Comments by Snowmoondaphne
Really thank you for your help!! 8ㅅ8
https://en.wikipedia.org/wiki/Maka_dai_dai_shogi#Strategy
in this page, donkey's movement is different. can i know which movement is right please?
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Im changing Citadelir chess.
I fixed their move again
Ah i fixed the image!
How can I make the rule 'Pawn can only be promoted to pieces captured by the enemy' as an interative diagram?
https://www.chessvariants.com/historic.dir/timur/variants.html
in this page, at the variant 4, Girrafe can move 1 diagonally and 1 or more straight. but i dont know if Girrafe can move only 1 square diagonally or not. can Giraffe only go 1 square diagonally?
Can anyone please explain why this is not working?
The AI doesn't work on my computer. And the piece value is also unknown. I don't know what is causing this problem.
Ah I solved the problem by changing 'nN' -> 'asfW'
Can this be published please?
- Promoted Incense. It moves as a Rook or moves 1 square orthogonally.
- A Rook already moves orthogonally, so this only describes a Rook. Did you mean diagonally? Also, you sometimes describe this move as "Rook" and sometimes as "Incense" although I think they are the same. Using "Rook" would help most people here to understand, but either way you should be consistent. You could still call the piece "Incense" while describing its movement as that of a Rook.
= Ah I'm sorry. I wrote wrong... I fixed it.
- Cannon - It moves as a Rook but it must hop over a intervening piece.
- Ok. Just to be clear - it cannot move or capture without hopping?
= Yes.
- Van - It moves as a Rook but it must hop over a intervening piece to capture enemy.
- Ok. So like a Cannon in Chinese Chess... (You already used "Cannon" for something else so our readers will find this confusing.) And then:
= Yes. the Van is same as the Cannon from Xiangqi. but i already used name Cannon, so I felt the need to create a new name. that is Van.
- Copper - Promoted Van. It moves as a Cannon or as a Van.
- Either I do not understand Cannon and Van or this does not make sense. A Cannon is just a Van with fewer options. So Cannon + Van is just a Van.
= So, It can move like the Cannon. and It can also move like the Rook but cannot capture with this move.
- Cassia - it can leap over piece, but if there is a piece in the path, it cannot move in that direction.
- This is a contradiction. Can it leap or not?
= Ah it cannot leap. I wrote wrong. I fixed it.
- Pieces that reach the enemy camp (7th to 9th rank) are promoted.
- Is this automatic or can a player chose not to promote?
= Both players can chose not to promote.
- Cannon, Van, Incense, and Angle are counted as 5 points and the remaining pieces are counted as 1 point each. When becoming Jishogi, the player with a total score of less than 35 loses.
- I do not understand this. Are you saying that as soon as a player has less than 35 points worth of pieces, they lose immediately?
= Yes. he lose. it is same as Jishogi from Shogi, but only the point calculation is different.
Iron and Copper have the same movement. Iron/Copper can move like the Van or Cannon.
so, as Betza notation,
< Cannon = pR >
< Van = mRpcR >
< Iron/Copper = mRpR >
dax00 / ?? nope;
Miller / Yes. Cannon and Van keep their names. Thank you.
Are you having trouble getting this published please?
Really thank you for your answer!! but can this be published please?
I've edited all!
thank you !!
The placement of the pieces was referred to Old Sittuyin. Except for the Cannon and Van, which can change positions with each other, unlike the modern Sittuyin, you cannot change the position of the pieces.
(Old Sittuyin link : https://billyoung.tistory.com/?page=102)
Thank you for asking!
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Thanks for the comments. But, as you said, I made it closer to Shogi, so I'm going to keep the piece as it is. (Knight referred to 八方桂.)
Thank you!
The reason I posted the Korean link is because I want to reveal what it actually looks like. The description is the same as here.
And there is no piece shape that matches the promoted move. So I temporarily made the promoted shapes of pawn, knight, cardinal, marshal like that. It's hard to find other shapes to replace...
To make the Gilding, Apricot, and Whole similar in shape (since the move is Queen), I referred to -rider icon and withdrawer icon. Because the two have similar lines. Of course, if there is a better icon, I will change it.
thank you! ^~^
Ben //
thank you!
umm,, I am revising the description,,
HG //
Yes, I fixed it!
Kevin // Thank you so much for commenting! But can you tell me what 'Having the armies seperated by 6 ranks' means? Does that mean the maximum rank that can be dropped is the 6th rank?
Kevin // Hi! ٩(ˊᗜˋ*)و
Ah I understand! Really thanks for telling me!
Do you know how to implement the images in the links below into this page?
8ㅅ8,,
Really thank you! 8ㅅ8,,!
Kevin //
A lot has been added and changed. What do you think of this?
-
Kings cannot face each other.
-
Both players can change the position of their Bishop and Knight.
Now castling is also possible with a moved or dropped Rook. Likewise, you can castling with a moved King. Of course, the King and Rook needed for Castling should be at the starting point.
Kevin // Thank you so much for the comments!! 8ㅅ8
Jean-Louis // Thank you!
-
The two King pieces are separated into Jade and King. I followed it. Therefore, it was necessary to explain Castling differently.
-
And, in Chess without Drop, BN (Cardinal) and RN (Marshal) are less valuable than Queen. So it reflected being promoted to Queen. Anyway, promotion is optional. There is no reason to promote BN or RN to Queen unless you want to. And in Shogi, all minor pieces are promoted to Gold. With this in mind, BN and RN were also promoted to Queen(a piece of the same status as Gold in Shogi).
-
Now castling is also possible with a moved or dropped Rook. Likewise, you can castling with a moved King. Of course, the King and Rook needed for Castling should be at the starting point. A dropped or moved pawn can move more than 2 squares, but I think it's strange that casting is impossible if the Rook and KIng are dropped or moved. So in Pandemonium, castling was modified to be possible multiple times. What do you all think about this?
(Because my English is not good, I rely heavily on Translate google. Therefore, there will be a lot of awkward parts in the sentence and there will be parts that you don't understand. If you have such a part, please tell me!)
Jean //
I'll fix the grammatical errors later!
In Pandemonium, dropped or moved pawns can also move more than 2 spaces. If the pawn can move more than 2 spaces even though it has been moved, then also King and Rook think it should be possible to castling even if it has moved as well.
The reason why Marshal's promotion name and Cardinal's promotion name were not set to Queen is that it can be confused with the original Queen.
Pawn drop checkamte is not possible on Shogi. Habu Yoshiharu said to Shogi, "If the Pawn drop checkmate is possible, the first player win." However, Pawn drop checkmate is available in Crazyhouse. Is there any reason why Pawn drop checkmate is possible in Crazyhouse?
Thanks for answering!
Thanks for answering! But what does 'drop move' mean? Is it moving as soon as you drop a piece?
Can I ask one more question? Does Crazyhouse also have a Fifty-move rule(a draw if no piece is captured and no pawn moved during fifty move)? And is there a draw by Stalemate?
[Changed points]
-
Castling is only possible once. And if Rook moves or is captured, casting is impossible in that direction, and if King moves, casting is impossible at all.
-
Now the two Kings can face each other. That is, it is okay if King and King are in the same file or rank, and there is no piece between them.
-
If a player can no longer move or drop a piece, the game is a draw.
You can play Pandemonium on vchess!
I have corrected the wrong description!
[Rook, Bishop, and Knight have additional King's move when promoted. Marshal and Cardinal become the same as Queen when promoted. King and Queen are pieces that are not promoted.]
->
[Rook, Bishop, and Knight have additional King's move when promoted. Pawn, Marshal and Cardinal become the same as Queen when promoted. King and Queen are pieces that are not promoted.]
Upload of /home/chessvariants/public_html/membergraphics/MSpandemonium/ 현재001.png was allowed but failed! The cause of failure is unknown.
I can't upload images to the page. What is the reason?
Rule changed !
May promote only on the 10th rank
->
May promote not only the 10th rank but also the 9th rank
ah 'can promote' -> 'may promote'
Only Pawns must be promoted on the 10th rank. All pieces except pawns can choose whether to promote on the 9th or 10th rank.
Is there any way I can attach this simulator to this page?
8ㅅ8...
Thank you !!
But can't some rules be implemented in an interactive diagram?
H.G. //
Rule to advance 2 squares when moving to 2nd rank after a Pawn is dropped in 1st rank
Rule with restrictions on promotion (e.g., among the promoted pieces, only one piece with the same movement can exist on the board)
etc ?
Nelson // Thank you very much !!
(´ ˘ `)
Pawns, unlike other pieces, can be promoted over and over again. The reason is to strengthen the Pawn's advance.
Pawns can be dropped at 1st rank, so they can defend more actively. (For example, like Shogi's Anaguma, you can move the King into a corner and surround it with Pawns.)
However, the Pawn's attack power is relatively weak. Compared to other promoted pieces, Pawn has a lot of limited movement, and I thought it needed appropriate compensation. That's unlimited promotions.
As the saying goes, 'Pawns are the soul of chess', I felt that Pawns needed a unique feature.
Thanks for the kind reply!
Some pieces have been renamed
Van -> Wazir (Movement also changed: D -> W)
Ferz(Sa士) -> Ferz(In刃)
Piece moves reworked, Piece names modified, Castling and Enpaasant removed, Pawn rules modified, board size and piece placement changed.
Nelson // I made major changes to the rules and in the process the promotion restrictions were removed!
Thank you! But now Pawn's moves have changed so I don't think it's necessary to use it in Pandemonium. If I ever make other variants, I'll use them!
(´ ˘ `)
Castle added. I plan to gradually increase the Castle.
I'll take your point
//
Renamed piece + Repositioned piece + Changed piece type
Pawn drop mate now available It is now possible to drop a Pawn to a File that has a Pawn Pawn drop possible at Last Rank
All descriptions of Pieces are not visible on mobile. (Other pictures are visible, but only the pictures related to the Piece move are not visible)
How to solve it?
As you said, I changed the file name to English, but I still can't see the pictures related to the piece move on mobile...
If I use Safari browser's reader view, I can't see all the descriptions in 'Pieces'
However, if I hide the reader view, the shape of the picture is broken.
Ummm... is this an unsolvable problem?
thank you!!
But for some reason, the text often looks red. hmm
Ben, Fergus // Really thanks for helping !!
I implemented the piece icon, how to install, and more!
You can even actually play Pandemonium on the bot-spam channel on Pychess Discord!
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Can anyone tell me who made those geometric icons?
(The interactive diagram in the main text)
Thanks for the reply!
This may be a rude question, so I apologize in advance
I would like to ask if I can use your geometric pieces
I think those geometric pieces are the most intuitive icons I've seen so far, yet they provide a familiar accessibility to beginners
Of course if I use it I will specify that it is made by you
If this was a burdensome question, I apologize again. Is it ok if I use it?
Really thanks !! 8ㅁ8
新演象戱圖說 - 신연상희도설
—
余乃更張之別開四路, 添之以牛與犀
而牛行田 犀行月, 卒各添二 比舊進據一路
於是乎博之數四十四而用兵之術亦可謂各極其妙矣
내가 그것(장기)을 새롭게 변형해 보았다.
우선 4개의 길을 더 늘리고, 우(牛)와 서(犀)라는 기물을 추가했다.
우(牛)는 밭전(田)자로 움직이고, 서(犀)는 눈목(目)자로 움직인다.
졸(卒)은 각각 2개씩 추가하는데, 이전과 다르게 하나의 길만 사용한다.
이에 기물의 수가 44개로 늘어나 용병술 역시 그 오묘함이 극에 달한다.
—
Source : 靜默堂集 - 정묵당집 (1776)
If you want to, search the word 정묵당집 in https://kyu.snu.ac.kr/
Ahh thanks !
SYSG (Sin-yeon-sang-gi) is a version adapted from SYSH (Sin-yeon-sang-hui), one of the historical variant of Janggi, in Xiangqi style. In the SYSH, there is no river, and instead of Xiangqi's Cannon, Janggi's Cannon exists. Also, The deployment will also be different from this one
Okay ! I'll do it later!
٩(ˊᗜˋ*)و
I Fixed a typo
Pawn : Moves one square orthogonally forward
->
Pawn : Moves one square orthogonally forward or sideways
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Im really sorry but, can anyone teach me how pawns can move 2 squares on their initial rank please?