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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Diff-Modest',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 2Choice Chess. You can tell opponent which pieces he can move. (8x8, Cells: 64) By (zzo38) A. Black.
- 65 Square Chess. FIDE chess but pretend there's another square smack dab in the middle. By Jeremy Gabriel Good.
- 6hess. Each piece moves 6 times before disappearing. By Adrian Alvarez de la Campa.
- Accelerated Chess. Two non-capturing moves, or one capturing move, each turn. Author: Ed Friedlander. Inventor: Tony Paletta.
- Accelerated Chess. White makes one move at first and then each player makes either a capturing move or two non-capturing moves. Author: Jeremy Gabriel Good. Inventor: Tony Paletta.
- Adjutant Chess. Regular chess with extended castling, and extra corner squares. Makes new strategies possible (+zrf). By M Winther.
- Advance Chess. Pawns begin on third and sixth ranks. Author: Ed Friedlander. Inventor: Tony Paletta.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. By Jose Carrillo.
- Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ralph Betza.
- Alpaca Chess. An Alpaca, worth two pawns, is added to the standard piece context (with zrf). By M Winther.
- Alpaca Chess. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). By M Winther.
- Amazon Chess. Well known old variant with amazons instead of Queens in FIDE Chess. Author: Jeremy Gabriel Good.
- Ambiguous Chess. A modest variant, similar to Refusal Chess. (8x8, Cells: 64) By Fabrice Liardet.
- Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Arrangement Chess. Swap king & queen before play begins. With mirrored kings and non-mirrored queens (with zrf). By M Winther.
- Arrangement Chess. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
- Banzai Chess. Friendly pieces can be pushed and pushed pieces can bounce. (8x8, Cells: 64) By Vincenzo Rapisardi.
- Bishop Knight Morph Factor. Missing description Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Bishop Knight Morph Factor. Missing description (8x8, Cells: 64) By Gary K. Gifford.
- Blackjack Chess. Reduce the point value of your pieces to exactly 21 points and win the game. Or do it the old-fashioned way. Author: Jeremy Gabriel Good and Adrian Alvarez de la Campa. Inventor: Henk Breugem.
- Bland Chess. Chess with no diagonal moves. (8x8, Cells: 64) By (zzo38) A. Black.
- Blue Chip Chess. Fun variant where each turn you get to create an off-limits square for your opponent . Author: Jeremy Gabriel Good. Inventor: Neal Turner.
- Booster Chess . Pawns push friendly pieces. Author: Marek14 . Inventor: Tony Paletta.
- Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
- Brickchucking Chess. Pieces can only move forward, but attack the king in any direction. Author: Ed Friedlander. Inventor: Alan Holloway and Gary Smith.
- Brickchucking Chess. Pieces cannot move backwards, but do give check/mate backwards. Author: Ben M Reiniger. Inventor: Alan Holloway and Gary Smith.
- Capped Pawns (Bemützte Bauern). Pawns have a double step once in their career. By Jörg Knappen.
- Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
- Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
- Castle Chess. As Fide-chess, but with extended castle: the king may jump three squares (with zrf). By M Winther.
- Castle Chess . White must prevent black from castling. Author: Uwe Wiedemann.
- CastleChess. White must prevent black from castling. (8x8, Cells: 64) Author: Éric Angelini.
- Castling in Chess 960. New castling rules for Fischer Random Chess. (8x8, Cells: 64) By John Kipling Lewis.
- Centaur Chess . All pieces except Pawns move backwards as Knights. By Adrian Alvarez de la Campa.
- Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Centaur Chess. All pieces except Pawns move backwards as a Knight. By Adrian Alvarez de la Campa.
- Center of Attention. FIDE Chess but with an additional winning condition: Move your king unchecked into a center square. Author: Jeremy Gabriel Good. Inventor: Johan Richter.
- Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
- Center of Attention Chess. In addition to regular rules, win by moving your King to a center square. Author: Ed Friedlander. Inventor: Johan Richter.
- CGNP chess. A game with Knightly Pawns. By Abdul-Rahman Sibahi.
- CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Cheapmate Chess . Mate your opponent with an illegal move. Author: Gary Baydo. Inventor: Robert Price.
- Check Force Chess. The player giving check decides how the opponent escapes. Author: Ed Friedlander. Inventor: Bruce R Trone.
- Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
- Chess 25 (Fischer Placement Chess). Swap king and/or queen before play begins. Follows FRC rules (with zrf). By M Winther.
- Chess with Extended Castle. Standard chess with extended castle rule, effectuating greater opening variance (with zrf). By M Winther.
- Chess with Extra Bishops. FIDE Chess with Extra Pair of Bishops that Start from Same Square. By Jeremy Gabriel Good.
- Chess with Quantum Bishops. Bishops move orthogonally along both paths and end up where a normal bishop would end up. (8x8, Cells: 64) By (zzo38) A. Black.
- Chess100. Piece positions are modestly randomized according to Arrangement Chess rules, castling is retained (+ zrf). By M Winther.
- Chess400. Piece setup is randomized according to Configuration Chess rules, producing 400 modest, mostly non-mirrored, positions (+ zrf). By M Winther.
- Chess484. Before play, certain pieces are regrouped, creating natural positions. Castling is retained (+ zrf). By M Winther.
- Chess64. The piece array is moderately randomized according to Relocation Chess rules, castling is retained. By M Winther.
- Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
- ChessVariants.zrf. 17 variants in 1 file. By (zzo38) A. Black.
- Claustrophobia Chess. game is lost if King has no space to move. By Thomas .
- Colorbound Chess. Pieces never change their squares’ color, so army is divided into two halves – attacking and defending. (8x8, Cells: 64) By Lev Grigoriev.
- Combo Modern Day Chess. Guard replaces the Queen. (8x8, Cells: 64)
- Commando Pawn Chess . Once a Pawn crosses the midpoint of the board, it moves like a Berolina Pawn. Author: Marek14 . Inventor: Tony Paletta.
- Communist Chess. When you capture an opponent's piece, you must destroy one of your own pieces of the same type. (8x8, Cells: 64) By (zzo38) A. Black.
- Companion chess. The Queen may have a companion. (8x8, Cells: 64) By Piotr Smagacz.
- Configuration Chess. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf). By M Winther.
- Configuration Chess. King and queen swap with other pieces before play begins - enormous variety! (with zrf). By M Winther.
- Connected Chess. Pieces are removed when they are no longer adjacent to any other piece. By Dan Troyka.
- Contramatic Chess. This king can walk right into check! The goal for this king is to get checkmated. Author: Jeremy Gabriel Good. Inventor: Vernon Rylands Parton.
- Corridor Chess. FIDE but subtracting rook pawns and setting pieces up in house in middle. Author: Jeremy Gabriel Good. Inventor: Tony Paletta.
- Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
- Crab Chess (Chess4). Blocked flank pawns are have an additional jump move to empty square (with zrf). By M Winther.
- Cripple Chess. The king may move only to capture. Author: Ed Friedlander. Inventor: David B. Pritchard.
- Crown Prince Chess. Missing description Author: Ed Friedlander. Inventor: Matthew Chrzaszcz.
- Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
- Crushed Chess. After every 10 turns, the perimeter disappears. Author: Ben M Reiniger.
- Czech Chess. Drop pawns by checking the King. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
- Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
- Denver Chess Club Chigorin Chess Tournament. I'm sponsoring my first local chess variants tournament. Author: Jeremy Gabriel Good.
- Deployment. The initial setup of the pieces is open but hidden from the other player. (8x8, Cells: 64) By Ronald Drinning.
- Diagonal pawn chess. Pawns always move diagonally, whether capturing or not. By Joel .
- The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Disguised King I. A secret royal pawn must be protected. Author: Ed Friedlander. Inventor: Henk Breugem.
- Disguised King II. Win by capturing the secret royal pawn. Author: Ed Friedlander. Inventor: Hans L. Bodlaender.
- Displacement Chess 2. The most logical step for the evolution of standard Chess: flexible castling and interchange of king and queen for one side. (8x8, Cells: 64) Author: Charles Daniel.
- Displacement Chess 2. Chess with flexible castling, reverse symmetry and no opening theory. By Charles Daniel.
- Displacement Chess 2 . Chess with minor modifications and no opening theory! By Charles Daniel.
- Don't Cross Midnight. Chess on a rotating planet; units may not cross the International. Author: Ed Friedlander. Inventor: Claude Chaunier.
- Douglas Modern chess. A chess variant with a more interesting start position, leading to more action. By Ian Douglas.
- Dragonet Chess. The Dragonet flies to any square queenwise, captures piece behind landing square (with zrf). By M Winther.
- Drawless Chess . Simple rules are added to make draws impossible. Author: Marek14 . Inventor: Michael D. Ward.
- Drawless Chess. Simple rules are added to make draws impossible. (8x8, Cells: 64) By Michael D. Ward.
- Duck Chess. A Duck that must be moved by both players can block your moves. (8x8, Cells: 64) Author: H. G. Muller. Inventor: Tim Paulden.
- Duluth chess. 5 minor changes to Western Chess that can affect all stages of the game. By Jeff Johnson.
- Duluth Chess. 5 minor changes to Western chess that can affect all stages of the game. Author: Jeff Johnson.
- Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
- Dynamo Chess. Preset for Dynamo Chess. Author: Adrian Alvarez de la Campa. Inventor: Hans Kluever.
- echess. (Micro) Evolutionary CHESS game. By bp .
- Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
- Enhanced Pawn Chess (EPC). Pawn upgrading by extended capturing possibilities. (8x8, Cells: 64) By Gerd P. Degens.
- Erosion Chess. Units erode after eight moves. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
- Extended Queenside Castling. Orthochess, but Queenside castling is possible with a piece at d1 or b1, also called Madchess. Author: Ed Friedlander. Inventor: T. Varghese.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
- Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64) By Lev Grigoriev.
- Feebback Chess . Variant where pieces are "feeble backwards" -- backwards moves can not capture. By Peter Aronson.
- Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64) By JT K.
- Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Flexible Chess (F-chess). The light pieces are external and can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chess (F-chess). The light pieces can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chinese Chess (F-Xiangqi). Xiangqi variant where the horses are initially external (with zrf). By M Winther.
- Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64) By Joe Joyce.
- Flying Bombers with Hangars. Features the flying bomber - a versatile dual range piece that captures by flying over the enemy. (8x8, Cells: 68) By Charles Daniel.
- Folding Magnetic Chess. fold between D&E files, play on both sides. Author: Deep Thought.
- Football Chess. Pieces interact with a ball and each side tries to get the ball into the opposing goal. Author: Jeremy Gabriel Good. Inventor: Joseph Boyer.
- Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64) By Rich Hutnik.
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64) By H. G. Muller.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Gilman's Modest Variants. Missing description (8x8, Cells: 64) By Charles Gilman.
- Grand Alamos Chess. FIDE, but with an initial setup reminiscent of Grand Chess. By Jeff Cornell.
- Gustavian Adjutant Chess. Standard chess with empty extra corner squares and extended castling (with zrf). By M Winther.
- Hecatomb promotion. Missing description (8x8, Cells: 64) By Daniil Frolov.
- High Chess. Drawn games are instead won by the player whose King is closest to the centre. By Grant Sinclair.
- Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64) Author: Jörg Knappen.
- Hoppel-Poppel Chess. Bshops capture as Knights and Knights as Bishops. Author: Ed Friedlander.
- Hyper-Banzai Chess. Sub-variant of Banzai where you can push more than 1 piece per move. (8x8, Cells: 64) By Vincenzo Rapisardi.
- Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Jeremy Gabriel Good.
- Incognito Chess. In addition to the King, one Pawn is secretly royal. Author: Ed Friedlander. Inventor: Ralph Betza.
- Kick the King. What happens if we remove check and stalemate rules and win by taking the king? By Michiel de Bondt.
- King of the Hill. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
- King Support Chess. Revised Chess intended to be clearer and less drawish. (8x8, Cells: 64) By Thomas .
- Kingmaker Chess. The first pawn to reach the opposite rank promotes to the enemy king. Author: Ed Friedlander. Inventor: Tony Paletta.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Kings. Kings on the Game Courier. By Abdul-Rahman Sibahi.
- Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
- Knightmate-Relay Chess . Played with a royal-knight and special movement rules for pieces a knight's move away. By Peter Aronson.
- Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64) By (zzo38) A. Black.
- Legler's Chess. Modest 1926 variant using an Archbishop and a Chancellor. (8x8, Cells: 64) Author: John Ayer. Inventor: Hugo Legler.
- Legler's Chess . Modest 1926 variant using an Archbishop and a Chancellor. Author: Peter Aronson. Inventor: Hugo Legler.
- Leo Chess. The Queen is replaced by a Leo, which must leap over a screen to capture. Author: Ed Friedlander.
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Lively chess. Fast development is the basis in chess. (8x8, Cells: 64) By Piotr Smagacz.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Magic Carpet Chess. Each player has a magic carpet to move a non-King to any empty square on the board. Author: Ed Friedlander. Inventor: Denis van Straten and Karl Scherer.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained. By M Winther.
- Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
- MiniXiangqi. S. Kusumoto's MiniXiangqi - Chinese Chess on a 7x7 board (with zrf). By M Winther.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Moderate Progressive Chess. A player may move one more piece than his opponent just moved. By Adrian Alvarez de la Campa.
- Modest Proposals. An Introduction to Modest variants. By Tony Paletta.
- Modest Proposals - Various Authors. Missing description (8x8, Cells: 64) Author: Tony Paletta.
- Modest Variant.. Black may castle out of check. (8x8, Cells: 64) By Steven A Brown.
- Mrs. Graycheck's Chess. Pawns promote only to a unit already captured. Author: Ed Friedlander.
- Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
- Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
- Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
- Near Chess Preset. This is the preset for Near Chess. By Rich Hutnik.
- Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
- Neoteric Chess. Pieces are swapped before play begins. An external piece is introduced (with zrf). By M Winther.
- Ninjutsu (Claustrophobia 2). The fierce double capture leaping pieces: the Ninja Warriors and the Ninja Guards can promote to Insane Ninja Knights! (8x5, Cells: 46) By Charles Daniel.
- No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
- Nonary Chess. King or queen are optionally swapped with a bishop before play begins (with zrf). By M Winther.
- Null chess. Capture squares are destroyed when vacated. Author: Ben M Reiniger. Inventor: Philip M. Cohen.
- OK Chess . After the first move, Pawns can advance any distance. Author: Gary Baydo. Inventor: Clifford Merry.
- Okapi Chess. Regular chess, except that Knights are replaced by Okapis. (8x8, Cells: 64) By Bob Greenwade.
- Option-Suicide Chess. You can optionally destroy your own pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Palace Ninja Guards . A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Paletta's Modest ARRAY variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest CAPTURE RULE variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest GOAL variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest MOVEMENT RULE variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest PAWN variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest PIECE variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest TURN variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Pawn Chess. Pawns promote to first piece captured by opponent. (8x8, Cells: 64) Author: (zzo38) A. Black.
- Pawn Pusher Chess . Pawns can not move by themselves on a player's side of the board, they must be pushed by other pieces. Author: Marek14 . Inventor: Tony Paletta.
- Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
- Peasant Revolt. Modest variant with unequal setup. Author: Tony Quintanilla. Inventor: George Whelan.
- Peasant Revolt. Modest variant with unequal setup. (8x8, Cells: 64) Author: George Whelan. Inventor: R. L. Frey.
- Perier Chess. Introducing the Perier Cannon in a Western piece context (with zrf). By M Winther.
- Perimeter Chess . Pieces other than Pawns and Kings move differently when moving to or from edge squares. Author: Marek14 . Inventor: Tony Paletta.
- Phantom Chess. Undefended pieces become "phantoms". (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Pierre Menard's Chess Variant. As described by Jorge Luis Borges. By Jeff Rients.
- Pilgrim Chess. A new method of introducing an extra piece to the standard board (with zrf). By M Winther.
- Pillow Chess . Chess on a Pillow-shaped board. Author: Abdul-Rahman Sibahi. Inventor: Grant Cairns.
- Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
- Pioneer Chess. A new method of introducing an external piece on the orthodox board (with zrf). By M Winther.
- Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
- Placement Chess. King and queen are swapped with another piece, except rook, and creating a new mirrored position (with zrf). By M Winther.
- Placement Chess. King and queen are swapped before play begins, generating FRC subset (with zrf). By M Winther.
- Placement Random Chess (Chess 20). The piece setup is randomized following Placement Chess rules, generating 20 modest Fischer Random positions. By M Winther.
- Plutonian Test Chess. Fictitious Variant for Testing Purposes. By Steven Streetman.
- Pretentious Chess. Pieces can move as and demote to a Knight. By Adrian Alvarez de la Campa.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Proximity Chess. Players must move pieces nearest to the arrival square of the last piece moved. (8x8, Cells: 64) Author: Greg Strong. Inventor: W. H. Rawlings.
- Pyrrhus Chess. The Pyrrhus moves like a king but paralyzes enemy pieces at queen's distance (with zrf). By M Winther.
- Queen of the Night Chess. An over powered game on the Standard Board. By Abdul-Rahman Sibahi.
- Racing Kings. Missing description By Abdul-Rahman Sibahi.
- Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64) By John Smith.
- Recaptureless Chess. A unit which has just captured is itself invulnerable to capture for the move. Author: Ed Friedlander. Inventor: Tony Paletta.
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
- Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf). By M Winther.
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
- Relocation Chess. A remarkably easy method of rearranging the standard array of pieces (with zrf). By M Winther.
- Repatriation Chess. Pairs of captured units are returned to the board. Author: Ed Friedlander. Inventor: Tony Paletta.
- Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
- Revised Chess. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included). By M Winther.
- Rogue Pawn Chess . Pawns may double-move on any rank except for their starting rank. Author: Marek14 . Inventor: Tony Paletta.
- Rook Square Chess. Enemy rook squares are royal. Author: Ed Friedlander. Inventor: Jens Baek Nielsen.
- Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
- Rooksquare Chess . Win by moving piece to corner at opponent's side. Author: Uwe Wiedemann. Inventor: Jens Baek Nielsen.
- Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64) By John Smith.
- Rotation Chess. Every ten moves, switch sides with your opponent. How might you prepare for the demise of the pieces you are playing? Author: Jeremy Gabriel Good and Adrian Alvarez de la Campa.
- Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) By Peter Aronson.
- Royal Amazon Chess . Queens are replaced by Royal Amazons. By Peter Aronson.
- Royal Magician Chess. Missing description Author: Ed Friedlander. Inventor: Gary K. Gifford.
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks! Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Royal Magician's Chess. Missing description (8x8, Cells: 64) By Gary K. Gifford.
- Royal Pawn. Missing description Author: Ed Friedlander. Inventor: Jeremy Gabriel Good.
- Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king. By Jeremy Gabriel Good.
- Sacrificial chess. Missing description (8x8, Cells: 64) By Rose Thorpe.
- Sai squad. A very experimental army for Chess with different armies, featuring the Sai (Bishop-Quintessence compound). (8x8, Cells: 64) By Jörg Knappen.
- Self Eliminator. You are allowed to take your own pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: John Gallicano.
- Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64) By Daniel Zacharias.
- Short Leaper Chess. Missing description (8x8, Cells: 64) By Petar Djurickovic.
- Showdown Chess. No draws permitted. (8x8, Cells: 64) By Devin .
- A Simple Proposal. Variant where promotion may occur on the 7th or 8th rank, and may be delayed, but only to captured pieces. Author: Peter Aronson. Inventor: Ted Clancy.
- Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64) By Michiel Tas.
- Simplified Chess. Missing description (8x7, Cells: 56) By John Kipling Lewis.
- Skirmish Chess. Tony Paletta Modest proposal as separate link for discussion. (8x8, Cells: 64) Author: Rich Hutnik. Inventor: Tony Paletta.
- Skirmish Chess . Pawns start on the 3rd and 6th ranks with no double-move, pieces on the 2nd and 7th ranks. Author: Marek14 . Inventor: Tony Paletta.
- Smaller Alice Chess. Missing description Author: Abdul-Rahman Sibahi. Inventor: Vernon Rylands Parton.
- Snake vs. Mongoose. White is supplemented by Mongooses, while Black has Snakes. (10x10, Cells: 100) By Bob Greenwade.
- Spiral Chess. The royal pieces slide along a spiral trajectory. By H. G. Muller.
- SquireKnight. Squire Knight combines Knight and Forward/Backward Pawn like moves. (8x8, Cells: 64) By Stephane Burkhart.
- Stalemate chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Standoff Chess. A threat to capture the opponent's King does not give check if it opens one's own King to immediate recapture. (8x8, Cells: 64) By Robert Shimmin.
- Stationary King Chess . Kings can't move. Author: Uwe Wiedemann.
- Steward Chess. Kings are able to "crown" pieces, giving them extra moves. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Sudden Death Chess. A piece must be sacrificed after each non-capturing move. (8x8, Cells: 64) By Doug Chatham.
- Sudden Death Chess. If you do not capture, you must remove one of your own units. Author: Ed Friedlander. Inventor: Doug Chatham.
- Sudden Death Chess . A piece must be sacrificed after each non-capturing move. By Doug Chatham.
- Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
- Super Maharadscha. The Maharaja in Maharaja and the Sepoys is thought to be inferior: What if you added the camel move? Author: Jeremy Gabriel Good. Inventor: Namik Zade.
- Swapmate Chess. Pieces have "mates" which they can swap places with. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Swapmate Chess . Missing description By Adrian Alvarez de la Campa.
- Swedish Hopper Chess. Features the Swedish Hopper. By Abdul-Rahman Sibahi.
- Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
- Tax Chess. King mobility affected by the placement of pawns of the same color. By Tomasz Sobczyk.
- Teutonic Knight"s Chess. Played on an oblong board with rarely used pieces: The teutonic knight, the archchancellor and the crown princess. (8x10, Cells: 80) By Jörg Knappen.
- Threat Chess, Attackers Chess and Victims Chess. Missing description By Jeremy Gabriel Good.
- Three drops chess. During the game, you can perform three piece drops. (8x8, Cells: 64) By Piotr Smagacz.
- Throne Chess. Same game as chess, except playing K to K8 wins by Thronemate, too. By Kevin Pacey.
- Throne Chess. Same game as chess, except playing King to K8 wins too, by Thronemate. By Kevin Pacey.
- Too Many Elephants. All pieces can move leap two squares on the diagonals like Elephants/Alfils in addition to their normal move. By Peter Aronson.
- Trade Chess. Captured pieces can be dropped, with restrictions. (8x8, Cells: 64) By Brady .
- Trade-up Chess. Chess where you trade-up your pieces with pieces in your hand. (8x8, Cells: 64) By Oliver Clarke.
- Trampoline Chess. Each player has a Trampoline that allows friendly pieces to make a second move. (8x8, Cells: 64) By Mark Thompson.
- Trampoline Chess . Each player has a Trampoline that allows friendly pieces to make a second move. By Mark Thompson.
- Troitzky Chess. Troitzky Chess by Paul Byway, standard pieces on irregular board (with zrf). Author: M Winther. Inventor: Paul Byway.
- Undecided Chess. Undecided Pawns can change into pieces by moving like them. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Valiant Chess. Knight pawns at the fifth rank have an additional jump move to empty square (with zrf). By M Winther.
- Variable Chess. A light piece is first moved outside the board. From there it can be introduced at any time via an empty square (with zrf). By M Winther.
- Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64) By (zzo38) A. Black.
- Vavulin Creative Chess. Before the start of the game, every player, creates up with one rule for both players, which operates the whole game. By Dmitrii Vavulin.
- VERO Chess. Standard chess with a twist. By RICHARD BIELE.
- Vortex Chess. Similar to Warp Point Chess only with "portals" that are more dynamic and split between the two players... Author: Jeremy Gabriel Good. Inventor: Robert LeRoy.
- Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64) By H. G. Muller.
- Windows Chess. Windows Chess is played with usual chess equipment on a board inspired by an arch-window. (8x8, Cells: 64) By David Cannon.
- Withdrawing Chess. Any piece can withdraw from other pieces to capture them. (8x8, Cells: 64) By (zzo38) A. Black.
- Wuss. Introducing the weakening Wuss piece, which must move when attacked but can not capture. Author: Jeremy Gabriel Good. Inventor: Dan Troyka.
- Zabel-Schach. A modest chess variant with an alternative pawn, the Zabel pawn. (8x8, Cells: 64) By Jörg Knappen.
- Zip Chess . After the first move, Pawns can advance any distance. Author: Gary Baydo. Inventor: Clifford Merry.
- Zoo Chess. Capture four kinds of opposing units. Author: Ed Friedlander. Inventor: Tony Paletta.