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This page is written by the game's inventor, Gerd Degens.

Conquer

(Unite the armies)

The goal of the game is to conquer the opponent's army and to add it to your own army. The game ends when the last piece of the opponent has been captured. As a result, the winner's army has doubled in size and strength. 

The game is played on a classic chessboard with 64 squares and the classic set of pieces. When conquering the opponent's pieces, no new pieces are created, the classic pieces set remains. This also applies to the movement possibilities of the pieces, they remain untouched.

The rules of the game are the same as the Fide rules - the exceptions are described below.

Setup

The starting lineup

 

Pieces

The game is played on a classic chessboard with 64 squares and the classic set of pieces.

Rules

With the exception of the following rules, the rules of classical chess (Fide rules) apply.

An example to illustrate the mechanism

 

 

 

 

 

Notes

Equipment

The game equipment includes a double set of pieces for each player. This is the only way to ensure that the opponent's army can be assimilated into your own army.



This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Gerd P. Degens.

Last revised by Gerd Degens.


Web page created: 2023-03-29. Web page last updated: 2023-05-04

Revisions of MSconquertheopponentsarmy