Games Invented by H. G. Muller
Game
- Cashew Shogi. Many pieces must promote on capture, and some can multi-capture. (13x13, Cells: 169) By H. G. Muller.
- Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64) By H. G. Muller.
- Decimaka. Game where pieces promote on making a capture. By H. G. Muller.
- Decimaka (revised). Game where pieces promote on making a capture. (10x10) By H. G. Muller.
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
- Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64) By H. G. Muller.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) By H. G. Muller.
- Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) By H. G. Muller.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104) By H. G. Muller.
- Nutty Shogi. Pieces jump over many others, and a Fire Demon burns neighbors. (13x13, Cells: 169) By H. G. Muller.
- Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) By H. G. Muller.
- Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
- Spiral Chess. The royal pieces slide along a spiral trajectory. By H. G. Muller.
- Spot the Intruder Mini-game. A mini-game by H. G. Muller. Spot the intruder as quickly as possible! (12x12, Cells: 144) Author: A. M. DeWitt and H. G. Muller. Inventor: H. G. Muller.
- Team-Mate Chess. Variant with 8 different pieces, none of which is able to checkmate a bare king on its own. (8x8, Cells: 64) By H. G. Muller.
- Veteran Chess. Most pieces can or must irreversibly promote when they capture. By H. G. Muller.
- Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64) By H. G. Muller.
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