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Gala. Medieval game of German farmers. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Daniil Frolov wrote on 2014-01-08 UTC
A while ago i played my makeshift cut version of this game on 8x8 board, with 3x3 (rather than 4x4) castles, two bishops, two rooks and six pawns per player, and probably with some omited rules. It was lovely. Now i've reread the rules. One has interested me.
What's the reason of this bishop's restriction on capturing? Is it to make bishop unable to capture adjecent pawn (since rook is often reattaked when attacks adjecent pawn from central zone to castle, while bishop could attack pawn from unconvenient point)? Or it's artifact of some imitating of real-life warriors? Or what?