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Comments by catugo

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Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Fri, Dec 15, 2023 05:22 PM UTC in reply to H. G. Muller from 03:48 PM:

I have replaced this:

  pawn:P:mfWfceFimfnnD:Pawn:a3-j3,,a8-j8
  value=95
  morph=2/1/0/././././././.

with that:

  intialpawn:I:mfWfceFmfnnD:Pawn:a3-j3,,a8-j8
  value=95
  morph=6/6/6/6/6/6/6/././.
  pawn:P:mfWfceF:Pawn:
  value=95
  morph=2/1/0/././././././.

I think the AI has trouble putting together pawns structures or something.


Aurelian Florea wrote on Fri, Dec 15, 2023 03:41 PM UTC in reply to Aurelian Florea from 02:42 PM:

But it seems this thing makes the AI really slow. It probably does not worth it. I expected slower, but not that much.


Aurelian Florea wrote on Fri, Dec 15, 2023 02:42 PM UTC in reply to H. G. Muller from Wed Dec 13 06:04 PM:

Oh, I have discovered another feature given by the usage of morph rather than i for games that include an imitator. The imitator does not get the initial double move in the morph way. This is how I want them. This is a really, really small issue but it helps!


Aurelian Florea wrote on Wed, Dec 13, 2023 07:41 PM UTC in reply to H. G. Muller from 07:24 PM:

Ok, thanks!


Aurelian Florea wrote on Wed, Dec 13, 2023 06:57 PM UTC in reply to H. G. Muller from 06:04 PM:

Is N normalized to 1 pawns?


Aurelian Florea wrote on Wed, Dec 13, 2023 06:15 PM UTC in reply to H. G. Muller from 06:04 PM:

Oh, I have forgotten about that! Thanks!


Aurelian Florea wrote on Wed, Dec 13, 2023 04:49 PM UTC in reply to H. G. Muller from Tue Dec 12 10:48 AM:

This solution has a small inconvenience. I named spearman the mfWmfeFmfnnD starting on rank 2 and footman the mfWmfeF after having left rank 2. The AI is inclined to not promote to a "weaker" piece, but the general idea is that pawns need to be pushed. This is just a small inconvenience. I'm just saying the solution is not perfect. But this is to much to handle for such a general program.


@ H. G. Muller[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, Dec 13, 2023 09:41 AM UTC in reply to H. G. Muller from Tue Dec 12 06:29 PM:

Congratulations HG!


Aurelian Florea wrote on Tue, Dec 12, 2023 06:07 PM UTC in reply to Bob Greenwade from 05:03 PM:

I don't understand what you guys are talking about! But I think I would if I 'd would!


Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Dec 12, 2023 12:34 PM UTC in reply to H. G. Muller from 10:48 AM:

The ii does not work for the reason you mentioned. I was interested in finding out if there's an alternative to morph. As it is not I'll do it the way you have said. Thanks!


Aurelian Florea wrote on Mon, Dec 11, 2023 07:49 PM UTC in reply to Jean-Louis Cazaux from 07:40 PM:

No, it can move laterally and keep the ability to move twice ahead!


Aurelian Florea wrote on Mon, Dec 11, 2023 06:01 PM UTC in reply to Jean-Louis Cazaux from 05:42 PM:

@ Jean-Louis,

It is just that the D move should work only from rank 2. The rest is indeed what I am searching for.


Aurelian Florea wrote on Mon, Dec 11, 2023 02:54 PM UTC:

I need a piece that moves like the mfsWcfF. But if and only if on rank 2 it can move twice ahead if not blocked (like an orthodox pawn). The ii modifier does not apply here as there are other pieces on the rank. I have tried morph, and I think I can get it to work, but this has the inconvinience of naming the piece differently after it has moved from the second rank. Is there a better solution? Maybe an offset promotion?


Aurelian Florea wrote on Sun, Dec 10, 2023 10:37 AM UTC in reply to Aurelian Florea from 09:49 AM:

I'm using Utrecht. That does it!


Aurelian Florea wrote on Sun, Dec 10, 2023 09:49 AM UTC in reply to H. G. Muller from Fri Nov 24 02:32 PM:

Is it possible to use different colours for the black pieces?


FOOD FIGHT. Besides a Royal Chef, all the pieces are named after food items. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Tue, Nov 28, 2023 12:19 PM UTC in reply to Bob Greenwade from 01:29 AM:

That is tasty.


Collection of games inspired by Kevin Pacey and proposed by Aurelian Florea[Subject Thread] [Add Response]
Aurelian Florea wrote on Thu, Nov 23, 2023 09:52 AM UTC in reply to Aurelian Florea from Thu Nov 9 04:32 PM:

Has any editor had the time to look at the variants mentioned in this thread?


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Fri, Nov 10, 2023 07:39 PM UTC in reply to Gerd Degens from 07:37 PM:

Gerd, The limitation is increased once more articles are accepted!


Collection of games inspired by Kevin Pacey and proposed by Aurelian Florea[Subject Thread] [Add Response]
Aurelian Florea wrote on Thu, Nov 9, 2023 04:32 PM UTC in reply to Fergus Duniho from 04:21 PM:

I have made the modification. I wanted to ask if any editor noticed this thread. It is about a collection of games I am proposing. They need reviewing. But no hurry. I know you guys are having a lot on your plates.


Aurelian Florea wrote on Thu, Nov 9, 2023 03:49 PM UTC in reply to Aurelian Florea from Mon Nov 6 12:30 PM:

@ any editor It seems no editor has caught this thread ! Please any of you take a look!


Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, Nov 8, 2023 07:42 AM UTC in reply to Aurelian Florea from Sun Nov 5 05:02 PM:

Hello HG,

  1. The falcon is evaluated by the interactive diagram pretty low. It exchanges it for a bishop. We have had a similar trouble with the vulture if you remember.
  2. The interactive diagram displays castling out of chess as legal. Is this by design? That in a fast castling context. I not bothered by this unless the AI understands the proper rule.

Collection of games inspired by Kevin Pacey and proposed by Aurelian Florea[Subject Thread] [Add Response]
Aurelian Florea wrote on Mon, Nov 6, 2023 12:30 PM UTC in reply to Aurelian Florea from Sun Nov 5 02:35 PM:

Hopefully an editor catched this thread. No worries otherwise, I just want to make sure that approving this is on someone's to do list!


Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Mon, Nov 6, 2023 10:24 AM UTC in reply to H. G. Muller from 10:22 AM:

It seems I have made a confusion. Thanks for clearing things out.


Aurelian Florea wrote on Mon, Nov 6, 2023 10:16 AM UTC in reply to H. G. Muller from 09:30 AM:

Well, so the NC doesn't mate, unless very particular situations. The falcon probably even less. That was what I was going for! Thanks!


Aurelian Florea wrote on Mon, Nov 6, 2023 10:11 AM UTC in reply to H. G. Muller from 09:30 AM:

Oh! My bad!


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