Check out Grant Acedrex, our featured variant for April, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Game Reviews (and other rated comments on Game pages)

Later Reverse Order EarlierEarliest
Astrohex. Members-Only Star-alike variant on irregular hexagons. (Cells: 72) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Stairchess. (Updated!) Chess on a ladder-alike tilted board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Cannon wrote on Wed, Apr 24 03:29 AM UTC:Good ★★★★

This is an excellent concept. There's just one tweak I'd like to see. Pawns on the a-file cannot move any further to the left, so that could be a problem. One way to remedy that might be to divide the board vertically down the middle, giving pawns on files A-D a move to the RIGHT, and on files E-H to the LEFT, as you have currently done for all pawns.


Annapurna1 SandraPaul.Brand Chess. Members-Only Missing description[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Apr 19 01:29 AM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=F graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none stalemate=win baring=0 royal=K firstRank=1 borders=0 darkShade=#769656 lightShade=#eeeed2 oddShade=#baca44 coordColor=#ffffff rimColor=#000000 shuffle=:WV,:VR shatranj pawn:P:fmWfcF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 rook:R:R:rook:a1,h1,,a8,h8 ferz:F:F:ferz:d1,,d8 elephant:E:A:elephant:c1,f1 wide knight:W:vDsN:wideknightwarmachine:,,c8,f8 narrow knight:V:vNsD:narrowknightwarmachine:,,b8,g8 king:K:K:king:e1,,e8

With shuffle.


Diagonal Quadrant Chess. Pieces start in two of the four by four quadrants of the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Apr 17 02:50 AM UTC:Good ★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/abstract/ squareSize=50 graphicsType=gif symmetry=rotate royal=K firstRank=1 borders=0 rimColor=#063682 darkShade=#0e336e lightShade=#ec4e19 coordColor=#fb721a shuffle=KQRBN whitePrefix=W blackPrefix=B Storz pawn:P:frmFfrcW:Pawn:d1,d2,c3,d3,a4,b4,c4,d4,,e5,f5,g5,h5,e6,f6,e7,e8 morph=*/.......*/"/"/"/"/"/" knight:N:N:Knight:c2,b3,,g6,f7 bishop:B:B:Bishop:b1,a2,,h7,g8 rook:R:R:Rook:c1,a3,,h6,f8 queen:Q:Q:Queen:b2,,g7 king:K:KijO2:King:a1,,h8

But with shuffle.


Chu Shogi. Historic Japanese favorite, featuring a multi-capturing Lion. (12x12, Cells: 144) (Recognized!)[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sat, Apr 13 03:18 PM UTC:Excellent ★★★★★

When I first saw this game, I didn't think much of it, since I was more focused on larger Shogi variants, especially Tenjiku Shogi. However, now I have a few games against Jocly under my belt, and wow, this game completely blew me away. It is an absolute joy to play, despite its size and complexity (which melts away after a couple games). However, it is not flawless.

The Lion-trading rules are a bit complex, and making the Lion contagious (Like Maka Dai Dai Shogi's Deva, Dark Spirit, and their promoted forms) would make the rule much simpler while also achieving the same effect. However, this isn't really much of a problem, and may in fact be the better choice.

The real problem that I have with this game is that modern "innovations" have made the game more complicated than it needs to be. The repetition rules are quite complex, so much so that most computer programs for Chu Shogi that I know don't implement them, which is a trait borrowed from Xiangqi. The King Baring rule is completely unnecessary, as it does not add anything to the game that the combined effects of the other rules do not achieve. There is no evidence that it existed in the Edo period, so I'm not sure why someone thought it would be a good idea to mention this.

However, despite these problems, Chu Shogi is still easily among the best games of its kind. If you like Chess variants, you should give it a try.

Chu Seireigi is an attempt to combine elements of Chu Shogi with the ruleset of modern Shogi. It also has the benefit of not needing any special rules to preserve its quality, fixing all the problems with the modern "innovations" for Chu Shogi that I mentioned above. Players are disincentivized from trading off the Lions in many cases because they would just go into the player's hands, making them even more dangerous. The repetition rule is simply that of Shogi (draw, except perpetual check loses), and the drops make King-baring extremely rare. However, this comes with the unfortunate downside of having to remove the multi-move and orthogonal step from the Lion's move, as otherwise, it would be too strong, even if only the multi-move was removed. To compensate for this, the Lion also moves as a Bishop (in effect making it a Bishop+Squirrel compound).


Camelopard Chess. (Updated!) Game with Camelopards. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Apr 12 01:15 PM UTC:Excellent ★★★★★

Some interesting pieces in this game, I'm wondering if this is the first game with the 'Camelopard' in it.

It's first appearance is as you say from R.J.Darvall. You can see the chess problem here: 'Variant Chess' #2, April-June, 1990, page 20, 'Fairy Chess Review' 1949, R.J.Darvall, mate in 2. Amazing from the year 1949, so yes, this could be the first game ever it is in, if anyone knows another, please say.

Correct me if I am wrong, but the Tribune: (2,0)+(3,3) leaper and the Zerdinal: Slides diagonally, or makes a (3,2) leap are named by Charles Gilman with his thousands of piece creations lol. Is that where you got them from, and if so, are these the first games they also have ever been in. If anyone knows another game they are in, please say!!

Anyway, good work on the game.


Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Apr 12 10:24 AM UTC:Excellent ★★★★★

Nice to see a game with the Locust in it and it's a great idea too, well done.


R-Chess. Members-Only Chess as Rombus. (21x17, Cells: 213) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

TCB. Members-Only Traffic Calmed Boders. (9x9, Cells: 65) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Wed, Apr 3 07:52 PM UTC:Good ★★★★

This is a very unusual variant. It appears to work despite the seemingly excessively jumpy Owl. The game is very sharp, which I like. The donkey's feel mostly useless, but that might fit the theme? I wanted to get it working with ChessV but couldn't.

I'm rating it Good (why is there no Average rating option, by the way?) because I like the creativity and emphasis on diagonals.


Life, the Universe and Everything. 42-square double-move variant with unusual pieces, inspired by Douglas Adams' fiction. (6x7, Cells: 42) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Mon, Apr 1 02:25 PM UTC:Poor ★

Life, the Universe and Everything is a Chess variant inspired by the works of the late Douglas Adams. It is a double-move variant with unusual pieces on a board of (of course) 42-squares.

A game with a pretentious title that adds nothing to chess. I don't care how famous the author was. If "the answer to everything is 42", the author refuses to further explain his reason for choosing such a number. 

Of course, the elites know what 42 really means, and are terrified. 


Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Sun, Mar 31 12:49 PM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none royal=K firstRank=1 borders=0 coordColor=#ac9aba lightShade=#7b3fa5 oddShade=#786498 darkShade=#65467a rimColor=#483e54 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 ferzknight:F:FN:knightferz:,,b8,g8 modern elephant:M:FA:elephantferz:,,c8,f8 phoenix:P:WA:elephantwazir:,,a8,h8 cardinalrider:C:NNB:cardinalrider:,,d8 king:K:KisO2:king:e1,,e8

The setup part says that Banshee is RNN.


Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Sun, Mar 24 05:15 PM UTC in reply to Daniel Zacharias from 03:24 PM:Good ★★★★

I like it too, very much. I agree with Florin that the text is not well promoting this variant. Maybe someone with better English than me could help Lev in re-phrasing his presentation. That game would deserve it.


Equalized Shatranj. (Updated!) Basic weak moves of ancient pieces are compensated by their numbers. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Lev Grigoriev wrote on Wed, Mar 20 07:12 PM UTC in reply to David Paulowich from 06:47 PM:Good ★★★★

Круто, прикольно. Что-то в этом есть и от тайских шахмат. Мне нравится такое распределение фигур по цветовым комплексам.

Cool and cute. There’s even a breeze of Thai chess here. I like this management and distribution of pieces on color complexes.


Flying Chess. Some pieces can fly. (2x(8x8), Cells: 128) [All Comments] [Add Comment or Rating]
Mike Town wrote on Wed, Mar 20 01:20 PM UTC:Excellent ★★★★★

Are people still playing this game? Would love to hear if they are and if anyone would want to play with me? Post on this group and we can make a plan.


Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Tue, Mar 19 02:14 AM UTC in reply to Florin Lupusoru from Mon Mar 18 06:26 AM:Good ★★★★

I think you're reading a lot into this that isn't there. It just introduces an incentive to make non-obvious moves. Perhaps it could be cumbersome to play, but it's a clever idea.


Florin Lupusoru wrote on Mon, Mar 18 06:26 AM UTC:Poor ★

When chess meets witchcraft. I am against the idea of turning chess players into witches and wizards, but here we are. Sadly, there are lots of similar games that use spells, magic, and predictions. Why do we even call them chess variants? 


Zen Zebras. (Updated!) A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Sun, Mar 17 03:04 PM UTC in reply to H. G. Muller from 08:01 AM:Good ★★★★

Thanks for testing my army! Seems like Zen Zebras would be more balanced if they're against my Clumsy Camels.

Wouldn't people who don't know Shogi also wouldn't have no clue what a Shogi Lance is?

This army is ready for publication.


Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Thu, Mar 14 04:04 AM UTC:Excellent ★★★★★

This is very fun (but very long!) to play. I like it more than Terachess II because the extra pawn rank allows for more blocking and the very powerful pieces come singly instead of in pairs.


Fergana. (Updated!) The clash of empires on Fergana Valley. (Cells: 168) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Mar 11 07:34 PM UTC:Good ★★★★

Looks pretty innovative.


10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Mar 11 02:44 AM UTC:Excellent ★★★★★

Fabulous FIDEs vs 10-directional Army

files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/membergraphics/MSdealerschess/ squareSize=50 graphicsType=png symmetry=none royal=K lightShade=#9b8dae darkShade=#6c5776 borders=0 rimColor=#505365 coordColor=#8188a1 firstRank=1 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1 eohippo:E:NvW:hippo2:,,b8,g8 fischer:F:NvR:unicorn:,,d8 king:K:KisO2:king:e1,,e8

I know Eohippos aren't Hippotamus.


Trafalgar Chess. (Updated!) 8 extra Pawns in two columns mimic the famous Battle of Trafalgar. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Piotr Smagacz wrote on Sun, Mar 10 10:39 AM UTC:Good ★★★★

I really like this variant. It's simple but adds something new to the game. I think it would also be interesting to add some optional rules:

  • A friendly pawn behind its friendly pawn can bypass it by moving diagonally.
  • The knight has an additional special move. Special move: The knight can move without capturing an enemy piece two squares horizontally or vertically, provided that there is a friendly pawn between the target square and the knight.

These are my thoughts on this variant. Overall, a very interesting idea.


Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sun, Mar 10 09:44 AM UTC in reply to Kevin Pacey from Tue Jan 18 2022 04:08 PM:Excellent ★★★★★

Is chess [still] important? An older member of my chess club once opined in the new millennium that chess is no longer as important as before. I didn't ask what he meant. To me, chess reached its high mark in the 1970's, mainly with the Geo-political stakes involved in the Fischer-Spassky match, and later the Karpov-Korchnoi one. Chess was also important back then since it was seen as a test for AI whether a machine can beat a highly skilled human player at the game. Chess suffered to some degree because of what followed historically, in both cases.

In the TikTok era Chess is more relevant than ever. In a world were people are increassingly lacking concentration, playing chess can not only help people maintain focus, but also evade the modern insanity. 


Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Tue, Mar 5 08:20 AM UTC:Good ★★★★

Two of the pieces used here (Phoenix and Medusa) I will be using in my Titanic Chess but I'll have to use different moving and capturing abilities for that purpose. Since these are mythological creatures I have to disagree with the way they are used to move and capture in this game. But appart from that, this looks like a great game. 


Torus Chess (The Shape of Space). (Updated!) Chess on a torus from the book "The Shape of Space". (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Cannon wrote on Tue, Mar 5 01:24 AM UTC:Good ★★★★

A good concept, but it needs improvement. I don't like having only one Bishop, as it can reach only half the cells. It's a colour-bound piece, so we really need two. To avoid attacking non-pawns on the other side, perhaps enlarge the board and put a "hedge" of pawns around each army — I don't see that there needs to be only two of them.


N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Mar 4 06:30 PM UTC:Excellent ★★★★★

Simplified form of Knight-Relay Chess

files=8 ranks=8 promoZone=1 promoChoice=BRQN graphicsDir=/membergraphics/MSdealerschess/ squareSize=43 graphicsType=png symmetry=none royal=K lightShade=#ffffff darkShade=#ed1c23 rimColor=#0d76bd firstRank=1 borders=0 coordColor=#ffffff pawn:P:iifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1,,d8 relay knight:N:mNxaN:relayknight:b1,g1,,b8,g8 king:K:KisO2:king:e1,,e8

Symmetric Chess. (Updated!) Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Fri, Mar 1 03:05 AM UTC:Good ★★★★

Complicated problems most of the time have simple solutions. You could have put both Bishops on one side of the board, and both Knights on the other side. And the opponent will have them the other way around. Simple. 

Another solution would be to add an extra piece (A Shield Bearer/Scutier to protect the King) and make the board 10x8. 


Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Feb 28 05:50 AM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/galactic/ squareSize=50 graphicsType=gif rimColor=#11457E lightShade=#FFFFFF darkShade=#D7141A borders=0 firstRank=1 coordColor=#FFFFFF whitePrefix=W blackPrefix=B Retreating pawn:P:fafmoabWfmpWfcabzmFfmpabaspaqcW:Pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 Retreating knight:N:fmopafsmocabqmWfmpababspafqWfmopafzcmaqmFfmpabasmpafpaqWbmpabasmpafqmcafqmWbmpafopabzFbmpafqmcafmFbmpafmpafsopabqW:Knight:b1,g1,,b8,g8 Retreating bishop:B:fyocabzmBfympabzpabBfyabzmBbyocafqmBbympafqopabBbyafqmB:Bishop:c1,f1,,c8,f8 Retreating rook:R:fyafomcabRbymcamfRfompabyasmycazmWfcabWbympafpoabRfompabyasmypazopabW:Rook:a1,h1,,a8,h8 Retreating queen:Q:fyocabzmBfympabzpabBfyabzmBbyocafqmBbympafqopabBbyafqmBfyafomcabQbymcamfQfompabyasmycazmKfcabKbympafpoabQfompabyasmypazopabK:Queen:d1,,d8 Retreating king:K:focabzmFfmpabzpabFfabzmFbocafqmFbmpafqopabFbafqmFbmcamfKfompabasmcazmKfcabKbmpafpoabKisO2bopabzF:King:e1,,e8

Russian fortress chess. An old Russian variant for four players. (Cells: 192) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Tue, Feb 27 06:43 AM UTC:Good ★★★★

Four stars for the original chessboard.

This game was very popular almost two centuries ago and lots of famous people used to play it. 


Chess 2. Different armies, a new winning condition, and duels. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Feb 22 12:21 PM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none iron=6 lightShade=#ed2711 darkShade=#9b3423 coordColor=#d9cca9 rimColor=#5e5c50 firstRank=1 borders=0 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 blocker:G:mU:owl:,,a8,h8 reaper:U:U:wolf:,,d8 morph=! king:K:KisO2:king:e1,,e8

Bario. Pieces are undefined until they move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Feb 22 06:13 AM UTC:Excellent ★★★★★

It's a shame that great ideas are buried and forgotten. This game has a great potential and I'm really impressed by such a simple idea. 

Also, this game deserves a better name. 


Crouching Stepper, Hidden Rider. Xiang Qi pieces' moves lengthen and shorten with location. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Lev Grigoriev wrote on Wed, Feb 21 11:46 AM UTC:Excellent ★★★★★

Like Half-Kyoto Chess. Remarkable.


Pyramid Chase. (Updated!) Chase on a pyramid, 561 hexagons.[All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Feb 19 07:11 AM UTC:Good ★★★★

No, normal. Like my Rocket)


52Chess. A piece may teleport to the square corresponding to a drawn card.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sat, Feb 17 06:35 AM UTC:Good ★★★★

Interesting concept. It might be more difficult to attack the enemy King from the flank because Bishops will have to travel in zig zag and Knights will be too powerful. But I like the idea. 

Here is my humble suggestion on how to improve this game.

Use a 7x7 board.

7x7 = 49. 

Add 4 extra squares on the corners.

49+4 = 53. 

Add a Jocker to the stack of cards and you are done. 

You can also give additional powers to the Jocker and the King cards. 

So, what do you think? 


Scramble. (Updated!) 36 pieces scrambled on the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Florin Lupusoru wrote on Wed, Feb 14 01:27 PM UTC:Excellent ★★★★★

Good news! You can play Scramble against Stockfish on Chess.com. 

You have no idea just how insane this game is.

Here is how to do it:

  • Go to Chess,com
  • Go to Learn / Analysis /Set Up Position / Clear Board
  • Place pieces on the board according to the rules of Scramble
  • Practice vs Computer
  • Change Bot
  • Play!

Go with chess pieces. Generalization of go-rules using chess pieces. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sun, Feb 11 09:40 AM UTC:Good ★★★★

These are probably just a bunch of silly ideas. However, some of these variants might give somewhat nice strategic games. I hope I did not offend go players with my unusual description of their game.

This was a good attempt at mixing Chess with Go. However, in my humble opinion, in order to make this game work we need to keep the number of "liberties" to four, not eight, otherwise the game might become unecessarily messy and impossible to finish. 

A second rule should be to only keep pieces that move orthogonally only. This means that only  Rooks and restricted Kings (Kings that only move orthogonally) are allowed to join the game.

Alternativelly, we can also invent some pieces that move in zig-zag.

Knights can also be included with the restriction that they can only move along empty squares. 


Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Fri, Feb 9 11:21 PM UTC:Excellent ★★★★★

This is a fun design. I've made a rules enfrcing preset in case anyone wants to try it.


Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Feb 8 05:39 PM UTC in reply to Kevin Pacey from Tue Oct 3 2023 08:04 PM:Good ★★★★

I think this piece caled Sissa is great, but I would remove acute angles (45 and 315 degrees) and only keep obtuse angles (135 and 225 degrees). 

I would also remove the rule that both moves have to be of the same length. This will create a new piece that can make an absolute mess on the chessboard. 


Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Feb 7 05:20 PM UTC:Excellent ★★★★★

I have not played this game personally, but I must say, for a multi-move variant, this game was very well-made.

Also, the new circle symbol in GC for past moves is very nice. However, this functionality doesn't seem to work with hexagonal boards (like Hex Shogi 91's).


Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Feb 2 04:40 PM UTC:Excellent ★★★★★

An excellent experimental variant. Need I say any more about a concept so simple and brilliant that it works with any practically any board with an even number of ranks, and with odd numbers of ranks with some adjustment?


Bob Greenwade wrote on Thu, Feb 1 05:53 PM UTC in reply to Michael Nelson from 05:33 PM:Excellent ★★★★★

I echo Michael's sentiment; I think this may be a future Featured Variant.

Those "slashing riders"* are indeed quite interesting. Do their single-step moves capture only the King? (I've never quite understood the k modifier, and I guess now's my chance!)

*That's an interesting term. Has it been used before? If not, I hope it catches on, for any sort of XmXX piece.


Michael Nelson wrote on Thu, Feb 1 05:33 PM UTC in reply to H. G. Muller from 04:44 PM:Excellent ★★★★★

Thank you for the clarification. It's obvious in the interactive diagram. Likely on the wording of the rules as given, but capable of being misundertood.

Now I'm certain this is the rule, let me give the game an excellent. The slashing rider moves deep into enemy territory and the defense against such should be a thing of beauty.


Bob Greenwade's SVG Library. Private The SVG files used in Bob's library of pieces.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Fri, Jan 26 11:39 PM UTC in reply to A. M. DeWitt from Wed Jan 24 08:25 PM:Good ★★★★
files=11 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none shuffle=QCFZS hole::::i1-k1,i2-k2,i3-k3,i4-k4,i5-k5,i6-k6,i7-k7,i8-k8 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 chancellor:C:RN:chancellor:k3 forequeen:Z:fhsQKbhN:amazon:k5 squire:S:NyafK:falcon:k6 R/B/N parafigure:ب:mRkcBkN:bishopinv:,,c8,f8 forwardchancellorprince:F:fhNfsRK:forwardchancellorprince:k4 N/R/B parafigure:ن:mNkcRkB:knightinv:,,b8,g8 gnurider/queen sniper:ق:mNNmCCcQ:queeninv:,,d8 B/N/R parafigure:ر:mBkcNkR:rookinv:,,a8,h8 king:K:KisO2:king:e1,,e8

No other differences.


KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26 04:50 PM UTC:Excellent ★★★★★

I have tried the game online, and it is really fun, especially on the normal version.

I don't think you need the word retainer in the sentence "Try to complete the King’s tour with the fewest retainer casualties as possible!".

Also, you should clarify that Pawns move upward, not downward, and that they can swap directly forward as well as diagonally forward.

Otherwise, this looks good enough to be approved.


Lighthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Thu, Jan 25 08:47 PM UTC:Excellent ★★★★★

I love it. There are a lot of nice, sophisticated and interesting chess variants out there, but not many variants that I see myself actually playing. But Lighthouse will definitely be in my collection of mini-chess games I play with friends and colleagues. This game perfectly blends fast pace, simple and understandable rules, accessibility and an opportunity to enjoy the special spirit of Shogi.

Great work, Lev.


Chess vs checkers. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Trollbert06 wrote on Tue, Jan 23 04:08 PM UTC:Good ★★★★

Hey, does anyone know where i can find an online version of this, i wanna play it online with friends


ArchMage Chess. 10x10 30v30 Fantasy Chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Jan 22 07:48 PM UTC:Excellent ★★★★★

I had not seen this page for a while. It is quite nice.

Just for information, I've seen 2 small typos: "sqaure" and "matnicore"


KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Jan 21 07:49 PM UTC:Excellent ★★★★★

It is a very nice and creative take on the chess labyrinth kind of game. I tend to agree, that digital implementation could be the best way to make this game playable - cause it needs some algorithm that ensures that every starting position is solvable. Overall, I think it's a great minimalistic game that can be used in school tactical games clubs or as support material to teach the basics of chess.


Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Jan 20 07:22 PM UTC:Good ★★★★

Really cool. Didn’t seen these compounds.
Resonates with my idea of pieces with hopping parts (e.g. for my rocket board as well as for normal one).

P. S. I have a better-quality setup image.


Hybrids. Standard pieces combine and split. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Jan 6 04:26 PM UTC:Excellent ★★★★★

Suddenly seen 18.5 years after (so cool that I’ve first seen Russian language version via random game page!) and I have an idea. There’s stated that same pieces can merge, what if they can be upgraded this way? Like Knight to Nightrider, Rook/Bishop to ranger+hopper hybrids, Guard to Torch (slip Queen) or Lion (area mover) ah he can’t.


Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Florin Lupusoru wrote on Sat, Dec 30, 2023 02:44 PM UTC in reply to Diceroller is Fire from 12:29 PM:Excellent ★★★★★

I didn't notice the three black Bishops on c5. That was a good point, but still, the black player can't win the game.

I have to recalculate the points. Thanks.


💡📝Florin Lupusoru wrote on Fri, Dec 29, 2023 09:48 AM UTC in reply to Ben Reiniger from 03:15 AM:Excellent ★★★★★

That was a good review of the game. Thank you for your time. I have added the repetition rule. As for the territorial merging, it's hard enough to control a single territory and prevent it from invasion. On a bigger territory that will be even harder. You are right about the black King from e5 having the possibility to push the white bishop to c5 but that wouldn't win additional points for black. The "three of a kind" rule should also imply the same colour too. Also, the new territory created at e5 would give the white player even more points.


Chess on a Tesseract. Chess played over the 24 two-dimensional sides of a tesseract. (24x(5x5), Cells: 504) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Dec 24, 2023 07:49 PM UTC:Excellent ★★★★★

Astounding. I don't think I'll ever play something so complex, but the concept and work are awesome. The case, when reading about game rules and design, is almost as exciting, as the play itself.


Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Dec 23, 2023 01:42 PM UTC in reply to Fergus Duniho from 01:36 PM:Good ★★★★

As for myself, I’m not even sure this is a chess variant. Although it uses Chess equipment, it seems to be a very different sort of game than chess.

Though it’s rather good (at least at first glance). Idea is very interesting.


Copycat Chess. New piece added which copies move of just-moved piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
AB wrote on Tue, Dec 12, 2023 02:01 AM UTC:Poor ★

It's basically the idea of the piece Joker, invented by T.R.Dawson but with a lot more constraints. This might be better if there was motivation given for how the extra rules are beneficial. As it is, it occupies the term "Copycat" that might be given better meaning. Sorry.


Cetran Chess 2. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Sat, Dec 9, 2023 12:34 AM UTC:Excellent ★★★★★

I like Cetran 3 more than the 8x8 versions. The piece variety makes it much more fun.


Grant Acedrex. Medieval large chess variant according to recent historians's work. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Dec 4, 2023 11:02 AM UTC:Excellent ★★★★★

Very good article! I really like this variant in this interpretation.


Modern Republican Chess. Private Game with side(s) whose pieces have diagonal counterpart. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

SWAROS chess variant. Members-Only Board: The SWAROS Chessboard consists of 576 squares, 24 rows by 24 columns, on which the chess pieces are placed. It is square. (24x24, Cells: 576) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Vivarta Chess. he rules are simple. Each piece automatically transforms into a different piece every time it moves. Pawns transform into Knig.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Nov 16, 2023 04:09 PM UTC:Good ★★★★

This is a good idea but I would have included more randomness into it. We are talking about computers beating humans at chess. We need to make the chess game impossible for computers to analyse. If the chess pieces for this game were something Reversi like, where you can flip a piece and turn it into a completely different and random piece, that would flip upside down the entire strategy of chess, giving humans more advantage against computers.


Colorful Osmosis Chess. All basic pieces are colorbound or colorwithching. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sun, Nov 12, 2023 04:24 PM UTC:Good ★★★★

I see that Bishop/Camel + Harvestman compounds (Evangelist and Imam) are also able to checkmate in K vs K + X endgame. (It includes the King move so can easily do that). OTOH Wildebeest (aka Gnu) is not able to do this.


Sac Chess. Game with 60 pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Joseph Ruhf wrote on Sat, Nov 11, 2023 04:51 AM UTC:Good ★★★★

I cannot call this game “bad”, but I agree with the British chess master William Winter that the standard Marshall-Chancellor and Cardinal-Archbishop pieces added to Chess obviate the Knights and Bishops to a great extent when combined with the Queen already existing. The Amazon arguably also obviates the Rook in addition to people being skeptical of adding it to Chess without adjusting the rules so it doesn’t overpower the game. Have you tried playing with Fusion Chess or Assimilation Chess rules with Men?


Companion chess. The Queen may have a companion. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Nov 5, 2023 06:27 PM UTC:Good ★★★★

This is (IMO) quite a clever use of a Carrier type of piece. I'd love to see if that can be programmed into an Interactive Diagram; I think it'd be interesting to play.


Mirodoly Chess 12x12. Members-Only Chess with Archer and with Sagittarius. A version of chess for a 12x12 board, the closest to the classic. (12x12) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Storm the Ivory Tower. A Smess adaptation of Chinese Chess. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Oct 23, 2023 12:37 PM UTC:Excellent ★★★★★

Royal Ninny>Ninnyrider>Chinoise Ninnyrider>Yahoo>Ninny>Dumbo>Trapped Ninny


Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Oct 22, 2023 04:24 PM UTC:Excellent ★★★★★

Interesting variant, definitely looks wild and very dynamic.


Fluky Chess. Fast-paced mini-chess variant with dice. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sun, Oct 15, 2023 07:25 PM UTC:Excellent ★★★★★

(To author):

Реально свежая идея, которую можно развить в свои варианты. У меня есть похожая идея, но с другими доской|фигурами|правилами.

Замечательно!


The Pizza Kings. An experimental army for Chess with Different Armies, with lots of calories.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Sun, Oct 15, 2023 05:21 AM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQPEMS graphicsDir=/membergraphics/MSdealerschess/ squareSize=50 graphicsType=png symmetry=none rimColor=#dba24a lightShade=#e1d800 darkShade=#e12301 firstRank=1 borders=0 crust:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 sausage:S:shKvNvH:sausage:,,c8,f8 mushroom:M:bFvNfsL:mushroom:,,b8,g8 meatball:E:KDfNA:meatball:,,d8 pepperoni:P:vhKsDfA:pepperoni:,,a8,h8 cheese:K:KisO2:king:e1,,e8

Yes, I used Bob Greenwade's Dealers Chess set.

15 October is National Mushroom Day.

How does the Onion, the Garlic, & the Anchovy moves?


Tripunch Chess. Knights become Nightriders, Rooks add Gryphon moves, Bishops add Aanca moves, and Queens become unbelievable. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Oct 6, 2023 07:12 PM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=RNCH graphicsDir=/membergraphics/MSdealerschess/ squareSize=50 graphicsType=png symmetry=none firstRank=1 lightShade=#ffffff darkShade=#b22234 rimColor=#3c3b6e coordColor=#ffffff borders=0 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 nightrider:N:NN:nightrider:b1,g1,,b8,g8 combine:C:QyafsK:combine:d1,,d8 harvester:H:WyafsWB:aanca:c1,f1,,c8,f8 reaper:R:FyafsFR:wizardc:a1,h1,,a8,h8 king:K:KisO2:king:e1,,e8

Halfling Combine might be too strong for a Queen.


Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192) [All Comments] [Add Comment or Rating]
💡📝Bob Greenwade wrote on Thu, Oct 5, 2023 04:34 AM UTC in reply to Joe Joyce from 02:41 AM:Excellent ★★★★★

I got the icon shown from pictures of actual high priestesses, so I'll do it the other way around: the one already posted is High Priestess (and it's already labeled as such in the filename), and I'll use this new flipped one for High Priest.

Like so:

Oh, and for most purposes I actually prefer to call it High Priestess. It's just that High Priest fits better for what's happening with it in this particular game.

By the way, your use of High Priestess is the only FAN on the Wikipedia page on fairy chess pieces, and I haven't been able to find any other name for that move combo anywhere.

PS: It's the High Priestess in the Dealer's Chess Expansion Set #1.


Metamorph Chess. Variant in which pieces transform by fixed rules into other pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Tue, Oct 3, 2023 08:17 PM UTC:Good ★★★★

Another in a line of Fergus' concept CVs re: fission or fusion.


Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Tue, Oct 3, 2023 08:04 PM UTC:Good ★★★★

Symmetric Sissa is a nice compliment to this original CV with the use of Sissas.


Chess on the Rope. 1d chess experimental variant with standard rules and variations. (1x21, Cells: 21) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Sep 30, 2023 09:20 AM UTC:Good ★★★★

Thx for the layout! I’ve recently refreshed some text and carried the Rules section out of layout. So I want to say: Chess on the Rope are READY!

Also some my other variants are ready (I’ve updated Fluidity this week and ChBrTi today), so you can look at them also. Please


Cutty Camels. Army for Chess with Different Armies that features Wizard from Omega Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Mon, Sep 25, 2023 12:22 AM UTC in reply to H. G. Muller from Sun Sep 24 05:11 PM:Good ★★★★

Just like against the Avians, the Clobberers must use their alternate setup when playing against the Cutters.


Shogi. Missing description (9x9, Cells: 81) (Recognized!)[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sat, Sep 23, 2023 02:54 PM UTC:Excellent ★★★★★

Shogi is perhaps one of the greatest games ever invented by humans. It's drop rule lets players come back much more easily, while the forward bias negates the advantage to defense such a rule would normall imbue. However, it is not without it's problems. The biggest one is easily the fact that the vast of the pieces promote to a Gold equivalent. Although this is a very rare situation, when a lot of Gold/Gold equivalents appear on thee board, it can easily turn Shogi into a very drawish Checkers game, and if an impasse occurs, this amplifies the problem even more.

Seireigi fixes the aforementioned problem to an extent by making all promotions unique. This also helps mitigate impasse situations, as more pieces are capable of stopping a King from reaching the opponent's camp. However, this comes at the cost of having more moves to remember (14 in total).

 


High Chess. Drawn games are instead won by the player whose King is closest to the centre.[All Comments] [Add Comment or Rating]
David Paulowich wrote on Mon, Sep 4, 2023 07:43 PM UTC:Poor ★

My first thought was that the stalemated player is usually "Low" and will lose the game in fifty moves. My second thought was: What about my [2023-04-18] Comment to Grander Chess? A few minor changes resulted in the diagram below, where both Kings are equidistant from the centre.

diagram

WHITE can play 1.Bc8 and BLACK is stalemated (but still wins the game).

Grant Sinclair writes: "Black’s height advantage, which makes Black High when both Kings are equidistant from the centre, has been designed to balance White’s first-move advantage." This statement is unconvincing. In fact, White’s advantage could be even greater in High Chess.


Aquachess. One level underwater, one on the surface, and one in the sky, with many strange pieces. (3x(8x8), Cells: 192) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Sep 2, 2023 12:07 PM UTC:Good ★★★★

However the Sparrow (mQcK) is Duke from Dan Lee's asymmetric Empire Chess (which is playable on Pychess)


Modest Proposals - GOAL Variants. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Thu, Aug 31, 2023 02:13 PM UTC:Good ★★★★

Contravention, Linkage, Submission and Triple Check seem interesting)…


Very Heavy Chess. A lot of firepower with all compounds of classical chess pieces.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Aug 27, 2023 06:42 PM UTC:Excellent ★★★★★

I think the Heroine is very aptly named, but I agree with you that the Popess name is awkward (serviceable, but awkward). Could "Abbess" work?


4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
CarCar0 wrote on Sat, Aug 26, 2023 09:29 PM UTC:Excellent ★★★★★

Your current set-up can be described as the following: an architect’s plan for a four story building, and there are four such buildings. My question is this: imagine these four buildings lined up next to each other as they would be in the 3D modeling of your game, in addition to this, could we quadruple the entire set up so that there were, for the sake of example, 4 rows of 4, four-story buildings? If we did create what would be 5D spatial chess, what would the initial board set-up look like? What would the new 5th dimensional piece be called? Thank you so much for your effort on these variants.


Chu Shogi. Historic Japanese favorite, featuring a multi-capturing Lion. (12x12, Cells: 144) (Recognized!)[All Comments] [Add Comment or Rating]
Tamás Bajusz wrote on Mon, Aug 14, 2023 07:59 AM UTC:Excellent ★★★★★

The link section should mention that Chu Shogi is playable on https://lishogi.org now as well.


Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Hancock wrote on Thu, Jul 27, 2023 10:09 PM UTC:Good ★★★★

16x16 is 256 cells not 196.


Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
OggyP wrote on Sat, Jul 22, 2023 08:20 AM UTC:Excellent ★★★★★
I created almost exactly this and was doing some research too see if it has been done before; I came across this website and found out it had except that I called it Four Kings Chess.

You can play this variant online multiplayer at: https://chess.oggyp.com (you will need to make an account though)
You can just test it out here without an account here: https://chess.oggyp.com/analysis/

https://git.oggyp.com/OggyP/chess-client

Tiger Chess. A large game with fast-moving pieces.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Tue, Jul 18, 2023 02:34 PM UTC:Excellent ★★★★★

I really like this! The "leap-and-slide" pieces take "ski" moves to a new dimension, and are quite innovative (at least, I don't know of any earlier incidents of that; but then again I'm a relative newbie at CVs). I probably will "borrow" the Tiger and/or Astrologer for a future variant (I've even gone so far as to design pieces for them on Thingiverse).


Drop Chess. Players can select from nine chess armies on an 8x8 or 9x9 board. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, Jul 15, 2023 04:51 PM UTC:Good ★★★★

I'll agree (though not vehemently) with the assessment that the 8x8 parts are basically Chess With Different Armies. But the 9x9 parts are their own variant, and arguably deserve their own page.

I also agree that this needs a better name; I found this while looking for an article to explain the drop rule.

But the only real complaint I have is the lack of any diagrams to show what order the back-row pieces are set up in; on that point I don't have a clue. Diagrams showing the various Pawns' moves would be helpful too.


Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
fxzfz fxzfz wrote on Sun, Jul 9, 2023 10:03 AM UTC:Excellent ★★★★★

A very well designed variant, reminds me of Starcraft.


Mirodoly Chess 12x12. Members-Only Chess with Archer and with Sagittarius. A version of chess for a 12x12 board, the closest to the classic. (12x12) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Mirodoly. Members-Only Piececlopedia: Mirodoly. Some theoretical principles of the analysis of pieces, both for classical chess and for modern chess.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Tape Chess and other almost one-dimensional chess variants. Tape Chess and other almost one-dimensional chess variants.[All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Wed, Jun 28, 2023 09:52 AM UTC:Good ★★★★

So I don’t understand. Bishop is just a Nightrider (repeats knight steps) or knight jumps OVER two squares to third one (by this it can reach all the squares in Tape chess)?


Deconstruction Chess. Members-Only Revising the relations between rows and columns. (Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Chessgi. Drop the pieces you take from your opponent. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Tue, May 9, 2023 07:09 AM UTC:Excellent ★★★★★

In the the diagram below White has five pieces on the board and a single Rook "in hand". All the other pieces belong to Black. Suppose White drops this Rook on (b2) and Black advances his Pawn to (c3). This "blockade stalemate" has resulted in a drawn game.

diagram

ATTENTION EDITORS: This Chessgi problem also provides an answer to the Patricia Stalemate Puzzle. I recently constructed another stalemate position with fewer pieces than this one and would like to add a suitable diagram to the puzzle solution page.


Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
David Paulowich wrote on Fri, May 5, 2023 07:40 PM UTC:Excellent ★★★★★

diagram

WHITE TO MOVE AND MATE IN EIGHT MOVES

If the Bishop was on (f4), placing all the pieces on the same board, this would be a simple mate in two moves. But I needed help from ChessV to solve the given problem. Apparently the trick is to move the White King from (b3) to (C2), effectively "wasting a tempo". Bishops cannot do this in Alice Chess - while the Bishop could travel from (F4) to (f4) in three moves, that is not actually the same square. ChessV 2.2 game record is given below.

Alice Chess
Player(White) = ChessV
Player(Black) = Human
FENStart = "16/16/16/16/2N10B2/1K14/16/1k14 w - - 0 1"
StaticExchangeEvaluation = false
Moves = {
F4g5 b1A1 b3C2 A1a2 g5H6 a2A1 c4D6 A1a2 H6c1 a2A1 D6e4 A1a2 e4C3 a2A1 c1B2
}
Result = 1-0 {White wins}


Iss Jetan. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Fri, Apr 21, 2023 06:26 AM UTC:Good ★★★★

diagram

MOVEMENT DIAGRAM - White Chained Padwar (Elephant icon) and Black Chained Warrior (War Machine icon)

On an empty board a Warrior will attack the same squares as a Kylin - a Chu Shogi piece currently lacking a PIECECLOPEDIA entry. A Padwar attempts to reach the same squares as an Alibaba - the diagram shows a Black Padwar blocking the (e5) square from the White Padwar. Likewise, the Black Padwar is blocked from attacking the (b2) square.

The Chained Padwar in this game is called an (ordinary) Elephant in Shatranj Kamil X. Last week I added a comment there showing how a Knight and two Elephants can checkmate a lone King.


Stone Garden Chess. The animal statues in the stone garden came to life and attacked the two rival kings! With the help of a policeman each, they…. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Apr 17, 2023 04:48 AM UTC:Good ★★★★

Thanks to all. But I agree to make Game Courier preset with another graphics also, such as Alpha or Merida, in settings.


Diceroller is Fire wrote on Sat, Apr 15, 2023 05:09 PM UTC in reply to H. G. Muller from 09:40 AM:Good ★★★★

So I can delete piece articles in parentheses as well as bare piece graphics (not moving diagrams).

Middle arithmetic of mentions said above)


100 comments displayed

Later Reverse Order EarlierEarliest

Permalink to the exact comments currently displayed.