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Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Anonymous wrote on Tue, Nov 15, 2005 09:57 PM UTC:
It's not too hard to examine the history of Ultima, but it's pretty
hard,
on the other hand, to examine the history of the author's intent.  How
are
you going to examine the intent?

It's certainly reasonable to assume that Rococo descends from the games
of Baroque (from the name itself) or from Ultima (by which other name it
is known, admitting the possibility of house rules that distinguish the
two) but it appears to be pretty hard to arrive at a statement of intent.

How would we know now, long after the act of the game' creation, what it
was at the time of creation?

Did the author address the matter then, or is the author addressing the
matter now, as in a 'nunc pro tunc' solution for what now appears to be
a problem?