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This page is written by the game's inventor, M Winther.

External Link: Gorgona Chess

In Gorgona Chess the objective is checkmate. Pieces move as in orthodox chess, with the exception of the additional piece, the "Gorgona", which moves like a queen, but cannot capture. Instead it paralyzes any enemy piece within its range. While the knight can avoid the gaze of the Gorgona, it is the only piece able to capture an enemy Gorgona. This increases the value of the knight, making it more valuable than a bishop. It is actually possible to checkmate with the king, when the enemy king is paralyzed.

Another variant, Gorgon Chess, differs from Gorgona Chess only in that the paralyzing piece (here called Gorgon) can also capture and check like a queen. Gorgona Chess, and Gorgon Chess, were invented by V. R. Parton in 1970 and 1973, respectively.

A Zillions implementation and more information is here.


External Link: http://www.two-paths.com/bg/gorgonachess.htm


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By M Winther.
Web page created: 2007-05-09. Web page last updated: 2007-05-09