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Roberto Lavieri wrote on Sun, Mar 13, 2005 04:21 PM UTC:
Some extensive, but short computer simulation experiments can be performed,
say, with the first ten moves. We can see: Percentage of finished games,
percentage of forced captures, percentage of threatened goals, and
percentage of clear disbalances between teams, defining a disbalance as a
difference of some quantity of points, assigning points to pieces and/or
other determinant factors according to the game in a rational way. But I´m
not clear which are the best measures to see how sensitive is the game to
openings