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Larry Smith wrote on Thu, Oct 27, 2005 08:20 PM UTC:
I've been experimenting with an alternative set-up pattern:

RNBMQQQMBNR
00C00C00C00
PPPPPPPPPPP
00000000000
00000000000
00000000000
PPPPPPPPPPP
00C00C00C00
RNBMQQQMBNR

Stepping the front two lines back a rank allows for significant
development during the opening game.  I also moved the 'e' file
Artillery(C) to the 'c' file and the 'g' file Artillery to the 'i'
file.  These Artillery(C) now will threaten the opposing Colonels(N).

Ran Zillions with this pattern and it responded quite nicely.  The
Colonels came into play, one was even used by an Artillery piece to
threaten an opposing General.  Red won in less than 45 turns.