Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Diff-MultiMove',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
007 Chess. 007 Chess involves three move per turn, including one of your opponent's pieces. Author: Jeremy Gabriel Good. Inventor: Edward Jackman.
007 Chess. A variant where you also move your opponents pieces. (8x8, Cells: 64) By Edward Jackman.
1st WWW Progressive Fischer Random Chess Championship. Missing description
2 Pronged Chess. Each player makes "simultaneous" moves with 2 different pieces. By John Whelan.
2nd WWW Progressive Fischer Random Chess Championship. Missing description
Accelerated Chess. White makes one move at first and then each player makes either a capturing move or two non-capturing moves. Author: Jeremy Gabriel Good. Inventor: Tony Paletta.
Alternating Chess III. Each side alternates between moving pawn and piece. Author: Ed Friedlander.
Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. Author: Antoine Fourrière. Inventor: Walter Zamkauskas.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
Avalanche Chess. Advance the opponent's pawns. Popular variant. Author: Ed Friedlander. Inventor: Ralph Betza.
Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!) Author: Edward Jackman. Inventor: Ralph Betza.
Avalanche Chess
. A popular chess variant, where you advance your opponents pawns. Author: Young-Hyun Joo. Inventor: Ralph Betza.
Avalanche Chess. A popular chess variant, where you advance your opponents pawns. (Recognized!) Author: Antoine Fourrière. Inventor: Ralph Betza.
Avalanche Chess 2. As before, except that the red king and queen are switched. Author: Ed Friedlander. Inventor: Ralph Betza.
Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
Bank of Scotland -- Main Branch. Progressive Variant where each check earns the player an extra move, and check ends turn. Author: Ed Friedlander. Inventor: Bob Bruce and Bruce R Trone.
Banzai Chess. Friendly pieces can be pushed and pushed pieces can bounce. (8x8, Cells: 64) By Vincenzo Rapisardi.
Battle Chess. Move as many of your units as you like, once each, each turn. Author: Ed Friedlander.
Battle Line. A military-style variant with 48 pieces per side. By Joe Joyce.
Bennekom Double Move Chess. Move twice per turn with the same piece. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Billiards progressive chess. Progressive chess variant where queens and bishops bounce against the edges of the board. (8x8, Cells: 64) Author: Fabio Forzoni.
Black and White Chess. Two moves per turn, the first from a white square, the second. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
BordahBee. A two-move, two-board game with restrictions for the second move according to the first move. By Gary K. Gifford.
BordahBee, A Two-Board Game (two 8x8 boards). Missing description (2x(8x8), Cells: 128) By Gary K. Gifford.
Canadian Progressive Chess. Usually Canadian Chess is played progressively. Author: Ed Friedlander.
Capturing Progressive Chess. Scotch Chess, but if no capture is made the count drops back to one. Author: Ed Friedlander.
Central Chess. Move twice per turn, once in center and once on edge. Author: Ed Friedlander.
Charismatic Chess. x5 speed up your chess game! (8x8, Cells: 64) By Вадря Покштя.
Cheapo. Missing description Author: Ed Friedlander.
Chess Draughts. Missing description (8x8, Cells: 64) Author: Ed Friedlander. Inventor: Mannis Charosh.
Chess New. Missing description (10x10, Cells: 64) By Hector Quintana.
Chess960.com
. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
ChessVariants.zrf. 17 variants in 1 file. By (zzo38) A. Black.
Chieftain Chess. Missing description (16x12, Cells: 192) By Joe Joyce.
Chinese Checkers Chess
. Some pieces may make multiple jumps as in Chinese Checkers. By Ken Franklin.
Circe Progressive Chess. Progressive variant where captured pieces return to their original square. Author: Ed Friedlander. Inventor: Roberto Gravino.
Circe Progressive Chess. The usual way in which Circe chess is played today. Author: Ed Friedlander. Inventor: Roberto Gravino.
Circe Progressive Chess. Combination of Circe and Progressive Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Circe Vulcanici. Progressive Circe chess, units returning as in the non-progressive game, waiting if needed until the square becomes available. Author: Ed Friedlander. Inventor: Roberto Gravino.
Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64) By Ralph Betza.
Conditional Chess. In addition to a normal move, a player states a move that is executed if a certain condition holds. (8x8, Cells: 64) By João Pedro Neto.
Conquest ®. A popular board game, designed and marketed by Donald Benge. (8x8, Cells: 64)
Cost Progressive Chess. Pieces cost varing amounts of movement points to move, and each turn you get more movement points to move them with. (8x8, Cells: 64) By Sergey Sirotkin.
Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64) By (zzo38) A. Black.
Dimension X. Chess on two planes - one with the usual chess pieces, the other with spooky trans-dimensional pieces with strange interactions. (2x(8x8), Cells: 128) By Gary K. Gifford.
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
Double Hammer Chess. Missing description (8x8, Cells: 64) By Ralph Betza.
Double Move Chess #1. Move twice per turn, win by capture not checkmate. Author: Ed Friedlander. Inventor: Fred Galvin.
Double Move Chess #2. Move twice per turn, win by capture not checkmate, check or mate ends turn. Author: Ed Friedlander.
Double Move Chess #3. Move twice per turn with the same piece. Author: Ed Friedlander.
Double Moves. Move your opponent's pieces after moving your own. Author: Fergus Duniho. Inventor: Ronald Drinning.
Doublemove chess. Move twice per turn, with by King capture, not checkmate. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Fred Galvin.
Doublestep Chess and Doubletime Chess
. All pieces may move twice when moving. Author: Young-Hyun Joo. Inventor: Ralph Betza.
Doublestep Chess and Doubletime Chess. Missing description (8x8, Cells: 64) By Ralph Betza.
Echo Chess I. If possible, make a second move with a matching unit. Author: Ed Friedlander. Inventor: Ralph Betza.
Echo Chess II. If possible, make a second move with a matching unit. Author: Ed Friedlander.
Enemy Progressive chess. Make one normal move and an increasing number of moves with enemy pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Sergey Sirotkin.
English Progressive Chess. White moves once, black twice, white three times, etc. Series ends when a check is given. (8x8, Cells: 64) Author: Alessandro Castelli.
English Progressive Chess. Missing description Author: Ed Friedlander.
Extra Move Chess. Double-move variant based on limitations of Zillions of Games. (8x8, Cells: 64) By Fergus Duniho.
Extra Move Chess. Move twice per turn with Extra Move Chess. By Fergus Duniho.
Extra Move Chess ZRF
. Double-move variant based on limitations of Zillions of Games. By Fergus Duniho.
Fetch Chess. Double-move game where the Cat (who may be a 3rd player) may or may not fetch your pawns back. (8x8, Cells: 64) By Ralph Betza.
Fibonacci Chess. Players can make multiple moves per turn, the number determined by the fast growing Fibonacci sequence. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Bradley.
Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
French revolution chess. Advanced pawns threaten the noble pieces. (8x8, Cells: 64) By Hans L. Bodlaender.
French Revolution Chess. Short game with your pawns facing the enemy. Author: Ed Friedlander. Inventor: Hans L. Bodlaender.
French Revolution Chess
. Advanced pawns threaten the noble pieces. Author: Marek14 . Inventor: Hans L. Bodlaender.
FTM Chess: Follow the Mover. After a normal move, you may move a piece to the vacated square. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
Greek Progressive. Make at most one move more than your opponent in his last turn. Author: Ed Friedlander. Inventor: Kostas Prentos.
Greek Progressive Chess. Make at most one move more than your opponent in his last turn. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kostas Prentos.
Green Chess
. More than 100 chess variants playable online. By János M. Uray.
Grolman Chess. Game with sequential movement of pieces of the same color. (8x8, Cells: 64) Author: Вадря Покштя. Inventor: Lev Vladimirovich Grolman.
Hermit Chess. Play vs opponent making increasing numbers of random moves. Author: Ed Friedlander. Inventor: Karl Scherer.
Hexagonal Hole Chess. A hexagonal variant of Hole Chess. Engineers can move holes and barriers. Teleporters can relocate enemy pieces. By Gary K. Gifford.
Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move. By Stephen Howell.
Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
How to Program Multi-Move Variants for Game Courier. A tutorial with examples borrowed from code for Marseillais Chess and Extra Move Chess. Author: Fergus Duniho.
Hyper-Banzai Chess. Sub-variant of Banzai where you can push more than 1 piece per move. (8x8, Cells: 64) By Vincenzo Rapisardi.
Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. (8x8, Cells: 64) Author: Alessandro Castelli.
Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. Author: Ed Friedlander.
Italian Progressive Chess Game Positions. Problem based on an actual game position.
Kansas Progressive Chess. Missing description Author: Ed Friedlander.
King's progressive chess. Players may make a number of moves in a turn, depending on row where king is on. (8x8, Cells: 64) By Sergey Sirotkin.
Kung Fu Chess
. Simultaneous movement in chess variant as an action and thinking game. Author: Hans L. Bodlaender.
Leandro's Chess. You can move any number of units one time each per turn, providing. Author: Ed Friedlander. Inventor: Tony Quintanilla.
Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. (8x8, Cells: 64) By Tony Quintanilla.
Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. By Tony Quintanilla.
Leandros Chess
. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. By Tony Quintanilla.
Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64) By Ralph Betza.
LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
LiQi
. Very Strong Chss. By Larry L. Smith.
March Hare Chess. Each side moves first a black unit, then a white unit. Author: Ed Friedlander.
Marseillais Chess. Move twice per turn. (Recognized!) Author: Fergus Duniho.
Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
Michelson's Chess. Each side moves first a red unit, then a white unit. Author: Ed Friedlander.
Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Moderate Progressive Chess. A player may move one more piece than his opponent just moved. By Adrian Alvarez de la Campa.
Monkey Do Chess. If possible, make a second move with any unit. By Ed Friedlander.
Multi-Dimensional Multi-Player (MDMP) Chess. 2-8 player Chess, traditional and alternate armies, optional laser. By Donald Cimics.
Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
New Types of Progressive Chess. Several new progressive chess variants. (8x8, Cells: 64) By Ralph Betza.
No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
One or Two. Make a normal move, or denote two pieces for which your opponent chooses how they must be moved. (8x8, Cells: 64) By Ralph Betza.
Option Chess. Missing description (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: Paul Bonham.
P.O.C.: Progressive 007 Chess. Which pieces one moves are determined by throwing dice. (8x8, Cells: 64) Author: Bill Taylor.
Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
Plaid Chess. Progressive Grid chess. Author: Ed Friedlander. Inventor: W. H. Rawlings.
Portugese Progressive Chess. Progressive chess variant where you move each piece at most once. (8x8, Cells: 64) By João Pedro Neto.
Progressive 007 Chess. Players play increasing numbers of moves each turn, but which color you move simply alternates. Author: Ed Friedlander.
Progressive Absorption Chess. Very popular in Italy. Author: Ed Friedlander.
Progressive Chess
. A collection of variants with increasing numbers of moves each turn. Author: Young-Hyun Joo.
Progressive Chess. Several variants where white moves one time, black twice, white three times, etc. (8x8, Cells: 64) (Recognized!) Author: Alessandro Castelli.
Progressive Chess
. An online guide to Progressive Chess. Author: Doug Hyatt.
Progressive Forwards Chess. Progressive chess where pieces may only move forwards. (8x8, Cells: 64) By Hans L. Bodlaender.
Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64) Author: Andrea Mori and Alessandro Castelli.
Progressive Mutation Chess. Missing description Author: Ed Friedlander.
Promotion progressive chess. Progressive chess variant where a piece `promotes' when it takes. (8x8, Cells: 64) By Fabio Forzoni.
Quadaptation. Use commanders to recruit better pieces. Capture your opponents commander and they lose. By realityreaper989.
Quest-Chess. Players make 10 moves per turn but opponents get chance to react on checks and taking of pieces in between. (8x8, Cells: 64)
Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
Realm chess. Board is divided into realms and multiple pieces can move into and out of a realm in one turn. (8x8, Cells: 64) By Edward Jackman.
Recognized Chess Variants. Index page listing the variants we feel are most significant. (Recognized!)
Rolling Kings
. Kings must move along a predetermined path. By Peter Aronson.
Rolling Kings. Kings must move along a predetermined path. (8x8, Cells: 64) By Peter Aronson.
Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
Russian progressive chess. Progressive chess variants where one occasionally moves a piece of the opponent. (8x8, Cells: 64) By Sergey Sirotkin.
Scotch Chess. Missing description Author: Ed Friedlander.
Scottish Progressive Chess. White moves one time, black twice, white three times, etc. Series ends when check is given. (8x8, Cells: 64) Author: Alessandro Castelli.
Shatranj N W. catsmas. By Mark Simpson.
Simple Marseillais Chess
. Simplified version of Marseillais Chess. By Fergus Duniho.
Skock. 64 pieces on an 8 x 8 board. Dice determine how far pieces can be moved. (8x8, Cells: 64) By Ulf Göransson.
Triplet Chess. Each turn, move a king, a pawn, and another piece; win when opponent cannot. Author: Ed Friedlander. Inventor: Adam Sobey.
Triplets. Move in one turn a pawn, the king, and another piece. Author: Doug Chatham. Inventor: Adam Sobey.
Triplets. Move in one turn a pawn, the king, and another piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Adam Sobey.
Twinmove Chess (uncompelled). Double move variant where a pawn can, optionally, be moved first. By M Winther.
Twinmove-Chess (compulsory). Double move variant where a pawn must be moved first. (This is like a pistol held to your head.). By M Winther.
Two Move Chess. Designed to alleviate the first move advantage for White using double moves, while retaining the tactics of international chess. By Ted Larson Freeman.
Two Pronged Chess. 2 "simultaneous" moves per turn with separate pieces. By John Whelan.
Verve
. A real-time, hidden information, chess variant for playing online! By David Potter.
The Water Buffalo Game. Everybody's got a water buffalo! (8x8, Cells: 64) By Jared B. McComb.
White and Black Chess. Move each turn a piece from a white and a piece from a black square. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
Wizard of Oz Octal Chess. Based on Baum book and 1939 film. (8x8, Cells: 64) By George William Duke.