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@ Fergus Duniho[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Mon, Jan 22 11:13 PM UTC in reply to A. M. DeWitt from 02:58 AM:

I have now updated the CSS method for rendering square boards to work with Shogi and other games with similar boards. These boards used the same coordinates for the two null files separating the board from the in hand areas. Since the CSS method was identifying each grid cell by its coordinates, this was causing duplication that was throwing things off. To fix this, I did the layout in terms of the integers used to represent coordinates internally instead of the notational coordinates used in the game.