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Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Tue, Apr 16 01:59 PM UTC:

Oh, I had downloaded the zrf and looked at it on zillions, if it isn't clear in description, it should be made clear lol.

Good work pointing that out.


Bn Em wrote on Mon, Apr 15 10:34 PM UTC in reply to Florin Lupusoru from 05:30 PM:

It could have been made clearer, but it's not so difficult to find: locusts spawn in the square vacated by a moving king, or result from the demotion of a capturing Leo


Florin Lupusoru wrote on Mon, Apr 15 05:30 PM UTC in reply to Christine Bagley-Jones from Fri Apr 12 10:24 AM:

Nice to see a game with the Locust in it and it's a great idea too, well done.

It's not clear from the rules how the Locusts enter the game. 


Christine Bagley-Jones wrote on Fri, Apr 12 10:24 AM UTC:Excellent ★★★★★

Nice to see a game with the Locust in it and it's a great idea too, well done.


Jianying Ji wrote on Sat, May 22, 2010 03:27 AM UTC:Excellent ★★★★★
Simply brilliant!

Claudio Martins Jaguaribe wrote on Mon, May 17, 2010 07:09 PM UTC:
Sorry, I've meant about the number of locusts and leos in the board.

Hugs!

💡📝Yu Ren Dong wrote on Mon, May 17, 2010 06:19 PM UTC:
Locust only move when capturing. Leo move without any limit. The number of Locusts and Leos is not limited.

Claudio Martins Jaguaribe wrote on Mon, May 17, 2010 06:07 PM UTC:
Is there a limit of locusts and leos?

Thank's

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