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Matteo Perlini wrote on Thu, Nov 8, 2012 12:51 AM UTC:
Hi Alfred, thanks for trying PawnX.

Yes this is what I expected, consistent with the rules. After Bh6, the
white knight should capture Pf7 or Ph7 but he can't, otherwise the white
king would be in check. So white is in stalemate, losing the game.

In all my tests (AI vs. AI) the games never ended in so few moves.
Moreover, games usually end with a checkmate. What thinking time did you
set for the AI? In PawnX, AI has to look ahead more so it needs more
thinking time.

Did you do other tests? How did they go?

P.S. For now, I have noticed is a losing strategy to develop non-pawn too
early in the game. You should move more pawns in the opening, setting traps
for the enemy. Yes, I see pawns as traps.

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