Query Results for
Type=Game
Categories=2d,UsualEquipment,Diff-Capturing
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'UsualEquipment',`Categories`) AND FIND_IN_SET(:'Diff-Capturing',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64) By Charles Gilman.
- 8-Piece Chess. (Queen's Army chess, all 8 Back Rank Pieces different). By JT K.
- Absorption Chess. Pieces gain the powers of a piece they take. (8x8, Cells: 64) Author: Michiel de Bondt.
- Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
- All-mate Chess. Pieces are captured by having them `checkmated'. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Chris Taylor.
- Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
- Armor Chess. Personal shields protect pieces from one of the 8 directions. Author: Ben M Reiniger and Vladimir . Inventor: Vladimir .
- Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
- Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64) By Fergus Duniho.
- Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64) By Fergus Duniho.
- Atomic chess. Pieces explode when captured. (8x8, Cells: 64) Inventor: Nassah Bey Taher.
- Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
- Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
- Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) By Bob Greenwade.
- Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
- Benedict Chess. Instead of being captured, enemy pieces switch sides. (8x8, Cells: 64) By Dan Troyka.
- Blunderbuss Chess. Pieces are poorer shots than in Rifle Chess. (8x8, Cells: 64) By Charles Gilman.
- BomberChess. A pawn may be exploded, removing pieces on all 8 adjacent squares. (8x8, Cells: 64) Author: Adam Norberg.
- Bovine Chess. chess variant to illustrate new alternative notation for fairy pieces. By sam tenka.
- Brotherhood chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
- Bughouse Chess. Usually called Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Cancellation Rules. Capturing results in left-over pieces based on the difference in point values of the two pieces. (8x8, Cells: 64) Author: Jeff Zeitlin.
- Cannibal Chess. Pieces get the powers of a piece they take. (8x8, Cells: 64) Author: Michiel de Bondt.
- Cassandra Chess. Prophesy the doom of opposing pieces two turns in advance to capture them. (8x8, Cells: 64) By Ralph Betza.
- Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
- Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64) By Francois Tremblay.
- Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
- Checker-Pawn Chess. Pawns are replaced by Anglo-American Checkers pieces. (8x8, Cells: 64) Author: Richard D.B.M. and Peter Aronson. Inventor: Richard D.B.M..
- Chess on Steriods. Pieces increase their powers with those of the pieces they capture. (8x8, Cells: 64) By David Cannon.
- Chess Variants with Inverse Capture. Several variants around the idea that captures are done in the manner of the captured piece. (8x8, Cells: 64) By Ralph Betza.
- Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
- Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
- Chessgi. Drop the pieces you take from your opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64) Author: Topher Gayle. Inventor: Topher Gayle and Tom Tracy.
- Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
- Chogi. A step further further to shogi from chess. (8x8, Cells: 64) By Andy Maxson.
- Circe Chess. Captured pieces return to their original square. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Pierre Monréal.
- Circe Progressive Chess. Combination of Circe and Progressive Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Cleopatra Chess. No captures, but your Cleopatra (Queen) can seduce opposing pieces to your side. (8x8, Cells: 64) By Dan Troyka.
- Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64) By Saleh Waziruddin.
- Combining Knightmare Chess. When a single piece other than a Pawn or a King captures, it combines with that piece into a Knightmare either side may move. (8x8, Cells: 64) By Peter Aronson.
- Communist Chess. When you capture an opponent's piece, you must destroy one of your own pieces of the same type. (8x8, Cells: 64) By (zzo38) A. Black.
- Construction. Chess pieces are modelled after construction vehicles. (8x8, Cells: 64) Author: Karl Kristianson.
- Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings. By John Gallez.
- Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
- Conversion Chess. A co-chess variant. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Ralph Betza.
- Corner-square chess. Taking is only allowed when your king is on a cornersquare. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!) Author: Fergus Duniho.
- Cursed Chess. Squares where a piece is taken become forbidden for the capturing player. (8x8, Cells: 64) By Jeremy Dunn.
- Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Uwe Wiedemann.
- Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64) By George William Duke.
- Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
- Doppelganger Chess. Pieces and their doppelgangers are connected for capture and promotion! (8x8, Cells: 64) By Gary K. Gifford.
- Doppleganger Bordahbee & DB Extreme. A cross between Doppelganger and Bordahbee - Choose the "normal" or "extreme" variant (with twice the capture power). (2x(8x8), Cells: 128) By Gary K. Gifford.
- Double-Ended Chess. Captures are by withdrawal and approach. (8x8, Cells: 64) By Peter Aronson.
- Doublebarrel Chess. Introducing the Doublebarrel piece, a lethal cannon relative with amazing tactical capabilities (Zillions file downloadable). By M Winther.
- Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
- Duck Soup Chess. Pawns on turnwise randomly determined colored squares cannot be taken. (8x8, Cells: 64) By Ralph Betza.
- En Passant Chess. All pieces can be taken en passant. (8x8, Cells: 64) By Andy Kurnia.
- Evolution Chess. Game where pieces add the abilities of pieces they capture. (8x8, Cells: 64) By Harvey Patterson.
- Falling Off. `Captured' pieces do not disappear, but get momentum, and can fall off the edge of the board. (8x8, Cells: 64) By Ralph Betza.
- Feint Chess. Every second piece is unable to capture - it just threatens. (8x8, Cells: 64) By Jens Niemann.
- The Fellowship of the Ring. White may win by carrying a 'ring' to the other side of the board. (8x8, Cells: 64) By Robert Price.
- Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces. Author: Jeff Gibson. Inventor: Tony Berard.
- Fluidity chess. No displacement capture, all non-royal pieces take by cutting through or bypassing. (8x8, Cells: 64) By Lev Grigoriev.
- Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
- The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
- Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
- Goliath Chess. Pieces can shoot after they have captured. (8x8, Cells: 64) Author: Alessandro Castelli.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Guard Chess, or Islandic Chess. Guarded pieces cannot be captured. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Peter Aronson.
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64) Author: Peter E. Leyva and Hans L. Bodlaender. Inventor: Peter E. Leyva.
- Hitpoint Chess 1. Pieces have hitpoints, like in a wargame. (8x8, Cells: 64) By Ralph Betza.
- Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
- Hostage Chess. Pieces taken are held hostage and can be exchanged against other pieces and then dropped. (8x8, Cells: 64) (Recognized!) By John Leslie.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- ICBM Chess. I(inter)-C(hess)B(oard) M(issle) Chess, where you can throw a piece to capture as well as make normal moves. (8x8, Cells: 64) By Eric Driscoll.
- Imposter Chess . Exchange captured pieces in order to move Kings in different ways. Author: Laila W. Stefan and Andrew Newman. Inventor: Laila W. Stefan.
- Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64) By Ralph Betza.
- Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
- Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64) By Peter Aronson.
- The Iron Knight. A number of variants with uncapturable pieces. (8x8, Cells: 64) By Ralph Betza.
- Killer Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- King with a Shotgun. Twice each game, the King can make a non-moving Rook capture. (8x8, Cells: 64) By Adam Norberg.
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knockoff Chess. Chess with pieces that push each other around and off the board. By Daniel Zacharias.
- Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64) Inventor: Ralph Betza.
- LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64) By LUCIANO IMOTO.
- Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Mad Mate . Wooden set for chessgi: captured pieces change hands and can be used as reinforcement. Inventor: Alex Randolph.
- Madhouse Chess. Usually called Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
- MegaMan Chess. Pieces fire projectile weapons when capturing. (8x8, Cells: 64)
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Missile Chess. Each non-king pieces or pawn may capture without moving once per game. (8x8, Cells: 64) Inventor: R. Wayne Schmittberger.
- Mortal Chessgi. A Chessgi game in which captures reduce material. (8x8, Cells: 64) By Fergus Duniho.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Mutation Chess. Pieces that capture become the type of piece they captured. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: John E. Bosley.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Nemoroth, The Game of. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- Non-prise Chess. Queens, rooks, knights, and bishops cannot take each other. (8x8, Cells: 64) By Bruce Zimov.
- Nuclear Chess. When pieces take, the square becomes impassable and all surrounding pieces disappear. (8x8, Cells: 64) By Jason Shields.
- Nuthouse. Missing description (2x(8x8), Cells: 128) By Yu Ren Dong.
- Option-Suicide Chess. You can optionally destroy your own pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
- Patrol chess. In order to capture or give check, a piece [including kings] must be `observed' by another piece of the same player. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Federik Hendrik von Meyenfeldt.
- Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64) By (zzo38) A. Black.
- Pawns-to-Kings Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Pillar Chess. Variant with elements from Pillar Checkers. Captured pieces are stacked beneath the capturing piece, stacks can be split. (8x8, Cells: 64) Author: Sergey Sirotkin.
- PlunderChess . Commercial chess variant where pieces gain right to move like a piece they captured. Inventor: Jeff Knight.
- Plunderchess: Pictures and a review. Commercial variants where capturing gains the right to move once as the captured piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jeff Knight.
- Power Mover. A variant of Hostage Chess with self-capture, promotion and demotion. (8x8, Cells: 64) By Kazuto Asai.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Putback Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Quarter Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Random Pawns. Randomly select your Pawns' movement and capture abilities. (8x8, Cells: 64) By Gavin King.
- Rebel Chess. King's Pawn is replaced by Recruiter piece that moves like an Alfil and can change a piece's side. (8x8, Cells: 64)
- Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64) By (zzo38) A. Black.
- Recycle Chess. Players can capture and drop their own pieces. (8x8, Cells: 64) By Robert Huber.
- Repeating Chess. Usually called Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
- Rifle Chess. Pieces are taken by shooting: capturing without moving. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: W. B. Seabrook.
- Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64) By Peter Aronson.
- Russian Chess. Pieces are not removed when captured, but stacked. (8x8, Cells: 64) Author: Ivan Derzhanski.
- Sacrifice chess. Instead of a normal move, you may sacrifice a pawn. (8x8, Cells: 64) By Robert Shimmin.
- SC-Chess. Variant of Hostage Chess which allows self-capture and other minor rule changes. (8x8, Cells: 64) By Kazuto Asai.
- Self Eliminator. You are allowed to take your own pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: John Gallicano.
- Share Squares. AKA Two's Company; Three's a Crowd. By JT K.
- Shatranji. A hybrid of Shatranj and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
- Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: David Sirlin.
- Sonic the Hedgehog Chess. After capturing, the capturing piece bounces off the enemy piece and continues moving. (8x8, Cells: 64)
- Sonic the Hedgehog Chess Advanced version. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Standoff Chess. A threat to capture the opponent's King does not give check if it opens one's own King to immediate recapture. (8x8, Cells: 64) By Robert Shimmin.
- Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
- Sudden Death Chess. A piece must be sacrificed after each non-capturing move. (8x8, Cells: 64) By Doug Chatham.
- Suffocation Chess. FIDE setup with new capture. (8x8, Cells: 64) By Tarun Moni.
- Suicide Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Super-Chess. www.oteroideas.com. By Superuser .
- Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64) By Jörg Knappen.
- Take and Return Chess. You put pieces taken from the opponent back on the board. (8x8, Cells: 64)
- Take-all Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- This Game is for the Birds. Game where pieces fly past obstacles and some pieces capture by pecking. (8x8, Cells: 64) Author: Ralph Betza and John Lawson. Inventor: Ralph Betza and Peter Aronson.
- Thunder Chess. A hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (64x(8x8)) By Fergus Duniho.
- Tiraspol chess. Variant in which pieces capture as the piece whose starting file they're in. By Max K..
- TireBiter Chess. When taking, pieces can split and become a Tirebiter piece. (8x8, Cells: 64) By Ralph Betza.
- Trap Chess. Pieces can only be taken when they are trapped. (8x8, Cells: 64) By Ralph Betza.
- Troll Chess. When taken, pieces lose part of their strenght with they regenerate during successive turns. (8x8, Cells: 64) By Ralph Betza.
- Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
- Ultima. Robert Abbott's Ultima page. By Robert Abbott.
- Vagabond Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64) By (zzo38) A. Black.
- Vimes Chess. Variant inspired by a footnote in a Discworld novel. (8x8, Cells: 64) By Charles Gilman.
- Withdrawing Chess. Any piece can withdraw from other pieces to capture them. (8x8, Cells: 64) By (zzo38) A. Black.
- Zelda Chess. Sword-wielding pieces capture adjacent pieces with or without moving. (8x8, Cells: 64) By Adam Norberg.