Comments/Ratings for a Single Item
Possibly, the most exciting thread of all time. And i see we have probably another Mr. Hubert comment coming, lol. Jörg, look, i can do your name perfectly, hehe. I also blame you for this latest .. activity, lol (**smiling and said in a joking way**). And you too Charles, hehe (**said in same way as above comment**). It would be a pity if we lost Simon from this website.
If it were not acceptable to rate a variant as poor, the rating would not be available. Also, if only flattering things were said about a variant, that might look like the consensus. How is someone supposed to assert that they have read the page and previous complimentary coments and does not agree with them? I can see what Hubert means, the two pieces are not very memorable. If 'Hawks sweep in from a distance and attack prey at their feet. They also hop forwards further than they do backwards. Elephants charge forwards and have two tusks which point left and right of their next step. They also have an L shaped trunk.' is supposed to be a mnemonic, it does not work as one. It would take a lot of practice to get used to these pieces.
this really does not have to get out of hand. (edits follow, less said the better i think) Look i don't really think Simon is saying everyone should only give positive feedback, that is what he himself does. He does have a point though, bad games get no good ratings and people dont talk about game, and the game passes into the sands of time. I was of the understanding, as far as everything i have seen on this website for years, that people can, and do, rate games poor, granted not much, but it happens, and no one appears to have a problem with that. There is not some type of policy that this cannot be done on this website, why would there be an option to rate 'poor' and 'average' or 'below average' etc etc.
Yeah, I don't necessarily agree with Hubert's criticism, but in my opinion Jepps' behavior in this thread has been indefensible. If you're not prepared to tolerate criticism of your work, you shouldn't make it public. The suggestion that only positive commentary should occur is childish and transparently self-serving, especially for someone who drummed up attention by rating his own game 'excellent' four separate times.
The 'Poor' rating is there for a reason, and anyone who thinks you can distinguish good amateur content purely by the quantity of attention garnered is sorely lacking in experience of such matters.
'Is it consensus here as Jepps says to say nothing if you do not like a game, to let silence speak for itself? If it is consensus, then that is what I will practice if I continue here. Also if so, perhaps we no longer need the ratings levels, just a thumbs up option?' I fully answered these questions, so i do not understand why you are asking again. Once more, people can bag any game they want, and rate it as they like.
Sorry, I do not understand 'see if you can find a Hawk that moves like a Bus and an Elephant that moves like a Kangaroo' unless it is sarcasm, perhaps? Is it consensus here as Jepps says to say nothing if you do not like a game, to let silence speak for itself? If it is consensus, then that is what I will practice if I continue here. Also if so, perhaps we no longer need the ratings levels, just a thumbs up option?
Hi Mr Hubert, how are you going :) ok, i think we both have not fully understood each other, so, let's see if we can fix this up. I will give an example of what i was trying to say earlier. I don't like the rook/knight and bishop/knight compound pieces, i find them frustrating to play with and too powerful, especially with the queen etc. That is my personal taste. I do appreciate these pieces though, they are classic fairy pieces, and there is nothing wrong with them. I would not rate a game 'poor' because they are in it (feel funny saying this cause i may release a game with these pieces in it, but there is a reason for that, haha). This is what i thought you were doing, rating a game 'poor' because you personally did not like the pieces, but i can see now, it is more than that. You don't like the pieces because of different reasons than i was thinking. Does that make sense? So i understand why you rated this game 'poor', even though i do not agree. And you can rate as you want, that is ok. Now, you said 'if it is inappropriate to rate a game poor when that is what you think then editors should remove that option.' No no, the editors here, i am pretty sure, do not think it is inappropriate to rate a game poor. It's an option because it is ok to rate that way. No editor said you shouldn't. And you said 'If editors want a 'don't say anything if you can't say nice' website that is their decision.' No, no editor said this, that is not a policy for the website. Also, not sure why you said '...you want me to rate game excellent?' Hmm, i don't think i said i wanted you to rate the game excellent did i? Anyway, all is good, hey, i think you should consider becoming a member of this site, i think it would be nice, you are having fun talking on forums, yes? Ok, hope i explained myself clear, laters :))
;)
Incidentally there is no need to give negative feedback on any game which is why I as a member here never do and only ever give positive feedback. If a game is truly poor it will not receive the necessary ratings or positive comments required to be noticed anyway.
Just my opinion. ;)
ok, sorry for my post, you are right, you are entitled to your opinion. It's just that, it is your opinoin, your personal taste, about the type of pieces you like. Because you like certain type of pieces, does not make a game that has other kind of pieces 'poor'. You would rate all the old medieval shogi games 'poor' i am guessing. They have pieces like .. 'moves 1-2 squares vertically, 1-3 squares diagonally and any amount of squares horizontally.' Even pieces that move in more harder ways to learn. There are pieces i don't really like, certain compound pieces, other people do not prefer them too, but heaps of other people like them. I am not going to go and rate these games 'poor', just because i personally dont like these pieces. when i first made games, i was not understanding much about 'piece density', and i made games that are 'horror's', because of too many pieces, these games can be rated 'poor', because of that reason. All they do now, is show what not to do, they show how a game is destroyed because of too many pieces, lol. But to rate a game 'poor' because you dont personally like pieces ... well, not the right thing to do, i think. Anyway, that is personal opinion i guess, haha. Sorry if i upset, my bad, i got to .. not post so fast hehe. All the best.
Thanks for taking a look. I know you like to get immersed in the most intricate of variant details and so feel free to analyse this particular pawn combo. ;)
@Hubert - It couldn't be any more self explanatory. I quote:
'Hawks sweep in from a distance and attack prey at their feet. They also hop forwards further than they do backwards.
Elephants charge forwards and have two tusks which point left and right of their next step. They also have an L shaped trunk.'
You must simply lack imagination.
hmm, you say .. '.. with divergent both move/capture and forward/backward, ..' well, that sums up fairy pieces .. you say 'lack clarity', i don't see why??. (edit) ...
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