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cool game dude!
A++
Interesting concept... It's cool how the pawns promote to the pieces they're based on.
There should be a zrf.
You're game's Ok, I guess. The names are quite witty, but exactly HOW do we know which pawns are which kind?
Chess Battle Advanced
The squire jumps 1 space forward, then 1 space diagonally forward
Does this mean the squire can't jump if a piece is directly in front of it?
files=8
ranks=8
promoZone=
promoChoice=
graphicsDir=https://chessvariants.com/cgi-bin/fen2.php?s=50&t=utrecht&w=a3c6ff&b=3847a6&p=
squareSize=50
graphicsType=
symmetry=none
royal=K
firstRank=1
borders=0
rimColor=#232c3b
darkShade=#6a7483
coordColor=#f0f0f0
lightShade=#ff6c3a
whitePrefix=W
blackPrefix=B
knight:N:N:Knight:b1,g1,,b8,g8
bishop:B:B:Bishop:c1,f1,,c8,f8
rook:R:R:Rook:a1,h1,,a8,h8
queen:Q:Q:Queen:d1,,d8
wazir:W:W:Pawn--Tower:a2,h2,,a7,h7
morph=R
ferz:F:F:Pawn--Priest:c2,f2,,c7,f7
morph=B
guard:G:K:Pawn--Guard:d2,e2,,d7,e7
morph=Q
horse:H:fN:Pawn--Horseman:b2,g2,,b7,g7
morph=N
king:K:K:King:e1,,e8
I think the use of ‘leaping’ where the other pawns simply ‘move’ suggests that they do, in fact, leap (making your diagram accurate)
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