Query Results
Type=Piececlopedia
Language 'English'
Zig-Zig. Piece moves horizontally or along nw-se diagonal. By Derek Nalls.
Zig-Zag. Piece moves horizontally or along ne-sw diagonal. By Derek Nalls.
Zelig (in Zelig Chess). assumes the movement capabilities of piece whose file it is in.
Zebrarider. Makes a (3, 2) leap and can make more (3, 2) leaps in the same direction.
Zebra. Makes a (3, 2) leap.
Zag-Zig. Piece moves vertically or along nw-se diagonal. By Derek Nalls.
Zag-Zag. Piece moves vertically or along ne-sw diagonal. By Derek Nalls.
Wizard. Moves one diagonally or makes (1,3)-jump.
Withdrawer. Takes by moving away. Inventor: Robert Abbott.
Windmill. Moves around piece. Inventor: Alexandre Muñiz.
Wazir. Moves one square orthogonally.
Vao. moves like bishop but must jump when taking.
Ubi-Ubi. Can make arbitrary many knightmoves in one turn.
Sylph. Air nymph, that moves diagonally forwards (non capturing) or forwards or downwards for capturing.
Squirrel. Jumps two orthogonally, two diagonally, or like a knight. Inventor: Dr. Francesco Piacenza.
Soucie. Moves on queen-lines exactly as many squares as there are pieces on that line. By Ben Good.
Sissa. Move exists of moving a number of squares as rook and an equal number of squares as bishop. Inventor: Carlos Cetina.
Silver General. Shogi piece that moves one square diagonally, or forward.
Sergeant. A combination of the Berolina and usual Pawns.
Scorpion. King with grasshopper power.
Rose. Can make consecutive knightmoves in a circle.
Root-fifty leaper. makes a (5,5)-jump or an (7,1)-jump.
Rook (a.k.a. Chariot). Moves across unobstructed orthogonal line.
Rhino. A set of pieces which combine the movements of the Mao with that of the Wazir. By Peter Aronson.
Raven. Can move as a Rook or a Nightrider.
Queen. Moves across unobstructed orthogonal or diagonal line.
Pincer Pawn. Moves as rook, and takes by enclosing. Inventor: Robert Abbott.
Advancer. Moves like a Queen, but captures by approach. Inventor: David Howe.
Wolf. A doubly-bent rider, inspired by the Gryphon and Aanca. By Tim Stiles.
Rabbit. A doubly-bent rider, inspired by the Gryphon and Aanca. By Tim Stiles.
Querquisite. A piece whose move changes depending on the file on which it starts its move. Inventor: J. E. H. Creed.
Pushme-Pullyu. Moves like a Queen, and captures by approach and withdrawal. Inventor: Fergus Duniho.
Fox. Doubly-bent rider, inspired by the Gryphon and Aanca. By Tim Stiles.
Piececlopedia Guidelines. Missing description
Waffle. A piece which has the combined movements of the Wazir and the Alfil.
Pawn (Xiangqi). Moves and captures one square straight forward.
Pawn. Moves straight forward, takes diagonally forwards, and can promote.
Pao. Moves like rook, but must jump when taking.
Pancake. A piece that moves and captures like a non-royal King or a Nightrider-style cannon. By Ralph Betza.
Orphan. Moves like a piece that attacks it. Inventor: David L. Brown.
Non-stop Equihopper. Jumps across a piece in any direction with the same distance before and after the hurdle.
Nightrider. Makes a Knight leap, and can make additional leaps in the same direction.
Mushroom. Jumping piece whose destination squares form a mushroom pattern. Inventor: Ralph Betza.
Murray Lion. Jumps two orthogonally or diagonally or captures on neighboring square. Inventor: H.J.R. Murray.
Moa. moves like knight but cannot jump first diagonal square.
Mao-hopper. Moves as knight must must jump over occupied orthogonal square at first movement.
Mao. Moves as knight but cannot jump.
Manticore. Moves one space orthogonally, then slides outward as a Bishop. Inventor: Ralph Betza.
Man. Moves to any adjacent square, like a King, but not royal.
Long Leaper. Moves as queen, but takes by leaping. Inventor: Robert Abbott.
Locust. Jumps over opposing pieces on Queen lines to capture.
Lion (2). Moves on queen-lines but must jump exactly one piece. Appears in fairy chess problems.
Lion. Powerful piece from Shogi variant.
Leo. Moves on queen lines, but must jump once when taking. Inventor: T. R. Dawson.
Lance. Moves one or more squares straight forward.
Knight (a.k.a. Horse). Makes a (1,2)-jump.
King Battler. King usually moves as a queen.
King. Royal piece moving one in arbitrary direction.
Kangaroo (Newton). compound of Knight and Alfil. Inventor: Timothy R. Newton.
Kangaroo. Moves on Queen lines to first square after second jumped over piece. Inventor: J. de A. Almay.
Joker. Moves like last piece moved by the opponent.
Immobilizer. Pieces standing near an immobilizer may not move. Inventor: Robert Abbott.
Honorable Horse. Moves forward as a Knight.
Hippogriff. Limited version of the Griffon that must slide at least three squares.
Griffon. Historic piece that steps one space diagonally then slides like a Rook.
Grasshopper. Moves along queenlines to first square after jumped over piece. Inventor: T. R. Dawson.
Gold General. Shogi piece that moves one square but not diagonally backwards.
Gnus. Makes (1-2)-jump or (1-3)-jump.
Giraffe. Makes (1,4)-jump.
General (Xiang Qi). Moves like Wazir, but with royal restrictions.
Friend. Moves as any friendly piece that guards it. Inventor: David L. Brown.
Flamingo. (1,6)-jumper.
Fibnif. Moves one diagonally or makes a forwards or backwards knight jump. Inventor: Ralph Betza.
Ferz. Moves one diagonally.
FAD. A piece which has the has the combined movements of the Ferz, Alfil and the Dabbabah. Inventor: Ralph Betza.
Equihopper. Jumps across a piece in any direction with the same distance before and after the hurdle. Cannot jump additional pieces on strai.
Elephant (Xiangqi). Moves two squares diagonally (non-jumping).
Einstein-Grasshopper. Leaps on Queen-lines to move or capture, and any piece leapt over changes type. By Ben Good.
Edgehog. Moves as a Queen, but only to or from an edge. Inventor: John Driver.
Duke. Piece from RennChess that steps one orthogonally then slides diagonally, or slides diagonally then steps one orthogonally. Inventor: Eric V. Greenwood.
Dragon King. Moves as Rook or Ferz. Also known as Dragon King.
Dragon Horse. Moves as Bishop or Wazir.
Dragon. Combines pawn and knight movement, mainly as a problem piece, not found in variants.
Dragon. (DragonChess) Combines King and bishop movements, and capturing from afar (between boards). Inventor: Gary Gygax.
Dabbabah. Historical piece leaping two squares horizontally or vertically.
Crooked Queen. Moves in a diagonal zigzagline or like a Rook. By Ralph Betza.
Crab. Jumps as knight but only `narrow forwards' or `wide backwards'. Inventor: Ralph Betza.
Coordinator. Takes in `coordination' with king. Inventor: Robert Abbott.
Contragrasshopper. Moves as queen but must always jump first.
Circe-Grasshopper. Leaps on Queen-lines to move or capture, and any piece leapt over returns to its starting square. By Ben Good.
Chancellor. Fairy Chess name for Rook+Knight compound.
Champion. Moves one orthogonally or jumps two orthogonally or diagonally.
Chameleon (2). Change movement abilities after every movement.
Chameleon (1). Take a piece in the way that piece is taking. Inventor: Robert Abbott.
Centaur. Moves as Knight or Man. Also known as Centaur.
Cavalier. Piece from RennChess that steps one diagonally then slides orthogonally, or steps one orthogonally then slides diagonally. Inventor: Eric V. Greenwood.
Carpenter. compound of Knight and Dabbaba.
Cardinal. Moves as Bishop or as Knight.
Canvasser. Compound of Rook and Camel. By Charles Gilman.
Camel. An elongated Knight making a (3, 1) leap.
Caliph. compound of Bishop and Camel. Inventor: Mark Hedden and Charles Gilman.
Buffalo. Triple compound leaper. Inventor: Frank Maus.
Crooked Bishop. Moves in a diagonal zigzagline. Inventor: J. de A. Almay.
Bowman. Moves as knight, and takes a piece that is an additional knightsmove in same direction away.
Bison. Makes (1-3)-jump or (2-3)-jump.
Bishopper. Moves along diagonal line to first square after jumped over piece.
Unicorn (2). Piece that moves like bishop or nightrider. Inventor: Ralph Betza.
Bishop, Reflecting. Moves as a Bishop, but can also reflect off of multiple sides of the board.
Bishop. Moves arbitrary number of unobstructed squares diagonally.
Berolina Plus Pawn. Improved Berlonia Pawn that can also capture to the side.
Berolina Pawn. Pawn variant that takes straight and moves diagonally forward. Inventor: E. Nebermann.
BD or Bede. A piece which has the combined movement of the bishop and the dabbabah. Inventor: Ralph Betza.
Barc. Jumps as knight but only `narrow backwords' or `wide forwards'. Inventor: Ralph Betza.
Archbishop. Moves as bishop but can make reflection at side of board.
Antelope. Makes (3,4)-jump.
Andernach-Grasshopper. Leaps on Queen-lines to move or capture, and any piece leapt over changes color. By Ben Good.
Amazon. See Amazon. Can move as queen or as knight.
Alibaba. Jumps two orthogonally or diagonally.
Alfil. Jumps two diagonally (see Alfil).
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