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Comments by benr

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Harban Chess. Members-Only A simple Game which attempts to simulate real war by mixing orthodox Chess, shatranj, and crazyhouse.[All Comments] [Add Comment or Rating]

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Square Attrition Chess. Squares can be visited a limited number of times.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, Apr 26, 2020 02:01 AM UTC:

The most obvious difference with Cheshire Cat Chess is when n>1.  But also the elimination of draw rules makes it interesting, IMO.  An insufficient material endgame, for example, becomes a puzzle similar to Joust Chess.

I've added a tag square-removal to track similar games.


Uplifting 3d Chess. Members-Only Missing description[All Comments] [Add Comment or Rating]

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Chess Poker. Like poker, but players are dealt a hand of pieces instead of cards.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Apr 28, 2020 02:23 AM UTC:

I agree that this is really very far out on the chess variant spectrum.  I don't think I'd say it's more a poker variant than a chess variant though.  I tend to err on the side of inclusiveness; Greg?

Actually, I think it would be a better game with more poker elements; a matching pair/triple, or flush/straight (but only three cards) should confer some bonus in the chess phase?

And, if the game is to stay, the page needs a fair bit of formatting work.


Who is Behind the Chess Variant Pages?. The editors, past editors, contributors, and inventors behind this site.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, May 2, 2020 06:09 PM UTC:

Welcome, Zied and Ola!


FrogsAndPrincess. Members-Only Based on Princess and the Frog Story.[All Comments] [Add Comment or Rating]

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Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, May 12, 2020 02:51 PM UTC:

The page is no longer empty, but the images are external, and do not work.  (The links do work, interestingly.)

I see you've also included some attempts at local image inclusion, but they point to nonexistant files here.  I've edited the first one to point to the location I would expect your images to be hosted (@Fergus, is this documented somewhere for users?), but I don't find any files there either; have you uploaded any images yet (there's a link near the bottom of the page when you are logged in)?


Saisho Shogi. Game with one dice-shaped shared piece.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, May 17, 2020 02:17 AM UTC:

I did not understand it from the text on this page, but reading the linked description of Bushi Shogi, I think I now understand it.  I don't think the cannons actually play any role, except to denote the two sides.  A sample game on this page would be helpful.

It would be very hard to call this a chess variant, or even a shogi variant, IMO.


Man. Moves to any adjacent square, like a King, but not royal.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, May 18, 2020 01:26 AM UTC:

I've added the checkmating potential note to this page.

I wanted to call out that the "vocabulary" section here seems to disagree with our current definition of adjacent in the glossary, when referring to hexagonal variants.  I think such sections in the Piececlopedia should generally be replaced to a link to the glossary, but we should consider whether we like the glossary definition of "adjacent" for hexagonal boards.


Ben Reiniger wrote on Mon, May 18, 2020 02:06 PM UTC:

@Fergus, sorry, I looked up the recent thread but went to the old glossary anyway.  The newer one is more general and matches the use here, but I'd still suggest to remove the Vocabulary sections of the Piececlopedia in favor of links to the glossary.

@H.G., thanks, I'll add the board size comment later today.  (I just noticed you already brought up this complication almost a year and a half ago!)  Can the checkmating applet extend to accept a board size (as a URI query parameter)?  Is 14x14 or 15x15 too large to generate the endgame table in an online setting?


Phantom. Classical Chess featuring an invisible Phantom piece.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Fri, May 22, 2020 01:50 AM UTC:

While I don't get the author information block displayed on this page, I assume (based on the link on my own page and the itemID of this page) that the link is 
https://www.chessvariants.com/index/managefiles.php?itemid=MSphantom
which gives me the error:

The directory  /membergraphics/MSphantom/  does not exist.

Trying to navigate directly to the folder also fails.


Omega Chess. Rules for commercial chess variant on board with 104 squares. (12x12, Cells: 104) (Recognized!)[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, May 26, 2020 08:19 PM UTC:

and if you'll allow the humble 8x8, you can test out that endgame:
https://www.chessvariants.com/membergraphics/MSinteractive-diagrams/EGT.html?betza=WAD&name=Champion&img=champion
(I really like this thing; thanks H.G.!)

I noticed that the Champion's Piececlopedia page has an incorrect diagram (due to the new marker code).  I'll fix that and add a link to the 8x8 checkmating practice after work today.


Odin's Rune Chess. A game inspired by Carl Jung's concept of synchronicity, runes, and Nordic Mythology. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Fri, May 29, 2020 04:42 PM UTC:

I don't understand the phrase "Draws are possible; stalemates are not."  But in the addendum, point 3 is pretty clear:  

If you cannot make a move during your turn, you lose.

So the Vf1xf7 move H.G. brings up is actually a winning move.


MadShark Chess. Members-Only mad shark chess, seirawan chess expansion, sharks in chess.[All Comments] [Add Comment or Rating]

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웅희(熊戱. Unghui). Members-Only It is called 중장기(Middle Janggi). this game is stemed from 장기(Janggi the Korean chess).[All Comments] [Add Comment or Rating]

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Citadelir chess. Grand chess + Tamerlane chess + Omega Chess.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Jun 3, 2020 03:51 AM UTC:

I get that the Templar is a knight plus captureless-ox, but the other pieces that move like a "Templar but not as an Ox" should instead just say they move like a knight or <whatever>; I think that would be substantially clearer.

The Giraffe's description wasn't clear to me, but the movement diagram mostly fixes that.  But, is the Giraffe blocked by a piece diagonally adjacent?


New Submissions for Review. A listing of all submissions still awaiting editorial approval.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Jun 23, 2020 02:30 AM UTC:

Very nice!  I was considering attempting this, but using diffs instead of saving the entire revision (but with the final, and perhaps various intermediate versions, saved in full so that lots of diffs wouldn't need to be processed to display a page).  That might be something to still try, if the size of the revisions table is a concern.

I can't see revision counts from any of the Edit links that I know about (but can in this New Submissions list), nor a link to the revisions.php script.  The editor-use Edit page has text concerning revisions, but the link doesn't work, and the author-use Edit page hasn't been changed recently.

 

And a separate issue (for editors): does loading the Edit Index Information (for editors) page take a long time to load the inventor/author dropdowns for anyone else?  If so, I'd like to move those into a new script, so that categorization, primary/secondary links, etc. and approval can be done more quickly.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Jun 24, 2020 04:33 PM UTC:

@H.G.,

The "missing description" refers to the "Short description" in the first page of the member submission process.  That field is not available (at present) from the edit index information page (either authors' or editors'); instead the "What's new" field is available.  Editors can edit that field through the edit links page, so for now you can just request the change.


Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Jun 30, 2020 03:06 AM UTC:

The pawn promotion zone isn't entirely clear, but I suppose it's the four squares on the mentioned diagonal e8-h5 together with (when a pawn captures diagonally due N) the diagonal f8-h6?

I'd suggest moving the "motivational" setup to the notes.  Having it in the introduction, at first read I thought that was your game!


New Submissions for Review. A listing of all submissions still awaiting editorial approval.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Jun 30, 2020 03:19 AM UTC:

I fixed a bug on this page: the query ordered by CreationDate but tried to group for display based on ModifiedDate; I think here having the query order by ModifiedDate makes more sense.  However, there are a handful of pages here with ModifiedDate=0000-00-00, which get tacked on at the end.

@Fergus, I'm not sure what causes a page will have this degenerate ModifiedDate?  Even your test page that has revisions in the table suffers that affliction.


Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Fri, Jul 3, 2020 04:16 PM UTC:

I'd guess it's seeing a 2-leap followed by a bishop move inward as legal?  And that doesn't matter for the Aanca because those same squares can be reached legitimately by a shorter path.


Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Fri, Jul 3, 2020 04:20 PM UTC:

Ah, so I was wrong about the promotion zone!  Glad to have that clarified!


The new editcomment.php script[Subject Thread] [Add Response]
Ben Reiniger wrote on Fri, Jul 10, 2020 02:47 AM UTC:

The Subject entry box is wider than my screen. When I press Preview, make some changes, and press Preview again, the preview is empty. (This was before logging in, if that matters.) There's an Edit and View (and [*]) link on the preview that doesn't work (and probably shouldn't be there). When I draft a message and then try to log in, I get an error along the lines of "You must be logged in as the original author to edit a comment" (this was after Preview, in case that matters).

We should add

  1. a link to a markdown guide; since Parsedown uses github-flavored markdown, maybe https://guides.github.com/features/mastering-markdown/ ?
  2. possibly a short list of common markdown?

bold emph emph, emph

header

header2


Ben Reiniger wrote on Fri, Jul 10, 2020 03:53 PM UTC:

The display width of my netbook is 1366px. After the left column ad, the article block is only 998px.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, Jul 12, 2020 02:31 PM UTC:

Please see the thread "The new editcomment.php script" for discussions around the comment input form.


Ben Reiniger wrote on Thu, Jul 23, 2020 02:44 PM UTC in reply to A. M. DeWitt from 01:57 PM:

The Description field is distinct from What's New; the two are displayed on different index listing pages. The Description is only available to set when you first submit (for now); if you want to change it, let an editor know.


3D Arimaa ZIP file. 3D Arimaa - Arimaa meets Raumschach.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Thu, Jul 23, 2020 03:39 PM UTC:

This looks pretty neat! Unfortunately I don't have Zillions to play the implementation; any other editors have it want to have a go before reviewing?


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Thu, Jul 23, 2020 04:17 PM UTC in reply to A. M. DeWitt from 04:08 PM:

Done.

I don't remember the What's New and Description ever being the same...? The What's New is generally not a good description of the page, just pointing out what has changed on the page ("added example" or "modified endgame conditions", for example).

As to why Descriptions historically haven't been easy to edit I can't say, but Fergus seems to have recently expressed interest in changing that.


A Wizard for GAME-Code Generation. A tutorial on using the Play-Test Applet for automating Game Courier presets.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Aug 17, 2020 03:57 PM UTC in reply to H. G. Muller from 08:56 AM:

So there is an item ID, a summary and a description. The item ID determines the URL (and I will never repeat the mistake to make that very long!).

Right so far.

The index will list item ID + description, the comment headers will list summary + description. Apparently summary and description are set to the same text when first submitting a new article? It is the summary that can be controlled by the author through the 'Edit index information', as 'Item name'.

I don't think this is right.

The Summary is also called the Item Name, and the latter name is perhaps clearer. The Description is a one-sentence(ish) blurb. The ItemID is a unique permanent identifier, which the URL is also based on. Then there are Index Entries, with a Link Text and Link Description; these are used on search pages (except What's New, which has its own description), and the header on comment threads use the Item Name and the Link Description (???).

When you first submit a page, you provide an Item Name and a Description. An ItemID is created based on that Item Name (generally with a prefix MS, MP, etc. and with spaces replaced with hyphens, etc.). The ItemID is meant to be a permanent unique id, and the URL for the page is based on this ID as well.

The Description that you provide when you first submit a page just populates the initial Index Entry, together with the Item Name. Most pages will only ever have this one Index Entry, but you can have more; see in particular the Piececlopedia, where a piece with multiple common names is given and Index Entry for each name, for ease of discovery. (We also distinguish "Primary" index entries, and the query can filter down to only those primary entries if you don't want the duplicates.)

You can update the Item Name. This will not update the ItemID nor URL (because those are meant to be permanent), so these can diverge. Also, changing the Item Name doesn't update the Index Entry, which might be a little confusing. I think users can't add index entries (perhaps to prevent exploiting them for greater visibility), but updating them may be made available.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Aug 18, 2020 03:23 AM UTC in reply to A. M. DeWitt from 12:59 AM:

I would also like to have descriptions changed for the following pages...

done.


Citadelir chess. Grand chess + Tamerlane chess + Omega Chess.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Aug 18, 2020 02:46 PM UTC:

The board graphic has two wizards behind the royals, while the ASCII board has two revealers.


Tax Chess. King mobility affected by the placement of pawns of the same color.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Sep 15, 2020 09:26 PM UTC:

This is interesting. I'd like a more descriptive name for the variant, but I don't have one to suggest right now...


Copycat chess. Members-Only Variant centered around piece which copy, and also a cat is there.[All Comments] [Add Comment or Rating]

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Foolish King Chess. Players have different armies and victory conditions. White has a fool for a king. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Fri, Sep 25, 2020 03:39 AM UTC:

On fools, the paragraph seems to mean that neither fools nor kings can move such that the fool "attacks" the king. The convoluted language comes I think in part because the fool cannot capture any pieces at all, and so the author is trying to avoid the word "attacks" or its variations.

Several of this author's pages say just "castling is free," which I can only attribute to the historical rule? I haven't read all of them to see whether they elaborate somewhere.

I'm also confused about the hunter movement:

...The hunter can't jump over any agent when it's travelling either diagonally or orthogonally. When travelling purely orthogonally, the hunter can never even jump any agent located on squares of opposite color. ...

The second sentence here seems to be redundant, unless diagonal movement is supposed to allow jumping over opposite-color squares?


Tax Chess. King mobility affected by the placement of pawns of the same color.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Sep 26, 2020 02:04 AM UTC in reply to Greg Strong from 01:24 AM:

An observation: this game is not symmetric.

I think it is mirror symmetric, and I think the confusion stems from "left for white and right for black". I believe the author means "files earlier in the alphabet" for both, and the different handedness comes from players generally sitting on opposite sides of the board.

(Imagine pawns being wrapped around king's starting position)

In the starting position, remove the major pieces. Treat the pawn row as a cellophane film, and pull it tight around the king, "sticking" the e pawn where it is. The d and f pawns also get stuck where they are, the c pawn gets pulled down into d1, the b pawn further pulled to d0 (offboard), and the a pawn down and around into e0. Similarly for the right half of the pawns, and now the position of the pawn relative to the king is the same direction that that rank's pawn grants power to the king. I do think this is a good mnemonic; anybody good at a quick animation? :P


Nine elder (아홉 장로). Sittuyin + Shogi.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Oct 21, 2020 09:04 PM UTC:
  1. I don't understand the pawn drop rules. Am I allowed to drop a pawn that attacks the opponent's Jade if they have no pieces that could capture the pawn? If so, do I win?

  2. I really don't understand Jitai. When exactly does it become effective? What are the "props" currently mentioned? If both players have fewer than 31 points do they both lose (is that a draw?)?

  3. I'd suggest the first promotion rule being changed from "are promoted" to "may be promoted", since it seems the intention is that promotion is always optional.

  4. In defining Sennichite, "phase" and "shape" should be replaced by "board position" or "game state", if one of those accurately captures your meaning. You mention "Highground" in the playoff, but that doesn't seem to exist in this game?


Ben Reiniger wrote on Thu, Oct 22, 2020 04:17 PM UTC in reply to Daphne Snowmoon from 06:20 AM:

Better, thanks!

For Sennichite, I think you don't want "in a row", as that (to me) implies consecutive turns (and the position cannot be repeated in consecutive turns!). And in the consecutive checks part, do you mean only that Sennichite results in a loss if the repeated position is you giving check? (If so, probably "consecutive" should be removed; if not, then the difference should be called out.)

Anyway, this is close enough, so I'll unhide the page while it gets final cleaning.


Warochess. Members-Only a totally symmetrical chess game with two queens (classics), two rook, two bishop, two knight, a king and nine pawn.[All Comments] [Add Comment or Rating]

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16Chess. Game with 4 royal pieces.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Nov 9, 2020 09:34 PM UTC:

This looks promising to me.

Having such mobile royal pieces (even limited to two sliding, which I overlooked at first) may lead to indecisive games. I think your suggestion for winning after capturing 2-3 royals is a good one.

The short-range phoenix and giraffe maybe would be better to start up one rank? And the rook, bishop, knightrider back?


Sign in to the Chess Variant Pages. Sign in to the Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Nov 16, 2020 03:27 PM UTC in reply to Fergus Duniho from Thu Jun 11 03:20 PM:

@Fergus, @Greg: are gmail-address registrations possible then? There's an email in the main inbox looking to do so.


A Royal and His Pet. Missing description[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Dec 2, 2020 06:12 PM UTC:

I'd suggest different piece images for the tower and guard; especially FIDE pieces' images being used for different pieces is confusing. (Maybe the war machine and elephant?)

I'm also curious how putting both Men (slower) on one side and both Knights (faster) on the other affects play.


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Dec 7, 2020 03:27 PM UTC:

I also like the new piece images.

I don't understand the part of fourfold repetition concerning checks. Could you clarify that please? (I guess the main point is that "forcing" the fourfold repetition by chasing loses instead of draws, but how is that formalized? If the position that is repeated four times includes one side being in check, then that side wins? What does the last clause [about checking consecutively] mean?)


Panoply. A large hexagonal game with unusual pieces.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Dec 9, 2020 10:06 PM UTC:

Very innovative!

Would the "advance" step of a barrier be better phrased as one end jumping over the other? If it is the same, it seems slightly better in that it's more obviously one "step".


Poison Pawn Chess. Capture the wrong pawn and you lose.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Dec 9, 2020 10:16 PM UTC:

With just the first alternate game-end rule (capture a poisoned pawn and lose), this seems like something that might exist (but I can't find it with a quick search, though that's hindered by the "poisoned pawn variations" of FIDE chess). The other rules probably make this new.

Given that "poisoned pawn" does represent a situation in FIDE, I'd like to suggest a different name here, but one doesn't come immediately to mind.

Also, please clarify if you choose one of your pawns to be poisoned, or can you choose one of your opponent's instead? Given the last rule, this isn't obviously a bad idea if allowed.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Fri, Dec 11, 2020 05:09 PM UTC:

I've been unable to view any of our php pages on my phone (Android, with Firefox, Chrome, and DuckDuckGo) the past couple of days. I can switch to "Desktop site" and it works fine, but the mobile version just displays the off-white background of the site and no content.


Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Dec 30, 2020 04:49 PM UTC:

Thanks for adding the images on same-line restrictions. I think the knight one could be improved by showing that the knight can continue on its same line (if I'm understanding the text rules correctly).

I think this page would benefit from some discussion on the reasoning behind the restrictions, especially as compared to other double-move variants (I've added the tag double-move to as many as I could find). I'm also unclear why the variant has three different names, only the first of which seems at all related to the game's mechanics (but I think suggests somewhat the opposite of the same-line restrictions...).


Ben Reiniger wrote on Fri, Jan 1, 2021 06:38 PM UTC in reply to Stephen Howell from Thu Dec 31 2020 09:33 PM:

Changing the ItemID is a bit more work, but I think worth it here; I'll try to get around to that.

The Link Description also is editor-only, although easier. I'll get to that now (though now I want to have a variant with pies...).

I still think the knight diagram would be better if the second move in the same direction was on-board.


Ben Reiniger wrote on Fri, Jan 1, 2021 06:59 PM UTC in reply to Ben Reiniger from 06:38 PM:

I think I've fixed all the database references to the old ItemID, and updated the summary and index entry.

I was unable to add a new index entry using the editor forms, with error

Insert Link
Error!: SQLSTATE[23000]: Integrity constraint violation: 1048 Column 'PrimaryLink' cannot be null

I imagine it's just that the form treats the empty checkbox as a null when it should instead send a 0 to the table. I can't get to that right now, but if Fergus or Greg don't have time I'll do it in the next few days. (It's not urgent, being just an editor convenience.)


Fairy Pieces Part 2[Subject Thread] [Add Response]
Ben Reiniger wrote on Fri, Jan 1, 2021 07:02 PM UTC in reply to Christine Bagley-Jones from 12:41 PM:

Hi Christine!

That's how we generally manage it, yes: start the post as a Game Page, and an editor can change the type, presumably to a Piece Article to match part 1.


Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Jan 2, 2021 05:15 AM UTC:

One other question has occurred to me, and I don't see it addressed (but maybe just missed it). If the first move reveals check, can the second move capture the king?


Ben Reiniger wrote on Wed, Jan 6, 2021 07:14 PM UTC:

I've approved the article.

I still would prefer a knight 2-move diagram that shows that they can move after capture in the same direction. And I think the bulleting structure of the rules section could be made clearer; I may take a stab at that later (and you can use the Revision tool to revert or rearrange things to your liking).

And yes, all of the editing options remain post-approval; the only things that changes is that non-logged-in users can view the page, the banner of alerts is removed, and the page will show up in all index queries.


Ben Reiniger wrote on Thu, Jan 7, 2021 03:46 PM UTC:

I like that the existing one also emphasizes that you can't capture with the second move, but this would suffice I think yes.


Hyperchess. Members-Only Missing description[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Promo-chess. Members-Only All pieces can promote (including Kings) and some can promote further![All Comments] [Add Comment or Rating]

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Chess Variant Pages: Privacy Policy. Missing description[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Jan 25, 2021 03:04 PM UTC:

Looks good! First pass comments:

This strikes me as being much more than a privacy policy; maybe some of it (e.g. the password security section, the OpenID note) can be factored out to a separate page. One thing to consider is how much obligation we have to alert users to updates to the privacy policy: keeping it slim makes it less likely we will want to make a change.

I would suggest adding something about the person deletion policy here.


Chameleon (2). Change movement abilities after every movement.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Feb 9, 2021 02:28 AM UTC in reply to Fergus Duniho from Mon Feb 8 08:38 PM:

For what it's worth, this chameleon is listed in the Fairy Glossary of the Problemist / British Chess Problem Society, and is featured in a number of puzzles at Julia's Fairies problem site.


CHESSAGON. CHESSAGON® is like traditional Chess, but with Triangles, with one new additional piece named the Duke.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Feb 9, 2021 02:51 PM UTC:

We should tackle the external images; one of:

  1. bypass the upload limit temporarily
  2. shrink the image data size without hurting quality too much
  3. add a way for editors to hide the external image warning block (case-by-case)
  4. maybe OK certain external sites? github ought to be pretty stable?

Manticore. (Updated!) Moves one space orthogonally, then slides outward as a Bishop.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Feb 20, 2021 04:02 PM UTC:

For Harding's article: Dead links is a regular part of niche internet interests, unfortunately. I would use the Wayback Machine archive. Additionally, it might be worth adding that piece as being invented "in the 1960s by George Botterill", and changing "Harding's Transcendental Prelate" to "Botterill's" in the anchorite paragraph.

For naming on this page, I disagree in part with H.G.: if we come to some consensus here, then it will probably trickle into variants. People are welcome to name pieces however they want in variants, absolutely, but anyone finding this page before re-inventing the piece will be at least slightly inclined to use this name. If we can't come to anything close to consensus, then I'd suggest the article title to actually be something like "Wazir-then-bishop", and anything for the text.

Personally, I think avoiding Aanca is best (but of course with an index entry for Aanca pointing to this page, and I would suggest mentioning earlier in the article the Aanca name). I'd be pretty happy with either Anchorite or Acromantula. (I get the preference for non-modern myth, but don't think it's more important than other considerations.) I also like Manticore.


Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Feb 22, 2021 03:37 AM UTC:

So a pawn on d4/e5 can only switch between those two locations (similarly for d5/e4), until an opportunity to capture arises? I guess the four-directional capture partially makes up for their dramatically lower ability to promote? How have pawn structures developed, in playtesting?

Why convert the knight as well? (It might be worth noting the common name for that piece, the camel.)


Bollwerk 178. Occupying the opponent’s end field with a piece or a bomb.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Feb 22, 2021 04:02 AM UTC:

Very interesting! But I also have a hard time understanding this all at once.

You should give prominent definitions for "end zone" and "end field". I think the whole page would be easier to grasp quickly if you briefly described some of the rules earlier: the three options for a turn, and how pieces "throw" the stones. Then later you can clarify the differences between stones and peculiarities of piece-stone interactions. And any of the piece descriptions that can be slimmed down would be helpful (e.g., the pieces that don't have special stone-placement rules don't need to reiterate how they place stones).

(If the standard page sections are too restrictive, you can move everything into the Introduction section and add headers yourself.)


Who is Behind the Chess Variant Pages?. The editors, past editors, contributors, and inventors behind this site.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Feb 22, 2021 05:40 PM UTC in reply to Long Term Future from 05:08 PM:

Is this website no longer being updated?

Yes it is! The best places to see what's going on (IMO, and omitting Game Courier) are the What's New page and the listing of all comments

You can also see the listing of submitted-but-unpublished pages here; viewing the pages listed there requires being logged in.

I see that Andrew Kuess' variant page linked in the previous comment is still "currently hidden pending approval by the Chess Variant Pages editorial staff."

Hm, yes, we should've at least commented on that one. I saw it and passed on review at the time, and promptly forgot all about it. I'll go and make some comments now. On that note,

If there's still an admin actively approving new variants, let me know and I'll add the best variants I've invented to this site.

We have three editors currently active in approving submissions (two recent ones were brought on, see a few posts earlier in this thread, but I haven't seen much of them), but it's all volunteered time, so sometimes we get bogged down. Please do submit your game(s)! I'd suggest starting with just one, so that if we have generic feedback on it that would apply to your other submissions, you can incorporate it while writing.


Castle Chess by StarCaptainDread. Members-Only Siege Weaponry, Mages, Archers and More![All Comments] [Add Comment or Rating]

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The ShortRange Project ZIP file. Missing description[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Thu, Mar 11, 2021 02:06 AM UTC:

Christine reported (a while before the OS update) that the zip was missing on this page as well as Gods on Pluto (and probably others). On one of the pages, the member upload folder was missing, and in the other it was empty (but in playing with them, I think I created the missing folder).

Just now I tried to copy the zip from the ZoG site, using the link in this page. When trying to upload using the Upload/Manage Files script, I get this error:

Upload of /home/chessvariants/public_html/membergraphics/MZshortrange-project/The_ShortRange_Project.zip was allowed but failed! The cause of failure is unknown.


Round Board[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Mar 20, 2021 02:05 AM UTC:

We already have a Category for Round...did we ever settle on a reconciliation between tags and categories?


Tags Listing. A listing of the tags used on our pages.[All Comments] [Add Comment or Rating]
📝Ben Reiniger wrote on Sun, Mar 21, 2021 10:17 PM UTC:

I would prefer to keep the categories, if only to have a short list of important information; when posting a new game, checking a few of those boxes is (or eventually will be) easier than perusing all the existing tags. The main question to answer, if we agree that this is worth keeping, is how to reconcile the overlap. I think a mechanism to include the categories as tags would serve that purpose fairly well, but would require an efficient way to index the pages of each category (dynamically, since pages' categories can change).

Indeed, one of the first uses of tags to my mind was to subcategorize the "Shape" category. Hence #Shape:Board and #Shape:Cells.

I think we should keep 2D; while no one will peruse it directly, they might be searching for something and want to exclude non-2D variants. (This does suggest though that some very large tags might need rethinking on how to list their pages.) Also, maybe dimensions should be a numeric parameter instead. (Note that "4D" is actually supposed to mean "4 or more dimensions".)

"Usual Equipment" is usual for people who want to sit down to a regular chess set and play a variant. I would suggest, if tags rather than categories, that #UsualEquipment be its own tag, and each of the deviation types can be a completely separate tag, applicable to both usual-equipment and different-equipment games. "Modest" is probably useful especially for people wanting not-very-different games; see e.g. the comment thread on this SE post.

On Crossover, I think there will be some base games (e.g. Checkers) that deserve child tags, but if a base game has only one (maybe two) chess crossovers, then it should just be tagged with the parent Crossover. (I wouldn't oppose, however, individual tags even for one-game bases. It makes the tag itself more informative, if less useful for searching. If we restructure tags in a way that makes recursive searching possible, then this would work.)

Single player and multiplayer could be replaced by the number of players numerical field.

And yes, I think numerical fields should be kept separate rather than incorporated into tags. That gives us more flexible searching ("at least 90 cells but at most 130"), and I can't imaging a parametrized tag ("#CellCount=x") looking good.

I don't think individual pieces should be tags. I'd rather that be an explicit database table. But I do think "usual equipment" and "FIDE+compounds" and similar classes of piece sets could be useful as tags.

I agree with "Board" because of terrain. Maybe something even more generic like "Playing Field", except that I prefer the brevity of "Board".


📝Ben Reiniger wrote on Mon, Mar 22, 2021 02:17 PM UTC in reply to Fergus Duniho from Sun Mar 21 11:27 PM:

From a search perspective, that [numerical fields for board size etc.] makes sense. But from a browsing perspective, I think it makes sense to include tags for sizes we have many variants in.

We do already support that through the old sidebar and the new menu's RelatedPages->GamesOnSameBoard. Maybe we should expand the area where tags now live to include that, links to the Categories, links to the Related Pages (from GroupID), etc. Or, add tags into the Related Pages menu.

(We should also settle on and publicize some conventions on how to enter fields for infinite boards, boards without a well-defined number of files/ranks (different geometries, e.g.), etc. Similarly for games with variable number of players. There are also some oddities that will push whatever design we choose; I recall but can't find at the moment a game where some pieces treat the board as 2D and others as 4D?)

My issue with Chess+Compounds or FIDE+Compounds is that there are different sets of compounds. Fusion Chess and several related games also include royal compounds. To distinguish these, we might use Pieces:Chess+RBN-Compounds for games with the pieces of Capablanca's Chess and Pieces:Chess+KRBN-Compounds for games with the pieces of Fusion Chess.

I would be OK with that, but I think RBN-compounds-only are the majority and might warrant the shorter if less-clear name. And maybe Man-R-B-N-compounds are also common enough to warrant their own tag (and again we get into a discussion on whether changes like royalty are actually a piece property or a rule variation; should KRBN-compounds be separate from Man-RBN-compounds?).


📝Ben Reiniger wrote on Mon, Mar 22, 2021 06:50 PM UTC in reply to Greg Strong from 02:33 PM:

OTOH, the tags for groupings of pieces feels like a kludge that offers very little value if the other approach is available...

This depends on what kind of search utility we can provide (elegantly), and how much convenience we think this class of games deserves. The current definition of the tag would need a search like "includes at least one of marshall/archbishop/amazon and no pieces outside of FIDE+those".

I think in part this class deserves a quickly found list because it's so common to want to include the compounds; it may help new developers understand the prior art in this area.


Standard diagonal chess. Members-Only Game with standard number of pawns.[All Comments] [Add Comment or Rating]

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Grand Apothecary Chess-Modern. Very large Board variant obtained trough tinkering with known games.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Mar 29, 2021 06:37 PM UTC:

Aurelian, for this and the other two flavors, please add some links to the Piececlopedia where appropriate, or flesh out details of the pieces. (Notably, the joker and vulture need some explanation, while ferz, dabbabah, knightrider, cannons might not be obvious to a new reader.) It might be worth also linking to the other Apothecary series.

Also, and maybe this is just me, but the board colors hurt my eyes. And I removed the "Usual Equipment" category checks, because this does not use just the usual chess equipment.


Citadelir : Reforged. Members-Only It is a refined Citadelir(a kind of chess variant).[All Comments] [Add Comment or Rating]

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. Adds rifle-capturing archers and royalty-inheriting princes.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Mar 29, 2021 06:59 PM UTC:

What happens to a king after abdicating? Removed from board? If so, I presume that removal can't discover check on the newly crowned prince?

Do pawns only move 3 or 2 squares, or can they move fewer?


@ Kevin Pacey[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Apr 10, 2021 03:19 PM UTC in reply to Kevin Pacey from 02:33 AM:

@Kevin, You had the website field populated instead of the image field, and the link you provided had our server's folder structure (starting /home/public_html I think) rather than the URL. I've fixed both.

@all, We should perhaps have a select-upload-and-use button on the Edit Person form, rather than the separate Upload for files in the membergraphics/@personid folder then specifying that URL in the Edit Person form. The latter does provide some more flexibility, but we can have both, I'd imagine.


The ShortRange Project ZIP file. Missing description[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Apr 10, 2021 03:25 PM UTC in reply to Christine Bagley-Jones from 03:30 AM:

Hmm, the folder is mis-specified. It links to /membergraphics/MZtheshortrangep/, but the real folder is /membergraphics/MZshortrange-project/. Since Fergus just fixed this, I'd prefer to leave it and see if there's some continuing problem; but the fix is reasonably straightforward.


Quantum Chess. Chess with a quantum mechanical twist.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Apr 21, 2021 03:35 AM UTC:

The Classified Encyclopedia has an entry for Quantum Chess, but it's a different game (seemingly the one described in Variant Chess 17); did this game appear in the original Encyclopedia and get replaced/removed in the new one?


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, May 4, 2021 09:02 PM UTC in reply to H. G. Muller from Sun May 2 07:09 AM:

H. G. Muller wrote on 2021-05-02 UTC
I still hope we can implement a solution that allows members to do this without any editorial help. It shouldn't be that difficult to have a 'custom' option in the piece-set selector of Game Courier, and a text entry where the user can specify the directory where he uploaded the images.

I'm not an expert on Game Courier, but I want to make sure this doesn't get lost in the comments. I agree this would be nice. I can have a look into it if Fergus or Greg don't have time in the near future.

... I think the site would also benefit from a more organized presentation of the available piece sets. There are may sets now that are hidden in membergraphics directories, which people who could benefit from them would never find.

I agree. I do think that some editorial review should happen though. Perhaps a new page type should be added, the graphics home extended to query those page types, and Courier set to look for either the traditional folder or membergraphics folders attached to pages of that type.

Adam DeWitt wrote on 2021-05-02 UTC
I am inclined to agree. Also, I would like to know how to group sets together...

I don't know anything about this right now, but wanted to quote it so that it's on the top of my (our) mind(s) as we work this out.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, May 4, 2021 09:09 PM UTC in reply to H. G. Muller from Sun May 2 01:58 PM:

Thanks for all this!

First, I generally think that these interactive diagrams should be promoted from comments into the articles themselves, unless they are somewhat experimental and would require frequent editing by someone other than the author or an editor.

The list of these can still exist and linked to as "play"ables. But it may work to turn it into an index, rather than you maintaining it. That may work out best with some other structural change though (adding a field to the member submissions e.g.), so I won't push for this in the very near-term.

I'll try to add links to the other resources in appropriate places; thanks for all the thought about where they best fit.


Meta-chess Digital EditionA book, magazine, journal or pamphlet
. Digital Copy of 'Meta-chess' by John W Brown.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, May 4, 2021 09:12 PM UTC in reply to Sean Bass from Mon May 3 10:33 PM:

It's great to see some of these old resources preserved! Great work on tracking it down and digitizing it, and thanks to Joseph for providing the text!

But, are we allowed to post this here? Do we have the appropriate permissions?


Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, May 11, 2021 02:58 PM UTC in reply to H. G. Muller from 01:27 PM:

Apparently it relies on the diagram designer to display a period as some marker. And for some reason it doesn't.

I've noted this before. We used to allow a period for a movement marker.

https://www.chessvariants.com/index/listcomments.php?id=37824

I started to look into a fix last night, but was having problems connecting to the server. I'll try again tonight. If I can't find a clever enough search-and-replace method, I might consider a spinoff (legacy version) DiagramDesigner for these pages.


Ben Reiniger wrote on Wed, May 12, 2021 03:12 AM UTC in reply to H. G. Muller from Tue May 11 05:02 PM:

@H.G., The change was to conform better to FFEN notation; together with that change occuring back in 2018, I think fixing the handful of pages in the comment I linked to last time is the better solution.

Here's the comments recording the change in behavior:
https://www.chessvariants.com/index/listcomments.php?itemid=DiagramDesigner&order=DESC&first=36719&last=36723


On this page, I copied out Pieces section to Notepad++, and used this regex:

find: (drawdiagram.php\?code[^&{"]*)\.
repl: $1$2$3{.}

This finds periods after drawdiagram.php?code and any number of characters that are not among &, {, ". The exclusions prevent searching beyond the ffen code from the drawdiagram script. The match always gets the furthest ., and so we replace from the rightmost side; repeating this (and the excluded {) eventually replaces everything we want.

This means I have to mash "replace all" until all the replacements are done, but that's fine.

There's a bigger issue with generated images, like the ZEBU (.ZRH) and BISON (.JZ). When copying from the webUI editor, the surrounding squiggly brackets got url-encoded, so that they were missed by the regex, and the leading . got caught and changed. I manually fixed these two.

I'll ponder ways to improve this process, but thought I'd describe it here so that (1) I'll remember, and (2) anybody (handier with regex?) can provide feedback.

Finally, the diagram containing the forward-only versions had suffered a newline in its url, which together with some added indentation for some reason, interpreted the additional whitespaces as requesting stones added to the board. I fixed that as well.


And on a possibly totally unrelated note: some of the math expressions are weird, seemingly including extraneous characters just before every exponent character?


Other Chess Variant Sites[Subject Thread] [Add Response]
Ben Reiniger wrote on Mon, May 17, 2021 06:11 PM UTC:

Per Joe's excellent suggestion, this thread is for discussion of other places on the web where chess variant enthusiasts explore, play, and discuss variants.

The first thing to mention is our menu item Web, where the most prominent and permanent of these should be promoted.

ChessArena.io
a multiplayer real-time (in the sense of "not turn-based", a la Kung Fu Chess) "io-style game". Beta version announced on reddit, direct link to game. I've wasted a bit of time on this one.
BullDog Chess
I've had trouble in the past tracking down concrete information here, but it seems to be a family of variants played by a group at Chess.com. The club's homepage.
ChessCraft
A phone-app game featuring customizable variant play. Active community on Discord, and a dedicated subreddit. Homepage.
Kung Fu Chess, the app
An app playing (a version of) Kung Fu Chess, including multiplayer matching (but rarely anybody free) or an AI opponent (not especially strong). I hesitate to mention this one, except that perhaps it will increase players and I can try it against a real person. It's also perhaps good practice for ChessArena. Play page.

Galactic Graphics. Download this new set of graphics used in Roberto Lavieri's games![All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, May 24, 2021 04:28 PM UTC in reply to H. G. Muller from 01:20 PM:

https://www.chessvariants.com/graphics.dir/galactic/

(I found it by viewing an image in a new tab then cutting off the filename from the URL. I'll add the direct link to the page next time I get the chance.)


Improving Typography[Subject Thread] [Add Response]
Ben Reiniger wrote on Tue, Jun 8, 2021 07:15 PM UTC:

I think I'm fine with the (pseudo)underline for h2, but the under/overlining of h5 makes it stand out more than h3-4.

By the time someone gets to h6, I don't think much distinction really needs to be made; boldface but otherwise p-style would be nearly enough. (Since you pointed out wikipedia's, note that h4-h6 are all the same, and h3 only differs from those in font-size.)


Armor Chess. Personal shields protect pieces from one of the 8 directions.[All Comments] [Add Comment or Rating]
📝Ben Reiniger wrote on Fri, Jun 18, 2021 11:10 PM UTC:

What notation should be used for turning the shields? There is some precedent here, but I wonder if the inventor has something else in mind.

The knight rule is a little weird. But using the 16 main+hippogonal directions would be terrible. Using the lame Mao+Moa could work: the piece could be blocked along one path and shield-blocked from capturing along the other; but that's rather more complicated than just "knights ignore shields", and so detracts a bit from the simplicity of the variant as-is. Choosing one path (orth+diag) could work?

For computer graphics, I think H.G.'s flexible overlaying could work? We'd just need a shield graphic to rotate and put under/over the pieces.


ChessArena.ioA game information page
. Real-time, many-player, "io-style" game.[All Comments] [Add Comment or Rating]
📝Ben Reiniger wrote on Tue, Jun 22, 2021 07:17 PM UTC:

@Fergus, I'm not sure what's wrong with this page. The Item, Index entry, and Member Submission all look fine, but the contents of the page give a 404. (There's at least one other member-submitted Link page with this issue, but I don't remember which it was.)


Chess, Math, & Science[Subject Thread] [Add Response]
Ben Reiniger wrote on Fri, Jun 25, 2021 03:27 PM UTC:

I'm starting this subject thread for broad submissions of mathematical or scientific subjects that involve chess.

To kick it off, 3D chess is Turing Complete.


BRAND Hights King's big variant' Annapurna2. Members-Only Game with 8 Kings Racing Crazy horse.[All Comments] [Add Comment or Rating]

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Skirmish MiniChess. Members-Only An Mini-Chess Variant on a 6 x 6 board, Modified from "Minerva" chess.[All Comments] [Add Comment or Rating]

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Tjatoer!. A chess variant written in Python, designed to stress test engines.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Jun 26, 2021 02:36 AM UTC:

It might make things more compact if the movement diagrams were on smaller boards. I'd also suggest sorting them in the same groups you introduced pieces in. (Alphabetical isn't as helpful: anyone searching for a piece can search its name in the page.)

Your hawk is the gnu, and your xiphodon is the manticore.


Platonic Chess. Platonic solids in a complete 10x10 chessboard.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sat, Jun 26, 2021 08:20 PM UTC:

As in your other page, different colors for the movement indicators would be better. Using dots instead of coloring the entire square would be nicer, and can be done with an ! or # in the diagram designer (which would need to be url-encoded, so don't just edit the URLs).


Annapurna7. Members-Only Missing description[All Comments] [Add Comment or Rating]

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Platonic Chess. Platonic solids in a complete 10x10 chessboard.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, Jun 27, 2021 06:00 PM UTC:

Those look much nicer, thanks!

With multiple-royal games being so rare, a few more words about your game-end condition would be nice. In particular, it isn't really necessary to "checkmate" either of the pieces, as forking them is sufficient (if I've understood the reddit post of the game correctly).

In the equipment section, what was the purpose of the chess set? You'd need more pawns, and so I'd expect you'd rather just use the checkers pieces...?

The pawn "temporary promotions" are interesting. The penultimate row seems to suffer the most from having the dodecahedron's forwardmost moves cut off by the board. I imagine analyzing pawn moves becomes more difficult when each move also changes its abilities. I think it would be worth emphasizing that the additional powers are only for capture (right?).

Do you have any analysis of mating material?

The table layout for piece descriptions wasn't great on my mobile browser, so I've changed that. It's still not great, as the description text block will keep a few short words on the right and then break everything else to below the image, but I've run out of time to work on it right now.


Renezans Chess. 9x9 game with gnus and central powerup square.[All Comments] [Add Comment or Rating]
📝Ben Reiniger wrote on Mon, Jun 28, 2021 02:34 PM UTC:

The CECV doesn't specify castling rules on the larger board. I would assume it's the same as ordinary queenside, but can anyone check the what the Zillions implementation has done? I'll also check Ed's java implementation when I have the chance to use a java-applet-supporting browser.

(a reminder to myself to add the Promotion-Zone tag after this is published)


Crossover: Checkers[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Jun 29, 2021 12:04 AM UTC:

The tag description has been overwritten; not sure if there's a crossed wire in the scripts, or if it was a user error.

Also, when entering a (this) comment on a tag, the link back to the page following "Comment on the page" is malformed.


The new editcomment.php script[Subject Thread] [Add Response]
Ben Reiniger wrote on Tue, Jun 29, 2021 12:09 AM UTC:

Is there any appetite for supporting markdown for member submitted pages? (I've caught myself trying to enter markdown already...)


Simli-Makpon[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Jun 29, 2021 12:48 AM UTC:

I expect this was from the same script glitch or user error as the parent tag. This comment is to flag the issue in either case. (Does anyone get alerted to comments on tag pages?)


Crossover: Checkers[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Tue, Jun 29, 2021 12:51 AM UTC in reply to Fergus Duniho from 12:46 AM:

Do we have histories on tag descriptions to restore? (That's not so important here, since I can't imagine we had a particularly interesting description before, but for future reference?)


What is the ct table?[Subject Thread] [Add Response]
Ben Reiniger wrote on Wed, Jun 30, 2021 02:12 PM UTC:

It looks like the Game Courier play-counts, but I'm not sure how it got there.

I build such a table in the ad hoc reporting page, but I don't write it back to the database. I could have created it at some point in developing the script? (The script's last change was in Dec 2018.)


Ben Reiniger wrote on Fri, Jul 2, 2021 01:21 AM UTC in reply to Fergus Duniho from Wed Jun 30 05:35 PM:

That's probably fine, yes.


Demi chess. Chess on a 4 by 8 board. (4x8, Cells: 32) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Jul 7, 2021 02:48 AM UTC in reply to Luis Espinal from Tue Jul 6 11:11 PM:

Here's a diagram with a playable AI (my first, so let's see how this goes):

files=4 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png pawn:::pawn:a2,b2,c2,d2,,a7,b7,c7,d7 knight:N::knight:c1,,c8 bishop:::bishop:b1,,b8 rook:::rook:d1,,d8 queen:::queen:,, king:::king:a1,,a8

(So far this looks right. Having the defaults correctly detected for the common pieces means all that needed to be checked here is promotion and castling; really nice H.G.! But specifying promotion choices seemed finicky; without explicitly giving the knight's label it wasn't recognized, and depending on the order of the promotion choices I lost other choices as well.)


Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Wed, Jul 7, 2021 03:46 AM UTC in reply to Jean-Louis Cazaux from Tue Jul 6 07:00 PM:

I've updated the link description and published this page.

I found the "en passant...is identical to the regular chess Pawn" for the Maasai a little disconcerting because it doesn't address inter-type interaction. Of course, you address that in the Rules section. Maybe just add a note to the piece description that these are addressed in the Rules section?


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