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- Set 3 of 10x8 chess mating problems. Missing description By Sam Trenholme.
- Chu Seireigi. Variant of Chu Shogi playable with drops. Author: A. M. DeWitt and François Houdebert. Inventor: A. M. DeWitt.
- Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets. Author: A. M. DeWitt and François Houdebert. Inventor: A. M. DeWitt.
- Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. Author: A. M. DeWitt and François Houdebert. Inventor: A. M. DeWitt.
- "Ninth-Ray" Jetan. Missing description (5x20, Cells: 100) By donald henry.
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- 007 Chess. A variant where you also move your opponents pieces. (8x8, Cells: 64) By Edward Jackman.
- 007 Chess. 007 Chess involves three move per turn, including one of your opponent's pieces. Author: Jeremy Gabriel Good. Inventor: Edward Jackman.
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- 10 Minute Melee. Missing description Author: Nick Wolff. Inventor: Mason Green.
- 10 Minute Melee. Score as many points during 10 minutes of time with regular chessset. (8x8, Cells: 64) By Mason Green.
- 10-directionaI Chess . Chess using the army invented by Jorg Knappen. It also includes his suggested variants of CwDA using his army. By Nick Wolff.
- 10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64) By Jörg Knappen.
- 10-directional Chess. Updated with rule-enforcing presets. By Nick Wolff.
- 100 other games to play on a chessboard. Out of print book describing 100 games playable on a chessboard. Author: Stephen Addison.
- 100 Square Chess Variant Contest. Missing description
- 100 Squares for Chess and Damante . Small book describing some decimal variants. By Vernon Rylands Parton.
- 10x10 game with some popular pieces. Missing description (10x10, Cells: 104) By Daniil Frolov.
- 10x10 Multiple Knot Chess. Board in `mathematical shape'.
- 10x8 Chess mating problems. 10x Chess mating problems. By Sam Trenholme.
- 10x8 Variants. Missing description By Jose Carrillo.
- 12 Augmenters Chess. Each piece's movement capabilities is increased by ~4 squares. By Andrew L Smith.
- 12 Sharp Chess. Missing description Author: Nick Wolff. Inventor: Charles Gilman.
- 12 Sharp Chess. 4-player versions of 10-or-more-file variants on cross-shaped boards. (12x12, Cells: 108) By Charles Gilman.
- 123456 Chess. Missing description Author: Nick Wolff. Inventor: (zzo38) A. Black.
- 123456 Chess. Uses 2 dices for each player and 2 checkers for each player, in addition to normal chess pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- 125 Percent Shogi and 125 Percent Xiang Qi. 4-player versions of Oriental variants on cross-shaped boards. (15x15, Cells: 125) By Charles Gilman.
- 16 Seasons Chess. 4-player variant combining FIDE and Leap Chess pieces. (10x10, Cells: 100) By Charles Gilman.
- 16Chess. Game with 4 royal pieces. By Zhedric Meneses.
- 1st Email Championship Chess with Different Armies. Missing description
- 1st WWW Progressive Fischer Random Chess Championship. Missing description
- 2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) By Charles Gilman.
- 2 Pronged Chess. Each player makes "simultaneous" moves with 2 different pieces. By John Whelan.
- 21st Century Chess. Missing description Author: Nick Wolff.
- 21st Century chess . A Zillions file to play an updating of Chess for the video game generation, on a 10x8 board with Barons and Jesters. Author: Peter Aronson.
- 21st Century Chess. An updating of Chess for the video game generation, on a 10x8 board with Barons and Jesters. (10x8, Cells: 80)
- 2Choice Chess. You can tell opponent which pieces he can move. (8x8, Cells: 64) By (zzo38) A. Black.
- 2Hit Shogi. Shogi with 2 hits to destroy a piece, and drop pieces at start. (9x9, Cells: 81) By (zzo38) A. Black.
- 2nd WWW Progressive Fischer Random Chess Championship. Missing description
- 3 Player Chess. On a large (217 hexagon) board. By Dennis Matthews.
- 3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64) By Charles Gilman.
- 3-Player Chess I. Missing description (10x10, Cells: 75) By Bn Em.
- 38-Challenge: Index page. Missing description Author: Hans L. Bodlaender.
- 39-Challenge: Index page. Missing description Author: Hans L. Bodlaender.
- 3FewShogi Chess. Like Chess but 3 Shogi per side. (8x8, Cells: 64) By (zzo38) A. Black.
- 3to2. Missing description By Stephane Burkhart.
- 3to2. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- 3x3 Chess. A complete analysis of Chess on a three by three board with FIDE pieces. Inventor: Kirill Kryukov.
- 4 Armies. Each player controls two armies. (10x10, Cells: 100) By Patrick Riley.
- 4 Armies . Each player controls two armies. Author: Fergus Duniho. Inventor: Patrick Riley.
- 4 Faces. 2d multiplayer variant based on a feature of Tunnelshogi. (9x9, Cells: 45) By Charles Gilman.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. (10x10, Cells: 100) By Kevin Pacey.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. By Kevin Pacey.
- 4 Linepiece Fusion. Variants in which straight linepieces get to fuse with Crooked or Bent ones. (9x8, Cells: 72) By Charles Gilman.
- 4 Linepiece Hex Chess. Hex Chess with yet more kinds of radial path. (Cells: 91) By Charles Gilman.
- 4 Player Chess. Commercial four player chess variant.
- 4-handed Chaturanga with dice. Missing description Author: M Winther.
- 4-handed Shatranj. Shatranj for Four. Author: M Winther.
- 4-Player Pothole Chess. Bulldozers and cars and other vehicles are pieces in 4-player chess variant. (7x7, Cells: 39) and Seth Blanchard. and Seth Blanchard.
- 4-way chess by Taurus games. Commercial fourhanded chess variant. Author: Hans L. Bodlaender. Inventor: Stephen R. Stockman.
- 40-squares chess variant design contest.. Missing description Author: Hans L. Bodlaender.
- 40-squares chess variant design contest: Winners. Missing description Author: Hans L. Bodlaender.
- 41-squares chess variant design contest. Contest rules. Author: Hans L. Bodlaender.
- 41-squares chess variant design contest.. Missing description Author: Hans L. Bodlaender.
- 42-squares chess variant design contest.. Missing description Author: Hans L. Bodlaender.
- 43-squares chess variant design contest.. Missing description Author: Glenn Overby II and Hans L. Bodlaender.
- 4x16 Race Chess Revisited. New version of race chess on circular 4 by 16 board. (16x4, Cells: 64) By Ralph Betza.
- 52Chess. A piece may teleport to the square corresponding to a drawn card. By Kevin Pacey.
- 6 by 10 Pawnless Half variants. Pawnless variants rearranging non-Pawn ranks of variants with 10 ranks by 10 or more files onto just 6 files. (6x10, Cells: 60) By Charles Gilman.
- 6 Ranks, remaining variants. Extrapolations from the Diana/Los Alamos/Haynie's Primary family of variants. (6x6) By Charles Gilman.
- 64 triangles. Missing description (8x8, Cells: 64) By Daniil Frolov.
- 6hess. Each piece moves 6 times before disappearing. By Adrian Alvarez de la Campa.
- 8-Piece Chess. (Queen's Army chess, all 8 Back Rank Pieces different). By JT K.
- 84 Spaces Contest. 84 Spaces Contest begins! Author: Fergus Duniho and Hans L. Bodlaender.
- 8x8 adaptation. Missing description By Daniil Frolov.
- 8x8 Heart Chess. Chessboard in form of heart.
- 8x8 Hyperbolic Chess. Mathematician Missoum has a board based on hyperbola.
- 8x8 Reversible Stairs-Chess. Chessboard looks like stairs.
- 8x8 Spider Web Spiral Chess. Board in shape of spider web.
- 9x9 Squares Rotating Chess. Usual set of pieces in different setup and changed movement on 9 by 9 board. (9x9, Cells: 81)
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- A Chaturanga Problem by Bas de Haas. Mate in two moves, following Chaturanga rules. Author: Hans L. Bodlaender. Inventor: Bas de Haas.
- A9 HexaChess (Imperial Grand HexaChess). Large variant of Grand Hexachess. (Cells: 169) By Graeme C Neatham.
- A9 HexaChess Courier Preset. Missing description By Graeme C Neatham.
- A9 HexaChess Zillions Zip . Missing description By Graeme C Neatham.
- AAUUGHH! Chess. After every move, there's a 1 in 18 chance of the rules switching to another in a list of variants. (8x8, Cells: 64) By Adam Norberg.
- Abagoren Macedonian Chess . Missing description By Malcolm Webb.
- Abalonian Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
- ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. By Jeff `Cavebear` Stroud.
- ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. (8x8, Cells: 64) By Jeff `Cavebear` Stroud.
- Abecedarian Big Chess (ABChess) . Design-your-own chess armies on a big board. By Glenn Overby II.
- Abecedarian Big Chess (ABChess). Buy-your-own-army variant on a big board; 26 piece types. (11x11, Cells: 121) By Glenn Overby II.
- Aberg's variation of Capablanca's Chess. Play this variation on the Play-by-Email system! Author: Fergus Duniho. Inventor: Hans Aberg.
- Aberg's variation of Capablanca's Chess. Different setup and castling rules. (10x8, Cells: 80) By Hans Aberg.
- Absolute checkless chess. No piece may cross a square where it gives check. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Absorption Chess. Capturer gains movement abilities. Author: Ed Friedlander.
- Absorption Chess. Pieces gain the powers of a piece they take. (8x8, Cells: 64) Author: Michiel de Bondt.
- Absorption Chess II. Capturer gains movement abilities. This applet extends this to kings and pawns. Author: Ed Friedlander.
- Abstract Chess. Pieces are represented by stacks of different heights. By João Pedro Neto.
- Abstract Chess. Pieces are represented by stacks of different heights. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Abstract Chess . Pieces are really by stacks of stones of different heights, with their move depending on the number of stones. Author: Peter Aronson. Inventor: João Pedro Neto.
- Accelerated Chess. White makes one move at first and then each player makes either a capturing move or two non-capturing moves. Author: Jeremy Gabriel Good. Inventor: Tony Paletta.
- Accelerated Chess. Two non-capturing moves, or one capturing move, each turn. Author: Ed Friedlander. Inventor: Tony Paletta.
- Accelerated Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) By Kevin Pacey.
- Accelerated Constabulary Chess. Chess on an 8x10 board with several compound piece types added. (8x10, Cells: 80) By Kevin Pacey.
- Accessory Chess. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available. By M Winther.
- Accessory Chess (with Divaricator). Drop chess with external piece. The Divaricator can capture by withdrawing in an oblique angle (+zrf). By M Winther.
- Accounting Chess . Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). By Dan Troyka.
- Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
- Achernar . ACHERNAR is a mix of the game ALTAIR and Western Chess. By Roberto Lavieri.
- Achernar. ACHERNAR is a mix of the game ALTAIR and Western Chess. By Roberto Lavieri.
- Achernar. ACHERNAR is a mix of the game ALTAIR and Western Chess. (9x9, Cells: 81) By Roberto Lavieri.
- Ackanomic Party Chess. Multiplayer chess inside a `Nomic' game. Author: Uri Bruck.
- Ackanomic PartyChess. Multiplayer chess inside a `Nomic' game. Author: Uri Bruck.
- Action Man's Chess. A small (5x6) board and simple pieces ensures lots of easy-to-understand action. (5x6, Cells: 30) By Francois Tremblay.
- Active Chess. Two queens, 9x8. Author: Ed Friedlander. Inventor: G. Kuzmichov.
- Active King Chess. Each turn, one must move one's king in addition to moving other pieces. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
- Actualized Potential Chess. Pieces exist where they are but also all along their routes or points of attack. By Jeremy Gabriel Good.
- Actuated Rotating Center Chess. Center rotates, you choose when and how. Author: Ed Friedlander. Inventor: A. E. Farebrother and W. H. Rawlings.
- Adams, Michael. An Interview about a Fischer Random Chess match.
- Adjutant Chess. Regular chess with extended castling, and extra corner squares. Makes new strategies possible (+zrf). By M Winther.
- Adjutant Chess. Introducing the Adjutant that can slide like a queen, but on the same square colour only (with zrf). By M Winther.
- Adjutant Chess (with Adjutants). The Adjutant, besides sliding on the diagnals, can slide on the orthogonals by ignoring the other colour (+zrf). By M Winther.
- Advance Chess. Pawns begin on third and sixth ranks. Author: Ed Friedlander. Inventor: Tony Paletta.
- Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64) By Este.
- Advanced wizard chess. Missing description By Daniil Frolov.
- Advanced Wizard Chess. Chess variant on 10 by 10 board with fantasy chess pieces. (10x10, Cells: 100) Author: Paul E. Newton. Inventor: Paul E. Newton and Andrew P. Newton.
- Afterlife Chess. A game based on Ancient Egyption mythology, played on four boards totaling 42 squares. (Cells: 42) By Luiz Carlos Campos.
- Agincourt. Decimal variant with Archers. Author: Tony Quintanilla. Inventor: Charles W. Stinson.
- Agincourt. Decimal variant with Archers. (10x10, Cells: 100) By Charles W. Stinson.
- Aieirping Chess. Missing description (29x14, Cells: 406) By (zzo38) A. Black.
- AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64) Author: David Howe. Inventor: Feng Jun.
- Air Attack Chess. Missing description By Stephen R. Stockman.
- Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
- Airplane Chess. Schmittberger's big-board variant featuring the very mobile Airplane (with zrf). By M Winther.
- Airplane Chess. Airplanes move as queens any distance, capturing by landing just beyond an enemy unit. Author: Ed Friedlander. Inventor: R. Wayne Schmittberger.
- Airplane Chess. R. W. Schmittberger's Airplane Chess on the Game Courier. Author: Abdul-Rahman Sibahi. Inventor: R. Wayne Schmittberger.
- Ajax Bigamous Chess. Bigamy meets Ajax Orthodox Chess! (9x8, Cells: 72) By Jose Carrillo.
- Ajax Chess . Missing description By Jose Carrillo.
- Ajax Chess. All pieces have can play one square in any direction, the Mastodon leaper complements the Knight. (10x10, Cells: 100) By Jose Carrillo.
- Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. (10x8, Cells: 100) By Jose Carrillo.
- Ajax Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. By Jose Carrillo.
- Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
- Ajax Xiangqi. The Ajax 'effect' meets Chinese Chess. (9x10, Cells: 90) By Jose Carrillo.
- Ajax-Capablanca Chess. Ajax-Chessmen on a 10x8 Capablanca Board! (10x8, Cells: 80) By Jose Carrillo.
- Akenhead's Chess. Chinese pieces and Berolina pawns. Author: Ed Friedlander. Inventor: J. Akenhead.
- Al-Ces. Variant on 10 by 10 board with 30 pieces per player. Author: Fergus Duniho. Inventor: Köksal Karakus.
- Al-Ces. Variant on 10 by 10 board with 30 pieces per player. (10x10, Cells: 100) By Köksal Karakus.
- Al-ces . Variant on 10 by 10 board with 30 pieces per player. Author: Marek14 . Inventor: Köksal Karakus.
- Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
- Alapo. Game with abstract pieces. Reach opponents first row on 6 by 6 board. (6x6, Cells: 36) Author: Hans L. Bodlaender. Inventor: Johannes Tranelis.
- Alapo . Game with abstract pieces. Reach opponents first row on 6 by 6 board. Author: Uwe Wiedemann. Inventor: Johannes Tranelis.
- Alapo. Simplified game. Author: Ed Friedlander. Inventor: Johannes Tranelis.
- Alapo. A small chesslike game. Author: Ben M Reiniger. Inventor: Johannes Tranelis.
- Alapo 8x8. Missing description (8x8, Cells: 64) By Luis Bolaños Mures.
- Alekhine Chess. Named in honor of Alexander Alekhine, World Chess Champion 1927-1935, 1937-1946. By Michael Wortley Nolan.
- Alfaerie Variant Chess Graphics: Expansion Set 5. Many new designs, several shogi variant based pieces. Author: Various.
- Alfil. Jumps two diagonally. Arabic for the elephant. Author: Fergus Duniho.
- Alibaba Chess. Missing description (9x9, Cells: 81) By Thomas .
- Alibishogi. Variant with Shogi-style promotion and drops themed on Alibaba and 40 Thieves. (10x10, Cells: 100) By Charles Gilman.
- Alice Chess . Classic Variant where pieces switch between two boards whenever they move. Author: Pierre Tourigny. Inventor: Vernon Rylands Parton.
- Alice Chess. Looking-glass boards. Extremely popular variant. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!) Author: Edward Jackman and Fergus Duniho. Inventor: Vernon Rylands Parton.
- Alice Chess . New Alice Chess ZRF plays Alice Chess on two boards. Author: Fergus Duniho. Inventor: Vernon Rylands Parton.
- Alice chess against normal chess.. Alice's Army. By Ralph Betza.
- Alice Chess II. Alice Chess with armies starting on opposite boards. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Alien and Predators Symmetric. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- Aliens Vs Predators. Missing description By Namik Zade.
- Aliens vs Predators. Missing description (10x10, Cells: 100) By Namik Zade.
- The All Around Allstars. A set of chess pieces with different movement, that can be matched against `The Fabulous FIDEs'. By Ralph Betza.
- All pieces of classic chesses. Missing description (9x10, Cells: 90) By Daniil Frolov.
- All pieces of classic chesses. Missing description By Daniil Frolov.
- All the King's Men. Remake of Parker Brothers game Smess, but with a serious look. Arrows on squares determine the directions pieces can move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant and Reuben Klamer.
- All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) By Doug Chatham.
- All The Way Chess. Pieces must move as far as they can when moved. By Doug Chatham.
- All-In Chess. You may move either side's units. Author: Ed Friedlander. Inventor: Chris Taylor.
- All-mate Chess. Pieces are captured by having them `checkmated'. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Chris Taylor.
- All-Mate Chess. Capture a piece only by rendering it unable to avoid FIDE capture. Author: Ed Friedlander. Inventor: Chris Taylor.
- All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64) By Daniil Frolov.
- Alliance Chess. Two boards, four players, team wins by checkmating the primary player. Author: Ed Friedlander. Inventor: Mark Liptak and Rick Babcock.
- Allthought Chess. Variant of Thinktank Chess with Berolina Pawns. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frank Maus.
- Almost Chess. The queen may move as a knight or rook but not as a bishop. Author: Ed Friedlander. Inventor: Ralph Betza.
- Almost Chess . One queen has combined rook and knight moves. Author: Uwe Wiedemann. Inventor: Ralph Betza.
- Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ralph Betza.
- Alpaca Chess. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). By M Winther.
- Alpaca Chess. An Alpaca, worth two pawns, is added to the standard piece context (with zrf). By M Winther.
- Alpha Centauri. A very complex game, somewhat exotic, with some elements from Rococo. (9x9, Cells: 81) By Roberto Lavieri.
- Alseid Chess. Introducing the Alseid, which moves like a queen but cannot capture. Instead it can kidnap piece behind a screen (zrf exists). By M Winther.
- Altair . Take a look at this sample game of Altair! Author: Roberto Lavieri and Jorge Guerra. Inventor: Roberto Lavieri.
- Altair. Altair is a modern game with an oriental flavor. By Roberto Lavieri.
- Altair. Altair is a modern game with an oriental flavor. (9x9, Cells: 81) By Roberto Lavieri.
- Altair. Altair is a modern game with an oriental flavor. Author: Antoine Fourrière and Roberto Lavieri. Inventor: Roberto Lavieri.
- Alternate Promotion Chess. Pieces promoted at one end of the board are promoted further at the other. (8x8, Cells: 64) By Charles Gilman.
- Alternating Chess III. Each side alternates between moving pawn and piece. Author: Ed Friedlander.
- Alternation Chess. You alternate your moves with a partner. Author: Ed Friedlander.
- Alternative Chess. A drop variant with one single external piece per player (many to choose from). Zillions (zrf) program available. By M Winther.
- AlterWay. Shareware program. Find a sequence of moves taking all black pieces. By Aleksey Bartashnikov.
- AltOrth Hex Chess. Hexagonal variant using pieces moving only one way along each orthogonal. (11x11, Cells: 91) By Charles Gilman.
- AltOrth with Further Piece Types. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- AltOrth with Hopping and Crooked pieces. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
- Amalgamated Chess. Missing description By James Gryphon.
- The Amazon Army. One player has an Amazon (a queen with knights move) and handicapped rooks. By Ralph Betza.
- Amazon Chess. The queen may also move as a knight. Author: Ed Friedlander.
- Amazon Chess. Play this game in which the Queen can also move as a Knight on Jocly. Author: Michel Gutierrez and Jérôme Choain.
- Amazon Chess. Well known old variant with amazons instead of Queens in FIDE Chess. Author: Jeremy Gabriel Good.
- Amazon chess. Queen may also move as a knight. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Amazon Grand Chess. A combination of Grand Chess and Amazon Chess. Author: Tony Quintanilla. Inventor: Namik Zade.
- Amazon Grand Chess. A combination of Grand Chess and Amazon Chess. (10x10, Cells: 100) By Namik Zade.
- Amazon Knights Chess. The queen may also move as a knight, and rooks and bishops. Author: Ed Friedlander.
- Amazone Chess . Queen may also move as a knight. Author: Uwe Wiedemann.
- Amazonia. 11x11 board with Pawns that promote to Princesses in the middle of the board. By Albert Lee.
- Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. (10x10, Cells: 100) Author: Ed Pegg Jr.. Inventor: Walter Zamkauskas.
- Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. Author: Antoine Fourrière. Inventor: Walter Zamkauskas.
- Amazons. Amazons and a computer version. Inventor: Walter Zamkauskas.
- Ambi-Chess . Large board with two kings, move a member of each of two armies each turn. Author: Larry L. Smith. Inventor: Vernon Rylands Parton.
- Ambi-Chess. Large board with two kings, move a member of each of two armies each turn. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Ambi-Chess II. Missing description Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Ambiguous Chess. A modest variant, similar to Refusal Chess. (8x8, Cells: 64) By Fabrice Liardet.
- American Chess. Large variant. Remove Generals from center columns to win. By Andy Thomas.
- American Chess. Large variant. Remove Generals from center columns to win. By Andy Thomas.
- American Chu Shogi Association. Missing description Author: Joseph Peterson.
- American Kriegspiel. With help of a referee, 2 players move w/o knowing the moves of the opponent, but know where P's can capture & what enemy fo. Author: Ed Friedlander.
- Amiral Chess. Introducing the Amiral piece and the bounce-capture method on a Gustavian board (zrf available). By M Winther.
- Amoeba. Small variant with 38 movable squares. (7x7, Cells: 38) By Jim Aikin.
- Amoeba. Jim Aikin's Amoeba on the Game Courier. Author: Abdul-Rahman Sibahi. Inventor: Jim Aikin.
- Amontillado. Pieces have combined `halfling' powers, going half the usual distance. (8x8, Cells: 64) By Ralph Betza.
- Amphibian Chess . Pieces capture by leaping when there's a square past the target, or by replacement when the target is on the edge. Author: Peter Aronson. Inventor: Tony Paletta.
- Amphora . Chess variant inspired by game of Stone Warriors on wine bottle shaped board with 40 squares. Author: Jens Markmann. Inventor: Peter Aronson.
- Amphora. Chess variant inspired by game of Stone Warriors on wine bottle shaped board with 40 squares. (Cells: 40) By Peter Aronson.
- An-Qi. Played on the squares of half a Xiangqi board but using all the pieces. (8x4, Cells: 32)
- Analysis of 3x3 Chess. A complete analysis of Chess on a three by three board with FIDE pieces. Inventor: Kirill Kryukov.
- ancient chess. a antidevelopment of chess. (8x8, Cells: 64) By Andy Maxson.
- Ancient Chess. Site dedicated to the history and evolution of Chess! Author: Rick Knowlton.
- Ancient world war. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ancient world war. Play this game on Game Courier. By Daniil Frolov.
- Andernach. The capturing piece changes colors. Author: Jeremy Gabriel Good. Inventor: Stefanos Pantazis.
- Andernach Chess. Pieces change side when taking. Author: Stefanos Pantazis.
- Andromi. Game with simple rules. Inventor: Ronald D. Planesi.
- Andy's Chess. Missing description By andrewthepawn.
- Anemic Chess. Rule-Enforcing Preset for Jaguaribe's short-range variant. Author: Nick Wolff. Inventor: Claudio Martins Jaguaribe.
- Anemic Chess. A more anemic version of Chess that replaces riders with weaker short-range pieces. Author: Claudio Martins Jaguaribe and Fergus Duniho. Inventor: Claudio Martins Jaguaribe.
- Angel Chess. 9x8 board. Angels (Q+N) are difficult to exchange. Author: Ed Friedlander. Inventor: L. P. D'Autremont.
- Angel Chess. D'Autremont's very aggressive variant featuring Amazons that cannot be exchanged (with zrf). Author: M Winther. Inventor: L. P. D'Autremont.
- Angels and Devils. Chess game where white has two Angels and black has two Devils. (10x8, Cells: 80) By Greg Strong.
- Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64) By Charles Gilman.
- Anglojewish Chess. Hexagonal Chess with pieces following curved paths. (Cells: 91) By Charles Gilman.
- Annan Shogi. Shogi variant where pieces move like a friendly piece directly behind it. (9x9, Cells: 81)
- Annan Shogi . Shogi variant where pieces move like a friendly piece directly behind it (and similar variants). Author: Young-Hyun Joo.
- Annihilation I. Capture all non-royal units without checking the king. Author: Ed Friedlander.
- Annihilation II. Capture all enemy units except the uncapturable king. Author: Ed Friedlander.
- Announcement Circular Chess World Championship 2004. Missing description
- Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
- Antarctic Chess or Predators and Penguins . Missing description By Graeme C Neatham.
- Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64) Author: Kieran Child.
- Anti-Chess. Lose all your pieces to win. Author: Fergus Duniho.
- Anti-Gravity Chess. A newly-moved unit repels the nearest unit along each. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Anti-Gravity Chess . Pieces that move repel other pieces. By João Pedro Neto.
- Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
- Anti-King Chess . Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. By Peter Aronson.
- Anti-King Chess. Each player has both a King and an Anti-King to protect. Play it! Author: Tony Quintanilla. Inventor: Peter Aronson.
- Anti-King Chess I. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
- Anti-King Chess II. Win by putting your opponent's Anti-King out of check. Author: Fergus Duniho and Tony Quintanilla. Inventor: Peter Aronson.
- Anti-King Chess II. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. Author: Ed Friedlander. Inventor: Peter Aronson.
- Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Magnetic Chess. Like colors attract, opposites repel, along orthogonal lines. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Anti-Magnetic Chess . Pieces that move repel pieces like magnets. Author: João Pedro Neto.
- Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Anti-Magnetic Chess. Four anti-magnetic chessproblems. By Ben Good.
- Anti-Magnetic Chess. Some AntiMagnetic Chess Games. By João Pedro Neto.
- Anti-Prechess. The opponent must place your piece on the board. (8x8, Cells: 64) By Ralph Betza.
- Anti-Relay Chess. Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
- Anti-Relay Tutti-Frutti Chess . Anti-relay is when a piece loses a movement capability it normally does have due to its position relative to another piece. By Michael Nelson.
- Anticipation Chess. Commit after moving to which kind of unit you will move next. Author: Ed Friedlander. Inventor: Raymond Pink.
- Antimage Chess. Some pieces can rifle capture, but there's Antimage from Chess Evolved Online that immune to rifle capture. (8x8, Cells: 64) By HaruN Y.
- Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Antipodean Chess. Captured units move, if possible, to the square four ranks and four files away. Author: Ed Friedlander.
- Antipodean Chess II. Captured units move, if possible, to the square four ranks and four files away. This can queen a pawn. Author: Ed Friedlander.
- Anywhere Chess. Missing description Author: Ed Friedlander.
- Anywhere Chess . Pieces (except kings) can make teleport moves to any empty square on the board. Author: Uwe Wiedemann.
- Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64) By Edward Jackman.
- Apocalypse. Small variant of knights and pawns; objective is to take all pawns. Author: Ben M Reiniger. Inventor: C. S. Elliott.
- Apocalypse Mini-Chess. Miniature version with four horsemen. Author: Ed Friedlander. Inventor: C. S. Elliott.
- Apothecary Chess-Classic. Large board variant obtained through tinkering with known games. By Aurelian Florea.
- Apothecary Chess-Classic. Large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Apothecary Chess-Modern. Large board variant obtained through tinkering with known games. By Aurelian Florea.
- Apothecary Chess-Modern. Large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Arabian Nights Chess . Large modern variant of historic Shatranj, with more pieces and flying carpets. Author: Peter Aronson. Inventor: Paul E. Newton and Timothy R. Newton.
- Arabian Nights Chess. Large modern variant of historic Shatranj, with more pieces and flying carpets. (11x9, Cells: 84) Author: Paul E. Newton. Inventor: Paul E. Newton and Timothy R. Newton.
- Arabian Nights Chess. Paul Newton's game on the Game Courier. Author: Abdul-Rahman Sibahi. Inventor: Paul E. Newton and Timothy R. Newton.
- Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. (8x8, Cells: 64) By Dominique Leste.
- Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. Author: Dominique Leste and Tony Quintanilla. Inventor: Dominique Leste.
- Archabbott Chess. Introduces the Archabbott piece which moves like Bishop + Wazir + Dabbaba. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Archbishop Chess. Variation of Janus Chess and Bird's Chess with two Archbishops. (10x8, Cells: 80) By Dominique Leste.
- Archchess. Late 17th chess variant from Italy on large board with pieces which include modern queen and squirrel. Author: Jeremy Gabriel Good. Inventor: Dr. Francesco Piacenza.
- Archchess. Large chess variant from 17th century Italy. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Dr. Francesco Piacenza.
- ArchCourier Chess. This game is Courier Chess expert Eric Greenwood's modernization of Courier Chess. (12x8, Cells: 96) By Eric V. Greenwood.
- Archimedes Chess. Capture by attacking an enemy unit with two of yours. Author: Ed Friedlander. Inventor: Philip M. Cohen.
- ArchMage Chess. 10x10 30v30 Fantasy Chess. (10x10, Cells: 100) By Cyrus Arturas.
- Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) By Ralph Betza.
- Arena Chess. Entry in the 32-move-maximum contest. Author: Ed Friedlander. Inventor: Jeff Kiska.
- Arena Chess. 32-turn variant in which pieces must initially move into a special area, and then always make capturing moves. By Jeff Kiska.
- Arena Chess 42 . Game with two boards totaling 42-squares where pieces captured on the large board move to the small board. By David Howe.
- Arena Chess 42. A non-competing entry in the 42 Squares contest. (Cells: 42) By David Howe.
- Argess. White and Black have different starting positions. (8x8, Cells: 64) By Hector H. Carreño.
- Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
- Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
- Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
- Arktur Chess. Random first ranks, two kings. Author: Ed Friedlander. Inventor: Peter Riessen.
- Armis. 100 square board with 15 piece types. By Armis Game.
- Armor Chess. Personal shields protect pieces from one of the 8 directions. Author: Ben M Reiniger and Vladimir . Inventor: Vladimir .
- Arnhem Chess. Game on board of 38 squares. (6x7, Cells: 38) By Hans L. Bodlaender.
- Arrangement Chess. Swap king & queen before play begins. With mirrored kings and non-mirrored queens (with zrf). By M Winther.
- Arrangement Chess. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
- Arrow Pawn Chess. Pawns do not promote but have expanded moves. Author: Ed Friedlander. Inventor: R. Persson.
- The Art of Shogi. Information on book on Shogi. Author: Tony Hosking.
- Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64) By Terry H. Jones.
- Ascension. 6x6 board with two Kings that promote to royal Queens. By Albert Lee.
- Assassin Chess. Shoot chess without royalty and with pawns that cannot be shot by line movers. Author: Ed Friedlander. Inventor: Jed Stone.
- Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hubert Philips.
- Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. Author: Ed Friedlander. Inventor: Hubert Philips.
- Assassination Chess. On a 10 by 10 board with teleporters and assassins. (10x10, Cells: 100) and Seth Blanchard. and Seth Blanchard.
- Assault Chess. Play twice; which can win as White against a weakened Red faster? Author: Ed Friedlander. Inventor: João Pedro Neto.
- Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
- Assideum. Game on 8 by 8 board with differenly moving pieces. Author: Doug Garand.
- Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64) By Fergus Duniho.
- Assimilation Chess . Increase your material by assimilating your opponent's pieces. By Fergus Duniho.
- Assimilation Chess. Play this variant in which pieces assimilate the powers of captured pieces. By Fergus Duniho.
- Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64) By Fergus Duniho.
- Assimilation Fusion Chess . A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. By Fergus Duniho.
- Assymetrical diagonal chess. Diaonal chess (well balanced) variant with 8 pawns per player. By Zbigniew Kokosiński.
- Asteryx Chess. Preset for variant with asteryx shaped 43-space hexagonal board. Author: Fergus Duniho. Inventor: David Jagger.
- Asteryx Chess. Hexagonal chess played on an asterisk-shaped board. (Cells: 43) By David Jagger.
- Asteryx Chess. Sample Game. By David Jagger.
- Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) By Dmitry Eskin.
- Ataturk Chess. Players may announce a different piece to be royal. (8x8, Cells: 64) By Ralph Betza.
- Atlantean Barroom Shatranj. The most ambitious in a series of new games Joe Joyce is introducing with powerful short range compound double jumpers. By Joe Joyce.
- Atlantean Barroom Shatranj. Atlantean Barroom Shatranj Rules. (10x10, Cells: 100) By Joe Joyce.
- Atlantean Coffee House Shatranj. Grand Shatranj on a Hex board. By Graeme C Neatham.
- Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) By Graeme C Neatham.
- Atlantis Chess. Instead of moving, a player may remove an square from the edges of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Gerben Dirksen.
- Atlantis Chess. You may sink an edge square instead of moving a unit. Author: Ed Friedlander. Inventor: Gerben Dirksen.
- Atlantis Chess . Instead of moving, a player may remove an square from the edges of the board. Author: Doug Chatham. Inventor: Gerben Dirksen.
- Atomic chess. Pieces explode when captured. (8x8, Cells: 64) Inventor: Nassah Bey Taher.
- Atomic Pawn Chess. One time in ten, a pawn explodes just after moving. Author: Ed Friedlander.
- AtTENdance Chess . Missing description By Erez Schatz.
- Attendance Chess. 10 piece types that can move to 10 squares each, mostly. (10x10, Cells: 100) By Erez Schatz.
- Attending Pawns. Pieces have their personal pawn assistent. By Terry H. Jones.
- Attrition Chess. Played on an 11x10 board, each player starts with 33 pieces. (11x10, Cells: 110) By Nathan James.
- Augmented Chess . Players give standard chess pieces small additional movement possibilities from predescribed set. Author: Peter Aronson. Inventor: Ralph Betza.
- Augmented Chess. Players give standard chess pieces small additional movement possibilities from predescribed set. (8x8, Cells: 64) By Ralph Betza.
- Augmented Different Knights. Knights receive different additional movement possibilities. (8x8, Cells: 64) By Ralph Betza.
- Augmented Half Chess. Pieces can go half as far, but then are augmented with additional movement possibilitie. (8x8, Cells: 64) By Ralph Betza.
- Australian Football Chess. Game based on Australian Rules Football and Chess. By Robert Winkel.
- Avalanche Chess . A popular chess variant, where you advance your opponents pawns. Author: Young-Hyun Joo. Inventor: Ralph Betza.
- Avalanche Chess. A popular chess variant, where you advance your opponents pawns. (Recognized!) Author: Antoine Fourrière. Inventor: Ralph Betza.
- Avalanche Chess. Advance the opponent's pawns. Popular variant. Author: Ed Friedlander. Inventor: Ralph Betza.
- Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!) Author: Edward Jackman. Inventor: Ralph Betza.
- Avalanche Chess 2. As before, except that the red king and queen are switched. Author: Ed Friedlander. Inventor: Ralph Betza.
- AvantGarde Chess . A font-named variant that adds a Centaur and a Man to the standard setup. By Peter Aronson.
- Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) By Gerd P. Degens.
- Avatar Riff Riders. Overcome the reef on an Avatar basis. (11x11, Cells: 110) By Gerd P. Degens.
- Avian Airforce . Experimental Rider/Leaper Army for Chess with Different Armies vs the Usual Four and Other Armies. Author: Peter Aronson. Inventor: Ralph Betza.
- Aviary . New pieces with shogi elements and a bird theme. Author: Peter Aronson. Inventor: Daniel Hollombe.
- Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64) By Daniel Hollombe.
- Aviation Chess. Legan's Aviation Chess, popular during WWI, featuring the Aviator piece (with zrf). By M Winther.
- Aviation Chess. Knight pawns move and capture as bishops and can leap any number of units. Author: Ed Friedlander. Inventor: L. Legan.
- Avon. Four-player game; two players sharing the White and two the Black pieces. (8x10, Cells: 80) By Charles Gilman.
- Axis and Allies Chess. Diceless variant of Axis and Allies. By David A. Harrell.
- Azchess . Missing description By Namik Zade.
- Azchess. Missing description (10x10, Cells: 100) By Namik Zade.
- Azchess. Variant of Grand Chess in which one amazon is added to each side. By Namik Zade.
- Azerbaijan Chess . http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/79138?do=show;id=1659. By Namik Zade.
- Azerbaijan Chess. http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/73747?do=show;id=1659. By Namik Zade.
- Azsymchess1024 . Missing description By Namik Zade.
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- Baby Chess. Play this small 5x5 variant on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Martin Gardner.
- Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
- BacCanCat. 4-player variant with Cannons and Arrows, Cathedralling, and alternative ways to win. (16x16, Cells: 256) By Charles Gilman.
- Bach Dang Chess . Game on board of 88 squares, with Ships and other special pieces and rules. By Vu Q Vo.
- Bach Dang Chess. On board with 100 squares, with crafts and other special pieces and rules. (10x10, Cells: 100) By Vu Q Vo.
- Bachelor Chess . Win by mating your opponent, or marrying off your King. By Doug Chatham.
- Bachelor Chess. All pieces promote. Win in the usual way or by joining king and queen. Author: Ed Friedlander. Inventor: Doug Chatham.
- Bachelor Chess. Play this game from the 42-square contest with the PBM system! By Doug Chatham.
- Bachelor Chess. Win by mating your opponent, or marrying off your King. (7x6, Cells: 42) By Doug Chatham.
- Bachelor Hunterbeest. Hunterbeest without the Queen or Gnu - to start with... (9x8, Cells: 72) By Charles Gilman.
- Bachelor Kamil. Play by E-mail! Combines ideas from Bachelor Chess and Wildebeest Chess. Author: Tony Quintanilla and Charles Gilman. Inventor: Charles Gilman.
- Bachelor Kamil. Combines ideas from Bachelor Chess and Wildebeest Chess. (9x8, Cells: 72) By Charles Gilman.
- Bachelor Nearlydouble. Applying the Nearlydouble principle to Bachelor Chess. (9x9, Cells: 81) By Charles Gilman.
- Bachelor Nimrod. Small variant with one each of distinctive Nimrod pieces, and of Knight. (6x6, Cells: 36) By Charles Gilman.
- Back-to-Back Chess. Both sides start "Back-to-Back", seperated by an uncrossable line on a specially-shaped 100 square board. (14x8, Cells: 100) By Paul Kreutzer.
- Back-to-Back Chess . Both sides start "Back-to-Back", seperated by an uncrossable line on a specially-shaped 100 square board. Author: Peter Aronson. Inventor: Paul Kreutzer.
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! By Greg Strong.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
- Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Baladãna. The way figures can move is dynamic, determined by their 'powers'. By Martin Miller.
- Balaklava Chess. All non-royal units can make non-capturing knight moves. Author: Ed Friedlander. Inventor: Gianluca Vecchi.
- Balaklava Chess . All non-royal units can make non-capturing knight moves. Author: Marek14 . Inventor: Gianluca Vecchi.
- Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64) By João Pedro Neto.
- Balbo's Chess. Board with a strange shape designed to make Bishops stronger in relation to Rooks. Author: Gary K. Gifford. Inventor: M G Balbo.
- Balbo's Chess. Odd-shaped board, bishops as powerful as knights. Author: Ed Friedlander. Inventor: M G Balbo.
- Balbo's chess. Board with a strange shape designed to make Bishops stronger in relation to Rooks. (Cells: 68) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: M G Balbo.
- Balbo's Chess 2. Balbos Chess 2. Author: wdtr2. Inventor: M G Balbo.
- Ball's AKA Military Chess . Variant on 10x10 board with military-themed short-range pieces where the goal is to occupy one of your opponent's center squares. Author: Marek14 .
- Ballista Chess. game in which Ballistae give Pieces the ability to move across the Board. (9x8, Cells: 72) By NeodymiumPhyte.
- Bandit Chess. Missing description (9x7, Cells: 63) By Patrik Hedman.
- Bank Chess . Put your assets on the bank for later use! 6 Variants. Author: Karl Scherer. Inventor: Karl Scherer and Denis van Straten.
- Bank of Scotland -- Main Branch. Progressive Variant where each check earns the player an extra move, and check ends turn. Author: Ed Friedlander. Inventor: Bob Bruce and Bruce R Trone.
- Bank of Scotland -- Modern Branch. Progressive Variant where each check gives a player another move, and move is ended by check or move to defended square. Author: Ed Friedlander. Inventor: Bob Bruce and Bruce R Trone.
- Bankhouse Chess. Missing description Author: Ed Friedlander.
- Banner Xiangqi. Xiangqi with Banners (from the Game of Three Kingdoms) and simplified endgame rules. By A. M. DeWitt.
- Banner Xiangqi. Xiangqi with Banners (from the Game of Three Kingdoms) and simplified endgame rules. By A. M. DeWitt.
- Banzai Chess. Friendly pieces can be pushed and pushed pieces can bounce. (8x8, Cells: 64) By Vincenzo Rapisardi.
- Barasi Chess. Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Paul Barasi.
- Barasi chess . Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. Author: Marek14 . Inventor: Paul Barasi.
- Barasi Chess. Pieces cannot move backwards; pawns are Berolina. Author: Ed Friedlander. Inventor: Paul Barasi.
- Barbershop Quartet. Toroidal Variant with Dual Direction Bishops. By Jeremy Gabriel Good.
- Barca. Twelve animals fight over watering holes in nice looking commercial game. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Andrew Caldwell.
- Bario. Pieces are undefined until they move. Author: M Winther. Inventor: Panos Louridas.
- Bario. Pieces are undefined until they move. Author: Tony Quintanilla and Gary K. Gifford. Inventor: Panos Louridas.
- Bario. Pieces are undefined until they move. (8x8, Cells: 64) Author: Alex . Inventor: Panos Louridas.
- Bario Shogi. A shogi game with pieces that can be change typed. (9x9, Cells: 81) By (zzo38) A. Black.
- Barion. A variant of the chess variant Bario. By M Winther.
- Barion. A variant of the chess variant Bario. By M Winther.
- Baroque Chess. Java applet that plays the game. Author: Jesse Plymale. Inventor: Robert Abbott.
- Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
- Baseball Chess. Missing description (9x9, Cells: 81) By George William Duke.
- Baseline chess. Start chess with main pieces in different order on baselines. Overview of several variants. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Baseline chess with Fischer rules. Start with dropping major pieces on baseline, a variant that uses rules from Fischer Random Chess but is not random. (8x8, Cells: 64) By Ken Regan.
- Basic Bestiary. Like Wildeurasian Bestiary but without the Hopping-capture pieces. (13x12, Cells: 156) By Charles Gilman.
- Basic Chess. Variable baseline chess without drawing lots. Restrict Rooks to a and h files, and King to d or e files. By Charles Daniel.
- Basilisk Chess. Introducing the Basilisk cannon, with standard pieces (zrf exists). By M Winther.
- Bastardo. 4-player game.
- Bastardo. Cut-throat four-player variant. Author: Ed Friedlander.
- Bastardo for President. Cut-throat four-player variant where one of your pieces is secretly President and thus royal. Author: Ed Friedlander.
- Bastardo Hallowe'en. Halloween-themed cut-throat four-player variant. Author: Ed Friedlander.
- Bastille Chess . Win by clearing your opponent's fortress. Author: Peter Aronson.
- Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
- Batak Chess. Indonesian culture where chess is very popular. Author: Ed Friedlander.
- Battery Chess. Chess on a Battery shaped board, with lots of batteries. (5x10, Cells: 46) By Abdul-Rahman Sibahi.
- Battery Chess. Battery Chess on the Game Courier. By Abdul-Rahman Sibahi.
- Battle Chess. Move as many of your units as you like, once each, each turn. Author: Ed Friedlander.
- Battle Chieftain Chess. Warriors and a king fight on a board with walls and holes. (10x11, Cells: 84) By Craig Daniel.
- Battle Chieftain Chess . Warriors and a king fight on a board with walls and holes. Author: Peter Aronson. Inventor: Craig Daniel.
- Battle Line. A military-style variant with 48 pieces per side. By Joe Joyce.
- Battle of Kings. You start with eight pawns. The rest chess pieces appear on the board during the game. By Вадря Покштя.
- The Battle of the Animals. Simulated conflict between animal kingdoms. (7x9, Cells: 63) Author: Hans L. Bodlaender and Jean-Louis Cazaux.
- Battle of the Six Armies. Construction of board and pieces to play B6A. By Graeme C Neatham.
- Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
- Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
- Battle Room Chess. Win by getting four of your pieces in or around your enemy's gate. By John Smith.
- Battler Chess. Game with powerful King, and improved Bishops, Knights and Pawns. (8x8, Cells: 64) By Modest Solans.
- Bear Chess. Russian variant with new piece. Author: Ed Friedlander. Inventor: Mikhail Sosnovsky.
- Bear Chess. A popular Russian game; bears leap to second perimeter. Author: Ben M Reiniger. Inventor: Mikhail Sosnovsky.
- Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) By Bob Greenwade.
- Beastmaster Chess. Large chess variant with a fantasy theme, emphasizing leaping pieces. (8x11, Cells: 84) By Glenn Overby II.
- Beastmaster Chess . Large chess variant with a fantasy theme, emphasizing leaping pieces. By Glenn Overby II.
- Beau Monde Chess. Large variant where pieces move with variations of the Queen move. (11x10, Cells: 100) By Sergey Sirotkin.
- Beautiful Beasts. A new team for Chess with Different Armies based on the Roc. By Jörg Knappen.
- Beautiful Sun Chess (Meiriqi) . 10x10 blend of FIDE, Shogi, and Xiangqi influences. By Glenn Overby II.
- Beautiful Sun Chess (Meiriqi). A 10x10 blend of FIDE, Shogi, and Xiangqi influences. (10x10, Cells: 100) By Glenn Overby II.
- Bede Chess. Missing description (9x11, Cells: 99) By Patrik Hedman.
- Bedlam. Play this hybrid of Fusion Chess, Metamorph Chess, and Chessgi. By Fergus Duniho.
- Bedlam . A hybrid of Metamorphin' Fusion Chess and Chessgi. By Fergus Duniho.
- Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
- Beginners Chess. Missing description By Stephane Burkhart.
- Beginners Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Behemoth Chess. Chess with a randomly moving, uncapturable Behemoth piece that can capture multiple pieces in a turn. By Donald Seagraves.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
- Beirut Chess. One unit is secretly carrying a bomb. Author: Ed Friedlander. Inventor: Jim Winslow.
- Belfry Chess. Introducing the belfry catapult. By M Winther.
- Bellows Chess. The board expands and contracts from turn to turn. By Tony Quintanilla.
- Bellows Chess. The board expands and contracts from turn to turn. (12x12, Cells: 144) By Tony Quintanilla.
- Bellows Chess . The board expands and contracts from turn to turn. Author: Larry L. Smith. Inventor: Tony Quintanilla.
- Ben 39. Pieces move on squares and corners of board with 37 fixed and two movable squares. (Cells: 39) By Ben Good.
- Benedict Chess . Instead of being captured, enemy pieces switch sides. By Dan Troyka.
- Benedict Chess. Instead of being captured, enemy pieces switch sides. Author: Ed Friedlander. Inventor: Dan Troyka.
- Benedict Chess. Instead of being captured, enemy pieces switch sides. (8x8, Cells: 64) By Dan Troyka.
- Bennekom Double Move Chess. Move twice per turn with the same piece. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Bennie Prince's Chess. Units not under attack may be removed and returned, one at a time. Author: Ed Friedlander.
- The Bermuda Chess Angle. Pieces can vanish in a central grid (The Bermuda Chess Angle) depending on dice-determined coordinates. (10x10, Cells: 100) By Gary K. Gifford.
- Berolina Chess. Pawns move diagonally and capture straight ahead. Author: Ed Friedlander.
- Berolina Chess. Classic variant with different moving pawns. Author: Fergus Duniho.
- Berolina Chess. Different moving pawns. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender. Inventor: Edmund Hebermann.
- Berolina Grid Chess. Combination of Berolina Chess and Grid Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Berolina Grid Chess. Popular with NOST. Author: Ed Friedlander.
- Berserker Pawns. Pawns may go berserk to protect their King and once per game in addition. (8x8, Cells: 64) By Terry H. Jones.
- Beryl Chess. Variant on board of 39 triangles. (Cells: 39) By Alexandre Muñiz.
- Besiege Chess. Double height chess board, where black is surrounded by white. (8x16, Cells: 128) By Köksal Karakus.
- Besiege Chess . Large variant with White on either side, Black in center. Author: Marek14 . Inventor: Köksal Karakus.
- Besiege Chess. Large variant with White on either side, Black in center. Author: Ed Friedlander. Inventor: Köksal Karakus.
- Beyond Chess (tm). Commercial variant with dynamic board. (8x8, Cells: 64) Author: David Howe. Inventor: David Crockett.
- Beyond Omega. Large abstract variant with radial and oblique pieces requiring rotation. (15x15, Cells: 225) By Charles Gilman.
- Bicapture Chess. You may capture, and be checked by, your own units. Author: Ed Friedlander.
- Bid Chess. Players bid for special pieces or powers. By Roger Cooper.
- Bifocal Chess . A game without capture : win by checkmate with a neutral piece! By Antoine Fourrière.
- Bifocal Chess. A game without capture : win by checkmate with a neutral piece! By Antoine Fourrière.
- Bifocal Chess. A game without capture : win by checkmate with a neutral piece! (9x9, Cells: 81) By Antoine Fourrière.
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