all pieces (except Knights) are Halflings. (8x8, Cells: 64) By Ralph Betza.
- Halflings. Pieces that can travel at most half their usual distance. By Ralph Betza.
- Hammer Chess . Minor pieces have increased movement possibilities. Author: Marek14 . Inventor: Jim Aikin.
- Hammer Chess. Minor pieces have increased movement possibilities. (8x8, Cells: 64) By Jim Aikin.
- Hardly Anywhere Chess. Pieces teleport anywhere without capturing, threatening, or escaping check. Author: Ed Friedlander. Inventor: Edward Jackman.
- Haynie's Game of Leapers. On 8 by 8 board with several pieces that can jump. (8x8, Cells: 64) By Billy Haynie.
- Haynie's High Power Fairy Chess . With orthodox chess set but different stronger movements for most pieces. Author: Marek14 . Inventor: Billy Haynie.
- Haynie's high power fairy chess 64. With orthodox chess set but different stronger movements for most pieces. (8x8, Cells: 64) By Billy Haynie.
- Heavenly Queen Chess. Queen’s motion is changed slightly but enough to make it unique. (8x8, Cells: 64) By Lev Grigoriev.
- Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz. By Gary K. Gifford.
- Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) By Gary K. Gifford.
- Hero and Superhero Chess. The King's Pawn is replaced by a Hero (moves like any other piece on your side on the board) or a Superhero (improved Hero). (8x8, Cells: 64) By Tomas Forsman.
- Hero Chess. The king's pawn is replaced by a unit which mimics the move of any friendly unit on the board. Author: Ed Friedlander. Inventor: Tomas Forsman.
- Hero Chess II. Missing description Author: Ed Friedlander.
- Hero Chess III. Also called Superhero Chess. Author: Ed Friedlander. Inventor: Tomas Forsman.
- Hero's Chess. A chess with very different pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Hexagonal Hole Chess. A hexagonal variant of Hole Chess. Engineers can move holes and barriers. Teleporters can relocate enemy pieces. By Gary K. Gifford.
- Hidden Random Chess. This is a two-player game that incorporates the element of chance in chess. By Prussia General.
- Highcastle Chess. All pieces can castle. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ed Pegg Jr..
- Highcastle Chess . All pieces can castle. Author: Robert Price. Inventor: Ed Pegg Jr..
- Hobbit Chess . Two variants, 8x8 and 9x9, using hobbits as superpawns. By C. George Boeree.
- Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hoppel-Poppel . Variant in which Knights capture as Bishops and Bishops capture as Knights. Author: Uwe Wiedemann.
- Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64) Author: Jörg Knappen.
- Hoppel-Poppel Chess. Bshops capture as Knights and Knights as Bishops. Author: Ed Friedlander.
- Hopper Chess (with Scorpions). Pieces standing before friendly pieces can jump over enemy Scorpion pawn and land directly behind it. By M Winther.
- Hopper-Chess. Pieces in front of friendly pieces can land immediately behind enemy pawns. By M Winther.
- Horseman's Chess. Game where pieces mount and dismount. By Frank MacCrory.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- Hydrant Chess . Special rules govern how pieces move between four quadrants of the board. Author: Marek14 .
- Hyper-Banzai Chess. Sub-variant of Banzai where you can push more than 1 piece per move. (8x8, Cells: 64) By Vincenzo Rapisardi.
- Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64) By João Pedro Neto.
- Hyperspace Chess. Units travelling more than 1 square go through hyperspace. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
- If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Illusionary Piece Chess . A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. By Peter Aronson.
- Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64) By Peter Aronson.
- Improved Chess. An improvement of standard chess: a blocked pawn on the far side gets extra jump moves to empty squares (with zrf). By M Winther.
- Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64) By Ralph Betza.
- Indian Chess. Some local variant rules from the colonial period. Author: Ed Friedlander.
- Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64) By Peter Aronson.
- Interweave . Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. By Peter Aronson.
- Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
- Jack-Be-Nimble Chess. Jumping pieces have to learn how before they jump tall pieces. (8x8, Cells: 64) By Ralph Betza.
- Jester Chess. The Jester is an 'anon' piece but similar to the 'Fool' - beautiful commercial wooden sets - a must have! Author: Simon Edward Jepps.
- Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
- Kilyow. Invented by Furugouri Akio(古郡章雄) in 1991. By Yu Ren Dong.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King Support Chess. Revised Chess intended to be clearer and less drawish. (8x8, Cells: 64) By Thomas .
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- King's Guard Chess. Missing description By Graeme C Neatham.
- King's Leap Chess. Variants with Chancellors (Knight+Rook) and old Russian Queens (Knight+Queen). By David Paulowich.
- Kings castle. Crack the castle - Lancer to the front. (9x9, Cells: 81) By Gerd P. Degens.
- KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) By Vincent Bugica.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knavish Shatranj . Shatranj style game on 8x8 board. Author: Christine Bagley-Jones. Inventor: Jörg Knappen.
- Knight Relay Chess. Knights confer their movement ability on units they defend. Popular variant. Author: Ed Friedlander. Inventor: Mannis Charosh.
- Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64) By Sergey Sirotkin.
- Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. Author: Peter Aronson. Inventor: Sergey Sirotkin.
- Knight-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
- KnightMate Chess. The knight, not the kings, is royal. Author: Ed Friedlander. Inventor: Bruce Zimov.
- Knightmate-Relay Chess . Played with a royal-knight and special movement rules for pieces a knight's move away. By Peter Aronson.
- Knightrider Bouncy Chess. Diagonal runners bounce off the walls; knights are knightriders. Author: Ed Friedlander. Inventor: Stuart Conquest.
- Knightrider Bouncy Chess II. Pieces bounce off of walls, Knightriders can't capture each other. Author: Ed Friedlander. Inventor: Stuart Conquest.
- Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
- Koksal's Primitive Chess . Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. Author: Marek14 . Inventor: Köksal Karakus.
- Lambeth Conference. Bishops bounce off the walls. Author: Ed Friedlander. Inventor: Adam Sobey.
- Lancers Chess. chess with lancer piece, lancers instead of knights. By JT K.
- Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops. By Gary K. Gifford.
- Leapers chess. a game with many leapers. (8x6, Cells: 44) By Andy Maxson.
- Lecce's Chess. semi-chess with a big army. (4x8, Cells: 32) By Andrea Perrone.
- Legan's Chess. Normal set and board, different setup and pawn moves. Author: Ed Friedlander. Inventor: L. Legan.
- Legan's Chess . Normal set and board, different setup and pawn moves. Author: Marek14 . Inventor: L. Legan.
- Lene Hau Chess. Pieces take several turns for doing one move, going only one square per turn. (8x8, Cells: 64) By Ralph Betza.
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Lias's Proposal. Pawns may move, but not capture, one square sideways. Author: Ed Friedlander. Inventor: A. G. Lias.
- Lion Chess. Replaces the riders in Chess with hoppers. Author: Fergus Duniho. Inventor: Joseph Boyer.
- LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
- LiQi . Very Strong Chss. By Larry L. Smith.
- Little Trio. Missing description Author: Nick Wolff. Inventor: Jared B. McComb.
- Lively chess. Fast development is the basis in chess. (8x8, Cells: 64) By Piotr Smagacz.
- LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64) By LUCIANO IMOTO.
- Loop Chess. Chess played on a loop. (28x1, Cells: 28) By Rose Thorpe.
- Lumberjack . Pieces move depending on the column they are on. Author: Robert Price. Inventor: Bruce Zimov.
- Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- Lumberjack. Pieces move according to their current column. Author: Ed Friedlander. Inventor: Bruce Zimov.
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By danielxdg.
- M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64) By Stan Druben.
- M-Chess . Pieces change movement capabilities depending on the column they occupy. Author: Robert Price. Inventor: Stan Druben.
- Mad King Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad King Chess . Missing description By Larry L. Smith.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Madrasi Chess. Units of opposite color and identical kind which attack one another cannot move. Author: Ed Friedlander. Inventor: Abdul Karwatkar.
- Mage. Rooks cannot be captured or capture, and the Queen is replaced by a Mage. Author: Peter Aronson. Inventor: Oliver Xymoron.
- Mage Chess. Queen can swap with any friendly unit. Author: Ed Friedlander. Inventor: Oliver Xymoron.
- Mage Chess II. Queen can swap with any friendly or enemy unit. Author: Ed Friedlander. Inventor: Oliver Xymoron.
- Magic Carpet Chess. Each player has a magic carpet to move a non-King to any empty square on the board. Author: Ed Friedlander. Inventor: Denis van Straten and Karl Scherer.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64) By Lim Ther Peng.
- Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!) By João Pedro Neto and Claude Chaunier.
- Magnetic Chess. Moved unit attracts and repels. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Magnetic Chess . Pieces that moved attract and repel pieces like magnets. Author: João Pedro Neto and Fergus Duniho. Inventor: João Pedro Neto and Claude Chaunier.
- Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
- Makruk. Play the traditional Chess variant of Thailand on Game Courier. Author: Jose Carrillo.
- Makruk Library. Missing description Author: Jose Carrillo.
- Mapped Chess . Missing description By Stephane Burkhart.
- Marseillais Chess . Move twice per turn. Author: Young-Hyun Joo.
- Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64) By James Lummel.
- Mastodon Chess (8x10). Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- Maya Chess. Indian variant in which a defended unit (not king or pawn) moves according to the defender(s). Author: Ed Friedlander.
- Meares's Proposal. Bishops can also move and capture one square orthogonally. Author: Ed Friedlander. Inventor: J. W. Meares.
- Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
- Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess. By Gary K. Gifford.
- Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64) By Rich Hutnik.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- Millennium Chu Shogi . http://pika.cs.nctu.edu.tw/lit/MillenniumShogi.zip. By Yu Ren Dong.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Missile Chess. Missing description Author: Douglas Silfen. Inventor: R. Wayne Schmittberger.
- Missing the Mark. Making intentional errors. (8x8, Cells: 64) By Ralph Betza.
- Mobile Pawn Chess. Pawns have increased movement. By Tony Quintanilla.
- Modest Variant.. Black may castle out of check. (8x8, Cells: 64) By Steven A Brown.
- Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64) By Ralph Betza.
- Monochromatic Chess. Pieces remain on squares of the same color. (8x8, Cells: 64) By Harry Pijls.
- Monster Chess Variants. A Discussion of the value of Double-Move pieces. (8x8, Cells: 64) Author: Ralph Betza.
- Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
- Multi-Dimensional Multi-Player (MDMP) Chess. 2-8 player Chess, traditional and alternate armies, optional laser. By Donald Cimics.
- Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
- N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. Author: Pierre Tourigny. Inventor: Mannis Charosh.
- N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
- Nearly Anywhere Chess. Pieces teleport anywhere without capturing or checking. Author: Ed Friedlander. Inventor: Edward Jackman.
- Nearly Colorboundmost Chess . Game where all pieces except the Pawns are entirely colorbound, and interactions between colors are weak. Author: Peter Aronson. Inventor: Ralph Betza.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Nemoroth, The Game of. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- Neoteric Different Pawns Random Chess. Really different pawns are shuffled in asynchronous way on pawn rows. (8x8, Cells: 64) By Lev Grigoriev.
- Net Chess . This game allows pieces to move to the grid intersections and between intersections. By Tony Quintanilla.
- Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) By Tony Quintanilla.
- Nine Riders Chess. Each piece is a rider. Author: Ed Friedlander. Inventor: Philip M. Cohen.
- Ninth Century Indian Chess. Differs from Shatranj in the setup and the Elephant's move. Author: Tony Quintanilla and John Ayer.
- Ninth Century Indian Chess. Differs from Shatranj in the setup and the Elephant's move. (8x8, Cells: 64) Author: John Ayer.
- No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Noble WingS Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
- Noli Me Tangere Chess. Missing description (10x10, Cells: 100) By Patrik Hedman.
- Not-so colorbound cylindrical chess. Game only with pieces, that would be colorbound on normal board. (7x8, Cells: 56) By Daniil Frolov.
- OK Chess . After the first move, Pawns can advance any distance. Author: Gary Baydo. Inventor: Clifford Merry.
- Okapi Chess. Regular chess, except that Knights are replaced by Okapis. (8x8, Cells: 64) By Bob Greenwade.
- One Way Chess . Missing description By Adrian Alvarez de la Campa.
- OOmost Chess. All movement in this variant is a form of castling. (8x8, Cells: 64) By Ralph Betza.
- Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
- Overkill Chess. Paired pieces are compounds of 2 FIDE elements, King's partner of all three. (8x8, Cells: 64) By Charles Gilman.
- Overprotection Chess. If an attacked piece is more often defended than it is attacked, it gains extra powers. (8x8, Cells: 64) By Ralph Betza.
- Parachute Anywhere Chess. Pieces teleport anywhere without capturing or threatening pieces. Author: Ed Friedlander. Inventor: Edward Jackman.
- Paradigm Chess30. Chess with Dragon Bishop and 30 positions. By Craig Willenberg and Lourenzo Van Niekerk.
- Pattern Chess. Use and overcome the pattern. (8x8, Cells: 64) By Gerd P. Degens.
- Paulowich's Chancellor Chess . A proposal to play chancellor chess with chancellors and queens in the corner on 8 by 8 board. Author: Marek14 . Inventor: David Paulowich.
- Paulowich's Chancellor Chess. A proposal to play chancellor chess with chancellors and queens in the corner on 8 by 8 board. (8x8, Cells: 64) By David Paulowich.
- Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center. Author: Nemo Thorx. Inventor: Nemo Thorx and Adam Corbally.
- Pawn Progression Chess. Pawns on advanced ranks move differently. Author: Ed Friedlander.
- Pawn Pusher Chess . Pawns can not move by themselves on a player's side of the board, they must be pushed by other pieces. Author: Marek14 . Inventor: Tony Paletta.
- Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64) By (zzo38) A. Black.
- Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
- Penthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) By Lev Grigoriev.
- Perimeter Chess . Pieces other than Pawns and Kings move differently when moving to or from edge squares. Author: Marek14 . Inventor: Tony Paletta.
- Pitcher Chess. Introducing the Pitcher pawn that can catapult posterior piece. By M Winther.
- Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!) By Michael Nelson.
- Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. Author: Tony Quintanilla and Fergus Duniho. Inventor: Michael Nelson.
- Pocket Mutation Chess . Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. By Michael Nelson.
- Pocket pieces thematic tourney. Chess problem composition tournament. Closing date April 30, 2002. Author: Juraj Lörinc.
- Polymorph Chess . Knights and Bishops can morph into each other or into combined pieces. By Greg Strong.
- Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces. Author: Tony Quintanilla. Inventor: Greg Strong.
- Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces. (8x8, Cells: 64) By Greg Strong.
- Polypiece Chess. Each time a piece moves, all pieces of that type on both sides change their move. (8x8, Cells: 64) By Ralph Betza.
- Potential/Demotion Chess. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. (8x8, Cells: 64) By Peter Aronson.
- Potential/Demotion Chess . Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. By Peter Aronson.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Pretentious Chess. Pieces can move as and demote to a Knight. By Adrian Alvarez de la Campa.
- Primitive Chess . Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. Author: Marek14 . Inventor: Köksal Karakus.
- Primitive Chess. Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. (8x8, Cells: 64) By Köksal Karakus.
- The Princess and The Warrior . Pieces' moves are limited by their current rank except for the two new pieces. By Adrian Alvarez de la Campa.
- Progression. Instead of promoting, pawns gain powers when they advance. (8x8, Cells: 64) Author: John Love-Jensen.
- Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
- Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Push Chess . Pieces don't capture, but instead push each other off of the board. Author: Marek14 . Inventor: Fred Galvin.
- Quang Trung Chess (4th edition). Variant with standard equipment, with different moving pieces, and elements of Xiangqi and FIDE-chess. (8x8, Cells: 64) By Vu Q Vo.
- Quantum Chess. Pieces may teleport, provided their start and end squares are unobserved. Author: Ed Friedlander. Inventor: Stephen Tavener.
- Quantum Chess. Chess meets Quantum Physics. Author: Fergus Duniho.
- Quantum Chess. Chess with a quantum mechanical twist. By Stephen Tavener.
- Quark Chess. Missing description By tilera Ley.
- Quarter Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Queen of the Night Chess. An over powered game on the Standard Board. By Abdul-Rahman Sibahi.
- Queenmania. A game with 11 queens and enhanced pawns. (12x12, Cells: 144) By Gerd P. Degens.
- Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
- Random Pawns. Randomly select your Pawns' movement and capture abilities. (8x8, Cells: 64) By Gavin King.
- Random Wormhole Chess. Introduces "wormholes" and "toroidal" movement in a fun and manageable way. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Raven Chess. Kings move like queens and leap over friendly pieces, but cannot move through check. (8x8, Cells: 64) Author: John Love-Jensen. Inventor: John Love-Jensen and Richard .
- Re-Ghost Chess. The last captured piece turns into leaping transparent ghost and isn’t able to capture but still can check. (8x8, Cells: 64) By Lev Grigoriev.
- Ready Chess . Pieces cannot capture right after capturing, they have to be restored first. By Tony Quintanilla.