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Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Fri, Oct 7, 2022 04:23 PM UTC in reply to Daniel Zacharias from Thu Oct 6 10:21 PM:

Bicyle, Bireme, Biplane: Daniel, the use of "bi" as a kind of prefix is bizarre for me in this context. "Bi" evokes the notion of twice or double, which is not present. I even prefer "ski" because it may me think of skipping. Anyway, having the 3 starting with the same letter if not the best imo.


Jean-Louis Cazaux wrote on Fri, Oct 7, 2022 04:15 PM UTC in reply to H. G. Muller from 11:22 AM:

"This makes an easy mnemonics for the names, but is a bit catastrophic for the move notation and other places where a piece has to be identified by a single-letter ID. "

Isn't "catastrophic" a bit negative comment here? Lets's be constructive among us. There are only 26 letters in our alphabet, we have to deal with this kind of issue always. If you use Ski-Rook, Ski-Queen, Ski-Bishop, the 3 of them start with S which is not better anyway.

"And I wonder how much the mnemonic is worth; these are only helpful if you already know the names, but are not sure which name belongs to which piece. "

I don't understand what you mean. Imagine I discover Skica. I know it has the 3 new pieces. OK, this one is the Bat, this I can see because the icon of the Bat will not look like anything else. Bat -> it is a kind of lame Bishop, not a lame Rook or Queen. I don't see what is not clear here.

"But most people would not even be aware that pieces of this type exist at all."

Most people know nothing about the fauna of CV anyway. If they come here, I guess they are ready to know that we play with fairy pieces. I probably miss the point.


Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Fri, Oct 7, 2022 03:07 PM UTC:

I've been working on reviving this game (and Mitsugumi Shogi), and pretty much everything is done, but I am not sure how I should handle trading of the Fire Demons in these games to keep them exciting. Such rules don't really matter in Tenjiku Shogi, as the Tenjiku Fire Demon burns every adjacent enemy piece every time it moves, and even on the opponent's turn, so you can easily get several pieces for the price of one. In Suzumu Shogi (and Mitsugumi Shogi), the Fire Demon moves like a Free Boar with an additional area move and can optionally shoot one adjacent piece, either without moving or after it stops, and has no passive burn (XBetza: shQshympacabQ(a)2KmcabK(a)2mpacabK). In other words, the Suzumu Fire Demon's burning move is much weaker, potentially requiring rules to conserve it until the very end of the game.

I thought about implementing Chu Shogi-style rules for this, but they don't really work for a piece like the Suzumu Fire Demon. I then thought about implementing Maka Dai Dai Shogi's contagious promotion rules as well, but I worried that it would make the Fire Demons too survivable.

Right now I have a more limited contagious promotion rule in place which only affects direct captures of a Fire Demon or Heavenly Tetrarch from pieces that are not (potential) royals. I also gave the Suzumu Fire Demon's burning ability to the Heavenly Tetrarch. The former ensures that at least one Demon/Tetrarch survives, and the latter makes the Chariot Soldier more dangerous to make up for the weakened burning move. I think these changes work quite well, but I still want an outside opinion on this to make sure I am dealing with this issue the right way.


Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Fri, Oct 7, 2022 11:22 AM UTC in reply to Jean-Louis Cazaux from 05:56 AM:

One remark: you made the starting letter of each of these equal to that of the normal slider moving in the same direction (B, R, Q). This makes an easy mnemonics for the names, but is a bit catastrophic for the move notation and other places where a piece has to be identified by a single-letter ID. And I wonder how much the mnemonic is worth; these are only helpful if you already know the names, but are not sure which name belongs to which piece. But most people would not even be aware that pieces of this type exist at all.


Jean-Louis Cazaux wrote on Fri, Oct 7, 2022 05:56 AM UTC:

I try to propose something. These 3 pieces are somehow flying, at least I see them like this. And I agree with HG, they belong to the special category of compound pieces doing this-then-that. I propose 3 names, not used in other CV (with a small note on one of them), and which start with an initial letter reminding of their parent in the pure riders' world.

Quetzal for (A?B)(D?R)

Raven for (D?R), with another semantic link with the bird rook

Bat for (A?B)

The 3 are fling, different enough to be drawn as recognisable icons easily.

They fit with a family where are already Osprey, Ostrich or Condor, Pegasus, Eagle or Gryphon. (The use of Raven has been reported for RNN but the RNN is better known as Waran or Varan, which put the syllabes in the other order.)

That could be my proposal.


Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Thu, Oct 6, 2022 11:06 PM UTC:

I have fixed the GC preset's contagious promotions and clarified the rules for contagious promotions as well.


Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Daniel Zacharias wrote on Thu, Oct 6, 2022 10:21 PM UTC in reply to Jean-Louis Cazaux from 07:02 PM:

Richard Milner suggested to me the names Bicycle (ski-bishop) Bireme (ski-rook) and Biplane (ski-queen) for these pieces.


Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Thu, Oct 6, 2022 09:36 PM UTC:

The GC preset is no longer up to date. I still need to work out the kinks of the contagious promotions.


Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Thu, Oct 6, 2022 08:15 PM UTC in reply to Jean-Louis Cazaux from 07:02 PM:

'Ski-piece' is more a generic descriptive prefix for how the piece moves. Like one uses 'crowned' for pieces that also move like King ('Crowned Bishop for the Dragon Horse) and 'mounted' or 'knighted' for pieces that also move like a Knight.

I suppose the association with skiing mainly comes from the sport of ski jumping, where they first slide from a ramp to jump as far downhill as they can, before sliding further downhill. One finds similar behavior in the sport of motocross or BMX cycling. So one of these pieces could be called a Crosser.

In fact the ski-pieces are very similar in character to the bent riders: the first step of their trajectory is a different one than the rest of the slide. But the difference only manifests itself in the length of the step, while the bent sliders also change the direction. Especially Osprey and Ostrich are similar, as their first step is also A or D, and the following steps F or W. The Ski-Bishop could be described as A-then-B.

All these pieces are capable of launching 'sneak attacks' on the more conventional pieces. Bent riders attack from around a corner, and the ski-pieces from behind and obstacle.  'Highwayman' seems an apt name for that behavior.


Jean-Louis Cazaux wrote on Thu, Oct 6, 2022 07:02 PM UTC:

I agree these pieces are very interesting. I prefer them to some "bent-hopper-riders" like the Osprey, Ostrich, etc. In my opinion they should deserve better names than Ski-something. (Skiing is not obviously connected to the idea of hopping for me, sorry, I'm a very good skier!) Maybe we should open a competition for the best proposal. Who's want to start?


Jetan Sarang A game information page
. A large variation of Jetan.[All Comments] [Add Comment or Rating]
Fredrik Ekman wrote on Thu, Oct 6, 2022 07:38 AM UTC:

In my book about Jetan, published by McFarland, the rules of Jetan-Sarang are included in an appendix. That version of the rules are based on a thorough analysis of all available rule versions (including the version on this page) and games of Jetan-Sarang played on Game Courier, and fixes many of the ambiguities built into previous versions.


Ninth-Ray Jetan. Missing description (5x20, Cells: 100) [All Comments] [Add Comment or Rating]
Fredrik Ekman wrote on Thu, Oct 6, 2022 07:29 AM UTC:

This variant, along with many other Jetan variants, is mentioned in my book about Jetan, published by McFarland. Follow the link to learn more. I would welcome reviews of the book posted to the book's page.


The Game of Jetan. Extensive discussion of various versions of the rules of Jetan. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Fredrik Ekman wrote on Thu, Oct 6, 2022 07:26 AM UTC:

I would just like to mention that there is now a book about jetan, written by me and published by McFarland. Follow the link to learn more. I would welcome reviews of the book posted to the book's page.


Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Fredrik Ekman wrote on Thu, Oct 6, 2022 07:20 AM UTC:

I would just like to mention that there is now a book about jetan, written by me and published by McFarland. Follow the link to learn more. I would welcome reviews of the book posted to the book's page.


Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Wed, Oct 5, 2022 03:51 PM UTC:

For those interested in testing out this unusual game, I have a new build of ChessV that plays it. Everything is supported except the rule where pawn moves to the last rank give you another avatar to drop.

http://chessv.org/downloads/ChessV2_Avatar.zip

NOTE: You may need to copy that link and paste it into your browser. Since my site is not HTTPS, some browsers will not follow the link.

Extract the zip somewhere, run ChessV.exe, and double-click on Avatar Chess from the games index.


Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Wed, Oct 5, 2022 08:13 AM UTC:
satellite=skica files=10 ranks=10 promoZone=3 promoChoice=!P,Q1,SQ2,W3 graphicsDir=/graphics.dir/alfaeriePNG/ graphicsType=png squareSize=50 darkShade=#8FABC3 lightShade=#CBDFFF rimColor=#677B8C coordColor=#CBDFFF borders=0 useMarkers=1 firstRank=1 symmetry=mirror pawn:P:ifmnDfmWfceF:pawn:a3-j3 knight:N:N:knight:c2,h2 camel::::d1,g1 ski-bishop:SR:jB:cardinal1:c1,h1 bishop:B:B:bishop:d2,g2 ski-rook:SB:jR:chancellor1:a1,j1 rook:R:R:rook:b2,i2 wildebeest::NC::e1 ski-queen:SQ:jQ:falcon:f1 queen:Q:Q:queen:e2 king:K:KisO3:king:f2

Skica

An interesting variant. Ski-pieces are not used all that often in variants, and should definitely give it a unique flavor. I also like the fact that castling makes the King end up well in a corner despite the fact that the Rooks are not on the edge. I could not find the inverted pieces in the Alfaerie PNG set, so I improvised a bit for those in the Diagram. (Alternatives would have been the symbols for the hoppers, or the halflings (but there is no halfling Queen.)


💡📝Daniel Zacharias wrote on Wed, Oct 5, 2022 12:35 AM UTC in reply to Jean-Louis Cazaux from Tue Oct 4 07:47 PM:

They do hop


Greg Strong wrote on Tue, Oct 4, 2022 11:34 PM UTC in reply to Jean-Louis Cazaux from 07:47 PM:

They hop over the first square


Isis and Cam. Two variants based on ancient English universities and the rivers near them. (6x8, Cells: 48) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Tue, Oct 4, 2022 10:36 PM UTC:

Cam (short for Cameron!?) Neely was a (male) Boston Bruins ice hockey player, too (though Gilman didn't know it, yes Cam can be a woman's name, also even short for the UK Queen Consort's name Camilla). The word chess also means a form of grass. Words can sometimes have way more than one meaning.


Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Tue, Oct 4, 2022 07:47 PM UTC:

Just to make sure about the moves of the Ski-XXX. Can they hop over the 1st square if it is occupied or not? For example, is the Ski-Bishop moving as Alfil-then-Bishop, A(A-B) or like Tamerlane Chess Talia which needs a first square empty, nA(A-B) ?


Sac Chess. Game with 60 pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Oct 3, 2022 01:02 PM UTC:

I've moved a couple of the last comments to a new thread: Setup graphics, piece sets


Tiger Chess. A large game with fast-moving pieces.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Sun, Oct 2, 2022 06:11 AM UTC:

I was looking for the GC page for Tiger Chess. It is not visible in the Alphabetical Index. To find it I had to go in the database of the logs. Maybe someone can add this GC page for Tiger Chess in the Alphabetical Index?


Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
🕸💡📝Fergus Duniho wrote on Sat, Oct 1, 2022 02:40 AM UTC in reply to A. M. DeWitt from Fri Sep 30 04:07 PM:

Is it just subject threads or also comments I can't post?


A. M. DeWitt wrote on Fri, Sep 30, 2022 04:07 PM UTC:

Fergus, you might want to update your hyperlinks, especially the link to the GC preset page for this game. Right now, it is not working because the page was moved.


Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Fri, Sep 30, 2022 03:47 PM UTC in reply to Daniel Zacharias from Thu Sep 29 11:31 PM:

After all the ups and downs over 3+ years and a much needed break, I can finally say with certainty that Suzumu Shogi is done, except for maybe the rules for prevemting Fire Demon trading. The main changes are as follows:

  • The initial setup is different compared to the version you played (you can delete that game if you want).
  • The Heavenly Tetrarch now has the Fire Demon's burning ability in addition to its original move.
  • The Fire Demon and Heavenly Tetrarch cannot be burned.

The GC preset is up to date. I am planning on removing the old GC piece sets and set groups and uploading new ones once I manage to make contact with Greg Strong and Ben Reiniger.


Daniel Zacharias wrote on Thu, Sep 29, 2022 11:31 PM UTC:

I'm interested in this game. I never got very familiar with the previous version so I'm wondering, what exactly is different here, and why? Also, is the game courier preset up-to-date?


💡📝A. M. DeWitt wrote on Thu, Sep 29, 2022 03:52 PM UTC:

Suzumu Shogi is ready


Tridimensional Chess (Star Trek). Three-dimensional chess from Star Trek. (7x(), Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jim Tinsmith wrote on Tue, Sep 27, 2022 02:23 AM UTC:Excellent ★★★★★

The premise for tri dimensional chess set's presence on federation star ships was to teach three dimensional combat tactics, which is something the Bartmess and Meder rules patently fail to do, by blocking circumventing moves.
The rules presented here, on chess variants, are not complete and lack rules for castling but also advocate inverted attack boards, which, if nothing else, are highly impractical.
Not only were the World Tri Dimensional Chess Federation rules written by a fighter pilot, to teach three dimensional aerial combat, which is more in keeping with the original theme, they also start the king and queen in the centre files and provide the most reasonable method for castling, as the attached images demonstrate.

King's side castling
Tri dimensional chess kings side castling
Tri dimensional chess king's side castling
Queen's side castling
Tri dimensional chess queen's side castling
Tri dimensional chess queen's side castling


Courier-Spiel. 19th century variant of Courier Chess. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Sep 26, 2022 07:48 PM UTC:

It is a little detail, but I recently observed that the initials of this 19th German author, Albers, is not H.G. but H.C. It is H.C. Albers. The mistake comes from the title page of his book, Unterricht im Schachspiele which is written (as well as the full book) with Gothic script. There is no doubt, the C of H.C. is the same than the C. of Courierspiele.

I don't know who was the first to make that mistake, then it crawled in many places including my own books. Fortunately we can also find some sources which are correct now, like Georgi Markov's papers.


Wild Tamerlane Chess. A clash on a 11x11 board with pairs Queens and Eagles/Gryphons. (11x11, Cells: 121) [All Comments] [Add Comment or Rating]
💡📝Jean-Louis Cazaux wrote on Mon, Sep 26, 2022 07:26 PM UTC in reply to H. G. Muller from 06:30 PM:

Indeed, M for caMel. Another mnemotechnic is M with 2 humps like the camel.


H. G. Muller wrote on Mon, Sep 26, 2022 06:30 PM UTC:

M because of caMel, like we have N because of kNight. In his upcoming book Jean-Louis indeed uses M and G for Camel and Eagle, in all his variants.

In variants as large as Terachess or Chu Shogi having 1-letter piece ID becomes a real challenge. For Tenjiku Shogi it becomes impossible. WinBoard uses 'dressed letters', like P' or P". Unlike 2-letter IDs this can also be used in FEN.


Greg Strong wrote on Sun, Sep 25, 2022 07:50 PM UTC:

How should the pieces in this game be annotated? Eagle and Elephant both begin with 'E' and Camel and Cannon both begin with 'C'. The Game Courier preset has the eagle as 'G' (since it is usually called a Gryphon) and the camel as 'M' (don't know why). Is this what you would like for the "official" notations?


Sac Chess. Game with 60 pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Sun, Sep 25, 2022 05:27 PM UTC:

I like the abstract pieces a lot and I use them when playing Gross Chess. But the farther you go from the standard types, the less well I think it works. In this game, you have Dragon King, Dragon Horse, and Amazon, and I don't think the abstract pieces are particularly effective.

I am disappointed to hear that Fergus requested you to use his graphics. I think it's fair to say that, while they may be good, they are decidedly non-standard. I do not think it helps our cause, (encouraging Chess enthusiasts to explore Chess variants), to make things appear more alien. Personally, I consider the standard for this site to be the Alfaerie graphics. Each contributor can, of course, choose whatever they like to represent their game.

What I think would be nice is to have buttons over the graphic which switch all page graphics between the options. I think H.G. has done this on some of his pages, but I don't know how it works. If it is not hard to do, I may start updating pages. OTOH, an argument can be made that the main diagram should be one of his interactive diagrams. Personally, I prefer to put the interactive diagram down in the "Computer Play" section, as I have done here,  But that may be because of my own biases.  The way I have the "Setup" section on that page is how I like to do it, largely because that's how it has been done here for a very long time (although I added the Initial Setup FEN.)


💡📝Kevin Pacey wrote on Sun, Sep 25, 2022 04:57 PM UTC:

Thanks Greg.

While I find abstract diagrams sometimes not the easiest on the eyes, Fergus requested I use such for the Sac Chess Rules page (it was my first submission). H.G. thought the Alfarie figurines were more easily recognizable, too, but Fergus stated he himself was biased (having created the abstract figurines himself, I suppose).

For what it's worth, I prefer using the abstract pieces when playing Gross Chess, as I find the Champion piece type more recognizable when as an abstract figurine than as the helmeted figurine of a Champion in Alfarie. Maybe a similar story for the Vaos and Cannons, too.


Jean-Louis Cazaux wrote on Sun, Sep 25, 2022 06:53 AM UTC:

I understand the logic of the diagram with abstract pieces, but for me it requests a supplementary mental effort to figure out which one is what. IMO it works fine with the 6 standard pieces, but in this case with all combinations it is an extreme, and not really needed, difficulty. I believe that adding a conventional diagram would help the recognition of this game. I have one ready that I can post or send.


Greg Strong wrote on Sat, Sep 24, 2022 11:43 PM UTC:

I have updated the diagrams. In the abstract-all piece set, the code for the chancellor is 'RN' not 'MA'. Perhaps it was changed at some point, but that's not something that should happen, as it would break things.


Caïssa Britannia. British themed variant with Lions, Unicorns, Dragons, Anglican Bishops, and a royal Queen. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Sat, Sep 24, 2022 10:40 PM UTC in reply to David Haft from 08:08 PM:

You can play this with the latest ChessV release candidate: ChessV 2.3 RC2

Just unzip and run the EXE.


David Haft wrote on Sat, Sep 24, 2022 08:08 PM UTC:

The ZoG file doesn't seem to work, giving error 'The following bitmap couldn't be loaded: "images\boards\rwb10x10bmp" '

If you could advise on a fix, I'd love to play this


Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Sat, Sep 24, 2022 06:04 PM UTC:

Testing the game first with actual play, say using a preset on this website's Game Courier, would give players and viewers much clearer ideas about how any complex strategies might unfold in typical games.

Because the game is not played on a board that uses plain graphics (like a chess board), you (or someone else) may need the help of a CVP site editor or the webmaster to get the graphics of the board onto this website, for subsequent use on Game Courier when you (or someone else) will go about making a preset.


💡📝Gerd Degens wrote on Sat, Sep 24, 2022 04:25 PM UTC in reply to Gerd Degens from Wed Sep 14 06:53 PM:

I would like to see similar discussions around 'AC'.


Sac Chess. Game with 60 pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, Sep 24, 2022 03:27 PM UTC:

I'd hoped that castling would often come in handy, but there have been a couple of games, so far, where my opponents have dropped their K back a rank against me (likely after an Amazon move to third or second rank - one possible drawback might be if said Amazon ever has to retreat somewhere with loss of time). Castling kingside followed by shifting my K sideways one more square is something I often do, though maybe out of habit from chess (somewhat unrelated, Play Tester recently championed the idea of quickly charging the pawn in front of his Sailor on the kingside, even before either side may have castled).

The more space you have control of on a side of the board, the safer it is to castle there, I suppose. If Black plays a French Defence analogue, for example, then kingside castling seems nice enough for White. Not only that, but if a centre file is about to get opened early, castling may be a good idea. Sac Chess is still relatively unexplored, of course. I thought I'd sensed some unexpected defects to its design (compared to chess, at least) since inventing it, but at least it's being played more often again lately (though I'm always one of the players). Bishop(s) (and later Missionaries) flying out to the edge of the board, especially of the queenside, for example (the Sailor pawn charge may be another).

I'd also hoped when designing the game that the Judges (Centaurs) on the wings would help to guard a castled K for a long time. Castling queenside seems like it's usually quite unsafe, even compared to chess. The K is still likely unsafe in the middle for a couple of moves at the least. I'd secretly hoped to be the first one to castle queenside in a Sac Chess Game Courier game, but Fergus beat me to it when playing someone else. It's also easier to discourage or prevent castling queenside in the first place than in chess, it seems.


H. G. Muller wrote on Sat, Sep 24, 2022 02:33 PM UTC in reply to Kevin Pacey from 01:21 PM:

I guess the diagrams are generated 'on the fly'. So probably the image file for the chancellor was renamed.

And now that you are here: I have been commenting a Sac Chess game for Jean-Louis' new book, and I noticed that after castling the King is really still very unsafe. Because it is still directly behind the Pawn shield. So castling really seems a bad idea. It seems much better to quickly move out an Amazon to f3/f8 or e2/e9, and then hide the King away on g1/g10. The Rook is then not trapped, and can get out once the minors are developed, and the Sailor can be moved to i2/i9 to protect the Pawn Shield. The Judge, Archbishop and Chancelor can then get out over h1/h10, g2/g9 and h2/h2, respectively.Leaving the King behind an enormous 'wall of power'.

Does that make sense?


💡📝Kevin Pacey wrote on Sat, Sep 24, 2022 01:21 PM UTC:

Hi H.G.:

I didn't change anything for the longest time in the diagrams on the Sac Chess rules page. I assumed the chancellors disappearing might have resulted from something Fergus (or someone else) changed on CVP website, Game Courier or the Diagram Designer. Right now I haven't tried to edit a rules page myself for so long (if that's what needs to be done) that I'm afraid I might make things worse.


H. G. Muller wrote on Sat, Sep 24, 2022 09:40 AM UTC:

The Chancellors ar missing in the diagrams.


Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Tue, Sep 20, 2022 04:30 AM UTC:

This looks interesting, but I wonder how well it works allowing the maggots to move backwards.


Squirrel Chess. Adapted from Squirrels and Camels Chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Thu, Sep 15, 2022 08:27 AM UTC:

A 50-move rule like in orthodox Chess is completely pointless in games where Paws can also move backwards; the player that does not agree with the draw would simply move a Pawn back and forth to reset the ply counter. To make any sense the counter should only be reset on irreversible moves (captures and promotions).


Jean-Louis Cazaux wrote on Thu, Sep 15, 2022 06:10 AM UTC:

Squirrel Chess must get some examinations. I'm playing a game on Game Courier. According to the Game Courier page, where the rules are not enforced, the board is 8x8 and the Guard plays as a Man, a non-royal King. The link "Squirrel chess" on that Game Courier page of Squirrel Chess sends to a page of "The rule of chess".

Now, I have also found this page on which I am now, "Squirrel Chess". Here the board is 10x10 and the Guard is like at Hiashatar, a piece moving like a King but also deflecting attacking pieces.

So they are 2 different games! Same name and same author.

Can the inventor clarify these and/or the editors be aware of this situation which is confusing?

Thank you


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