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What a bad game, as for playing by the spatially-challenged! (There are people, otherwise functioning individuals, who have difficulty with Knight move and even can never get it right) So many random, divergent piece moves to keep track of on little 36 squares. Really pathetic, not worth full analysis intended after all, inconsequential. Reminding one of later Outback Chess because of the number of unintuitive move definitions, Whale Shogi hodgepodge of one-steppers has some historical value as far afield as that Outback. We did not bother to find the vague ''offspring'' referred to by David Paulowich as our usual conscientious practice. Who knows what he is talking about(our expertise emphasizes 64+), but whatever derived from Whale Shogi is by name and definition an improvement.