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Monster Mash. Members-Only Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) [All Comments] [Add Comment or Rating]

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Ambitious Amphibies. Private Another abnormal side for Chess with Different Armies. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Immortal Chess. 36 Immortals with hidden powers create chaos on the board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
🔔Notification at 08:14 AM UTC:

The author, Florin Lupusoru, has updated this page.


Ambitious Amphibies. Private Another abnormal side for Chess with Different Armies. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Grolman Chess. Members-Only Game with sequential movement of pieces of the same color. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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Grolman Chess. Members-Only Game with sequential movement of pieces of the same color. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Monster Mash. Members-Only Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) [All Comments] [Add Comment or Rating]

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Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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Grolman Chess. Members-Only Game with sequential movement of pieces of the same color. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Monster Mash. Members-Only Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) [All Comments] [Add Comment or Rating]

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Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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Monster Mash. Members-Only Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) [All Comments] [Add Comment or Rating]

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Pink Chess. White has two Kings, black two Queens as royal pieces.[All Comments] [Add Comment or Rating]
NeodymiumPhyte wrote on Mon, May 13 10:08 AM UTC:

can you castle through attacked square if you still have another king


Smess. (Updated!) Produced and sold in the early 70's by Parker Brothers. Arrows on squares determine direction pieces can move. (7x8, Cells: 56) (Recognized!)[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Mon, May 13 07:14 AM UTC in reply to Fergus Duniho from Sat May 11 05:03 PM:

With the current coloring scheme it is very hard to distinguish occupied squares from empty squares; the pieces blend in too easily with the bright square and arrow colors. I would recomment to decrease the saturation of all the board colors by at least 50%. E.g. by giving the image a 50% (or even 70%) transparency and have a whitish background shine through.


H. G. Muller wrote on Mon, May 13 06:58 AM UTC in reply to Fergus Duniho from Fri May 10 09:06 PM:

Would it be a good idea to add this to global.css?

I think it would be good to have no background color at all for <tr> elements. I see no legitimate use for it. If it is desirable to see the background color of the page for <table>, <tr> or <td> elements, they could simply be transparent. Then the page background would shine through. If it is desirable to have a color for table cells that is different from the page background, then this should be specified for the <table>  element, and the <tr> and <td> cells can be transparent to show that color in every cell. This way it is prevented that background colors of a foreground element would cover/hide non-default changes made in the elements behind it.

I guess that 'inherit' is not a sensible setting for elements like <td> and <tr>, which always have a <table> as (grand-)parent element. Because these would automatically get the color of the parent by being transparent. Inheriting the color just causes problems by eclipsing any background-image of the parenet element; it allows the background-color of the parent to sneak in front of its background-image.

In the I.D. I made the cells transparent by specifying an empty string for lightShade and darkShade. This worked, but I don't know if it is the official method (and thus whether it will always keep working). I now learned that in general (semi-)transparency can be set in HTML by using a notation

rgb(R G B / A%)

where A is the opacity (100 = opaque, 0 = fully transparant). Perhaps I should make the Diagram script recognize the empty string as a color spec for the square shades, and replace it by rgb(0 0 0 / 0%).


Monster Mash. Members-Only Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) [All Comments] [Add Comment or Rating]

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Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Sun, May 12 10:39 PM UTC in reply to NeodymiumPhyte from 08:35 PM:

I asked David Howe about the situation where a Chameleon can capture a Cannon Pawn by hopping over an enemy Long Leaper, and he says "The Long Leaper is not captured. The Long Leaper capturing move requires moving to a vacant square."


NeodymiumPhyte wrote on Sun, May 12 08:35 PM UTC in reply to NeodymiumPhyte from Sun Oct 22 2023 10:36 PM:

It appears from the Game Courier Preset that the answer is that the Long Leaper is not Captured in this situation and that only the Cannon Pawn is Captured. I suppose that I will accept this as the correct rule for now even though I don't know if this is intentional or a bug.


Fearsome Chess. (Updated!) Fear is the main rule. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🔔Notification on Sun, May 12 01:35 PM UTC:

The author, Florin Lupusoru, has updated this page.


Accelerated Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, May 11 10:10 PM UTC in reply to Bn Em from 02:00 PM:

@ Bn Em:

I edited the intro sections slightly, to the (3) Rules pages (two already published, recently), as I think you requested.


Bureau-Spiel. Members-Only Chess on a 24x8 board with an assortment of pieces, many powerful. (24x8, Cells: 192) [All Comments] [Add Comment or Rating]

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