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aka Strong Pawn Chess
This is a game of Chess that uses stronger pawns, without En passant or Castling.
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The King, Queen, Bishops, Knights, and Rooks, these all move and capture as in the standard game.
The objective of the game remains the same; that is to "checkmate" the opponents King.
The pawns imitate the piece they start the game in front of, but with restricted movement.
| Tower: Rook pawns move and capture one square along the rank or file, forward, backward, or sideways. Towers promote to Rooks. |
| Cleric: Bishop pawns move and capture one square diagonally forwards or backwards. Clerics promote to Bishops. |
| Princess: The two Queen pawns (one is the King’s pawn) move and capture one square in any direction. They are promoted to a Queen on reaching the opponents first rank. |
| Squire: Knight pawns move and capture by leaping one square forward, then diagonally forwards. Squires promote to a Knights. |
The pawns in most existing chess sets can be simply modified to identify the various moves.
A symbol or initial is inscribed upon them; this should be visible to both players.
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Created on: March 04, 2001. Last modified on: December 08, 2001.
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Last modified: Monday, December 22, 2008