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IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Rich Hutnik wrote on Wed, Apr 2, 2008 09:23 PM UTC:
Singh, I will add your comment to the Unsticking Chess thread and reply there, regarding the paradigm.  

As far as The IAGO Chess System goes, may I suggest people give it thought as being one of the pieces to the new paradigm, and happen to come up with their own suggestions, modifications of what the IAGO Chess System says, or point out the flaws?  At least discuss this.  On this, I welcome people to comment about the different aspects of it.  These being:
1. The classification system for types of chess.
2. The use of drops and gating to get new pieces on the board, and setting up the board to start.
3. The basic rules on how it uses drops and gating, and how the C-Class transforms to the C-Class, then to the M-Class, and and then is able to produce a V-Class version/variant of the M-Class rules.

I welcome feedback, people to adopt, reject, debate, etc...  I will say, however, my wish is that people not ignore this completely.