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Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Thu, Jul 6, 2023 06:16 PM UTC:Good ★★★★

Charles, I really like this series of articles, at least in principle; the main problem is that I find many of the long, run-on paragraphs very hard to wade through.

Would you mind terribly if I were to take the text and play "Editor" on it, formatting it into an easier-to-read (and comprehend) document? I could just email the result to you, and let you take full credit if you like.

If you'd like I could even put it together into a PDF file (again, emailed directly to you), suitable for self-publishing somewhere like Lulu, Amazon, etc.


Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
fxzfz fxzfz wrote on Sun, Jul 9, 2023 10:03 AM UTC:Excellent ★★★★★

A very well designed variant, reminds me of Starcraft.


Cupid Chess 3. Pieces trace out geometrical patterns suggested by the way they are designed.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Tue, Jul 11, 2023 05:17 PM UTC:Good ★★★★

I rather like these, especially the Top Heart and Bottom Heart.

If you want to break the colorbound nature, what if you were to make the Bottom Heart's moves orthogonal instead of diagonal? It's furthest range would be a Knight's move instead of a Camel's, but it could reach every square on the board. (Or, you could use this idea to replace one of the other hearts.)

PS: Try Musketeer's Board Painter and see how it suits you for making diagrams.


Drop Chess. Players can select from nine chess armies on an 8x8 or 9x9 board. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, Jul 15, 2023 04:51 PM UTC:Good ★★★★

I'll agree (though not vehemently) with the assessment that the 8x8 parts are basically Chess With Different Armies. But the 9x9 parts are their own variant, and arguably deserve their own page.

I also agree that this needs a better name; I found this while looking for an article to explain the drop rule.

But the only real complaint I have is the lack of any diagrams to show what order the back-row pieces are set up in; on that point I don't have a clue. Diagrams showing the various Pawns' moves would be helpful too.


Tiger Chess. A large game with fast-moving pieces.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Tue, Jul 18, 2023 02:34 PM UTC:Excellent ★★★★★

I really like this! The "leap-and-slide" pieces take "ski" moves to a new dimension, and are quite innovative (at least, I don't know of any earlier incidents of that; but then again I'm a relative newbie at CVs). I probably will "borrow" the Tiger and/or Astrologer for a future variant (I've even gone so far as to design pieces for them on Thingiverse).


Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
fxzfz fxzfz wrote on Wed, Jul 19, 2023 01:33 AM UTC:Excellent ★★★★★

Very insightful and your apps are really helpful and instructive. Thank you!


Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
OggyP wrote on Sat, Jul 22, 2023 08:20 AM UTC:Excellent ★★★★★
I created almost exactly this and was doing some research too see if it has been done before; I came across this website and found out it had except that I called it Four Kings Chess.

You can play this variant online multiplayer at: https://chess.oggyp.com (you will need to make an account though)
You can just test it out here without an account here: https://chess.oggyp.com/analysis/

https://git.oggyp.com/OggyP/chess-client

Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Hancock wrote on Thu, Jul 27, 2023 10:09 PM UTC:Good ★★★★

16x16 is 256 cells not 196.


Alfaerie SVG Piece Graphics. The Alfaerie set of piece graphics in scalable SVG format.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Aug 13, 2023 04:06 PM UTC:Excellent ★★★★★

It's very nice seeing the Zebra compounds! I can use the Zebra/Rook for my Kuhani, and Zebra/Bishop for my Mtawala. I'll still need a Zebra/Queen for the Malkia, though (and a Camel/Queen for the Sultana would be a good sight).

Likewise, Zebrariders, Gnuriders, Bisonriders, and Buffaloriders are a "thing" (though I personally use them rarely).

Of course I have dozens of other pieces that I'd love to see symbols for, but asking for even a large share would be unreasonable. A couple that I would like to have, though, are the Bodyguard (from Hiashatar) and the Friend.


Chu Shogi. Historic Japanese favorite, featuring a multi-capturing Lion. (12x12, Cells: 144) (Recognized!)[All Comments] [Add Comment or Rating]
Tamás Bajusz wrote on Mon, Aug 14, 2023 07:59 AM UTC:Excellent ★★★★★

The link section should mention that Chu Shogi is playable on https://lishogi.org now as well.


4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
CarCar0 wrote on Sat, Aug 26, 2023 09:29 PM UTC:Excellent ★★★★★

Your current set-up can be described as the following: an architect’s plan for a four story building, and there are four such buildings. My question is this: imagine these four buildings lined up next to each other as they would be in the 3D modeling of your game, in addition to this, could we quadruple the entire set up so that there were, for the sake of example, 4 rows of 4, four-story buildings? If we did create what would be 5D spatial chess, what would the initial board set-up look like? What would the new 5th dimensional piece be called? Thank you so much for your effort on these variants.


Very Heavy Chess. A lot of firepower with all compounds of classical chess pieces.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Aug 27, 2023 06:42 PM UTC:Excellent ★★★★★

I think the Heroine is very aptly named, but I agree with you that the Popess name is awkward (serviceable, but awkward). Could "Abbess" work?


Modest Proposals - GOAL Variants. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Thu, Aug 31, 2023 02:13 PM UTC:Good ★★★★

Contravention, Linkage, Submission and Triple Check seem interesting)…


Aquachess. One level underwater, one on the surface, and one in the sky, with many strange pieces. (3x(8x8), Cells: 192) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Sep 2, 2023 12:07 PM UTC:Good ★★★★

However the Sparrow (mQcK) is Duke from Dan Lee's asymmetric Empire Chess (which is playable on Pychess)


High Chess. Drawn games are instead won by the player whose King is closest to the centre.[All Comments] [Add Comment or Rating]
David Paulowich wrote on Mon, Sep 4, 2023 07:43 PM UTC:Poor ★

My first thought was that the stalemated player is usually "Low" and will lose the game in fifty moves. My second thought was: What about my [2023-04-18] Comment to Grander Chess? A few minor changes resulted in the diagram below, where both Kings are equidistant from the centre.

diagram

WHITE can play 1.Bc8 and BLACK is stalemated (but still wins the game).

Grant Sinclair writes: "Black’s height advantage, which makes Black High when both Kings are equidistant from the centre, has been designed to balance White’s first-move advantage." This statement is unconvincing. In fact, White’s advantage could be even greater in High Chess.


Shogi. Missing description (9x9, Cells: 81) (Recognized!)[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sat, Sep 23, 2023 02:54 PM UTC:Excellent ★★★★★

Shogi is perhaps one of the greatest games ever invented by humans. It's drop rule lets players come back much more easily, while the forward bias negates the advantage to defense such a rule would normall imbue. However, it is not without it's problems. The biggest one is easily the fact that the vast of the pieces promote to a Gold equivalent. Although this is a very rare situation, when a lot of Gold/Gold equivalents appear on thee board, it can easily turn Shogi into a very drawish Checkers game, and if an impasse occurs, this amplifies the problem even more.

Seireigi fixes the aforementioned problem to an extent by making all promotions unique. This also helps mitigate impasse situations, as more pieces are capable of stopping a King from reaching the opponent's camp. However, this comes at the cost of having more moves to remember (14 in total).

 


Cutty Camels. Army for Chess with Different Armies that features Wizard from Omega Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Mon, Sep 25, 2023 12:22 AM UTC in reply to H. G. Muller from Sun Sep 24 05:11 PM:Good ★★★★

Just like against the Avians, the Clobberers must use their alternate setup when playing against the Cutters.


Chess on the Rope. 1d chess experimental variant with standard rules and variations. (1x21, Cells: 21) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Sep 30, 2023 09:20 AM UTC:Good ★★★★

Thx for the layout! I’ve recently refreshed some text and carried the Rules section out of layout. So I want to say: Chess on the Rope are READY!

Also some my other variants are ready (I’ve updated Fluidity this week and ChBrTi today), so you can look at them also. Please


Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Tue, Oct 3, 2023 08:04 PM UTC:Good ★★★★

Symmetric Sissa is a nice compliment to this original CV with the use of Sissas.


Metamorph Chess. Variant in which pieces transform by fixed rules into other pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Tue, Oct 3, 2023 08:17 PM UTC:Good ★★★★

Another in a line of Fergus' concept CVs re: fission or fusion.


Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192) [All Comments] [Add Comment or Rating]
💡📝Bob Greenwade wrote on Thu, Oct 5, 2023 04:34 AM UTC in reply to Joe Joyce from 02:41 AM:Excellent ★★★★★

I got the icon shown from pictures of actual high priestesses, so I'll do it the other way around: the one already posted is High Priestess (and it's already labeled as such in the filename), and I'll use this new flipped one for High Priest.

Like so:

Oh, and for most purposes I actually prefer to call it High Priestess. It's just that High Priest fits better for what's happening with it in this particular game.

By the way, your use of High Priestess is the only FAN on the Wikipedia page on fairy chess pieces, and I haven't been able to find any other name for that move combo anywhere.

PS: It's the High Priestess in the Dealer's Chess Expansion Set #1.


Tripunch Chess. Knights become Nightriders, Rooks add Gryphon moves, Bishops add Aanca moves, and Queens become unbelievable. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Oct 6, 2023 07:12 PM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=RNCH graphicsDir=/membergraphics/MSdealerschess/ squareSize=50 graphicsType=png symmetry=none firstRank=1 lightShade=#ffffff darkShade=#b22234 rimColor=#3c3b6e coordColor=#ffffff borders=0 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 nightrider:N:NN:nightrider:b1,g1,,b8,g8 combine:C:QyafsK:combine:d1,,d8 harvester:H:WyafsWB:aanca:c1,f1,,c8,f8 reaper:R:FyafsFR:wizardc:a1,h1,,a8,h8 king:K:KisO2:king:e1,,e8

Halfling Combine might be too strong for a Queen.


The Pizza Kings. An experimental army for Chess with Different Armies, with lots of calories.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Sun, Oct 15, 2023 05:21 AM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQPEMS graphicsDir=/membergraphics/MSdealerschess/ squareSize=50 graphicsType=png symmetry=none rimColor=#dba24a lightShade=#e1d800 darkShade=#e12301 firstRank=1 borders=0 crust:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 sausage:S:shKvNvH:sausage:,,c8,f8 mushroom:M:bFvNfsL:mushroom:,,b8,g8 meatball:E:KDfNA:meatball:,,d8 pepperoni:P:vhKsDfA:pepperoni:,,a8,h8 cheese:K:KisO2:king:e1,,e8

Yes, I used Bob Greenwade's Dealers Chess set.

15 October is National Mushroom Day.

How does the Onion, the Garlic, & the Anchovy moves?


Fluky Chess. Fast-paced mini-chess variant with dice. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sun, Oct 15, 2023 07:25 PM UTC:Excellent ★★★★★

(To author):

Реально свежая идея, которую можно развить в свои варианты. У меня есть похожая идея, но с другими доской|фигурами|правилами.

Замечательно!


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Oct 22, 2023 02:06 PM UTC in reply to H. G. Muller from 01:47 PM:Excellent ★★★★★

The GIF images are legacy, and should no longer be used for new projects.

I did not know that. I won't worry about that, then. Never mind. :)


Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Oct 22, 2023 04:24 PM UTC:Excellent ★★★★★

Interesting variant, definitely looks wild and very dynamic.


Favorite Games. Chess variants favorited by our members.[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Oct 22, 2023 08:56 PM UTC:Excellent ★★★★★

And this was how I learned that a couple of people had already made Beast Chess a Favorite. There's hope for me yet...  ;)


Storm the Ivory Tower. A Smess adaptation of Chinese Chess. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Oct 23, 2023 12:37 PM UTC:Excellent ★★★★★

Royal Ninny>Ninnyrider>Chinoise Ninnyrider>Yahoo>Ninny>Dumbo>Trapped Ninny


Griffon. Historic piece that steps one space diagonally then slides like a Rook.[All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Oct 23, 2023 07:43 PM UTC:Good ★★★★

This piece has the power of Queen. And I’ve found a checkmating tactic for the piece which controls the spaces around the files/ranks such as Aanca, Magician and one my piece I currently omit. This tactic appears in K vs K + piece endgames and is called wind tunnel (aerodynamic tunnel). Piece confines the King in a file/rank between its covered lines, and then your King drives it to the last rank, but to avoid stalemate, you should then cut off the previous-to-last line to avoid escaping of opponent’s King. But it’s better to firstly drive them as far as you can from board center and then confine into tunnel. For Aanca it’s possible on normal board, but less possible for Magician, though you shouldn’t forget that both these pieces are from games with 12x12 board.


Favorite Games. Chess variants favorited by our members.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Tue, Oct 24, 2023 12:17 PM UTC in reply to Jean-Louis Cazaux from 12:05 PM:Good ★★★★

Well, you don't have to do anything; it is just that all your favorites then will benefit equally from your voting, as there is no way for the system to know that you liked some better than others. This might be what you want anyway, as you prefer the 'one-man-one-vote' system.

BTW, I selected a rating 'good' when posting this Comment, just to see what happens.

[Edit] Well, it displays 4 stars.


Jean-Louis Cazaux wrote on Tue, Oct 24, 2023 12:22 PM UTC in reply to H. G. Muller from 12:17 PM:Poor ★

Alright. I haven't many things to say. So I select "poor". Hope I'm not getting my votes down by some centivotes. :=)


Boyscout. Moves in a diagonal zigzagline.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Oct 25, 2023 03:51 AM UTC in reply to Michael Nelson from Tue Oct 24 05:13 PM:Excellent ★★★★★
Harvestman seems too strong for a Rook.
Color-switching approximately Rook-valued pieces that I know are NH, NW, Mao-Bishop, Trojan Horse.

Frog Chess. Play chess with added frogs (ferz-threeleaper compound) on 10x8 board.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Sun, Oct 29, 2023 10:17 PM UTC:Poor ★

Too bad that this GC has no rules enforced


Mirodoly Chess 12x12. Members-Only Chess with Archer and with Sagittarius. A version of chess for a 12x12 board, the closest to the classic. (12x12) [All Comments] [Add Comment or Rating]

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Companion chess. The Queen may have a companion. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sun, Nov 5, 2023 06:27 PM UTC:Good ★★★★

This is (IMO) quite a clever use of a Carrier type of piece. I'd love to see if that can be programmed into an Interactive Diagram; I think it'd be interesting to play.


Sac Chess. Game with 60 pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Joseph Ruhf wrote on Sat, Nov 11, 2023 04:51 AM UTC:Good ★★★★

I cannot call this game “bad”, but I agree with the British chess master William Winter that the standard Marshall-Chancellor and Cardinal-Archbishop pieces added to Chess obviate the Knights and Bishops to a great extent when combined with the Queen already existing. The Amazon arguably also obviates the Rook in addition to people being skeptical of adding it to Chess without adjusting the rules so it doesn’t overpower the game. Have you tried playing with Fusion Chess or Assimilation Chess rules with Men?


Colorful Osmosis Chess. All basic pieces are colorbound or colorwithching. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sun, Nov 12, 2023 04:24 PM UTC:Good ★★★★

I see that Bishop/Camel + Harvestman compounds (Evangelist and Imam) are also able to checkmate in K vs K + X endgame. (It includes the King move so can easily do that). OTOH Wildebeest (aka Gnu) is not able to do this.


A Cylinder chess puzzle - 2. Missing description[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Nov 13, 2023 12:55 PM UTC:Excellent ★★★★★

Cylindrical Chess but null move is allowed

files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=mirror graphicsDir=/membergraphics/MSdealerschess/ darkShade=#5D3954 lightShade=#bd33a4 rimColor=#BA0E09 firstRank=1 borders=0 coordColor=#FFBF00 shuffle=N!BRQK cylindrical pawn:P:ifmnDfmWfoceF:pawninv:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 cylindrical knight:N:oN:knightinv:b1,g1,,b8,g8 cylindrical bishop:B:oB:cylbishop:c1,f1,,c8,f8 cylindrical rook:R:oRsoaboabR:cylrook:a1,h1,,a8,h8 cylindrical queen:Q:oQsoaboabR:cylqueen:d1,,d8 cylindrical king:K:oKisO2:kinginv:e1,,e8

And with shuffle.


Grasshopper. Moves along queenlines to first square after jumped over piece.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Nov 16, 2023 02:02 AM UTC in reply to H. G. Muller from Wed Oct 15 2008 06:50 AM:Excellent ★★★★★

HG Mulller's Grasshopper Chess

files=8 ranks=8 promoZone=1 promoChoice=NBRQG graphicsDir=/graphics.dir/alfaerieSVG/ squareSize=50 graphicsType=svg symmetry=none rimColor=#208d4e darkShade=#4cba5f lightShade=#7adbac coordColor=#83b079 useMarkers=1 borders=0 firstRank=1 shatranj pawn:P:fmWfcF:pawn:a3,b3,c3,d3,e3,f3,g3,h3,,a6,b6,c6,d6,e6,f6,g6,h6 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1,,d8 grasshopper:G:gQ:grasshopper:b2,g2,,b7,g7 king:K:KisO2:king:e1,,e8

Vivarta Chess. he rules are simple. Each piece automatically transforms into a different piece every time it moves. Pawns transform into Knig.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Nov 16, 2023 04:09 PM UTC:Good ★★★★

This is a good idea but I would have included more randomness into it. We are talking about computers beating humans at chess. We need to make the chess game impossible for computers to analyse. If the chess pieces for this game were something Reversi like, where you can flip a piece and turn it into a completely different and random piece, that would flip upside down the entire strategy of chess, giving humans more advantage against computers.


SWAROS chess variant. Members-Only Board: The SWAROS Chessboard consists of 576 squares, 24 rows by 24 columns, on which the chess pieces are placed. It is square. (24x24, Cells: 576) [All Comments] [Add Comment or Rating]

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Modern Republican Chess. Private Game with side(s) whose pieces have diagonal counterpart. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Grant Acedrex. Medieval large chess variant according to recent historians's work. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Dec 4, 2023 11:02 AM UTC:Excellent ★★★★★

Very good article! I really like this variant in this interpretation.


Cetran Chess 2. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Sat, Dec 9, 2023 12:34 AM UTC:Excellent ★★★★★

I like Cetran 3 more than the 8x8 versions. The piece variety makes it much more fun.


Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces.[All Comments] [Add Comment or Rating]
Danylo Maschenko wrote on Sat, Dec 9, 2023 12:43 PM UTC:Good ★★★★

Reusing the names of 8:3:n leapers for a Higgler hex coordinate could unite Cormorant and the 7 level moving Entrap rotation with cubic pieces with twice their SOLL (Octodont, Onlooker), allowing Octodont+Cormorant (Coypu?)/Goose/Gull/Bustard, Jaw+Chough (Jamaican?)/Gosling/Guillemot/Budgie and Onlooker+Entrap/Nosrap (Nosferatu) on hex-prism boards.


Copycat Chess. New piece added which copies move of just-moved piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
AB wrote on Tue, Dec 12, 2023 02:01 AM UTC:Poor ★

It's basically the idea of the piece Joker, invented by T.R.Dawson but with a lot more constraints. This might be better if there was motivation given for how the extra rules are beneficial. As it is, it occupies the term "Copycat" that might be given better meaning. Sorry.


Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Dec 23, 2023 01:42 PM UTC in reply to Fergus Duniho from 01:36 PM:Good ★★★★

As for myself, I’m not even sure this is a chess variant. Although it uses Chess equipment, it seems to be a very different sort of game than chess.

Though it’s rather good (at least at first glance). Idea is very interesting.


Chess on a Tesseract. Chess played over the 24 two-dimensional sides of a tesseract. (24x(5x5), Cells: 504) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Dec 24, 2023 07:49 PM UTC:Excellent ★★★★★

Astounding. I don't think I'll ever play something so complex, but the concept and work are awesome. The case, when reading about game rules and design, is almost as exciting, as the play itself.


Betza notation (extended). The powerful XBetza extension to Betza's funny notation.[All Comments] [Add Comment or Rating]
Niels van Ham wrote on Thu, Dec 28, 2023 12:05 PM UTC in reply to HaruN Y from Fri Dec 1 07:01 AM:Good ★★★★
That'd be nnNN, wouldn't it?

Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Florin Lupusoru wrote on Fri, Dec 29, 2023 09:48 AM UTC in reply to Ben Reiniger from 03:15 AM:Excellent ★★★★★

That was a good review of the game. Thank you for your time. I have added the repetition rule. As for the territorial merging, it's hard enough to control a single territory and prevent it from invasion. On a bigger territory that will be even harder. You are right about the black King from e5 having the possibility to push the white bishop to c5 but that wouldn't win additional points for black. The "three of a kind" rule should also imply the same colour too. Also, the new territory created at e5 would give the white player even more points.


💡📝Florin Lupusoru wrote on Sat, Dec 30, 2023 02:44 PM UTC in reply to Diceroller is Fire from 12:29 PM:Excellent ★★★★★

I didn't notice the three black Bishops on c5. That was a good point, but still, the black player can't win the game.

I have to recalculate the points. Thanks.


Hybrids. Standard pieces combine and split. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Jan 6 04:26 PM UTC:Excellent ★★★★★

Suddenly seen 18.5 years after (so cool that I’ve first seen Russian language version via random game page!) and I have an idea. There’s stated that same pieces can merge, what if they can be upgraded this way? Like Knight to Nightrider, Rook/Bishop to ranger+hopper hybrids, Guard to Torch (slip Queen) or Lion (area mover) ah he can’t.


Raumschach. Play this 3D variant from the early 20th century on Jocly.[All Comments] [Add Comment or Rating]
Carson C wrote on Thu, Jan 11 09:48 PM UTC:Excellent ★★★★★

If one were to utilize a four-color scheme for the Raumschach squares in order to visualize the unicorn's moves in the same way that the light and dark squares allow you to visualize the moves of the bishop, how would one do so? What would it look like?


Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Sat, Jan 20 07:22 PM UTC:Good ★★★★

Really cool. Didn’t seen these compounds.
Resonates with my idea of pieces with hopping parts (e.g. for my rocket board as well as for normal one).

P. S. I have a better-quality setup image.


KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Sun, Jan 21 07:49 PM UTC:Excellent ★★★★★

It is a very nice and creative take on the chess labyrinth kind of game. I tend to agree, that digital implementation could be the best way to make this game playable - cause it needs some algorithm that ensures that every starting position is solvable. Overall, I think it's a great minimalistic game that can be used in school tactical games clubs or as support material to teach the basics of chess.


ArchMage Chess. 10x10 30v30 Fantasy Chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Jan 22 07:48 PM UTC:Excellent ★★★★★

I had not seen this page for a while. It is quite nice.

Just for information, I've seen 2 small typos: "sqaure" and "matnicore"


Chess vs checkers. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Trollbert06 wrote on Tue, Jan 23 04:08 PM UTC:Good ★★★★

Hey, does anyone know where i can find an online version of this, i wanna play it online with friends


Lighthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) [All Comments] [Add Comment or Rating]
Ilya Yudovski wrote on Thu, Jan 25 08:47 PM UTC:Excellent ★★★★★

I love it. There are a lot of nice, sophisticated and interesting chess variants out there, but not many variants that I see myself actually playing. But Lighthouse will definitely be in my collection of mini-chess games I play with friends and colleagues. This game perfectly blends fast pace, simple and understandable rules, accessibility and an opportunity to enjoy the special spirit of Shogi.

Great work, Lev.


KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26 04:50 PM UTC:Excellent ★★★★★

I have tried the game online, and it is really fun, especially on the normal version.

I don't think you need the word retainer in the sentence "Try to complete the King’s tour with the fewest retainer casualties as possible!".

Also, you should clarify that Pawns move upward, not downward, and that they can swap directly forward as well as diagonally forward.

Otherwise, this looks good enough to be approved.


Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Fri, Jan 26 11:39 PM UTC in reply to A. M. DeWitt from Wed Jan 24 08:25 PM:Good ★★★★
files=11 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none shuffle=QCFZS hole::::i1-k1,i2-k2,i3-k3,i4-k4,i5-k5,i6-k6,i7-k7,i8-k8 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 chancellor:C:RN:chancellor:k3 forequeen:Z:fhsQKbhN:amazon:k5 squire:S:NyafK:falcon:k6 R/B/N parafigure:ب:mRkcBkN:bishopinv:,,c8,f8 forwardchancellorprince:F:fhNfsRK:forwardchancellorprince:k4 N/R/B parafigure:ن:mNkcRkB:knightinv:,,b8,g8 gnurider/queen sniper:ق:mNNmCCcQ:queeninv:,,d8 B/N/R parafigure:ر:mBkcNkR:rookinv:,,a8,h8 king:K:KisO2:king:e1,,e8

No other differences.


Bob Greenwade's SVG Library. Private The SVG files used in Bob's library of pieces.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Michael Nelson wrote on Thu, Feb 1 05:33 PM UTC in reply to H. G. Muller from 04:44 PM:Excellent ★★★★★

Thank you for the clarification. It's obvious in the interactive diagram. Likely on the wording of the rules as given, but capable of being misundertood.

Now I'm certain this is the rule, let me give the game an excellent. The slashing rider moves deep into enemy territory and the defense against such should be a thing of beauty.


Bob Greenwade wrote on Thu, Feb 1 05:53 PM UTC in reply to Michael Nelson from 05:33 PM:Excellent ★★★★★

I echo Michael's sentiment; I think this may be a future Featured Variant.

Those "slashing riders"* are indeed quite interesting. Do their single-step moves capture only the King? (I've never quite understood the k modifier, and I guess now's my chance!)

*That's an interesting term. Has it been used before? If not, I hope it catches on, for any sort of XmXX piece.


A. M. DeWitt wrote on Fri, Feb 2 04:40 PM UTC:Excellent ★★★★★

An excellent experimental variant. Need I say any more about a concept so simple and brilliant that it works with any practically any board with an even number of ranks, and with odd numbers of ranks with some adjustment?


Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Feb 7 05:20 PM UTC:Excellent ★★★★★

I have not played this game personally, but I must say, for a multi-move variant, this game was very well-made.

Also, the new circle symbol in GC for past moves is very nice. However, this functionality doesn't seem to work with hexagonal boards (like Hex Shogi 91's).


Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Feb 8 05:39 PM UTC in reply to Kevin Pacey from Tue Oct 3 2023 08:04 PM:Good ★★★★

I think this piece caled Sissa is great, but I would remove acute angles (45 and 315 degrees) and only keep obtuse angles (135 and 225 degrees). 

I would also remove the rule that both moves have to be of the same length. This will create a new piece that can make an absolute mess on the chessboard. 


Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Fri, Feb 9 11:21 PM UTC:Excellent ★★★★★

This is a fun design. I've made a rules enfrcing preset in case anyone wants to try it.


Go with chess pieces. Generalization of go-rules using chess pieces. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sun, Feb 11 09:40 AM UTC:Good ★★★★

These are probably just a bunch of silly ideas. However, some of these variants might give somewhat nice strategic games. I hope I did not offend go players with my unusual description of their game.

This was a good attempt at mixing Chess with Go. However, in my humble opinion, in order to make this game work we need to keep the number of "liberties" to four, not eight, otherwise the game might become unecessarily messy and impossible to finish. 

A second rule should be to only keep pieces that move orthogonally only. This means that only  Rooks and restricted Kings (Kings that only move orthogonally) are allowed to join the game.

Alternativelly, we can also invent some pieces that move in zig-zag.

Knights can also be included with the restriction that they can only move along empty squares. 


Scramble. 36 pieces scrambled on the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Florin Lupusoru wrote on Wed, Feb 14 01:27 PM UTC:Excellent ★★★★★

Good news! You can play Scramble against Stockfish on Chess.com. 

You have no idea just how insane this game is.

Here is how to do it:

  • Go to Chess,com
  • Go to Learn / Analysis /Set Up Position / Clear Board
  • Place pieces on the board according to the rules of Scramble
  • Practice vs Computer
  • Change Bot
  • Play!

52Chess. A piece may teleport to the square corresponding to a drawn card.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sat, Feb 17 06:35 AM UTC:Good ★★★★

Interesting concept. It might be more difficult to attack the enemy King from the flank because Bishops will have to travel in zig zag and Knights will be too powerful. But I like the idea. 

Here is my humble suggestion on how to improve this game.

Use a 7x7 board.

7x7 = 49. 

Add 4 extra squares on the corners.

49+4 = 53. 

Add a Jocker to the stack of cards and you are done. 

You can also give additional powers to the Jocker and the King cards. 

So, what do you think? 


Pyramid Chase. (Updated!) Chase on a pyramid, 561 hexagons.[All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Feb 19 07:11 AM UTC:Good ★★★★

No, normal. Like my Rocket)


Vao. moves like bishop but must jump when taking.[All Comments] [Add Comment or Rating]
NeodymiumPhyte wrote on Tue, Feb 20 08:37 PM UTC:Good ★★★★

Apparently, in China, the vao is called "弩", meaning "crossbow". So I think in English, it should be called "crossbow". I am getting this information from https://discord.com/channels/634298688663191582/894530740820262932/1209401956297351258.


Crouching Stepper, Hidden Rider. Xiang Qi pieces' moves lengthen and shorten with location. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Lev Grigoriev wrote on Wed, Feb 21 11:46 AM UTC:Excellent ★★★★★

Like Half-Kyoto Chess. Remarkable.


Bario. Pieces are undefined until they move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Thu, Feb 22 06:13 AM UTC:Excellent ★★★★★

It's a shame that great ideas are buried and forgotten. This game has a great potential and I'm really impressed by such a simple idea. 

Also, this game deserves a better name. 


Chess 2. Different armies, a new winning condition, and duels. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Feb 22 12:21 PM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none iron=6 lightShade=#ed2711 darkShade=#9b3423 coordColor=#d9cca9 rimColor=#5e5c50 firstRank=1 borders=0 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 blocker:G:mU:owl:,,a8,h8 reaper:U:U:wolf:,,d8 morph=! king:K:KisO2:king:e1,,e8

Betza notation (extended). The powerful XBetza extension to Betza's funny notation.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Feb 23 11:22 PM UTC:Excellent ★★★★★
I used these when I hadn't learned how to use morph
Edgehog
oabyaK(af)mpafoabK
Edgemover
(af)mpafoabKoabyasW
Limited Edgehog
oabyafympafmpabFmpabasmpabafmpabasoabyafympafmpabWmpabasmpabafmpabaz(af)mpafoabK

Russian fortress chess. An old Russian variant for four players. (Cells: 192) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Tue, Feb 27 06:43 AM UTC:Good ★★★★

Four stars for the original chessboard.

This game was very popular almost two centuries ago and lots of famous people used to play it. 


Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Feb 28 05:50 AM UTC:Excellent ★★★★★
files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/galactic/ squareSize=50 graphicsType=gif borders=0 firstRank=1 rimColor=#001933 coordColor=#f9cac0 lightShade=#f5f4f4 darkShade=#373630 whitePrefix=W blackPrefix=B Campawn:P:fafmoabWfmpWfcabzmFfmpabaspaqcW:Pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 Retreating knight:N:fmopafsmocabqmWfmpababspafqWfmopafzcmaqmFfmpabasmpafpaqWbmpabasmpafqmcafqmWbmpafopabzFbmpafqmcafmFbmpafmpafsopabqW:Knight:b1,g1,,b8,g8 Retreating bishop:B:fyocabzmBfympabzpabBfyabzmBbyocafqmBbympafqopabBbyafqmB:Bishop:c1,f1,,c8,f8 Retreating rook:R:fyafomcabRbymcamfRfompabyasmycazmWfcabWbympafpoabRfompabyasmypazopabW:Rook:a1,h1,,a8,h8 Retreating queen:Q:fyocabzmBfympabzpabBfyabzmBbyocafqmBbympafqopabBbyafqmBfyafomcabQbymcamfQfompabyasmycazmKfcabKbympafpoabQfompabyasmypazopabK:Queen:d1,,d8 Retreating king:K:focabzmFfmpabzpabFfabzmFbocafqmFbmpafqopabFbafqmFbmcamfKfompabasmcazmKfcabKbmpafpoabKisO2bopabzF:King:e1,,e8

Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Wed, Feb 28 07:20 PM UTC:Poor ★

What the flame with fonts on the site?!!


Symmetric Chess. (Updated!) Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Fri, Mar 1 03:05 AM UTC:Good ★★★★

Complicated problems most of the time have simple solutions. You could have put both Bishops on one side of the board, and both Knights on the other side. And the opponent will have them the other way around. Simple. 

Another solution would be to add an extra piece (A Shield Bearer/Scutier to protect the King) and make the board 10x8. 


Betza notation (extended). The powerful XBetza extension to Betza's funny notation.[All Comments] [Add Comment or Rating]
Niels van Ham wrote on Fri, Mar 1 07:44 AM UTC in reply to Bob Greenwade from Wed Feb 28 03:48 PM:Good ★★★★

This i find a very good idea, 31 new symbols, but we could also use the lowercases for 31 new symbols for modifiers, like the different i's for different cases of initial, so that ii is not needed, for I maybe we could use different Imitators.

Examples of what I personally might assign to those letters include Ø as a null move, Þ for a Rose, Ñ for Quintessence, and Ê for Edgehog.

I like these ideas, outside of Rose, since they couldn't be (easily) written otherwise, we could do like ê as the Edge-Modifier (and possibly ë as the Limited Edge-Modifier). We'd also may need a symbol for relative halfling, i originally thought a lone h, but maybe one of these Windows-1252 symbols works better


N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Mar 4 06:30 PM UTC:Excellent ★★★★★

Simplified form of Knight-Relay Chess

files=8 ranks=8 promoZone=1 promoChoice=BRQN graphicsDir=/membergraphics/MSdealerschess/ squareSize=43 graphicsType=png symmetry=none royal=K lightShade=#ffffff darkShade=#ed1c23 rimColor=#0d76bd firstRank=1 borders=0 coordColor=#ffffff pawn:P:iifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1,,d8 relay knight:N:mNxaN:relayknight:b1,g1,,b8,g8 king:K:KisO2:king:e1,,e8

Torus Chess (The Shape of Space). (Updated!) Chess on a torus from the book "The Shape of Space". (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
David Cannon wrote on Tue, Mar 5 01:24 AM UTC:Good ★★★★

A good concept, but it needs improvement. I don't like having only one Bishop, as it can reach only half the cells. It's a colour-bound piece, so we really need two. To avoid attacking non-pawns on the other side, perhaps enlarge the board and put a "hedge" of pawns around each army — I don't see that there needs to be only two of them.


Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Tue, Mar 5 08:20 AM UTC:Good ★★★★

Two of the pieces used here (Phoenix and Medusa) I will be using in my Titanic Chess but I'll have to use different moving and capturing abilities for that purpose. Since these are mythological creatures I have to disagree with the way they are used to move and capture in this game. But appart from that, this looks like a great game. 


Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Sun, Mar 10 09:44 AM UTC in reply to Kevin Pacey from Tue Jan 18 2022 04:08 PM:Excellent ★★★★★

Is chess [still] important? An older member of my chess club once opined in the new millennium that chess is no longer as important as before. I didn't ask what he meant. To me, chess reached its high mark in the 1970's, mainly with the Geo-political stakes involved in the Fischer-Spassky match, and later the Karpov-Korchnoi one. Chess was also important back then since it was seen as a test for AI whether a machine can beat a highly skilled human player at the game. Chess suffered to some degree because of what followed historically, in both cases.

In the TikTok era Chess is more relevant than ever. In a world were people are increassingly lacking concentration, playing chess can not only help people maintain focus, but also evade the modern insanity. 


Trafalgar Chess. (Updated!) 8 extra Pawns in two columns mimic the famous Battle of Trafalgar. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Piotr Smagacz wrote on Sun, Mar 10 10:39 AM UTC:Good ★★★★

I really like this variant. It's simple but adds something new to the game. I think it would also be interesting to add some optional rules:

  • A friendly pawn behind its friendly pawn can bypass it by moving diagonally.
  • The knight has an additional special move. Special move: The knight can move without capturing an enemy piece two squares horizontally or vertically, provided that there is a friendly pawn between the target square and the knight.

These are my thoughts on this variant. Overall, a very interesting idea.


10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Mar 11 02:44 AM UTC:Excellent ★★★★★

Fabulous FIDEs vs 10-directional Army

files=8 ranks=8 promoZone=1 promoChoice=NBRQ graphicsDir=/membergraphics/MSdealerschess/ squareSize=50 graphicsType=png symmetry=none royal=K lightShade=#9b8dae darkShade=#6c5776 borders=0 rimColor=#505365 coordColor=#8188a1 firstRank=1 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1 eohippo:E:NvW:hippo2:,,b8,g8 fischer:F:NvR:unicorn:,,d8 king:K:KisO2:king:e1,,e8

I know Eohippos aren't Hippotamus.


Fergana. (Updated!) The clash of empires on Fergana Valley. (Cells: 168) [All Comments] [Add Comment or Rating]
Diceroller is Fire wrote on Mon, Mar 11 07:34 PM UTC:Good ★★★★

Looks pretty innovative.


Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Thu, Mar 14 04:04 AM UTC:Excellent ★★★★★

This is very fun (but very long!) to play. I like it more than Terachess II because the extra pawn rank allows for more blocking and the very powerful pieces come singly instead of in pairs.


Zen Zebras. (Updated!) A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Sun, Mar 17 03:04 PM UTC in reply to H. G. Muller from 08:01 AM:Good ★★★★

Thanks for testing my army! Seems like Zen Zebras would be more balanced if they're against my Clumsy Camels.

Wouldn't people who don't know Shogi also wouldn't have no clue what a Shogi Lance is?

This army is ready for publication.


Bent Riders. A discussion of pieces, like the Gryphon, that take a step then move as riders.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Sun, Mar 17 06:31 PM UTC:Excellent ★★★★★

15 Random Bent Riders Chess

files=15 ranks=8 promoZone=2 promoChoice=RGMQNZKFPIDEJWVXLSCHYUOTB shuffle=RGMQNZKFPIDEJWVXLSCHYUOTB graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png firstRank=1 borders=0 coordColor=#f8bcc6 rimColor=#633514 lightShade=#de8768 darkShade=#fbb09e holeColor=#5a3136 oddShade=#f8bcc6 hole::::i1,j1-m1,n1,i2,j2-m2,n2,i3,j3-n3,i4,j4,k4,l4,m4,n4,i5,j5,k5,l5,m5,n5,i6,j6,i7,j7,n7,i8,j8,n8,o1,o2,o3,o4,o5,o6,o7,o8 pawn:A:fmnW2fceF:pawninv:a4-h4,a3,b3,c3,d3,e3,f3,g3,h3,,a6,b6,c6,d6,e6,f6,g6,h6:8 unicorn:R:ympafsW:unicorn:a2,,a7:1 Ferz Trojan:G:FyafsF:gryphon:b2,,b7:1 Osprey:M:DmpafyafsW:bird:c2,,c7:2 pegasus:Q:ympafsF:pegasus:d2,,d7:1 Crossing Dabbabarider:N:DyasD:warmachinerider:e2,,e7:4 Crossing Alfilrider:Z:AyasA:elephantrider:f2,,f7:8 Crossing Bear:K:FyyasF:elephantriderferz:g2,,g7:2 Aviaanca:F:WyyafsW:elephantriderwazir:h2,,h7:1 Spotted Osprey:P:DyafsD:elephantwarmachinerider:a1,,a8:4 Spotted Gryphon:I:FyyafsF:warmachineriderferz:b1,,b8:2 Crossing Panda:D:WyyasW:warmachineriderwazir:c1,,c8:1 Annoying Dog:E:WyyyafsW:knightwazir:d1,,d8:1 Annoying Ferz:J:FyyyafsF:knightferz:f1,,f8:1 Zuma:W:AmpafyasF:elephantferz:g1,,g8:2 Ostrich:V:AmpafyafsF:elephantwazir:h1,,h8:1 Alfil Trojan:X:AyafsA:elephantwarmachine:k3,,k6:4:4 Lampir:L:DmpafyasW:warmachinewazir:k2,,k7:1 CAT:S:NmpafsyyafF:horse:o2,,o7:1 Aanca:C:WyafsW:rhino:l3,,l6:1 Crossing Bishop:H:FyasF:bishopinv:l2,,l7:2 Annoying Elephant:Y:AyyyafsA:elephantknight:o3,,o6:1 Trojaanca:U:NmpafsyyafW:highpriestess:m3,,m6:1 Annoying Crow:O:DyyyafsD:knightdabbabah:m2,,m7:1 Crossing Nightrider:T:NyasN:knightinv:n2,,n7:1 Crossing Rook:B:WyasW:rookinv:n3,,n6:1 king:#:KisO2:king:e1,,e8:1

Some pieces are named by me.


Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Mon, Mar 18 06:26 AM UTC:Poor ★

When chess meets witchcraft. I am against the idea of turning chess players into witches and wizards, but here we are. Sadly, there are lots of similar games that use spells, magic, and predictions. Why do we even call them chess variants? 


Daniel Zacharias wrote on Tue, Mar 19 02:14 AM UTC in reply to Florin Lupusoru from Mon Mar 18 06:26 AM:Good ★★★★

I think you're reading a lot into this that isn't there. It just introduces an incentive to make non-obvious moves. Perhaps it could be cumbersome to play, but it's a clever idea.


Flying Chess. Some pieces can fly. (2x(8x8), Cells: 128) [All Comments] [Add Comment or Rating]
Mike Town wrote on Wed, Mar 20 01:20 PM UTC:Excellent ★★★★★

Are people still playing this game? Would love to hear if they are and if anyone would want to play with me? Post on this group and we can make a plan.


Equalized Shatranj. (Updated!) Basic weak moves of ancient pieces are compensated by their numbers. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Lev Grigoriev wrote on Wed, Mar 20 07:12 PM UTC in reply to David Paulowich from 06:47 PM:Good ★★★★

Круто, прикольно. Что-то в этом есть и от тайских шахмат. Мне нравится такое распределение фигур по цветовым комплексам.

Cool and cute. There’s even a breeze of Thai chess here. I like this management and distribution of pieces on color complexes.


Bent Riders. A discussion of pieces, like the Gryphon, that take a step then move as riders.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Mar 22 03:26 AM UTC:Excellent ★★★★★

Betzan Benders

files=8 ranks=8 useMarkers=1 symmetry=none borders=0 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none coordColor=#f8bcc6 rimColor=#633514 lightShade=#fbb09e darkShade=#de8768 firstRank=1 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 knight:N:N:knight:b1,g1 bishop:B:B:bishop:c1,f1 rook:R:R:rook:a1,h1 queen:Q:Q:queen:d1 vivi:V:vWfyafsWbyabsW:snake:,,c8,f8 crooked crabinal:C:fbsNvW(az)F:crab:,,d8 major annoyance:A:sWsyyyafsWbW:pegasus:,,b8,g8 twin tower:✈️:FyafqF:chancellor1:,,a8,h8 king:K:KisO2:king:e1,,e8

Army with Bent Riders invented by gnohmon.


Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Sun, Mar 24 05:15 PM UTC in reply to Daniel Zacharias from 03:24 PM:Good ★★★★

I like it too, very much. I agree with Florin that the text is not well promoting this variant. Maybe someone with better English than me could help Lev in re-phrasing his presentation. That game would deserve it.


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