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Comments by TonyQuintanilla

Later Reverse Order EarlierEarliest
Hexagonal board[Subject Thread] [Add Response]
Tony Quintanilla wrote on Thu, Jun 18, 2015 03:48 AM UTC:
You can make a nice board from 2 inch hexagonal  ceramic tiles. See Heroes
Hexagonal Chess version 2.

Two Large Shatranj Variants. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, May 20, 2015 02:14 AM UTC:Excellent ★★★★★
Great idea to explore short range moves, in the spirit of the ancient game!

Heroes Hexagonal Chess version 2. Hexagonal Chess with new movement rules on a "standard" 91 hex board.[All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Sun, May 17, 2015 07:00 AM UTC:
Could an editor please fix the HTML for this page? I tried to enter a recorded game in Game Courier, but I'm afraid that I made some mistakes in the HTML. I cannot correct them as a contributor. Thanks!

About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, May 16, 2015 11:10 PM UTC:
The board does not display. The menu options display ok. If I click on the link that says, "Click here to view, print, or download the image shown above", I get a 404 Not Found error. However, this happens only in Safari! I checked Chrome, and the preset displays without problem. Thanks.

Tony Quintanilla wrote on Sat, May 16, 2015 07:38 PM UTC:
I have a question. I recently posted a preset for Heroes Hexagonal Chess with a hexagonal board using the PNG method. It displays fine on a PC browser, but will not display in IOS Safari on a mobile device. I then tried both JPG and GIF with the same result. Any suggestion on what I can do? Is the only solution a CSS board? Thanks.

Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, May 16, 2015 07:28 PM UTC:
I have a question. For the Heroes Hex Chess preset I just posted. I made a hexagonal board using the PNG method. It displays fine on a PC browser, but does not display in IOS Safari. I tried JPG and GIF with the same result. Any suggestions? Thanks.

Heroes Hexagonal Chess. Hexagonal variant with special Hero piece which enhances other pieces. (Cells: 84) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Fri, Jul 5, 2013 11:35 PM UTC:
Yu Ren Dong asked (a long time ago!): "Another question is about the zrf of Heroes Hexagonal Chess. As my Guard moves into the marked zone of opposite and is in face of enemy King at the same time, Guard will only promote Heroic Pawn but not Hero. I can't choose to become Hero. Is it a bug or an ambiguous rule?"

I think that I simply did not consider this possibility. The rules should clarify that the Guard promotes to a Hero in this situation, not a Heroic Pawn. 

Hopefully I will have time to make this change in the ZRF sometime soon!

Game Courier Chess Variant Problems. Solve Chess Variants Problems Composed with Game Courier.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Mar 23, 2013 07:43 PM UTC:Excellent ★★★★★
Fergus, thanks for this new feature! - Tony

ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Oct 20, 2009 03:05 AM UTC:Excellent ★★★★★
I just uploaded and played the new version. Works great!

Jetan Jeddara. Large Jetan variant, with new pieces. (16x12, Cells: 192) [All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Tue, Oct 20, 2009 02:00 AM UTC:Excellent ★★★★★
This is a great game and a lot of fun. The game is supposed to be played using multi-moves. I tried this with James. The game was very fun. Obviously it was not possible to precisely calculate the moves. Alternatively, one can play using single moves, which takes a long time because of the size of the board and number of pieces. The game has a lot of flavor and really appeals to the Martian theme, particularly using James' Game Courier graphics. This is a game for the adventuresome!

Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Oct 20, 2009 01:55 AM UTC:Good ★★★★
Sounds like a fun game. It's nice to see a hex game again. The pieces look powerful. Nice game.

Tiled Squares Chess. Play this game, where you drop tiles to create the board as you play![All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Sat, Aug 4, 2007 03:23 AM UTC:
Jeremy, thanks! You have improved the preset. For some reason when I first created this preset I omitted the anti-tile, to the point that I forgot about that rule! Yes, your preset is a fine interpretation of the original rules. I welcome its use. On the other hand, I have no objection to playing without the anti-tile rule. Thanks again!! -- Tony

2007-2008 Chess Variants Design Contest. Chess variant inventors gather round! We're doing it again! Exact nature of contest to be determined with YOUR help!![All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Aug 2, 2007 05:45 AM UTC:
I vote for a hexagonal theme contest; this is an intriguing format that is not frequently used, but has promise. I also vote for the following theme: a variant using the traditional 8x8 board and classic pieces, k, q, b, n, r, p; this would allow inventors to dwell on the mechanics of the game rather than its details. Also, I am in favor of a judged contest; if this format is approved, I nominate Jeremy to be on the panel because of his wide familiarity with variants and the many presets that he has created and large variety of games he is playing on Game Courier demonstrating his wide interest.

Tiled Squares Chess. Play this game, where you drop tiles to create the board as you play![All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Thu, Aug 2, 2007 05:18 AM UTC:

Jeremy, to drop a White-owned tile (displayed with a white border), use the piece designation '$' and for a Black-owned tile (displayed with a black border), '%'. So in your example, the move would be $-d3. This would drop a White-owned tile on the d3 space. The idea is that the board only exists for ranks 1, 2, 7, and 8 at the start of the game. Players have to add tiles, which they own, in order to create a legal place for their pieces to move to. So in your example, White would add a tile to d3 in order to say move a Pawn to d3 later. A player can also remove their own tiles. So, White could later remove the tile using '-d3'. I hope this helps. Take a look at the below example of the first few moves. Note that each player drops their own tiles upon leaving a square, since they own those tiles. Thanks for your kind offer to help with a new preset or graphics.



💡📝Tony Quintanilla wrote on Wed, Aug 1, 2007 03:22 AM UTC:
Jeremy: To remove an empty tile from e6 and leave a vacant position: '-e6'.

Quang Trung Chess 10th EditionBROKEN LINK!. The 10th edition.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jul 31, 2007 05:15 AM UTC:
This is too bad. Often creative variant inventors create their own pages and choose to send a link to CVP instead of asking CVP to post their page. Too often, these author pages do not last, resulting in the loss of an interesting variant or collections of variants to the chess variants community. I have seen this many times. I would encourage those that provide links to also post their game descriptions in CVP!

Falcon Chess. Game on an 8x10 board with a new piece: The Falcon. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jul 17, 2007 10:03 PM UTC:Excellent ★★★★★
I agree that Falcon Chess is an excellent variant. The move of the Falcon is very interesting and provides for both strategic and tactical ideas. I have been playing a game with George and quite enjoy it (although I have not attended to my game recently!). I just wish that the Falcon piece could be used more frequently by other chess variant inventors (Switching Falcon Chess or Takeover Falcon Chess -- a 'takeover' Falcon, wow! -- anyone?).

Crazy 38's. Ben Good's Crazy 38's on the Game Courier.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jun 29, 2007 04:10 AM UTC:Good ★★★★
Nice work.

Crazy 38's. On strange board with 38 squares. (Cells: 38) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jun 25, 2007 02:00 AM UTC:
Abdul-Rahman, I have uploaded the new background. This should work. Take a look at your preset.

Tony Quintanilla wrote on Mon, Jun 18, 2007 04:33 AM UTC:
I checked the FAQ for background images. The problem is that your image is not symmetrical in the horizontal direction. So, when the program switches sides, it correctly interprets that the boxes should flip horizontally and places the pieces accordingly. However, the program does not flip the board image only the pieces. (Note that this only happens with custom background images, not boards created by the program.) The result is the pieces are placed in the wrong locations on the board. We would have to upload a second, flipped, background image to correct this problem. However, use of a second background image requires some customized programming to associate the 2 images that only Fergus can do. We can try this, but I do not know when Fergus would be able to do the programming.

Alternatively, you could create a new image that is symmetrical in both directions. I can upload this. The program should then locate the pieces in the correct spaces. For example, the boxes could be at the bottom rather than at the top. However, this will require re-doing your space coordinates.

Sorry about this. I should have checked the FAQ before asking you to define the coordinates!


Isle of Lewis Chess Men. Missing description[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Mon, Jun 18, 2007 04:13 AM UTC:
I have revised the page, changing the attribution from the 'English Isle of Lewis' to the 'Scottish Isle of Lewis.'

Rules of Chess FAQ. Frequently asked chess questions.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jun 17, 2007 03:21 AM UTC:
Cindy: the Black Queen cannot move since that would expose the Black King to check, which is not allowed. This is a very useful tactic.

Crazy 38's. On strange board with 38 squares. (Cells: 38) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jun 17, 2007 03:12 AM UTC:
Done! Preset looks nice. - Tony

Tony Quintanilla wrote on Fri, Jun 15, 2007 03:38 AM UTC:

Abdul, Jeremy: I have added the board image as a new Game Courier 'Background' called 38squares.gif. Here is a very rough preset using my Hexes Chess preset as a starting point, but you will have to redefine the coordinates for the spaces. Obviously, these coordinates are for the Hexes Chess hexagonal board.


Isle of Lewis Chess Men. Missing description[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Sun, Jun 3, 2007 05:25 AM UTC:

This page was originally meant to simply present some images that could be used with Zillions of Games. Here are some other links that may be of interest:


[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, Feb 18, 2007 05:56 AM UTC:
Perhaps it's time to close this group? We have the Comments and Game
Courier for forums.

TriMac HexChess. Hexagonal XiangQi. (Cells: 135) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Feb 10, 2007 08:29 AM UTC:Excellent ★★★★★
Looks very interesting. The use of the board is innovative.

Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces.[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Fri, Feb 2, 2007 01:35 AM UTC:
Jeremy, feel free to add a new preset.

Shakti. Christian Freeling's simple, elegant game with disappearing squares.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jan 16, 2007 06:19 PM UTC:Excellent ★★★★★
Ed, thanks for all your work over the years to create and maintain these applets. This 'Excellent' goes for all your many applets. I should note that your applets, in some cases, are the only entry that we have for certain games at CVP.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Jan 16, 2007 06:16 PM UTC:
Mats, this is an interesting item. Could you create a link page for it?

Go-Chess (tm) A game information page
. Place your own pieces on a large board.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jan 6, 2007 05:46 PM UTC:
Fortunately the game description was included in our link page. I have noticed that some interesting games with their own sites, sometimes commercial, are linked without description, as is their perogative. As often happens, when their sites go down the description of their game also goes with it.

ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jan 5, 2007 10:15 PM UTC:
Greg, you may wish to consider creating your own link page that you can update as you wish. If you do, we can remove this one.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Fri, Jan 5, 2007 10:13 PM UTC:
Christine's comment about many more variants is interesting. I've often
marvelled at the seemingly endless bounty out there. This site is like the
goose that lay the golden eggs. That's why I completely agree with the
open-ended editorial approach. Sure, many games are a passing fancy, but a
few are trully golden, and they only emerge after being tried in the fire
of this community. Will there ever be a 'rococo' period, where good
ideas dry up and we are left with empty frills? (No pun on Peter's excellent 
game intended!!) I don't know, but it's not today! Happy New Year.

Tony Quintanilla wrote on Fri, Jan 5, 2007 10:08 PM UTC:
Jeremy, thanks to you too for all your contributions, especially the
presets!

The ShortRange Project ZIP file. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jan 5, 2007 10:07 PM UTC:Good ★★★★
Great project! I second Abdul-Rahman's suggestion, could you add separate description pages for these games?

Tiling Rider Chess. This game was inspired by tiles seen in many bathrooms and sidewalks.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Jan 5, 2007 03:29 AM UTC:Good ★★★★
Looks interesting. I'd like to see a game.

ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, Jan 3, 2007 04:43 AM UTC:Excellent ★★★★★
Thanks Greg! Wonderful.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Jan 2, 2007 05:47 AM UTC:
Chess is far from dead. As far as I know, no computer can yet *enjoy* a
game of Chess! Example: my kid enjoys tic-tac-toe, another 'dead' game?!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Jan 2, 2007 04:54 AM UTC:
Happy New Year! Thanks to David for all his work to keep this site going
(especially the difficult site maintenance necessities).

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Mon, Nov 20, 2006 03:12 AM UTC:
Gary, I've used sculpy too, but how do you make sure you get a smooth and
even split when making the 2 mold halves? It's a nice and simple idea. As
you mentioned, the colors are very nice and come in a large variety. Do you
have pictures? Thanks.

Three Handed Chess. Three handed Chess with special rules to promote 3-way play. (Cells: 96) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Nov 11, 2006 05:29 AM UTC:
Arak Leatham wrote to the editors:

'I wish to state a variant based on the current listed variant called 'Three Handed Chess'. My version is exactly the same layout, conditions and reasoning as 'Three Handed' except for the variation rules to eliminate ganging up on the third man.

'My method is that when attacking the man on the right and removing a piece, you get to remove the same piece from the man on the left as well. This has two effects; it shortens an otherwise very long playing game, and it means no player can afford to ignore his best chance of winning, i.e. attacking his '2 for one target', the man on the right. Also you can never trust the man on your left to leave you alone for very long. You are just too good of a target.

'Notice also that attacking is of higher value than defense. But at some point, you must try and slow your attacker down. This is a fast, aggressive game.

'However, there is one more rule; after a check, if a possible check-mate exists and the third player has not had a turn between the check and the failure of the victim to escape, the third player is guaranteed one last move to break the check-mate. If he succeeds, play continues in the normal direction from the 'third' player.'


Ajedrez Hexagonal de GlinksiA game information page
. Glinski's Hexagonal Chess page translated into Spanish. (Spanish Language)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Nov 10, 2006 05:51 AM UTC:
Glinski page in Spanish posted. 

See all languages: 
http://www.chessvariants.org/index/whatsnewalllang.php

Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Oct 30, 2006 02:44 AM UTC:
The editors received the following correspondence from Doron Singer:

Your example claims Bxc1 wins. It, in fact, loses, which goes to show
suicide chess is deeper than what most people give it credit for.
Black's win is as follows:
1. Bxc1 g5
2. Bxg5 a6
3. Bxe7 axb5
now:
4. Bxf8 Nc6
5. Bxb5 Nd7
6. Bxd7 Ra3
7. Bxa3 b4
8. Bxb4
0-1

or:
5. Bxc5 Ra3

if:
6. Bxf8 Nd7 and so on
and if:
6. Bxa3 Nc6 and so on.

Doron.

Gala ZIP file. Historical German variant from the Middle Ages.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Oct 28, 2006 02:40 PM UTC:
Mats, you have a very nice page on Gala. Could I suggest that you create an indexed link item for it? Thanks!

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Oct 15, 2006 02:42 PM UTC:
Gilbert: this is an ongoing debate. For a good introduction see Jean-Louis
Cazaux's excellent discussion at,

http://history.chess.free.fr/comparison.htm

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Fri, Oct 13, 2006 08:47 PM UTC:
Retrograde Chess? Like the planets, you expect a normal move, then the
weird back-swing. Quick question, how will a Pawn or King advance?

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Oct 10, 2006 01:50 AM UTC:
Sam, may I suggest that you convert this message into a member-posted page?


http://www.chessvariants.org/index/membersubmission.php

That way, it will be properly indexed and posted. Otherwise, it is likely
to get lost among the myriad messages posted on this site.

Tridimensional Chess (Star Trek). Three-dimensional chess from Star Trek. (7x(), Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Oct 8, 2006 04:18 AM UTC:
The editors received the following correspondance from Rainer Hecker:

Dear Sirs and Madam’s,

thank you for this fascinating Page about “Star Trek Chess”. But if my
information is correct you have made two mistakes:

No movable Level (or in Star Trek terminology “Attack Board”) is ever
placed below, always above a corner! For some reasons: 1. Continuous use
would wear the Boards and Pins so that the Attack Boards would hold any
longer upside down. 2. I have never an Attack Board below a corner,
neither in the original series nor in any of its following series.

The position of the pieces at the start of the game is not correct.
According to my sources the queen and king start the game on the Attack
Boards occupying the places of the knights in your diagram. the knights
start the game on the Main Boards on the outer lines occupying the places
of the bishops in your picture. The bishops start on the inner lines
occupying the places of king and queen in your diagram.


yours sincerely
Rainer Hecker

King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Sep 25, 2006 05:19 PM UTC:Excellent ★★★★★
Very nice! Sounds like a lot of fun. I like the main variant, since it is more true to the basic idea. Also, a Queen-powered King would be awfully difficult to capture and would lead to draws, unless off-set by something, like an extreme promotion rule like the one in James Spratt's Imperial Chess. This is a kind of royal succession, with battle field promotion!

Mainzer Schach. 11 x 8 variant with two Januses and one Marshall, and different setup.[All Comments] [Add Comment or Rating]
📝Tony Quintanilla wrote on Sat, Jun 17, 2006 05:02 AM UTC:
Corrected.

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jun 10, 2006 03:04 PM UTC:
Thanks, Jeremy!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Thu, Jun 8, 2006 01:32 AM UTC:
It would be nice to hear from Ralph again on this forum....

Tony Quintanilla wrote on Mon, Jun 5, 2006 05:08 PM UTC:
Serious thoughts, goofy names.

Sino-European Chess ZIP file. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jun 5, 2006 03:47 AM UTC:
Good!

Tony Quintanilla wrote on Sun, Jun 4, 2006 02:20 AM UTC:
Andy, have you tried simply uploading the file again. Does this work?

Diagonal 3D Chess. Missing description (8x(8x8), Cells: 512) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, May 30, 2006 05:22 PM UTC:
I am not rating this page now, because I want to try the 3D board first.
This may deserve an 'excellent.' 

One significant problem with 3D variants (some very interesting) is that
they are difficult or near impossible to properly visualize on a 2D
platform, such as Game Courier or ZOG. 

One needs a physical 3D board (sometimes not possible), or a
computer-generated 3D model that can be manipulated to present various
views, to appreciate 3D games.

2D platforms require players to imagine the 3D connections between 2D
slices of the board. An analogy would be trying to visualize a 2D board
cut into 1D slices, say each rank presented side by side, instead of top
to bottom as usual. Try playing on that board! 

Anyway, the offered computer generated board may work. Let's see!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Fri, May 26, 2006 05:20 PM UTC:
Well, I don't know about that...but, take a look at:

/play/pbm/play.php?game=Jetan+Jeddara&log=tony_quintanilla-whittlin-2006-142-201

Ibu Ibu Chess. Ibu Ibu Chess in which the king's entourage protects it from Ubi-Ubis.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, May 25, 2006 05:14 PM UTC:Excellent ★★★★★
Ibu Ibu Alice Alice Chess! What a concept! Nothing if not fun, I'm sure.
All in 3 days, too! This would make a great 3 day feast -- perfect for
Memorial Day. 

Seriously, keeping the growing number of pieces and possibilies straight,
flipping from board to board especially, would be a true mind-bender, but,
hey, that would be the fun of it!

Diffusion Chess. Creative attempt by Alexander Munoz to combine Chess and Go.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, May 15, 2006 04:11 AM UTC:Good ★★★★
Interesting use of the Go board for a Chess variant.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, May 14, 2006 03:16 AM UTC:
I went ahead an added a 9x9 board.

Tony Quintanilla wrote on Sun, May 14, 2006 02:55 AM UTC:
For those who wished for a Go preset to try Chess variants on, here it is
(19x19): 

http://www.chessvariants.org/index/msdisplay.php?itemid=MPgo

Let me know what other features you would like, 9x9 board? 

The piece set I am using was created by Larry L. Smith for his 3-d ZRF's
and only has the standard chess set. If anyone wishes to have other
pieces, perhaps they could create some (they are very small and easy to
modify).

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, May 9, 2006 08:45 PM UTC:
To Mats, regarding 'Casaux Chess'. This could refer to one of Jean-Louis Casaux's games, perhaps Shako?

Link


zcherryzA Zillions-of-Games file
. Various decimal chess variants with extra pawns and conventional pieces.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, May 8, 2006 05:09 PM UTC:
Yes, I deleted four spam links for pharmaceuticals.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, May 7, 2006 02:48 PM UTC:
This is a nice idea.

The Clash of Civilizations Chess (Shuffle Version). Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, May 3, 2006 04:00 AM UTC:
Namik,

David Howe has just added the ability to make a page for Game Courier
presets at,

http://www.chessvariants.org/index/membersubmission.php?isgamecourier=1

You still have to create the basic HTML code for the Game Courier preset
URL and any text you want.

Try it for your presets.

Thanks to David!

Atlantean Barroom Shatranj. Atlantean Barroom Shatranj Rules. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, May 3, 2006 03:59 AM UTC:
Joe,

David Howe has just added the ability to make a page for Game Courier
presets at,

http://www.chessvariants.org/index/membersubmission.php?isgamecourier=1

You still have to create the basic HTML code for the Game Courier preset
URL and any text you want.

Tony Quintanilla wrote on Tue, May 2, 2006 04:42 AM UTC:
Joe, you are correct. The preset on your link is perfect, but it is not separately listed. The preset is not posted as a separate page with a green icon. Only individually posted pages can be listed, whether member or editor created. Someone looking for a preset in the preset lists could then find it. As it is, one can only find your preset by looking at the game page or the comments on the game page. That's ok too. A separate page is not necessary, but you had asked about listing your preset. For that, a posted page is needed. That's an extra step that requires an editor at this time (that's the slow part!).

Tony Quintanilla wrote on Tue, May 2, 2006 12:15 AM UTC:
Joe, yes, the preset links work just fine, but I did not realize they were there. Could I suggest a note below the images noting the link to the presets? To list them as presets, we'll have to post separate pages for the presets. -- Tony.

Tony Quintanilla wrote on Mon, May 1, 2006 05:10 PM UTC:Good ★★★★
Sounds like fun (Priestess, swift like a horse, strength of an elephant?). Can a preset button or URL be added?

Rules of Chess FAQ. Frequently asked chess questions.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Apr 24, 2006 05:07 PM UTC:
Re: crystal set. You decide!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Apr 18, 2006 03:10 AM UTC:
See also:

http://www.chessvariants.org/large.dir/contest/mammoth.html

CCC - The Clash of Civilizations Chess. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Apr 6, 2006 05:17 PM UTC:Good ★★★★
Interesting setup. 

It looks like you created a Game Courier preset for the setup diagram. 

It would be nice if you could add a preset button to your page? To do
this, copy the HTML form code for the preset button into your page HTML.
You can see to code at the bottom of the 'Editing a Preset' page, in a
window just above 'Available Pieces.'

Royal Pawn Chess. The e2 and e7 pawns are royal, but Kings are not. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Apr 6, 2006 05:02 PM UTC:
Namik, you can! See the related item (green icon).

Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Apr 6, 2006 04:51 AM UTC:
Jeremy, the Dervish Chess initial setup should show up now.

Ancient ChessA website
. Site dedicated to the history and evolution of Chess![All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Apr 3, 2006 01:02 AM UTC:Excellent ★★★★★
Very nice site! Interesting selection.

Haunted Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, Mar 8, 2006 06:20 PM UTC:
You may wish to clarify the rules by explaining the game mechanics exactly in addition to using the allegorical references. For example, it is not clear how the spirit pieces are re-introduced into the game, by drops? I am not sure I understand rule 2.

Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Mar 7, 2006 09:53 PM UTC:Good ★★★★
This is a neat game. The idea of a Royal Amazon is intriguing in that it is both powerful and vulnerable. In the sample game I fell into the trap of capturing a seemingly exposed Rook, only to find my Amazon unable to escape without loosing the game. A word to the wise!

Caliph Qi and Tor Qi. Extension of Isis with compound colourbound pieces and overlapping royal-accessible areas. (6x9) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Mar 7, 2006 09:48 PM UTC:Good ★★★★
This sounds like it could be a fun game. It might be nice to try in Zillions or Game Courier.

Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Mar 7, 2006 09:45 PM UTC:Good ★★★★
A Royal Knight is an interesting idea. The King has remained mostly unchanged because of the difficulty in checkmating a more powerful piece. However, a Royal Knight may be viable. Have you tested this?

Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Feb 20, 2006 06:11 AM UTC:
The editors received the following message by e-mail from Namig Aliyev:

Dear sir!
I would like send to You some comments about Grand Chess.
 
1.'Fool mat' in classic chess is 
1.f4 -e6
2.g4 -Qh4x -2 moves
 
2.In Capablanca chess for opening set up like this (Optimal set up,all
pawns protekted,force line of pieces very good
balanced)-R-N-B-A-C-K-Q-B-N-R, 'fool mat' is
1.c3 -h5
2.Ac2 -f6
3.Ag6x -3 moves
 
3.In Grand Chess for opening set up -3rd row pawns,2nd row from square b2
-N-B-A-C-K-Q-B-N, 1st row Ra1 and Rj1 (this variant more
preferable,because white king snand up in dark square and vice versa)
'fool mat 'is 
1.c4 -Rjg10
2.Ac3 -Rae10
3.Cf4 -Af10
4.Nh4 -h7
5.Ag7x -5 moves
 These examples shows us in Grand Chess a king is more safety position
then in Capablanca or Classic Chess.
 
P.S.I think all rules in Grand Chess is very interesting and good. But if
we make one exceptoin it will be better.
Rule:A pawn can be promoted when it reaches 9th row. The promotion is
optional on these rows.
In this case I think many chess fun and players will be joined to this
beatiful game.
With best regards, FIDE Master,FIDE Trainer Namik

Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Mon, Feb 13, 2006 05:33 PM UTC:
Thanks Michael for the kind comments. I have now posted the ZRF. Yes, I've
played it against ZOG to test the game mechanics, unfortunately ZOG plays
this game very poorly. 

I also hope that the game plays well! But I'll have to wait for a human opponent!

ZOG vastly overvalues moves to the intersections. I considered multiplying
'add''s for standard moves, but even with 3 adds, it did not alter
ZOG's priorities (besides making you choose between multiple identical
moves, which is annoying), so I abandoned this approach. As with many
games that significantly alter movement structure, ZOG is mostly useful to
test the game mechanics and to play by e-mail.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sat, Feb 11, 2006 05:40 PM UTC:
Matthew, that would be an interesting experiment. We could use Game Courier
as the interface with the CPUs doing the thinking! Can you suggest a game?
We'd have to have it available in 3 platforms, your program, GC, and ZOG.

Tony Quintanilla wrote on Fri, Feb 10, 2006 06:11 PM UTC:
ZOG does not have ply-setting, however, you can set the amount of time that
the program will evaluate the position. This is indirectly reflected in the
number of plies that are processed, although it depends on the CPU, of
course. (Not to stir the pot, but out of sincere and friendly curiosity,
why use a 2.5 MB RAM CPU when computers and memory are relatively cheap
now?)

Chess Variant Pages Membership. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jan 28, 2006 02:29 AM UTC:
Matt, the delay is not due to lack of interest, rather lack of time. Hopefully it can be posted soon. Interested volunteers (hint) should inquire with the editors.

Index page of The Chess Variant Pages. Our main index page.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jan 15, 2006 03:58 PM UTC:
David fixed this. Thanks, David!

Tony Quintanilla wrote on Sun, Jan 15, 2006 03:02 PM UTC:
Pages that link to other sites created using PHP script, such as many pages linking to the Zillions-of-Games site, are not functional at this time. We are aware of this problem. Thank you for your patience until it is resolved.

Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 9, 2006 10:20 PM UTC:Excellent ★★★★★
In order to focus on the more meaningful ratings, it would be interesting to be able to filter out 'provisional' ratings, those ratings using less than say 14 games for the calculations, following Gary's remark.

The FIDE Laws Of Chess. The official rules of Chess from the World Chess Federation.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jan 8, 2006 11:54 PM UTC:
Calling, 'check' is not required. Making a mistake and saying 'checkmate' does not forfeit the game.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Sun, Jan 8, 2006 01:56 AM UTC:
No. Checkmate has to be proven.

Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sat, Jan 7, 2006 05:00 PM UTC:Excellent ★★★★★
Very nice. Interesting. I may also help to pair players, finding fair
partners and also more challenging ones. Of course, the wide variety of
variants makes this rating less 'firm' than chess ratings. 

I think that Gary's suggestion to allow a game to be rated or not would
be a nice addition. This could be a choice made at the start of the game,
allong with time controls, etc. This would also allow some players to
develop rated 'niches', such as Shogi, or Shatranj-variants, while
playing other games 'just for fun.' Some may just want to be rated
generalists. Others may not want to be rated at all.

Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Sat, Jan 7, 2006 04:49 PM UTC:
Gary, I did not consider this specific issue when developing this game. I have thought about it. Both approaches have some arguments in their favor. For my part, I prefer the idea that a pinned piece cannot switch, for the reasons you cited. However, for the purposes of this tournament, you should discuss the appropriate resolution with Fergus. Thanks for bring up the issue. I'm sorry for the inconvenience and confusion.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Thu, Jan 5, 2006 03:28 AM UTC:
How about a new volunteer?!

Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Tue, Jan 3, 2006 06:40 PM UTC:Excellent ★★★★★
Joao, I would be interested in your comments on a question I have had for some time: did you consider the basic one-step swap which I described in Switching Chess? I described Switching Chess before I knew of Swap Chess or Balanced Swap Chess, however, I later found an applet by Ed Friedlander called Swap Chess 1 that is almost identical to Switching Chess and predated it, yet it is not attributed to you. I guess I am not sure about the originality of Switching Chess vis-a-vis Swap Chess.

Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 2, 2006 07:07 PM UTC:Excellent ★★★★★
Well deserved, Mike. Congratulations!

Meta-Chess. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 2, 2006 04:47 AM UTC:
John Brown writes,

'Hi Tony,

I've just began work on the Third Edition edition of Meta-Chess, which I
hope to have in stock by 03.31.06. It will be very similar to E-2 but with
errors corrected and the writing improved. Feel free to post this if you
like.

Happy New Year,

John William Brown'

David Pritchard. Death notice.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 2, 2006 04:24 AM UTC:
Mike Adams' replies with news in the best spirit of David Pritchard's
legacy (Mike's Chess club page is at: http://www.guildfordchess.fsnet.co.uk/),

'Dear Tony

Thanks for this. I have just returned from the Hastings International -
last night on New Years eve we held an evening variants tournament in
memory of David. We played 8 different 5 min variants, which attracted an
entry of 17, won jointly by IM Andew Greet and Jack Rudd.

Best wishes

Mike Adams'

Tony Quintanilla wrote on Sun, Jan 1, 2006 06:32 AM UTC:
Extremely sad news. Below is the text of my reply to Mr. Adams.

'Dear Mr. Adams,

I have posted your very sad news on our site, at

http://www.chessvariants.org/news.dir/pritchard2.html.

Mr. Pritchard will long be remembered by the Chess Variants community for
his love of Chess and great contributions to the knowledge and 
appreciation of variants. 

Mr. Pritchard was a correspondent with David Howe, our chief editor. He
also was the judge of our '41 Squares Contest' in 2001, for which we
will also remember him with gratitude. 

Our deepest condolences to his family and friends,

With best regards,

Tony Quintanilla
editor
The Chess Variants Pages
www.chessvariants.org'

Sky ZIP file. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Dec 30, 2005 06:18 PM UTC:Good ★★★★
Looks like a fun game. I'd like to try it. The idea of promotion being integral to the middle game is interesting. Also, the idea of the Rook complementing and, eventually, replacing the leapers is neat and insightful. One thing: what happened to the faithful Knight? As David points out, with Overby's Beastmaster Chess, leaper chess is becoming a genre!

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Tue, Dec 27, 2005 09:50 PM UTC:
Michael, the page exists on the site's directory but it was removed from
the indexes, as you previously requested. Do you want the HTML file
deleted? Apparently it was found through Google, but it would not be found
through the CVP indexes.

Chess Variant Pages Membership. Missing description[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Dec 26, 2005 03:53 PM UTC:
Adrian. 1. Yes. Just send the editors an e-mail with your new address. 2. Yes. You can modify your member-posted page using your password.

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