Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2005' AND `YearInvented` <= '2015' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 500
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
- Delta88 Chess. trigonal chess using an hexagonal-lattice board. By Graeme C Neatham.
- Delta88 Chess. Chess on a Trigonal Board. (11x8, Cells: 88) By Graeme C Neatham.
- Delta88 Chess . Missing description By Graeme C Neatham.
- Deluxe Chess. http://hometown.aol.com/taurusgaming/index.html. By Stephen R. Stockman.
- The Demon Game. 10 x 10 game with extra Capablanca pieces. Author: Nick Wolff. Inventor: Larry L. Smith.
- The Demon Game. Missing description (10x10, Cells: 100) By Larry L. Smith.
- The Demon Game. Larry Smith 10 x 10 game with extra Capablanca pieces. Author: Jeremy Gabriel Good. Inventor: Larry L. Smith.
- Denver Chess Club Chigorin Chess Tournament. I'm sponsoring my first local chess variants tournament. Author: Jeremy Gabriel Good.
- Dervish Chess . Large variant with a great variety of pieces. By Benoit Dauphin.
- Dervish Chess. Large variant with a great variety of pieces. Author: Tony Quintanilla. Inventor: Benoit Dauphin.
- Dervish Chess. Large variant with a great variety of pieces. (11x11, Cells: 121) By Benoit Dauphin.
- Descent Chess. Kaufmann's drop variant. Begins with only K + P + P. Recommendable! Author: M Winther. Inventor: Andreas Kaufmann.
- Desert Oasis Chess. A large variant with 2 types of repeat jumpers, plus Knights, and Camels. (12x12, Cells: 144) By Gary K. Gifford.
- Desert Pub Chess. A game with Desert Ferz and Desert Wazirs which make muliple captures by jumping. By Gary K. Gifford.
- Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64) By Gary K. Gifford.
- Devingt Chess. Game Courier to play Devingt Chess, on a 10x10 board with Sages (=Camels). Author: Fergus Duniho. Inventor: Leopold de Labrousse.
- Devingt Chess. Decimal chess with 20 pieces per side including Sages (moving as Camels). Author: Jean-Louis Cazaux. Inventor: Leopold de Labrousse.
- Diagonal 3D Chess. Missing description (8x(8x8), Cells: 512) By Dan Beyer.
- Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64) By Shi Ji.
- Diagonal Oblong Chess . The board is an oblong on diagonal direction. By Shi Ji. By Shi Ji.
- Diagram Designer. Lets you display diagrams without uploading any graphics. By Fergus Duniho.
- Diamond Chess. Chess on a Diamond board. By Abdul-Rahman Sibahi.
- Diamond Chess 306. A large variant inspired by Tony Paletta's PARACHESS and Fergus Duniho's ASSIMILATION FUSION CHESS. By David Cannon.
- Diamond Chess 306. Missing description (22x24, Cells: 306) By David Cannon.
- Diamond Ring Chess. Courier-style pieces to diamond-shaped camps on a toroidal wraparound board. (12x12, Cells: 144) By Charles Gilman.
- Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64) By (zzo38) A. Black.
- Dimachaer Chess. The Dimachaer is a gladiator bifurcation piece that must collide to move (+zrf). By M Winther.
- Dimachaer Chess. Introducing the Dimachaer, a bifurcation piece that always lands on the diagonal second leg (zrf available). By M Winther.
- Dimension X. Unusual transdimensional pieces interact with FIDE Chess. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Dimension X. Chess on two planes - one with the usual chess pieces, the other with spooky trans-dimensional pieces with strange interactions. (2x(8x8), Cells: 128) By Gary K. Gifford.
- Dimension X, Problem # 7. An endgame problem for Dimension X, after Pawn g5-g6 who wins? By Gary K. Gifford.
- Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64) By Rich Hutnik.
- Directed Alice Chess III. 3-board Alice. By Joe Joyce.
- Directed Alice III. a 3-board Alice Chess variant. By Joe Joyce.
- Disintegration Chess. Pre-set for the game of disintegrating kings, rooks, fye'tins, and pawns. By Gary K. Gifford.
- Disintegration Chess. Win by disintegrating 3 Kings and having 1 left. (5x9, Cells: 45) By Gary K. Gifford.
- Displacement Chess 2. Chess with flexible castling, reverse symmetry and no opening theory. By Charles Daniel.
- Displacement Chess 2 . Chess with minor modifications and no opening theory! By Charles Daniel.
- Displacement Chess 2. The most logical step for the evolution of standard Chess: flexible castling and interchange of king and queen for one side. (8x8, Cells: 64) Author: Charles Daniel.
- Divided Forces Chess. Half of your army starts on the other side of the board. (8x8, Cells: 64) and David Howe.
- Do Sho Chess. Chess with Shogi pieces added. (14x8, Cells: 112) By (zzo38) A. Black.
- DoGod Random. Pawns and pieces dispersed on first and second ranks. Author: Jeremy Gabriel Good. Inventor: Calvin Jack Pomerantz.
- Donkey Chess. Grand Chess with Donkeys instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Doppelganger BordahBee. A combination of BordahBee and Doppelganger Chess. By Gary K. Gifford.
- Doppleganger Bordahbee & DB Extreme. A cross between Doppelganger and Bordahbee - Choose the "normal" or "extreme" variant (with twice the capture power). (2x(8x8), Cells: 128) By Gary K. Gifford.
- Double Cross Besiege. A spinoff from Besiege Chess using FIDE-size armies. (8x16, Cells: 96) By Charles Gilman.
- Doublebarrel Chess. Introducing the Doublebarrel piece, a lethal cannon relative with amazing tactical capabilities (Zillions file downloadable). By M Winther.
- Doublecannon Chess. Introducing the Doublecannon piece, a strong cannon relative with breathtaking tactical capabilities (Zillions file exists). By M Winther.
- Doublecannon-Chess (8x10). A big-board variant featuring the amazing new piece, the Doublecannon (Zillions file downloadable). By M Winther.
- Doubly Nested Chess. A variant hiding FIDE Chess on a Dabbaba binding. (17x17, Cells: 285) By Charles Gilman.
- Dr. Who Chess. Variant based on the popular TV seiries. By Calvin Jack Pomerantz.
- Dragon. Missing description (9x15, Cells: 135) By Glenn Nicholls.
- Dragonchess. Commercial large chess variant. (16x10, Cells: 124) Author: Hans L. Bodlaender. Inventor: Lex Parker.
- Dragonet Chess. The Dragonet flies to any square queenwise, captures piece behind landing square (with zrf). By M Winther.
- Dream Chess 46. 46-squasre variant played from opposite corners of a FIDE board with the other corners removed. (8x8, Cells: 46) By Charles Gilman.
- Dream Chess 47. 47-square variant played from opposite corners of a 7 by 7 board with the other corners removed. (7x7, Cells: 47) By Charles Gilman.
- Dromedary Chess. Pieces adjacent to the King can leap like a Dromedary (Camel). By M Winther.
- Drop Super Symchess (Updated) . Missing description By Namik Zade.
- Droppable Xiangqi. Another variant of Xiangqi with droppable pieces. (10x9, Cells: 90) By (zzo38) A. Black.
- DropSSShess . Missing description By Namik Zade.
- Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64) By Jörg Knappen.
- Dual Chess. A more Chess-like variant featuring the Marshall and the Cardinal. (16x8, Cells: 100) By Antoine Fourrière.
- Dual Chess . A more Chess-like variant featuring the Marshall and the Cardinal. By Antoine Fourrière.
- Dual Chess. A more Chess-like variant featuring the Marshall and the Cardinal. By Antoine Fourrière.
- Dual Direction Variants. Adding extra moves to pieces in historic forms of Chess. By Charles Gilman.
- DUAL RING Tournament Format. Tournament format for handling uneven number of players. By Rich Hutnik.
- The Duel . Two hoppers eliminate squares as they go and compete against one another. By Namik Zade.
- The Duel II . Missing description By Namik Zade.
- Dunkeys . Missing description By Namik Zade.
- Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
- Dürer's Chess. Dürer's Chess, played on a board of 151 tessellating pentagons and diamonds. (Cells: 151) By David Cannon.
- Durerschess . Dürer's Chess is played on a tiling of tessellating pentagons and diamonds, first described by Albrecht Dürer in 1525. By David Cannon.
- Dynamo Chess. Preset for Dynamo Chess. Author: Adrian Alvarez de la Campa. Inventor: Hans Kluever.
- Dynasty Chess. Missing description (8x8, Cells: 64) Author: Ben M Reiniger.
- Each Piece Once Chess. Each turn, move as many as all your pieces, but only once! By Jeremy Gabriel Good.
- Easterhouse. Captured pieces switch between Xiang Qi and Shogi boards. (9x19, Cells: 171) By Charles Gilman.
- Échecs De L'Escalier. A double Capablanca-type variant with slightly enhanced Pawns. (10x10, Cells: 100) By Charles Gilman.
- Echidna Chess. Introducing the Echidna, a repulsion piece with telekinetic capacities (with zrf). By M Winther.
- Ecumenical Eurasian Ninjachess. 3d variant on 10 by 5 by 5 board with many new pieces. (5x(5x10), Cells: 250) By Charles Gilman.
- Ecutunnel and Ecumillstone. 3d versions of twin-board Ecumenical Chess, with a new front-rank piece. (4x(4x12), Cells: 192) By Charles Gilman.
- EEEEEEEEEEEEEEEEEEEEEEEX! Chess. A game designed to be as different to chess as possible while still being the same as chess. (1x72, Cells: 72) By (zzo38) A. Black.
- Electrum Chess. All the Goldchess and Silverchess back-rank pieces in a single variant. (9x9, Cells: 81) By Charles Gilman.
- Elephant Chess. Featuring the time-honoured Burmese Elephant. By M Winther.
- Elephant Hecatomb. Similar to Hecatomb Chess. (9x8, Cells: 72) By (zzo38) A. Black.
- Elite Chess. Elite Chess adds an Amazon to Capablanca's Game by adding one more row to the board. By Stephen R. Stockman.
- Elk Chess. The double-barrelled Elk moves differently depending on square colour. By M Winther.
- Elk Chess (with Scorpions). Poisonous Scorpion pawns combined with the restive Elk, that changes with the colour of the square. By M Winther.
- Elkrider Chess. Elkrider plus regular pieces. The Elkrider moves like a Nightrider if standing on white squares, otherwise it moves like a Rook. By M Winther.
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
- Elven Chess. Play this 10x10 variant with a double-capturing piece on Jocly. Author: H. G. Muller and Michel Gutierrez. Inventor: H. G. Muller.
- Elven Chess. Chu Shogi Lion, Dragon Horse, Dragon King, Guard on Grand Chess type setup. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
- Embassy Chess. Play Embassy Chess with Jocly. Author: Fergus Duniho. Inventor: Kevin Hill.
- Embassy Chess. A 10x8 variant based on Grand Chess. (10x8, Cells: 80) Author: Fergus Duniho. Inventor: Kevin Hill.
- Emperor Raumschach. Variant of Dr. Fredinand Maack's Raumschach. By Larry L. Smith.
- Emperor's Nobility 3d Latrunculi (EN3dL). 3d variant in which pieces can get promoted again and again. (5x(5x10), Cells: 250) By Charles Gilman.
- Empty Cube Chess. A variant using the faces of an 8x8x8 board with no triaxial moves. (8x(8x8), Cells: 296) By Charles Gilman.
- En Passant Chess. All pieces have the en passant option. Koksal Karakus version. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
- Ender's Chess. Inspired by by the novel, "Ender's Game". (9x11, Cells: 83) By John Smith.
- Endgame. Players start out with 16 pawns and gain pieces via promotion. (8x8, Cells: 64) By Jorge Nuno Silva.
- Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. By Abdul-Rahman Sibahi.
- Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64) By Theodoros Papadopoulos.
- Episcopal Chess. Play this symmetric version of Chess online. By Fergus Duniho.
- Essedar Chess. Introducing the Essedar, which captures orthogonally but moves by the collision method (zrf available). By M Winther.
- Essedar Chess. The Essedar is a bifurcation piece that moves by colliding (+zrf). By M Winther.
- Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
- Eurasia-Chess Chessmen Piece Set. for Chess, XiangQi, Shogi and other Chess variants. By Emmanuel Baud.
- EurasiaChess Shogi Graphics. Graphics of shogi pieces mixing European chess symbols & Japanese Kanji. By Emmanuel Baud.
- EurasiaChess: Photos of Chessmen Shogi Pieces adaptation. http://www.eurasia-chess.com. By Emmanuel Baud.
- Eurasian Pawn piece. A hybrid European and Asian Pawn. By Rich Hutnik.
- European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
- Evochess. Evolutionary chess. (12x12, Cells: 144) By Hafsteinn Kjartansson.
- ExCoCo Chess . Zip file containing zrf and images. By Graeme C Neatham.
- ExCoCo Chess. Missing description By Graeme C Neatham.
- ExCoCo Chess. EXtends and COmbines the COurier variants. (18x12, Cells: 216) By Graeme C Neatham.
- Execute the Game. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
- Exhaustive Ashtaranga. Enough of every piece from Courier Ashtaranga to cover the board between them. (12x8, Cells: 96) By Charles Gilman.
- Exile Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Exinox Chess. Missing description By Carlos Cetina.
- Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
- Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
- Experiments in Symmetry. Several experimental games to test whether perfect symmetry makes a game better. By Fergus Duniho.
- Extra Move Chess. Move twice per turn with Extra Move Chess. By Fergus Duniho.
- Extra Move Chess ZRF . Double-move variant based on limitations of Zillions of Games. By Fergus Duniho.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
- Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Fabulous Flying Kittens. Toroidal board using three warp lines with 8 corners tied together. (8x8, Cells: 64) By Jeremy Gabriel Good.
- Fabulous Flying Kittens. Toroidally interwoven board using same number of squares and pieces as FIDE Chess. By Jeremy Gabriel Good.
- Fairy Pieces Part 1. Missing description By Christine Bagley-Jones.
- Fairy-Max. A chess engine configurable for playing a wide variety of chess variants. By H. G. Muller.
- Falcon Chess 100. Falcon Chess 100 is a variant of Falcon Chess played on a larger board with some different rules for the Pawns. Author: Jeremy Gabriel Good. Inventor: George William Duke.
- Falcon Chess RNFB. Falcon Chess with the formation Rook, Knight, Falcon, Bishop. Author: Jeremy Gabriel Good. Inventor: George William Duke.
- Falcon Chess Variants - Several. Some Different Setups with Falcon pieces, including with Capablanca pieces and Airplanes. Author: Jeremy Gabriel Good. Inventor: Abdul-Rahman Sibahi and Peter Aronson.
- Falcon Hexagonal Chess. The Falcon into the Hexagonal world. (Cells: 121) By Abdul-Rahman Sibahi.
- Falcon Hexagonal Chess. The Hex Falcon on the Game Courier. By Abdul-Rahman Sibahi.
- Falcon Hexagonal Chess . Introducing the Hex Falcon. Author: Graeme C Neatham. Inventor: Abdul-Rahman Sibahi.
- Falcon King Chess. A shortrange variant on an 8x8 board featuring a pair of royal Falcons. By Joe Joyce.
- FallingSnow . Missing description By Christine Bagley-Jones.
- Famicom PPU Chess. Game inspired by limitation of Famicom PPU. (10x10, Cells: 80) By (zzo38) A. Black.
- Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64) By Jörg Knappen.
- Fiancé Chess. A 3-player variant with Kings and Queens starting far apart, inspired by Bachelor Chess. (12x12, Cells: 96) By Charles Gilman.
- FIDE Chess Kamil. FIDE Chess but with extra pawns, extra bishops and a store of superpowerful pieces waiting to replace the regular ones. By Jeremy Gabriel Good.
- FIDE Chess with Extra Pieces. FIDE Chess but with substitute pieces. By Jeremy Gabriel Good.
- FIDE Frolic. FIDE chess, but with each piece able to leap. By Jeremy Gabriel Good.
- Fighting Kings. The King has switched places with the King Pawn - The King is now a fighting piece. And the pawn must be protected. (8x8, Cells: 64) By Gary K. Gifford.
- Fighting Kings. Fighting Kings cannot be checked or checkmated; but a Royal Pawn can. By Gary K. Gifford.
- Fighting Kings and Throne Kings. Chess with a normal Fide King and a Fighting King immune from check and checkmate. A sister game to Fighting Kings. By Gary K. Gifford.
- File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64) By JT K.
- Fimbriation Chess. Combines 4 players with 2-player Pawn treks and Castling. (14x14, Cells: 144) By Charles Gilman.
- Final Fight CCChess. Last word in CCChess. By Namik Zade.
- The Final Fight Chess . Missing description By Namik Zade.
- Flatstar. A fusion of two Jewish-themed variants. (13x10) By Charles Gilman.
- Flexible Chess (F-chess). The light pieces can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chess (F-chess). The light pieces are external and can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chinese Chess (F-Xiangqi). Xiangqi variant where the horses are initially external (with zrf). By M Winther.
- Flexible Palace and Flexible River Xiang Qi. Boundaries of Palaces and the River are determined by the location of the Advisors, Generals, Elephants, and Soldiers. (9x10, Cells: 90) By John Smith.
- Flight and Ferry. The gold dragon of Wessex fights the red one of Wales across the Bristol Channel. (8x10, Cells: 80) By Charles Gilman.
- FlipChess. Chess variant in which pieces keep changing state. By M. El M. Messaoudi.
- FlipFlop. A minimalistic Chess-like game with only one type of piece. Author: Ola Sassersson. Inventor: Masahiro Nakajima.
- Flipped-return Nichtschach. Pieces return as something else on the same 3d board. (6x(6x6), Cells: 216) By Charles Gilman.
- Fluid Chess. Pieces can move into (or through or out of and into again) friendly pieces ("into" up to compounds). Author: Jeremy Gabriel Good. Inventor: Joe Joyce.
- Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64) By Joe Joyce.
- Flying Armies . Missing description By Christine Bagley-Jones.
- Flying Armies2 . added 'MirChess32' zrf. By Christine Bagley-Jones.
- Flying Bombers Chess. This dual-range flying and jumping piece adds a new dimension to chess. Standard and large board presets. By Charles Daniel.
- Flying Bombers Grand Chess. The usual pieces in Chess are complimented by two Flying Bombers, which eliminate enemy pieces by flying over them! (10x10, Cells: 100) By Charles Daniel.
- Flying Bombers with Hangars. Features the flying bomber - a versatile dual range piece that captures by flying over the enemy. (8x8, Cells: 68) By Charles Daniel.
- Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64) By George William Duke.
- FlyingDaggers . Large variant with long leaping pieces. By Christine Bagley-Jones.
- Flyover Shogi. A 4-player Shogi with each player facing all 3 others. (Cells: 162) By Charles Gilman.
- Flyover Xiang Qi. A 4-player Shogi with each player facing all 3 others. (18x20, Cells: 180) By Charles Gilman.
- Fool's Chess. One pawn is replaced by a Fool. By Danny Van den Berghe.
- Fool's Hexagonal Chess. designed to be a close (the closest?) hexagonal equivalent to orthodox chess. (Cells: 96) By Graeme C Neatham.
- Fool's Hexagonal Chess Courier Preset. Missing description By Graeme C Neatham.
- Foolish King Chess. Players have different armies and victory conditions. White has a fool for a king. (10x8, Cells: 80) By Patrik Hedman.
- FoolsHexagonalChess zrf zip file . Missing description By Graeme C Neatham.
- For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64) By Jeremy Lennert.
- Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
- fortress. Missing description (12x12, Cells: 144) Author: Ben M Reiniger.
- Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64) By Rich Hutnik.
- Four Double-Acts Chess. Specifically long- and shart-range versions of the Friend, Joker, and Orphan. (10x10, Cells: 100) By Charles Gilman.
- Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
- Four-Handed Elephant Chess. A 4-Player (2 Team) game based on 3-Elephant Chess and 4-handed chess. (11x11, Cells: 97) By Gary K. Gifford.
- Fractal Chess. Missing description (2x(8x8), Cells: 80) By Stephane Burkhart.
- Fractal Chess . Missing description By Stephane Burkhart.
- Fraction Shogi. Shogi with fractional moves. (9x9, Cells: 81) By (zzo38) A. Black.
- Fragnurasian Qi. A two-River variant with the whole of two identical Wildeurasian Qi sets minus the second King. (13x15, Cells: 195) By Charles Gilman.
- Franklin Grand Chess. On 10 by 10 board with combination pieces and random setup. (10x10, Cells: 100) Author: Ken Franklin and Hans L. Bodlaender. Inventor: Ken Franklin.
- Franklin Grand Chess . On 10 by 10 board with combination pieces and random setup. By Ken Franklin.
- Freakshow Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
- Free Choice Monadchess . Missing description By Namik Zade.
- FreePawnChess. Chess with more powerful pawns. By Ronald W Brierley.
- Froghouse. Like Bughouse except each team has a Black, White, and Green. Green goes "in between", namely after white but before black. (8x8, Cells: 64) By Jordan Lampe.
- From Stalemate to Checkmate. Missing description By Glenn Nicholls.
- Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64) By Charles Gilman.
- FullBoard Chess . Missing description By Ken Franklin.
- The Funny Games . Missing description By Namik Zade.
- Fusion Mitregi. Shogi board, camps full of Mitregi 1st/2nd rank pieces that can combine pairwise. (9x9, Cells: 81) By Charles Gilman.
- Future Chess. With extra empty corner squares. Pieces can be relocated before play begins. Creates immense strategical variance (with zrf). By M Winther.
- G.U.E. 3D Chess. A 3D Chess game paying homage to those really great Zork adventures. By Larry L. Smith.
- Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
- Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental. Author: Fergus Duniho.
- The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
- Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
- Gastrophete Chess. Introducing the Gastrophete, a catapult capable of hurling other pieces over its head (zrf exists). By M Winther.
- Gateway Chess. Pieces go a long way round to reach enemy territory. (8x10, Cells: 68) By Charles Gilman.
- Gaul Chess. Introducing the Gaul, which captures like a bishop, but moves by the bifurcated jump method, on an H-board (zrf available). By M Winther.
- General (Xiang Qi). Moves like Wazir, but with royal restrictions. Author: Charles Gilman.
- Generals' Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Generating Random Positions. How to generate random positions? By Jose Carrillo.
- Genetess. A play-by-email game with genetically encoded pieces. By Robert Kydd.
- Geodesic Chess. Played on a spherical grid of hexagons and pentagons. Author: Larry L. Smith. Inventor: Jack V. Cheiky.
- Geographical Chess Notation. A new notaional system for Chess variants. By Abdul-Rahman Sibahi.
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ghostarelay. Game with ghost and relay, win if you have no legal moves. (10x10, Cells: 100) By (zzo38) A. Black.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Gi-Qi-Game. Another one crossover of European, Chinese and Japanese chess. (9x9, Cells: 81) By Daniil Frolov.
- Giant Chess 2. Giant Chess but with the addition of giant Ferzes and 8 Leos. By Jeremy Gabriel Good.
- Gilman's Modest Variants. Missing description (8x8, Cells: 64) By Charles Gilman.
- Giveaway Chess Puzzle. Computer game that you have to lose all of your own pieces to win. By (zzo38) A. Black.
- Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
- Gladiators . Missing description By Namik Zade.
- Gladiatrix Chess. Introducing the Gladiatrix, an extremely agile female gladiator, on an H-board (zrf available). By M Winther.
- Gleeman Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Gnu . Simple game featuring the Gnu as promotee. By Joost Aan de Brugh.
- Gnu. Simple game featuring the Gnu as promotee. (5x10, Cells: 50) By Joost Aan de Brugh.
- Gnu Qi. A cross between Anglis Qi and Wildebeest Chess. (9x9, Cells: 81) By Charles Gilman.
- Go-Moku with Chess Pieces . Missing description By Namik Zade.
- goChess. goChess. By Joe Joyce.
- goChess. goChess. (19x19) By Joe Joyce.
- Gods on Pluto . Plays with extremely weak pieces, no pawns, and drops. By Christine Bagley-Jones.
- Gods on Pluto. Missing description By Christine Bagley-Jones.
- Gods on Pluto. Variant with weak pieces and Shogi-style drops. By Christine Bagley-Jones.
- Gomoku and Donkeys. Missing description By Namik Zade.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Goodchess. Missing description (8x8, Cells: 64) By Este.
- Grand Combination Courier. Game with Compounds of Elemental (Atomic) FIDE Pieces Plus Camel, with Mostly Logical Promotions. By Jeremy Gabriel Good.
- Grand CwDA: the Shatranjians. Grand CwDA. (10x10, Cells: 100) By Joe Joyce.
- Grand Ducal Chess. Missing description (12x8, Cells: 96) By John Ayer.
- Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
- Grand House. Bughouse and CrazyHouse applied to Grand Chess. (2x(10x10), Cells: 200) By Abdul-Rahman Sibahi.
- Grand Rider Chess. All pieces except the king are riders. By Larry Wheeler.
- Grand Rider Chess. If you love riders, you'll love Grand Rider Chess, which combines several different colorbound and non-colorbound riders. Author: Jeremy Gabriel Good and Larry Wheeler. Inventor: Larry Wheeler.
- Grand Shatranj. Grand Shatranj.... extends the examination of short-range leapers by looking at another 2-square jumper and 2 short-range riders. By Joe Joyce.
- Grand Shatranj. Grand Shatranj. (10x10, Cells: 100) By Joe Joyce.
- Grand Shatranj N W. Shatranj with 10 individual pieces + pawns per army. (10x10, Cells: 100) By Mark Simpson.
- Grand Shogi. Normal Shogi but with extra pieces - "Smooth and fantastic fun, awesome action". Author: Jeremy Gabriel Good. Inventor: Christine Bagley-Jones.
- Grand Shogi. Normal Shogi, but with extra pieces. By Christine Bagley-Jones.
- Grand Tamerlane. John Davis invented this variation of Mideast Chess. (10x10, Cells: 100) Author: Tony Quintanilla. Inventor: John Davis.
- Grand Tamerlane Chess. Variation of Mideast Chess by John Davis. Author: Tony Quintanilla. Inventor: John Davis.
- Grande Acedrex. Missing description Author: Daniil Frolov.
- GraTiA. Preset for GraTiA, a blend of two historic variants. Author: Greg Strong. Inventor: Charles Gilman.
- GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
- Great battle. based off ultimate battle chess. (8x8, Cells: 64) By Andy Maxson.
- Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64) By Andy Maxson.
- great battle 3rd edition. Another great battle variant! (8x8, Cells: 64) By Andy Maxson.
- Great Shatranj. Great Shatranj. (10x8, Cells: 80) By Joe Joyce.
- Great Shatranj. What if chess evolved differently so short-range pieces became more powerful by gaining additional short-range moves? By Joe Joyce.
- Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) By Charles Gilman.
- Grenadier Chess. Introducing the Grenadier piece on an H-shaped board. A game for the attacking player. With zrf. By M Winther.
- Gross Chess. Play this 144 square variant online with Game Courier. By Fergus Duniho.
- Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) By Fergus Duniho.
- Gross Chess . Play this 144 square variant with Zillions of Games. By Fergus Duniho.
- Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
- Groundskeeper Chess . Missing description By Yu Ren Dong.
- Gryphon Aanca Chess. Large Variant with Gryphons, Aancas, and a few other not-so-common pieces. (12x12, Cells: 144) By Gary K. Gifford.
- Gryphon Aanca Chess. Large variant with Gryphons, Aancas, and a few other not-so-common pieces. By Gary K. Gifford.
- Guanaco Chess. Introducing the Guanaco that hops two squares orthogonally continuously (with zrf). By M Winther.
- Gunnery Chess. Cannon pawns can leap over friendly piece and explode an enemy piece on the same file. By M Winther.
- Gunnery Chess (8x10). Cannon pawns can leap over friendly piece and explode an enemy piece on the same file. Regular pieces plus Mastodons. By M Winther.
- Gunnery Chess (with Scorpions). The Scorpion pawns have the additional capability of cannon-like moves. Very advanced. Only recommendable to grandmasters! By M Winther.
- Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
- Gustav III's Chess. Invented by King Gustav III of Sweden (1746-92). Author: M Winther. Inventor: King Gustav III of Sweden.
- Gustavian Adjutant Chess. Standard chess with empty extra corner squares and extended castling (with zrf). By M Winther.
- Gustavian Camelrider Chess. Camelriders and regular pieces on a Gustavian (68squares) board. By M Winther.
- Gustavian Cannon Chess. Featuring the remarkable Swedish Cannon on a Gustavian board, where it thrives (zrf available). By M Winther.
- Gustavian Cannonrider Chess. Cannonriders and regular pieces on a Gustavian (68 squares) board. Cannonriders move differently depending on square colour. By M Winther.
- Gustavian-Camelrider Chess (with Scorpions). Camelriders and Scorpions on a 68 square Gustavian board. By M Winther.
- Gustavian-Cannon Chess. The Swedish Cannon moves like a Korean Cannon, but can move like a rook if it cannot jump (+zrf). By M Winther.
- Gutenschach. 3d variant using only planar pieces. (8x(8x8), Cells: 512) By Charles Gilman.
- Gyokugi. Extends chevron ranks to analogues of Shogi generals, named after individual jewels. (11x11, Cells: 91) By Charles Gilman.
- Hadean Chess. Large chess with 12 pawns, 10 Ninja Pawns, 4 short-range linear jumpers, and Wazir/Ferz Zebra and Knight compounds. By Charles Daniel.
- Hadean Chess . Play expanded chess with Ferz/Wazir Sorcerers, Ferz/Wazir Knights, Flying Warmachines. Flying Elephants and Ninja Pawns. By Charles Daniel.
- Hadean Chess. Expanded chess with short-range linear jumpers, augmented knights and zebras and more dynamic pawns. (12x12, Cells: 144) By Charles Daniel.
- Hafts. A denser Draughts, but with pieces only capturing those bound to the opposite colour. (8x8, Cells: 64) By Charles Gilman.
- Haiku Shogi. 4-player Shogi with 5+7+5 grouping of orthogonals in both dimensions. (17x17, Cells: 289) By Charles Gilman.
- Half Courier. A Pawnless variant rearranging a slightly simplified Courier back rank onto two ranks. (6x8, Cells: 48) By Charles Gilman.
- Half Courier. Missing description Author: Nick Wolff. Inventor: Charles Gilman.
- Half Nearlydouble Chess and offshoots. Chess enlarged and then shrunk again - or vice versa. (5x12, Cells: 60) By Charles Gilman.
- Half Shogi and Half Xiang Qi. Applying the principles of Half Chess to Oriental games. (5x9, Cells: 45) By Charles Gilman.
- Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64) By David Fisher.
- Har Meggido Chess. Missing description (15x18, Cells: 270) By Claudio Martins Jaguaribe.
- Haunted Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Heathen Europe Chess. 2 player cubic-cell Europe-specific offshoot of AOF series. (6x6, Cells: 144) By Charles Gilman.
- Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) By Gary K. Gifford.
- Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz. By Gary K. Gifford.
- Hecatomb promotion. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Helmsman Chess. Introducing the Helmsman and the bounce-move, whereby the piece deviates orthogonally. A very positional piece (zrf available). By M Winther.
- Henry VIII Chess. This is a hybrid capture king-losing chess variant. (7x8, Cells: 56) By Rich Hutnik.
- Henry VIII Chess Preset. This is the preset for Henry VIII Chess (unique take on Extinction Chess). Author: Rich Hutnik.
- Hepta . Hexagonal clan-based game played with Icehouse pieces. By Joost Aan de Brugh.
- Hepta. Hexagonal clan-based game played with Icehouse pieces. (Cells: 174) By Joost Aan de Brugh.
- Herculean Chess . Extended version of chess features the Flying Bishops, the Flying Chariots, Ninja Pawns, Augmented Knights and Zebras. By Charles Daniel.
- Herculean Chess. 12 x 12 version of chess featuring 4 Rooks, 4 Bishops, 4 Leapers and 22 pawns. (12x12, Cells: 144) By Charles Daniel.
- Herculean Chess. Large board chess with augmented versions of Bishops, Rooks, Zebras, Knights and pawns. By Charles Daniel.
- Herichess. A variant on a board in the shape of the English Heritage logo. (14x14, Cells: 112) By Charles Gilman.
- Hero's Chess. A chess with very different pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Heroes Hex Chess version 2. Hexagonal Chess with new movement rules on a "standard" 91 hex board. By Tony Quintanilla.
- Heroes Hexagonal Chess version 2. Updated version of Heroes Hexagonal Chess in 91 hexes. (Cells: 91) By Tony Quintanilla.
- Hex Besiege. Two slightly modified McCooey sets placed b(l)ack to b(l)ack. (11x21, Cells: 187) By Charles Gilman.
- Hex Dragonal Chess. Based on an idea by Jeremy Good this CV has horizontal rows of hexes and an unusual set of directions,. (13x13, Cells: 127) By Graeme C Neatham.
- Hex Dragonal Chess. horizontal hex-rows and 4 defined directions of movement. By Graeme C Neatham.
- Hex Frontofhouse. Captured hex pieces return with only their forward moves. (11x11, Cells: 91) By Charles Gilman.
- Hex Horngi. To hex cells what Mitregi is to square ones and Tunnelshogi to cubic ones. (Cells: 91) By Charles Gilman.
- Hexa Decimal . Larger hexagonal chess variant (Zillions of Rules file). By Joost aan de Brugh.
- Hexa Decimal. Larger hexagonal chess variant. (11x11, Cells: 90) By Joost aan de Brugh.
- Hexagonal Boards . Java Utility. By Graeme C Neatham.
- Hexagonal Chess with Hexagonalers. Missing description By Jeremy Gabriel Good.
- Hexagonal Iss Jetan. Missing description (7x13, Cells: 127) By Larry L. Smith.
- Hexagonal Iss Jetan . Missing description By Larry L. Smith.
- Hexajedrez. Variant of Dave McCooey's Hexagonal Chess. By Carlos Cetina.
- Hexajedrez. Variation of Dave McCooey's Hexagonal Chess. (Cells: 91) By Carlos Cetina.
- Hexcetran Chess. Hexagonal variant starting from random setups. (Cells: 91) By Carlos Cetina.
- Hexcetran Chess. Play Hexcetran Chess at Game Courier. By Carlos Cetina.
- Hexgi. A Wellisch-style hex interpretation of Shogi, with "officers" using selected orthogonals. (Cells: 91) By Charles Gilman.
- Hia Chess. Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) By Jose Carrillo.
- Hibernian Chess. Celtic Chess x Brannumh. (14x14, Cells: 196) By John McMahon.
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64) Author: Peter E. Leyva and Hans L. Bodlaender. Inventor: Peter E. Leyva.
- Hikaru Nakamura. Current U.S. Champion is also accomplished at some variants. By Jeremy Gabriel Good.
- Hishigata Shogi. Variation of Maka-Dai-Dai Shogi (ultra large Shogi). (19x19, Cells: 361) By Sean Humby.
- Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64) By (zzo38) A. Black.
- HiveQueen. Missing description (Cells: 61) By Larry L. Smith.
- HiveQueen. Missing description By Larry L. Smith.
- Holy Grail. Extended chess game with ability to drop a mutating piece and a crown price that changes the winning conditions. By Charles Daniel.
- Holy Grail . With the extraordinary but deadly Serpent that mutates into the Flying Bomber, Raptor, Cannon, Vao, Stealth Gryphon and more! By Charles Daniel.
- Holy Grail. To win, checkmate both the King and the Crown Prince but avoid the evil Mutating Serpent! (10x10, Cells: 104) By Charles Daniel.
- Honeycomb goes East. Shogi and Xiang Qi on a Hex-prism board. (16x9, Cells: 144) By Charles Gilman.
- Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50) By Charles Gilman.
- Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) By Charles Gilman.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- Hoplit Chess. Introducing the Hoplit, a very mobile modern relative of the Korean cannon, on an H-board (zrf available). By M Winther.
- Hoplomach Chess. Introducing the Hoplomach, a dynamic bifurcation cannon, related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Hopper Chess (with Scorpions). Pieces standing before friendly pieces can jump over enemy Scorpion pawn and land directly behind it. By M Winther.
- Hopper-Chess. Pieces in front of friendly pieces can land immediately behind enemy pawns. By M Winther.
- Hopper-Elk Chess. Pieces can hop over an enemy pawn and land directly behind it. The Elk moves differently depending on square colour. By M Winther.
- Hordes of Change . A chess variant inspired by Andernach Chess. By Joost aan de Brugh.
- Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64) By Joost aan de Brugh.
- Hordes of Change - Sample Game. Missing description By Joost aan de Brugh.
- Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
- Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91) By Charles Gilman.
- Hour Glass Chess. Small variant with simple pieces and hour glass shape. By Jeremy Gabriel Good.
- Hourglass Hex Chess. 2 overlapping triangles form a hex board of just over FIDE size. (9x9, Cells: 65) By Charles Gilman.
- Hourglass Honeycomb Chess. 2 overlapping triangular prisms form a hex-prism board maximising the King's choice of Castling. (7x(7x7), Cells: 280) By Charles Gilman.
- House of 10 Mirrors - H o M Variant. Reflective pieces from up to 10 mirrors add to offense and defense. By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. By Gary K. Gifford.
- Howitzer Chess. Introducing another piece named Howitzer, a fearful form of cannon, on the H-board. For the advanced tactician. With zrf. By M Winther.
- Hubbub. A variant of Bruhaha with more short-range pieces. (8x8, Cells: 72) By Greg Strong.
- Hubbub. Preset for Hubbub, a short-range version of Brouhaha. By Greg Strong.
- Hullabaloo. Fusion, fission game with drops, giant conglomerations and two types of activation. By Jeremy Gabriel Good.
- Humpty Dumpty Chess. Cannon-using variant inspired by history of the character Humpty Dumpty. (12x8, Cells: 96) By Charles Gilman.
- Hunt Chess. Huntsman Chess and Groundskeeper Chess. Author: John Smith. Inventor: Yu Ren Dong and John Smith.
- Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) By Charles Gilman.
- Huntsman Chess. Missing description (9x9, Cells: 80) By Yu Ren Dong.
- Huntsman Chess . Missing description By Yu Ren Dong.
- Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
- HyperModern Shatranj. Missing description (8x8, Cells: 64) By Joe Joyce.
- HyperModern Shatranj. Missing description By Joe Joyce.
- I'm a Ferz, Get Me Into There!. Inspired by title of Chas. Gilman's game, "I'm a Wazir, Get Me Out of Here!" Object is to get your Ferz to Z5. By Jeremy Gabriel Good.
- I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64) By Charles Gilman.
- I'm a Wazir, Get Me Out of Here. Game composed of just wazirs and pawns. Wazirs, prone to special disappearing rule. Object : Get rid of your wazirs. Author: Jeremy Gabriel Good. Inventor: Charles Gilman.
- IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
- IAGO Chess ZRF file. ZRF file for IAGO Chess rules. By Rich Hutnik.
- Ibu Ibu Chess. Ibu Ibu Chess in which the king's entourage protects it from Ubi-Ubis. By Jeremy Gabriel Good.
- Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Jeremy Gabriel Good.
- iChess. Missing description (8x8, Cells: 64) By Pangus Ho.
- iChess . Missing description By Pangus Ho.
- Idaidakama Shogi. Like Maka-Dai-Dai with drops and new pieces. (19x19, Cells: 361) By (zzo38) A. Black.
- Ideal Chess. Uses compound pieces to mimic the use of cards. By Graeme C Neatham.
- Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
- If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Immobilizer Shogi. Piece that can immobilize other pieces. (9x9, Cells: 81) By (zzo38) A. Black.
- Imperial Hex Chess. Smaller hexagonal variant with new pieces. (Cells: 75) By Robert Hancock.
- Improved Chess. An improvement of standard chess: a blocked pawn on the far side gets extra jump moves to empty squares (with zrf). By M Winther.
- In-Yan. Missing description (10x10, Cells: 100) By Namik Zade.
- Index A to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter A. By Charles Gilman.
- Index B to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter B. By Charles Gilman.
- Index C 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by a-m. By Charles Gilman.
- Index C 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by o. By Charles Gilman.
- Index D to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter D. By Charles Gilman.
- Index E to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter E. By Charles Gilman.
- Index F to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter F. By Charles Gilman.
- Index G to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter G. By Charles Gilman.
- Index H to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter H. By Charles Gilman.
- Index I to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters I to K. By Charles Gilman.
- Index L to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter L. By Charles Gilman.
- Index M to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter M. By Charles Gilman.
- Index N to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter N. By Charles Gilman.
- Index O to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters O and Q. By Charles Gilman.
- Index P to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter P. By Charles Gilman.
- Index R to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter R. By Charles Gilman.
- Index S 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by A-I. By Charles Gilman.
- Index S 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by K-Y. By Charles Gilman.
- Index T to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter T. By Charles Gilman.
- Index U to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters U and V. By Charles Gilman.
- Index W to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters W to Z. By Charles Gilman.
- Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64) By Gary K. Gifford.
- Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares. By Gary K. Gifford.
- Infima. Missing description By Johnny Luken.
- Infinite Chess. Extends Chess to larger, even infinite, boards. () By Tony Thomas.
- Infinite Recursion Chess. Another mega-chess type game. (2x(8x8), Cells: 128) By David Howe.
- Influenced 8-Leveled 3D Alice Chess. A combination of Influence and Alice Chess on a 3D board. (8x(8x8), Cells: 512)
- Insane Flip Relay Shatranj. Missing description (10x10, Cells: 100) By Michael Nelson.
- Insane Ninja Chess. Big board chess with dual range Camel's Leap Ninja Guards, and Insane Ninjas: powerful multidirectional short-range leapers. (10x10, Cells: 104) By Charles Daniel.
- Insane Ninja Chess. Play this exciting chess variant featuring two pairs of unique multi-mode pieces: Insane Ninjas and Mad Leaping Ninja Guards. By Charles Daniel.
- Insane Ninja Chess . Featuring 2 pairs of powerful multi-directional leaping pieces capable of double capture. By Charles Daniel.
- Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
- Interactive 3D Chess Program. Missing description By Dan Beyer.
- Interactive diagrams. Diagrams that interactively show piece moves. By H. G. Muller.
- Interloper Chess. Introducing the Interloper, a highly invulnerable attacking piece (with zrf). By M Winther.
- International Contemporary Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- International Fischer Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Intrusive Squares. The board is split into 4 4x4 supersquares and reunited by 20 extra squares. (10x10, Cells: 84) By Charles Gilman.
- Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
- Invisible King Chess. Opponent can't see where you moved your king to. (8x8, Cells: 64) By (zzo38) A. Black.
- The Invisible Man . Missing description By Namik Zade.
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
- Iss Jetan . Missing description By Larry L. Smith.
- Iss Jetan. Missing description (10x10, Cells: 100) By Larry L. Smith.
- It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64) By Daniil Frolov.
- Ito Shogi . Missing description Author: Malcolm Webb. Inventor: Jonathan H Rutherford.
- Ito Shogi. Missing description (1x31, Cells: 21) By Jonathan H Rutherford.
- Jail Cell Chess. Large board with walls and jail cell areas. (14x20, Cells: 280) By Nick Wolff.
- Javelin Chess . Pieces backed up by an extra row of single-capture Spearmen. By Adrian Alvarez de la Campa.
- Jedi Chess. Maharajah and the Sepoys modified with a Star Wars theme. (8x8, Cells: 64) By Dave Leigh.
- Jetan Jeddara. Large Jetan variant, with new pieces. (16x12, Cells: 192) Author: Tony Quintanilla and James Killian Spratt. Inventor: James Killian Spratt.
- Jetan Jeddara. Large variant of Jetan. Author: Tony Quintanilla and James Killian Spratt. Inventor: James Killian Spratt.
- John Smith's Very Unofficial 47 Square Chess Variant Contest. Yes, just as the title says! I hope this is legal! By John Smith.
- Joshua's Chess . Missing description Author: Michael Nelson. Inventor: Joshua Nelson.
- Joshua's Chess. Missing description (12x12, Cells: 144) Author: Michael Nelson. Inventor: Joshua Nelson.
- Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. By David Paulowich.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. (10x10, Cells: 100) By David Paulowich.
- Jungles and Mountains Chess. Chess with hindering terrain that must be removed to free up piece movement. (8x8, Cells: 64) By Gary K. Gifford.
- Jungles and Mountains Chess. Bull-Dozers must clear through jungle brush and Engineers must make passages through mountains to free up piece movement. By Gary K. Gifford.
- Juxtaposition Chess. Pawns and Pieces switch places with pseudo-pieces throughout the game. (8x8, Cells: 64) By Gary K. Gifford.
- Juxtaposition Chess. Normal moves, plus pawns switch places with stones; pieces switch places with flags. By Gary K. Gifford.
- K4 . Missing description By Christine Bagley-Jones.
- K4Flying . Missing description By Christine Bagley-Jones.
- Kibitzing Vox Populi Chess variant. Rules for turning kibitzing into a game unto itself. By Rich Hutnik.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
- King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
- King to Bunker Leap . Includes Shuffle Chess and pre-Chess with new “bunker leap” king safety rules. By Charles Daniel.
- King to Bunker Leap. Play this exciting version of Pre-Chess using new king safety rules. By Charles Daniel.
- King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64) By Charles Daniel.
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- King's Guard Chess. Missing description By Graeme C Neatham.
- King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) By Gary K. Gifford.
- King's Reincarnation. Captured Kings return to the board, but at a price. By Gary K. Gifford.
- King-Power. garr8903. By Freederick .
- Kingdom Chess. Large variant with new pieces. (10x10, Cells: 100) By Konklav Anipsal.
- Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
- Kinging shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Kings. Kings on the Game Courier. By Abdul-Rahman Sibahi.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Kings Reincarn. II - Altered States Variant. Captured Kings return to the board by replacing a friendly piece and moving as it did. By Gary K. Gifford.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) By Charles Gilman.
- Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
- Knight games (improved). Missing description By Namik Zade.
- Knight Mare. A large variant with several promotion levels. (11x11, Cells: 120) By William C. Schmidt.
- Knight-Pawn Chess. Elegant chess game with knight-pawns that can move as pawns midway up the board if they find themselves behind it. Author: Jeremy Gabriel Good. Inventor: Matthew Montchalin.
- Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
- Knightless symmetric chess. Missing description (9x9, Cells: 81) By Claudio Martins Jaguaribe.
- Knights Chess games. Missing description By Namik Zade.
- Knights games . Missing description By Namik Zade.
- Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
- Koksal Karakus' En Passant Chess -. All pieces have the en passant option. Koksal Karakus version. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
- Koksal Karakus's Blog on Chess Variants. Missing description By Köksal Karakus.
- Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
- Korean Chess. Korean Chess: presentation plus a strong Zillions implementation. Author: M Winther.
- Korean Random Chess. A Korean Chess variation with a random setup and a few new rules. (9x10, Cells: 90) By Jose Carrillo.
- Kozune. A game inspired by, and featuring elements of, Shatranj and Shogi. Author: Larry L. Smith. Inventor: Joshua Morris.
- Kozune. Missing description By Daniil Frolov.
- Kozune. Missing description (9x9, Cells: 81) By Joshua Morris.
- Kozune vs FIDE. Missing description By Daniil Frolov.
- Kozune vs FIDE. Missing description By Daniil Frolov.
- Kozune Western . Missing description Author: Christine Bagley-Jones and Larry L. Smith. Inventor: Joshua Morris.
- Kriegspiel Referee. Program that serves as a Kriegspiel referee. Author: Mac . Inventor: Henry Michael Temple.
- l. Missing description By Daniil Frolov.
- L Shaped Chess. 2 player variant with some elements of 4-player ones. (7x7, Cells: 45) By Charles Gilman.
- Ladder Shogi. Shogi variant on 10 by 10 board where pieces climb the social ladder by multiple promotions. (10x10, Cells: 100) By Mason Green.
- Ladies and Generals. Missing description (6x(6x9), Cells: 324) By Charles Gilman.
- Ladon Chess. Introducing the Ladon, a short-range piece that can repel any other piece, and also capture this way (zrf available). By M Winther.
- Ladorean Chess. Another 10 x 8 Fergus Duniho variant with marshall and cardinal. Author: Jeremy Gabriel Good. Inventor: Fergus Duniho.
- Ladorean Chess - Shaco Ladorean. Variation on Capablanca's Chess. (10x8, Cells: 80) Author: Bernhard U. Hermes. Inventor: Fergus Duniho.
- Lancelot. Missing description (8x8, Cells: 64) By Stan Druben.
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