Check out Glinski's Hexagonal Chess, our featured variant for May, 2024.


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Game Reviews (and other rated comments on Game pages)

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N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Mar 4 06:30 PM UTC:Excellent ★★★★★

Simplified form of Knight-Relay Chess

files=8 ranks=8 promoZone=1 promoChoice=BRQN graphicsDir=/membergraphics/MSdealerschess/ squareSize=43 graphicsType=png symmetry=none royal=K lightShade=#ffffff darkShade=#ed1c23 rimColor=#0d76bd firstRank=1 borders=0 coordColor=#ffffff pawn:P:iifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1,,d8 relay knight:N:mNxaN:relayknight:b1,g1,,b8,g8 king:K:KisO2:king:e1,,e8

Symmetric Chess. (Updated!) Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Fri, Mar 1 03:05 AM UTC:Good ★★★★

Complicated problems most of the time have simple solutions. You could have put both Bishops on one side of the board, and both Knights on the other side. And the opponent will have them the other way around. Simple. 

Another solution would be to add an extra piece (A Shield Bearer/Scutier to protect the King) and make the board 10x8. 


Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Feb 28 05:50 AM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/galactic/ squareSize=50 graphicsType=gif borders=0 firstRank=1 rimColor=#001933 coordColor=#f9cac0 lightShade=#f5f4f4 darkShade=#373630 whitePrefix=W blackPrefix=B Campawn:P:fafmoabWfmpWfcabzmFfmpabaspaqcW:Pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 Retreating knight:N:fmopafsmocabqmWfmpababspafqWfmopafzcmaqmFfmpabasmpafpaqWbmpabasmpafqmcafqmWbmpafopabzFbmpafqmcafmFbmpafmpafsopabqW:Knight:b1,g1,,b8,g8 Retreating bishop:B:fyocabzmBfympabzpabBfyabzmBbyocafqmBbympafqopabBbyafqmB:Bishop:c1,f1,,c8,f8 Retreating rook:R:fyafomcabRbymcamfRfompabyasmycazmWfcabWbympafpoabRfompabyasmypazopabW:Rook:a1,h1,,a8,h8 Retreating queen:Q:fyocabzmBfympabzpabBfyabzmBbyocafqmBbympafqopabBbyafqmBfyafomcabQbymcamfQfompabyasmycazmKfcabKbympafpoabQfompabyasmypazopabK:Queen:d1,,d8 Retreating king:K:focabzmFfmpabzpabFfabzmFbocafqmFbmpafqopabFbafqmFbmcamfKfompabasmcazmKfcabKbmpafpoabKisO2bopabzF:King:e1,,e8

Russian fortress chess. An old Russian variant for four players. (Cells: 192) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Tue, Feb 27 06:43 AM UTC:Good ★★★★

Four stars for the original chessboard.

This game was very popular almost two centuries ago and lots of famous people used to play it. 


Chess 2. Different armies, a new winning condition, and duels. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Feb 22 12:21 PM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none iron=6 lightShade=#ed2711 darkShade=#9b3423 coordColor=#d9cca9 rimColor=#5e5c50 firstRank=1 borders=0 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 blocker:G:mU:owl:,,a8,h8 reaper:U:U:wolf:,,d8 morph=! king:K:KisO2:king:e1,,e8

Bario. Pieces are undefined until they move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Feb 22 06:13 AM UTC:Excellent ★★★★★

It's a shame that great ideas are buried and forgotten. This game has a great potential and I'm really impressed by such a simple idea. 

Also, this game deserves a better name. 


Crouching Stepper, Hidden Rider. Xiang Qi pieces' moves lengthen and shorten with location. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Lev Grigoriev wrote on Wed, Feb 21 11:46 AM UTC:Excellent ★★★★★

Like Half-Kyoto Chess. Remarkable.


Pyramid Chase. (Updated!) Chase on a pyramid, 561 hexagons.[All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Feb 19 07:11 AM UTC:Good ★★★★

No, normal. Like my Rocket)


52Chess. A piece may teleport to the square corresponding to a drawn card.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sat, Feb 17 06:35 AM UTC:Good ★★★★

Interesting concept. It might be more difficult to attack the enemy King from the flank because Bishops will have to travel in zig zag and Knights will be too powerful. But I like the idea. 

Here is my humble suggestion on how to improve this game.

Use a 7x7 board.

7x7 = 49. 

Add 4 extra squares on the corners.

49+4 = 53. 

Add a Jocker to the stack of cards and you are done. 

You can also give additional powers to the Jocker and the King cards. 

So, what do you think? 


Scramble. 36 pieces scrambled on the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Florin Lupusoru wrote on Wed, Feb 14 01:27 PM UTC:Excellent ★★★★★

Good news! You can play Scramble against Stockfish on Chess.com. 

You have no idea just how insane this game is.

Here is how to do it:

  • Go to Chess,com
  • Go to Learn / Analysis /Set Up Position / Clear Board
  • Place pieces on the board according to the rules of Scramble
  • Practice vs Computer
  • Change Bot
  • Play!

Go with chess pieces. Generalization of go-rules using chess pieces. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sun, Feb 11 09:40 AM UTC:Good ★★★★

These are probably just a bunch of silly ideas. However, some of these variants might give somewhat nice strategic games. I hope I did not offend go players with my unusual description of their game.

This was a good attempt at mixing Chess with Go. However, in my humble opinion, in order to make this game work we need to keep the number of "liberties" to four, not eight, otherwise the game might become unecessarily messy and impossible to finish. 

A second rule should be to only keep pieces that move orthogonally only. This means that only  Rooks and restricted Kings (Kings that only move orthogonally) are allowed to join the game.

Alternativelly, we can also invent some pieces that move in zig-zag.

Knights can also be included with the restriction that they can only move along empty squares. 


Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Fri, Feb 9 11:21 PM UTC:Excellent ★★★★★

This is a fun design. I've made a rules enfrcing preset in case anyone wants to try it.


Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Feb 8 05:39 PM UTC in reply to Kevin Pacey from Tue Oct 3 2023 08:04 PM:Good ★★★★

I think this piece caled Sissa is great, but I would remove acute angles (45 and 315 degrees) and only keep obtuse angles (135 and 225 degrees). 

I would also remove the rule that both moves have to be of the same length. This will create a new piece that can make an absolute mess on the chessboard. 


Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Feb 7 05:20 PM UTC:Excellent ★★★★★

I have not played this game personally, but I must say, for a multi-move variant, this game was very well-made.

Also, the new circle symbol in GC for past moves is very nice. However, this functionality doesn't seem to work with hexagonal boards (like Hex Shogi 91's).


Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Feb 2 04:40 PM UTC:Excellent ★★★★★

An excellent experimental variant. Need I say any more about a concept so simple and brilliant that it works with any practically any board with an even number of ranks, and with odd numbers of ranks with some adjustment?


Bob Greenwade wrote on Thu, Feb 1 05:53 PM UTC in reply to Michael Nelson from 05:33 PM:Excellent ★★★★★

I echo Michael's sentiment; I think this may be a future Featured Variant.

Those "slashing riders"* are indeed quite interesting. Do their single-step moves capture only the King? (I've never quite understood the k modifier, and I guess now's my chance!)

*That's an interesting term. Has it been used before? If not, I hope it catches on, for any sort of XmXX piece.


Michael Nelson wrote on Thu, Feb 1 05:33 PM UTC in reply to H. G. Muller from 04:44 PM:Excellent ★★★★★

Thank you for the clarification. It's obvious in the interactive diagram. Likely on the wording of the rules as given, but capable of being misundertood.

Now I'm certain this is the rule, let me give the game an excellent. The slashing rider moves deep into enemy territory and the defense against such should be a thing of beauty.


Bob Greenwade's SVG Library. Private The SVG files used in Bob's library of pieces.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Fri, Jan 26 11:39 PM UTC in reply to A. M. DeWitt from Wed Jan 24 08:25 PM:Good ★★★★
files=11 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none shuffle=QCFZS hole::::i1-k1,i2-k2,i3-k3,i4-k4,i5-k5,i6-k6,i7-k7,i8-k8 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 chancellor:C:RN:chancellor:k3 forequeen:Z:fhsQKbhN:amazon:k5 squire:S:NyafK:falcon:k6 R/B/N parafigure:ب:mRkcBkN:bishopinv:,,c8,f8 forwardchancellorprince:F:fhNfsRK:forwardchancellorprince:k4 N/R/B parafigure:ن:mNkcRkB:knightinv:,,b8,g8 gnurider/queen sniper:ق:mNNmCCcQ:queeninv:,,d8 B/N/R parafigure:ر:mBkcNkR:rookinv:,,a8,h8 king:K:KisO2:king:e1,,e8

No other differences.


KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26 04:50 PM UTC:Excellent ★★★★★

I have tried the game online, and it is really fun, especially on the normal version.

I don't think you need the word retainer in the sentence "Try to complete the King’s tour with the fewest retainer casualties as possible!".

Also, you should clarify that Pawns move upward, not downward, and that they can swap directly forward as well as diagonally forward.

Otherwise, this looks good enough to be approved.


Lighthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Thu, Jan 25 08:47 PM UTC:Excellent ★★★★★

I love it. There are a lot of nice, sophisticated and interesting chess variants out there, but not many variants that I see myself actually playing. But Lighthouse will definitely be in my collection of mini-chess games I play with friends and colleagues. This game perfectly blends fast pace, simple and understandable rules, accessibility and an opportunity to enjoy the special spirit of Shogi.

Great work, Lev.


Chess vs checkers. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Trollbert06 wrote on Tue, Jan 23 04:08 PM UTC:Good ★★★★

Hey, does anyone know where i can find an online version of this, i wanna play it online with friends


ArchMage Chess. 10x10 30v30 Fantasy Chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Jan 22 07:48 PM UTC:Excellent ★★★★★

I had not seen this page for a while. It is quite nice.

Just for information, I've seen 2 small typos: "sqaure" and "matnicore"


KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Jan 21 07:49 PM UTC:Excellent ★★★★★

It is a very nice and creative take on the chess labyrinth kind of game. I tend to agree, that digital implementation could be the best way to make this game playable - cause it needs some algorithm that ensures that every starting position is solvable. Overall, I think it's a great minimalistic game that can be used in school tactical games clubs or as support material to teach the basics of chess.


Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Jan 20 07:22 PM UTC:Good ★★★★

Really cool. Didn’t seen these compounds.
Resonates with my idea of pieces with hopping parts (e.g. for my rocket board as well as for normal one).

P. S. I have a better-quality setup image.


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