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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Dec%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Decay Shogi. Pieces decay if held too long. (9x9, Cells: 81) By (zzo38) A. Black.
- Deception Chess. Each piece has two identities, Cloak and concealed Base. By Greg Shanker.
- Decima. Variant on 10 by 10 board where you win when you have 10 points on the 10th row. Author: Antoine Fourrière. Inventor: Michael Nelson.
- Decima . Missing description By Michael Nelson.
- Decima. Variant on 10 by 10 board where you win when you have 10 points on the 10th row. (10x10, Cells: 100) By Michael Nelson.
- Decimaka. Game where pieces promote on making a capture. By H. G. Muller.
- Decimaka (revised). Game where pieces promote on making a capture. (10x10) By H. G. Muller.
- Decimal Four-Player Chess I. Checkmate either opposing teammate for the win. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Decimal Four-Player Chess II. Checkmate either oppoenent for the win. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Decimal Four-Player Chess III. Checkmate either opponent for the win. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Decimal Four-Player Chess IV. Checkmate either opponent for the win. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Decimal Quadruple Besiege. Army based on Échecs De L'Escalier arranged on enlarged Quadruple Besiege board. (20x20, Cells: 200) By Charles Gilman.
- Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
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