You are on the backup site for Chessvariants.com. Any posts, moves, or other changes you make here will not be permanent, because the pages and database from the main site will be backed up here every midnight EST. Additionally, things may not be working right, because this site is also a testbed for newer system software. So, if you are not here to test, develop, or merely read this site, you may want to change .org to .com in the navigation bar and go to the main site.



The Chess Variant Pages



This page is written by the game's inventor, Adrian Alvarez de la Campa.

Breakthrough Chess

This variant is inspired by "breakout" style video games like Arkanoid. The idea is simple: there is a zone of neutral blocks that pieces must break through by capturing. The only other difference from orthodox chess is that there are only two Pawns per side.

Setup

Rules

In addition to all normal chess rules:

The squares in the middle four ranks (outlined in white above) are "blocks". Blocks can be considered neutral, unmovable pieces that block piece movement until they are removed by capture.

Note that at the outset Pawns cannot move forward, but can only move diagonally to capture blocks.

Courier Preset:

Logs for Breakthrough Chess


This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Adrian Alvarez de la Campa.
Web page created: 2007-05-20. Web page last updated: 2007-05-20