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The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
John Lawson wrote on Fri, Apr 19, 2002 02:42 AM UTC:
Two topics remain: <p>Ichor - There is no problem with your ichor rules. The problem resided in my head. You should leave them as they are. (I was starting the ply count the half-turn after the Wounded Fiend moved.) <p>Leaf Piles - If you get into the head of a Leaf Pile, as described, there are only two different rules that make sense: <p>1) A Leaf Pile cannot voluntarily move onto any square that contains at least one mummy or statue, period. <p>2) A Leaf Pile can voluntarily move onto to a square that contains any number of mummies and statues, if and only if there is at least one other mobile piece to engulf. <p>I haven't played the game yet, so I don't know which to recommend.