Enter Your Reply The Comment You're Replying To H. G. Muller wrote on Mon, May 23, 2011 09:18 AM UTC:These are good suggestions. But I would like to try them with an engine that is at least smart enough to know about pair bonuses for color-bound pieces, and about mating potential. The significance of mating potential is that a piece lacking it will have difficulty to fore a win in end-games like KXKYP or KXPKYP, because sacrificing the X for the opponent's last P would provide a very simple defense if Y has no mating potential. And such end-games are pretty common when you start with an X-Y imbalance. But I expect the tests only to see the full effect of this when the engine knows, so that it will prefer to trade into KXKYP rather than KXPKXP when behind (e.g. because of highly advanced opponent Pawn or better King position) if X does have mating potential, even when X < Y+P. My new variant engine Spartacus should be able to do that, with some work. Unfortunately, I will be traveling most of the coming two weeks, so it wll have to wait until after that. Edit Form You may not post a new comment, because ItemID ARCHBISHOP Value does not match any item.