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Sorry, King!. Members-Only Two parallel games of Chess and Sorry (Ludo) influence one another. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 03:07 AM UTC in reply to Florin Lupusoru from 02:47 AM:

https://edition.cnn.com/2009/WORLD/africa/11/05/kenya.witches/

I'm in fact sure there is a hell, I just try not to think about it too often. Can evil people be 'cured' of that before they pass away? I'm not about to make any judgement call on what the Lord can do.


Buzzy Bees. Members-Only Bees at war on a hexagonal grid. (Cells: 127) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote at 02:47 AM UTC in reply to Kevin Pacey from 02:35 AM:

Perhaps an exorcist might need to be called, if a witch/wizard could be successfully subdued.

This is a contradiction. As Jesus said, the kingdom of demons does not fight against itself. 

then finding a humane way

If you knew just how evil some people are, you would wish there was a Hell. 


Immortal Chess. Members-Only 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote at 02:35 AM UTC in reply to Florin Lupusoru from 02:25 AM:

I would not be against trying to first tell people not to try it, then finding a humane way, if possible somehow, of treating those who do use witchcraft, even (perhaps especially) in a malignant way. However, water torture or burning at the stake horrify me, and they're not very effective at coping with such a problem, I'd guess.

Perhaps an exorcist might need to be called, if a witch/wizard could be successfully subdued. Anyway, we are far from there, and sadly there are much bigger problems that make the news regularly in today's world, which is blinded by science to the exclusion of other possibilities.


Florin Lupusoru wrote at 02:25 AM UTC in reply to Kevin Pacey from 02:06 AM:

I believe witchcraft is real enough - however I pray there is never again the need felt for Salem's Witch trials and such...

That could never happen these days because witches run the courts and the universities. 


Daniel Zacharias wrote at 02:24 AM UTC in reply to Florin Lupusoru from 02:18 AM:

yes, and if you leave your Queen exposed to attack you can predict that the other player will capture. The prediction element makes for more complex choices.


Florin Lupusoru wrote at 02:18 AM UTC in reply to Daniel Zacharias from 02:14 AM:

I think you're reading a lot into this that isn't there. It just introduces an incentive to make non-obvious moves. Perhaps it could be cumbersome to play, but it's a clever idea.

If your King or Queen are under attack, your opponent can almost "predict" that you will try to protect them. 


Daniel Zacharias wrote at 02:14 AM UTC in reply to Florin Lupusoru from Mon Mar 18 06:26 AM:Good ★★★★

I think you're reading a lot into this that isn't there. It just introduces an incentive to make non-obvious moves. Perhaps it could be cumbersome to play, but it's a clever idea.


Kevin Pacey wrote at 02:06 AM UTC in reply to Florin Lupusoru from Mon Mar 18 06:26 AM:

Sadly, chess or chess variants themselves (or even many other games, besides some movies, some rap music...) could be argued to have glorified warfare/conflict between people, if one is against that, too. It depends how how impressionable you think some players might be (especially younger ones) that they might go from the playing of CVs stage to trying to imitate something in a game in real life. Even some arguably harmless CVs include the 'wizard' piece type, and, perhaps remotely related, I heard long ago of one person who tried to ban the word 'hello' because it had 'hell' in it.

People go to firing ranges, yet few use arms illegally as a result. There are more known cases of youngsters in fact using guns illegally than perhaps are known to have performed witchcraft successfully (or even if it backfired on them in some horrible way) - the latter may take more knowledge and grownup reading skills, pretending for a moment that most of the modern day world even believes it actually can be performed. If it's any consolation, I believe witchcraft is real enough - however I pray there is never again the need felt for Salem's Witch trials and such...


Tiger Chess. A large game with fast-moving pieces.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Mon, Mar 18 10:31 PM UTC:

@Daniel: Biplane and Triplane have the same definition in Greater Tiger Chess.

I suggest you change the name of Aanca to Manticore, or Rhinoceros, but not Aanca to avoid perpetuating this sticking mistake. Aanca is F then R.


Zen Zebras. Members-Only A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Unorthodox Chess. Members-Only Inverting some of the rules of orthodox Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Clairvoyant Chess. Players predict what opponent will do to gain advantages.[All Comments] [Add Comment or Rating]
Florin Lupusoru wrote on Mon, Mar 18 06:26 AM UTC:Poor ★

When chess meets witchcraft. I am against the idea of turning chess players into witches and wizards, but here we are. Sadly, there are lots of similar games that use spells, magic, and predictions. Why do we even call them chess variants? 


Mansindam (Pantheon Tale). A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
🔔Notification on Mon, Mar 18 02:00 AM UTC:

The author, Daphne Snowmoon, has updated this page.


Sorry, King!. Members-Only Two parallel games of Chess and Sorry (Ludo) influence one another. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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King Support Chess. Members-Only Revised Chess intended to be clearer and less drawish. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Sorry, King!. Members-Only Two parallel games of Chess and Sorry (Ludo) influence one another. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]

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