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Grand Apothecary Chess-Classic. Very large Board variant obtained trough tinkering with known games.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Thu, Aug 26, 2021 09:56 AM UTC:

OK, my bad. I had made a change recently in the script that flushes the GAME code, to allow for variants that start counting ranks at 0. The diagrams you can define with the Play-Test Applet always start counting ranks at 1, but when I added the possibility to paste existing diagrams into the Applet, this was no longer true. With as a result that the locations of the castling partners were not calculated properly. But when I corrected that by adding the variable rank1 to the internal rank number, in one place I had accidentally typed rank11. Which crashed the script.

I have deleted the spurious 1, and now it works again.