How do I specify 2 promotable types in with the script language?
How do I enter the pawn double move for the maasai pawn?
Why are the rank and files reversed when you define a move with steponly (I have : AddMoves{
AddMovesOf(Pawn)
StepMoveOnly(< 0,-1>)
StepMoveOnly(< 0, 1>)
})
and with the AddMoveCapability (example: PawnDoubleMove.Direction = new Direction( 0,1 );). The first is lateral and the second is up!
Hello Greg!
I have a few questions: