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Comments by TonyQuintanilla

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[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, Feb 18, 2007 05:56 AM UTC:
Perhaps it's time to close this group? We have the Comments and Game
Courier for forums.

TriMac HexChess. Hexagonal XiangQi. (Cells: 135) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Feb 10, 2007 08:29 AM UTC:Excellent ★★★★★
Looks very interesting. The use of the board is innovative.

Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces.[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Fri, Feb 2, 2007 01:35 AM UTC:
Jeremy, feel free to add a new preset.

Shakti. Christian Freeling's simple, elegant game with disappearing squares.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jan 16, 2007 06:19 PM UTC:Excellent ★★★★★
Ed, thanks for all your work over the years to create and maintain these applets. This 'Excellent' goes for all your many applets. I should note that your applets, in some cases, are the only entry that we have for certain games at CVP.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Jan 16, 2007 06:16 PM UTC:
Mats, this is an interesting item. Could you create a link page for it?

Go-Chess (tm) A game information page
. Place your own pieces on a large board.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jan 6, 2007 05:46 PM UTC:
Fortunately the game description was included in our link page. I have noticed that some interesting games with their own sites, sometimes commercial, are linked without description, as is their perogative. As often happens, when their sites go down the description of their game also goes with it.

ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jan 5, 2007 10:15 PM UTC:
Greg, you may wish to consider creating your own link page that you can update as you wish. If you do, we can remove this one.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Fri, Jan 5, 2007 10:13 PM UTC:
Christine's comment about many more variants is interesting. I've often
marvelled at the seemingly endless bounty out there. This site is like the
goose that lay the golden eggs. That's why I completely agree with the
open-ended editorial approach. Sure, many games are a passing fancy, but a
few are trully golden, and they only emerge after being tried in the fire
of this community. Will there ever be a 'rococo' period, where good
ideas dry up and we are left with empty frills? (No pun on Peter's excellent 
game intended!!) I don't know, but it's not today! Happy New Year.

Tony Quintanilla wrote on Fri, Jan 5, 2007 10:08 PM UTC:
Jeremy, thanks to you too for all your contributions, especially the
presets!

The ShortRange Project ZIP file. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jan 5, 2007 10:07 PM UTC:Good ★★★★
Great project! I second Abdul-Rahman's suggestion, could you add separate description pages for these games?

Tiling Rider Chess. This game was inspired by tiles seen in many bathrooms and sidewalks.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jan 5, 2007 03:29 AM UTC:Good ★★★★
Looks interesting. I'd like to see a game.

ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, Jan 3, 2007 04:43 AM UTC:Excellent ★★★★★
Thanks Greg! Wonderful.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Jan 2, 2007 05:47 AM UTC:
Chess is far from dead. As far as I know, no computer can yet *enjoy* a
game of Chess! Example: my kid enjoys tic-tac-toe, another 'dead' game?!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Jan 2, 2007 04:54 AM UTC:
Happy New Year! Thanks to David for all his work to keep this site going
(especially the difficult site maintenance necessities).

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Mon, Nov 20, 2006 03:12 AM UTC:
Gary, I've used sculpy too, but how do you make sure you get a smooth and
even split when making the 2 mold halves? It's a nice and simple idea. As
you mentioned, the colors are very nice and come in a large variety. Do you
have pictures? Thanks.

Three Handed Chess. Three handed Chess with special rules to promote 3-way play. (Cells: 96) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Nov 11, 2006 05:29 AM UTC:
Arak Leatham wrote to the editors:

'I wish to state a variant based on the current listed variant called 'Three Handed Chess'. My version is exactly the same layout, conditions and reasoning as 'Three Handed' except for the variation rules to eliminate ganging up on the third man.

'My method is that when attacking the man on the right and removing a piece, you get to remove the same piece from the man on the left as well. This has two effects; it shortens an otherwise very long playing game, and it means no player can afford to ignore his best chance of winning, i.e. attacking his '2 for one target', the man on the right. Also you can never trust the man on your left to leave you alone for very long. You are just too good of a target.

'Notice also that attacking is of higher value than defense. But at some point, you must try and slow your attacker down. This is a fast, aggressive game.

'However, there is one more rule; after a check, if a possible check-mate exists and the third player has not had a turn between the check and the failure of the victim to escape, the third player is guaranteed one last move to break the check-mate. If he succeeds, play continues in the normal direction from the 'third' player.'


Ajedrez Hexagonal de GlinksiA game information page
. Glinski's Hexagonal Chess page translated into Spanish. (Spanish Language)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Nov 10, 2006 05:51 AM UTC:
Glinski page in Spanish posted. 

See all languages: 
http://www.chessvariants.org/index/whatsnewalllang.php

Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Oct 30, 2006 02:44 AM UTC:
The editors received the following correspondence from Doron Singer:

Your example claims Bxc1 wins. It, in fact, loses, which goes to show
suicide chess is deeper than what most people give it credit for.
Black's win is as follows:
1. Bxc1 g5
2. Bxg5 a6
3. Bxe7 axb5
now:
4. Bxf8 Nc6
5. Bxb5 Nd7
6. Bxd7 Ra3
7. Bxa3 b4
8. Bxb4
0-1

or:
5. Bxc5 Ra3

if:
6. Bxf8 Nd7 and so on
and if:
6. Bxa3 Nc6 and so on.

Doron.

Gala ZIP file. Historical German variant from the Middle Ages.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Oct 28, 2006 02:40 PM UTC:
Mats, you have a very nice page on Gala. Could I suggest that you create an indexed link item for it? Thanks!

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Oct 15, 2006 02:42 PM UTC:
Gilbert: this is an ongoing debate. For a good introduction see Jean-Louis
Cazaux's excellent discussion at,

http://history.chess.free.fr/comparison.htm

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Fri, Oct 13, 2006 08:47 PM UTC:
Retrograde Chess? Like the planets, you expect a normal move, then the
weird back-swing. Quick question, how will a Pawn or King advance?

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Oct 10, 2006 01:50 AM UTC:
Sam, may I suggest that you convert this message into a member-posted page?


http://www.chessvariants.org/index/membersubmission.php

That way, it will be properly indexed and posted. Otherwise, it is likely
to get lost among the myriad messages posted on this site.

Tridimensional Chess (Star Trek). Three-dimensional chess from Star Trek. (7x(), Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Oct 8, 2006 04:18 AM UTC:
The editors received the following correspondance from Rainer Hecker:

Dear Sirs and Madam’s,

thank you for this fascinating Page about “Star Trek Chess”. But if my
information is correct you have made two mistakes:

No movable Level (or in Star Trek terminology “Attack Board”) is ever
placed below, always above a corner! For some reasons: 1. Continuous use
would wear the Boards and Pins so that the Attack Boards would hold any
longer upside down. 2. I have never an Attack Board below a corner,
neither in the original series nor in any of its following series.

The position of the pieces at the start of the game is not correct.
According to my sources the queen and king start the game on the Attack
Boards occupying the places of the knights in your diagram. the knights
start the game on the Main Boards on the outer lines occupying the places
of the bishops in your picture. The bishops start on the inner lines
occupying the places of king and queen in your diagram.


yours sincerely
Rainer Hecker

King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Sep 25, 2006 05:19 PM UTC:Excellent ★★★★★
Very nice! Sounds like a lot of fun. I like the main variant, since it is more true to the basic idea. Also, a Queen-powered King would be awfully difficult to capture and would lead to draws, unless off-set by something, like an extreme promotion rule like the one in James Spratt's Imperial Chess. This is a kind of royal succession, with battle field promotion!

Mainzer Schach. 11 x 8 variant with two Januses and one Marshall, and different setup.[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Sat, Jun 17, 2006 05:02 AM UTC:
Corrected.

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jun 10, 2006 03:04 PM UTC:
Thanks, Jeremy!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Thu, Jun 8, 2006 01:32 AM UTC:
It would be nice to hear from Ralph again on this forum....

Tony Quintanilla wrote on Mon, Jun 5, 2006 05:08 PM UTC:
Serious thoughts, goofy names.

Sino-European Chess ZIP file. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jun 5, 2006 03:47 AM UTC:
Good!

Tony Quintanilla wrote on Sun, Jun 4, 2006 02:20 AM UTC:
Andy, have you tried simply uploading the file again. Does this work?

Diagonal 3D Chess. Missing description (8x(8x8), Cells: 512) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, May 30, 2006 05:22 PM UTC:
I am not rating this page now, because I want to try the 3D board first.
This may deserve an 'excellent.' 

One significant problem with 3D variants (some very interesting) is that
they are difficult or near impossible to properly visualize on a 2D
platform, such as Game Courier or ZOG. 

One needs a physical 3D board (sometimes not possible), or a
computer-generated 3D model that can be manipulated to present various
views, to appreciate 3D games.

2D platforms require players to imagine the 3D connections between 2D
slices of the board. An analogy would be trying to visualize a 2D board
cut into 1D slices, say each rank presented side by side, instead of top
to bottom as usual. Try playing on that board! 

Anyway, the offered computer generated board may work. Let's see!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Fri, May 26, 2006 05:20 PM UTC:
Well, I don't know about that...but, take a look at:

/play/pbm/play.php?game=Jetan+Jeddara&log=tony_quintanilla-whittlin-2006-142-201

Ibu Ibu Chess. Ibu Ibu Chess in which the king's entourage protects it from Ubi-Ubis.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, May 25, 2006 05:14 PM UTC:Excellent ★★★★★
Ibu Ibu Alice Alice Chess! What a concept! Nothing if not fun, I'm sure.
All in 3 days, too! This would make a great 3 day feast -- perfect for
Memorial Day. 

Seriously, keeping the growing number of pieces and possibilies straight,
flipping from board to board especially, would be a true mind-bender, but,
hey, that would be the fun of it!

Diffusion Chess. Creative attempt by Alexander Munoz to combine Chess and Go.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, May 15, 2006 04:11 AM UTC:Good ★★★★
Interesting use of the Go board for a Chess variant.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, May 14, 2006 03:16 AM UTC:
I went ahead an added a 9x9 board.

Tony Quintanilla wrote on Sun, May 14, 2006 02:55 AM UTC:
For those who wished for a Go preset to try Chess variants on, here it is
(19x19): 

http://www.chessvariants.org/index/msdisplay.php?itemid=MPgo

Let me know what other features you would like, 9x9 board? 

The piece set I am using was created by Larry L. Smith for his 3-d ZRF's
and only has the standard chess set. If anyone wishes to have other
pieces, perhaps they could create some (they are very small and easy to
modify).

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, May 9, 2006 08:45 PM UTC:
To Mats, regarding 'Casaux Chess'. This could refer to one of Jean-Louis Casaux's games, perhaps Shako?

Link


zcherryzA Zillions-of-Games file
. Various decimal chess variants with extra pawns and conventional pieces.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, May 8, 2006 05:09 PM UTC:
Yes, I deleted four spam links for pharmaceuticals.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, May 7, 2006 02:48 PM UTC:
This is a nice idea.

The Clash of Civilizations Chess (Shuffle Version). Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, May 3, 2006 04:00 AM UTC:
Namik,

David Howe has just added the ability to make a page for Game Courier
presets at,

http://www.chessvariants.org/index/membersubmission.php?isgamecourier=1

You still have to create the basic HTML code for the Game Courier preset
URL and any text you want.

Try it for your presets.

Thanks to David!

Atlantean Barroom Shatranj. Atlantean Barroom Shatranj Rules. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, May 3, 2006 03:59 AM UTC:
Joe,

David Howe has just added the ability to make a page for Game Courier
presets at,

http://www.chessvariants.org/index/membersubmission.php?isgamecourier=1

You still have to create the basic HTML code for the Game Courier preset
URL and any text you want.

Tony Quintanilla wrote on Tue, May 2, 2006 04:42 AM UTC:
Joe, you are correct. The preset on your link is perfect, but it is not separately listed. The preset is not posted as a separate page with a green icon. Only individually posted pages can be listed, whether member or editor created. Someone looking for a preset in the preset lists could then find it. As it is, one can only find your preset by looking at the game page or the comments on the game page. That's ok too. A separate page is not necessary, but you had asked about listing your preset. For that, a posted page is needed. That's an extra step that requires an editor at this time (that's the slow part!).

Tony Quintanilla wrote on Tue, May 2, 2006 12:15 AM UTC:
Joe, yes, the preset links work just fine, but I did not realize they were there. Could I suggest a note below the images noting the link to the presets? To list them as presets, we'll have to post separate pages for the presets. -- Tony.

Tony Quintanilla wrote on Mon, May 1, 2006 05:10 PM UTC:Good ★★★★
Sounds like fun (Priestess, swift like a horse, strength of an elephant?). Can a preset button or URL be added?

Rules of Chess FAQ. Frequently asked chess questions.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Apr 24, 2006 05:07 PM UTC:
Re: crystal set. You decide!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Apr 18, 2006 03:10 AM UTC:
See also:

http://www.chessvariants.org/large.dir/contest/mammoth.html

CCC - The Clash of Civilizations Chess. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Apr 6, 2006 05:17 PM UTC:Good ★★★★
Interesting setup. 

It looks like you created a Game Courier preset for the setup diagram. 

It would be nice if you could add a preset button to your page? To do
this, copy the HTML form code for the preset button into your page HTML.
You can see to code at the bottom of the 'Editing a Preset' page, in a
window just above 'Available Pieces.'

Royal Pawn Chess. The e2 and e7 pawns are royal, but Kings are not. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Apr 6, 2006 05:02 PM UTC:
Namik, you can! See the related item (green icon).

Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Apr 6, 2006 04:51 AM UTC:
Jeremy, the Dervish Chess initial setup should show up now.

Ancient ChessA website
. Site dedicated to the history and evolution of Chess![All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Apr 3, 2006 01:02 AM UTC:Excellent ★★★★★
Very nice site! Interesting selection.

Haunted Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, Mar 8, 2006 06:20 PM UTC:
You may wish to clarify the rules by explaining the game mechanics exactly in addition to using the allegorical references. For example, it is not clear how the spirit pieces are re-introduced into the game, by drops? I am not sure I understand rule 2.

Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Mar 7, 2006 09:53 PM UTC:Good ★★★★
This is a neat game. The idea of a Royal Amazon is intriguing in that it is both powerful and vulnerable. In the sample game I fell into the trap of capturing a seemingly exposed Rook, only to find my Amazon unable to escape without loosing the game. A word to the wise!

Caliph Qi and Tor Qi. Extension of Isis with compound colourbound pieces and overlapping royal-accessible areas. (6x9) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Mar 7, 2006 09:48 PM UTC:Good ★★★★
This sounds like it could be a fun game. It might be nice to try in Zillions or Game Courier.

Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Mar 7, 2006 09:45 PM UTC:Good ★★★★
A Royal Knight is an interesting idea. The King has remained mostly unchanged because of the difficulty in checkmating a more powerful piece. However, a Royal Knight may be viable. Have you tested this?

Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Feb 20, 2006 06:11 AM UTC:
The editors received the following message by e-mail from Namig Aliyev:

Dear sir!
I would like send to You some comments about Grand Chess.
 
1.'Fool mat' in classic chess is 
1.f4 -e6
2.g4 -Qh4x -2 moves
 
2.In Capablanca chess for opening set up like this (Optimal set up,all
pawns protekted,force line of pieces very good
balanced)-R-N-B-A-C-K-Q-B-N-R, 'fool mat' is
1.c3 -h5
2.Ac2 -f6
3.Ag6x -3 moves
 
3.In Grand Chess for opening set up -3rd row pawns,2nd row from square b2
-N-B-A-C-K-Q-B-N, 1st row Ra1 and Rj1 (this variant more
preferable,because white king snand up in dark square and vice versa)
'fool mat 'is 
1.c4 -Rjg10
2.Ac3 -Rae10
3.Cf4 -Af10
4.Nh4 -h7
5.Ag7x -5 moves
 These examples shows us in Grand Chess a king is more safety position
then in Capablanca or Classic Chess.
 
P.S.I think all rules in Grand Chess is very interesting and good. But if
we make one exceptoin it will be better.
Rule:A pawn can be promoted when it reaches 9th row. The promotion is
optional on these rows.
In this case I think many chess fun and players will be joined to this
beatiful game.
With best regards, FIDE Master,FIDE Trainer Namik

Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Mon, Feb 13, 2006 05:33 PM UTC:
Thanks Michael for the kind comments. I have now posted the ZRF. Yes, I've
played it against ZOG to test the game mechanics, unfortunately ZOG plays
this game very poorly. 

I also hope that the game plays well! But I'll have to wait for a human opponent!

ZOG vastly overvalues moves to the intersections. I considered multiplying
'add''s for standard moves, but even with 3 adds, it did not alter
ZOG's priorities (besides making you choose between multiple identical
moves, which is annoying), so I abandoned this approach. As with many
games that significantly alter movement structure, ZOG is mostly useful to
test the game mechanics and to play by e-mail.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sat, Feb 11, 2006 05:40 PM UTC:
Matthew, that would be an interesting experiment. We could use Game Courier
as the interface with the CPUs doing the thinking! Can you suggest a game?
We'd have to have it available in 3 platforms, your program, GC, and ZOG.

Tony Quintanilla wrote on Fri, Feb 10, 2006 06:11 PM UTC:
ZOG does not have ply-setting, however, you can set the amount of time that
the program will evaluate the position. This is indirectly reflected in the
number of plies that are processed, although it depends on the CPU, of
course. (Not to stir the pot, but out of sincere and friendly curiosity,
why use a 2.5 MB RAM CPU when computers and memory are relatively cheap
now?)

Chess Variant Pages Membership. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jan 28, 2006 02:29 AM UTC:
Matt, the delay is not due to lack of interest, rather lack of time. Hopefully it can be posted soon. Interested volunteers (hint) should inquire with the editors.

Index page of The Chess Variant Pages. Our main index page.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jan 15, 2006 03:58 PM UTC:
David fixed this. Thanks, David!

Tony Quintanilla wrote on Sun, Jan 15, 2006 03:02 PM UTC:
Pages that link to other sites created using PHP script, such as many pages linking to the Zillions-of-Games site, are not functional at this time. We are aware of this problem. Thank you for your patience until it is resolved.

Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 9, 2006 10:20 PM UTC:Excellent ★★★★★
In order to focus on the more meaningful ratings, it would be interesting to be able to filter out 'provisional' ratings, those ratings using less than say 14 games for the calculations, following Gary's remark.

The FIDE Laws Of Chess. The official rules of Chess from the World Chess Federation.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jan 8, 2006 11:54 PM UTC:
Calling, 'check' is not required. Making a mistake and saying 'checkmate' does not forfeit the game.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, Jan 8, 2006 01:56 AM UTC:
No. Checkmate has to be proven.

Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jan 7, 2006 05:00 PM UTC:Excellent ★★★★★
Very nice. Interesting. I may also help to pair players, finding fair
partners and also more challenging ones. Of course, the wide variety of
variants makes this rating less 'firm' than chess ratings. 

I think that Gary's suggestion to allow a game to be rated or not would
be a nice addition. This could be a choice made at the start of the game,
allong with time controls, etc. This would also allow some players to
develop rated 'niches', such as Shogi, or Shatranj-variants, while
playing other games 'just for fun.' Some may just want to be rated
generalists. Others may not want to be rated at all.

Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Sat, Jan 7, 2006 04:49 PM UTC:
Gary, I did not consider this specific issue when developing this game. I have thought about it. Both approaches have some arguments in their favor. For my part, I prefer the idea that a pinned piece cannot switch, for the reasons you cited. However, for the purposes of this tournament, you should discuss the appropriate resolution with Fergus. Thanks for bring up the issue. I'm sorry for the inconvenience and confusion.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Thu, Jan 5, 2006 03:28 AM UTC:
How about a new volunteer?!

Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jan 3, 2006 06:40 PM UTC:Excellent ★★★★★
Joao, I would be interested in your comments on a question I have had for some time: did you consider the basic one-step swap which I described in Switching Chess? I described Switching Chess before I knew of Swap Chess or Balanced Swap Chess, however, I later found an applet by Ed Friedlander called Swap Chess 1 that is almost identical to Switching Chess and predated it, yet it is not attributed to you. I guess I am not sure about the originality of Switching Chess vis-a-vis Swap Chess.

Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 2, 2006 07:07 PM UTC:Excellent ★★★★★
Well deserved, Mike. Congratulations!

Meta-Chess. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 2, 2006 04:47 AM UTC:
John Brown writes,

'Hi Tony,

I've just began work on the Third Edition edition of Meta-Chess, which I
hope to have in stock by 03.31.06. It will be very similar to E-2 but with
errors corrected and the writing improved. Feel free to post this if you
like.

Happy New Year,

John William Brown'

David Pritchard. Death notice.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 2, 2006 04:24 AM UTC:
Mike Adams' replies with news in the best spirit of David Pritchard's
legacy (Mike's Chess club page is at: http://www.guildfordchess.fsnet.co.uk/),

'Dear Tony

Thanks for this. I have just returned from the Hastings International -
last night on New Years eve we held an evening variants tournament in
memory of David. We played 8 different 5 min variants, which attracted an
entry of 17, won jointly by IM Andew Greet and Jack Rudd.

Best wishes

Mike Adams'

Tony Quintanilla wrote on Sun, Jan 1, 2006 06:32 AM UTC:
Extremely sad news. Below is the text of my reply to Mr. Adams.

'Dear Mr. Adams,

I have posted your very sad news on our site, at

http://www.chessvariants.org/news.dir/pritchard2.html.

Mr. Pritchard will long be remembered by the Chess Variants community for
his love of Chess and great contributions to the knowledge and 
appreciation of variants. 

Mr. Pritchard was a correspondent with David Howe, our chief editor. He
also was the judge of our '41 Squares Contest' in 2001, for which we
will also remember him with gratitude. 

Our deepest condolences to his family and friends,

With best regards,

Tony Quintanilla
editor
The Chess Variants Pages
www.chessvariants.org'

Sky ZIP file. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Dec 30, 2005 06:18 PM UTC:Good ★★★★
Looks like a fun game. I'd like to try it. The idea of promotion being integral to the middle game is interesting. Also, the idea of the Rook complementing and, eventually, replacing the leapers is neat and insightful. One thing: what happened to the faithful Knight? As David points out, with Overby's Beastmaster Chess, leaper chess is becoming a genre!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Dec 27, 2005 09:50 PM UTC:
Michael, the page exists on the site's directory but it was removed from
the indexes, as you previously requested. Do you want the HTML file
deleted? Apparently it was found through Google, but it would not be found
through the CVP indexes.

Chess Variant Pages Membership. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Dec 26, 2005 03:53 PM UTC:
Adrian. 1. Yes. Just send the editors an e-mail with your new address. 2. Yes. You can modify your member-posted page using your password.

Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later.[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Thu, Dec 22, 2005 02:15 AM UTC:
I removed the hyperlinks.

Storm the Ivory Tower. A Smess adaptation of Chinese Chess. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Dec 19, 2005 06:06 PM UTC:Excellent ★★★★★
Very nice graphics, indeed. Perhaps both the Smess and the recolored options could be provided.

Tony Quintanilla wrote on Wed, Dec 14, 2005 11:42 PM UTC:
Michael, I was thinking of Antoine Fourierre's game, 'Chess on a Larger Board with Not So Few Pieces Dropped.' Sorry about the incorrect reference (removed). However, my other comments remain. I have followed your interesting comments and contributions on many games and topics (such as Nova Chess), and still hold those opinions. David Howe is an excellent contributor and our chief editor, however, I was, in fact, thinking of you, not David. Also, with regard to amending/deleting non-relevant comments on this page, I would agree they could/should be removed, but you should initiate the changes by editing your comments with your member password. Thanks.

Tony Quintanilla wrote on Wed, Dec 14, 2005 06:39 PM UTC:
To Michael Howe: Michael, you have been a valuable contributor to these pages for several years. You have contributed, games, ideas, played in tournaments, provided Zillions files. Please re-consider your request to remove all your contributions. As an editor, I would do this with extreme reluctance -- and great sadness. This chess community is much larger than issues related to one game, or one project. It is also larger than the persons involved in one discussion. Please reconsider. Remember that you are welcome here by many people. (Friends, please support my appeal.) Best regards, Tony Quintanilla.

American ChessA game information page
. Large variant. Remove Generals from center columns to win.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Dec 13, 2005 06:19 PM UTC:
Multi-move variants are interesting. Unfortunately, Zillions performance is critically degraded when using more than one move per turn per player; even two moves.

Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Dec 13, 2005 06:16 PM UTC:
To anonymous: I was being facetious. There is no difference to split between what the rules say and what the inventor says.

Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Dec 12, 2005 06:10 PM UTC:Excellent ★★★★★
Very nice use of Game Courier sample games!

Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Dec 12, 2005 05:20 AM UTC:
...or, peacefully split the difference!

Tony Quintanilla wrote on Sun, Dec 11, 2005 06:15 AM UTC:
It seems to me that the person making these long anonymous comments should identify himself/herself somehow, especially, now that he proposes to 'flip a nickel'!

Chess Variants Query. More options for searching in these pages.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Dec 11, 2005 06:06 AM UTC:Good ★★★★
This could be very useful. I've saved it in my Favorites.

Byzantine, or round chess. A variant of Shatranj, played on a round board. (Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Dec 5, 2005 06:09 PM UTC:
Derek, see the link to the Zillions of Games file for Byzantine Chess at the bottom of the page.

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Dec 4, 2005 06:15 PM UTC:
Celine Roos writes:
Hello,

I'm Celine Roos WIM. It was just luck that I found a page through Google search for Books which linked to a French translation of an 1805 report established by a Research Society on Bengalese studies.

The book is free of copyright, here are the libraries where it is available. http://worldcatlibraries.org/wcpa/oclc/07026195

Also here you can see the whole book:
here

or just the article (starting p 207):
here

I guess the English original must be available somewhere. If I had more time, I would propose a translation into English but I'm terribly busy these days, having left the world of chess for the world of National Education in France.

Yours, Céline Roos
Strasbourg - France


Perpetual check. Explanation of perpetual check with an animated diagram.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Nov 27, 2005 03:56 PM UTC:
See the rules of chess:
http://www.chessvariants.org/d.chess/chess.html

Repetition of moves
If the same position with the same player to move is repeated three times
in the game, the player to move can claim a draw. (When the right to make
a certain castling move is lost by one of the players between positions,
then the positions are considered to be different. For the fine points of
this rule, see the official rules of chess).
Refer to section 10.10: 
http://www.chessvariants.org/fidelaws.html 

One case where the repetition of move occurs is when a player continues to
give check forever.

Chess Variant Pages Membership. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Nov 24, 2005 04:32 AM UTC:
You need to be a member to create your own pages directly, using your id
and password. 

http://www.chessvariants.org/index/membersubmission.php 

Non-members need to submit their write-ups to the editors for us to create
a page, after which they can register as members.

http://www.chessvariants.org/feedback.html#submit

Geodesic ChessA game information page
. Variation of hexagonal chess on a geodesic sphere with a few new pieces added.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Oct 30, 2005 03:03 AM UTC:
Jack Cheiky writes: 
'The very first international correspondence game of Geodesic Chess is
underway. We began on Saturday, October 22, 2005. My opponent is Austin
Lockwood of England, who is also curator of the on-line chess community,
www.schemingmind.com .

We are two moves each into the game. We both have hand-held Geo-boards,
and I'm keeping track of the moves on a series of two-dimensional
dymaxion projection maps, which are being posted in the 'Photos' section
@ http://games.groups.yahoo.com/group/GeodesicChess/ .'

Stanley Random Chess A game information page
. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Oct 7, 2005 03:00 AM UTC:
Obviously, some might gain by attending Austin Lockwood's upcoming paper, 'SRC on the Internet - Fantasy or Reality?' at the annual CCSRC conference in Prague. This is no time for quibbling.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Oct 4, 2005 05:33 PM UTC:
Eric, that's precisely the reason, so that you see the most recent
comments, the ones you are most likely responding to, first.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Oct 4, 2005 05:19 PM UTC:
Matthew, the chessvariants.org site does not require logon. For some
functions, like verified comments or polls, we require that members enter
their user IDs and passwords, but this does not apply to the site in
general. What specifically were you unable to do?

Stanley Random Chess A game information page
. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Sep 27, 2005 05:32 AM UTC:
I don't think the story about SRC's 'origins' should be taken as lies, just as a tongue-in-cheek story. It's really just for fun. It's not serious in that regard. Isn't that obvious? If the rules were revealed (actually fairly simple, despite appearances) the fun would disappear in great part, although not completely. Clearly one can't play this game as one does Chess. If I said anything more, it would spoil the fun. Let's leave it at that; live and let live, let's say.

Tony Quintanilla wrote on Tue, Sep 27, 2005 03:29 AM UTC:

Well, since I'm the editor of this page I guess I should add my 2 cents, but not more.

I think this is a serious variant that is very funny. One could say that it is an 'incomplete information' game where instead of the board being partially hidden, like Kriegspiel, the rules are only partially known by the players. The full set of rules are programmed into the Schemingmind.com server if one wants to play the game -- see the links at the bottom of the page (has anyone tried?).

One might divine the compleat rules after much play and systematic testing, but I doubt it. I think at least half the fun is playing in this obscure universe. The game description is meant to be funny to go along with the obscurity.

For the record, as the posting editor, I (and the other editors) know the secret rules (which are also archived in the CVP mail), but I'm not telling. (In fact, I initially also questioned SRC's seriousness before posting the page. Hans did also. And we got a serious reply from the authors. This page was not posted by the authors after all!)

Drop the page? Unthinkable! Besides what would Lord Humberton-Snapf say?! Stanley Random Chess stays!


Chess Rules for Kids. An illustrated guide to the rules of chess for children.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Sep 25, 2005 11:06 PM UTC:
No. The Queens are correctly placed. They always go on the square of their own color.

Zillions of GamesA computer program
. Game package for Windows that allows you to play nearly any abstract board game or puzzle in the world.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, Aug 3, 2005 09:13 PM UTC:
It seems to me that the whole idea of Zillions of Games was to create a program that has some intelligence, that is able to play a large and growing number of perfect information games with the same engine, and that is suited for a broad market. They succeeded. A side benefit is that by using simple, text-based rules files, new games can be programmed by the dedicated user. I fail to see why nice graphics, which appeal to the 'broad market' (including me), and 'user friendly' interaction is a problem. These features just make using the program more enjoyable. Surely computing power is no longer an issue? Zillions was not designed primarily for programmers, but for people that play games. Again, its programmability is a side benefit -- and a great benefit. Cost? Well, it's not cheap, but it's a fair price for what you get. In fact, I wonder if the market is already saturated, because improvements seem to have stopped. That's too bad.

Camel and Rhino Chess. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Sat, Jul 23, 2005 02:24 PM UTC:
I would like to clarify what a 'takeover' capture is. I defined it in
Takeover Chess (http://www.chessvariants.org/41.dir/takeover.html); it is
literally taking over ownership of the piece without removing it from the
board. I distinguish this kind of capture from standard capture by
replacement.

Imperial Chess. Large variant with new pieces and victory by capture of royal pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jul 23, 2005 01:55 PM UTC:
The tactical promotion end game necessary to capture the Emperor and the strategic buildup to it is unique to Imperial Chess, as far as I know.

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jul 19, 2005 08:38 PM UTC:
Christine, your kind comments go to all that contribute to this great site.

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