You are on the backup site for Any posts, moves, or other changes you make here will not be permanent, because the pages and database from the main site will be backed up here every midnight EST. Additionally, things may not be working right, because this site is also a testbed for newer system software. So, if you are not here to test, develop, or merely read this site, you may want to change .org to .com in the navigation bar and go to the main site.

The Chess Variant Pages

[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Sentinel Chess. Instead of queens, players have sentinels who can transform into 8 pawns. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Michael J. wrote on 2004-06-27 UTCGood ★★★★
Thanks for the comment. I would like to play some more games, but upon my initial tests against the FIDE setup the Sentinel caused no end of trouble against the queen, as the initial goals for the Sentinel-assisted army are different. In the games played, after this was realized, the bishops were held back as defensive pieces, while the knights and pawns ran to secure outposts. The king did not try to castle, but instead stayed near the Sentinel, and in some games they ran forward together kingside with the pawns closing ground in front of the enemy king. In a few games, the queenhunt was quite effective, because the opponent did not prepare for discovered attacks and initiatives, and was pushed to ineffective squares or captured. At that point the extra pawns possible by Sentinel deployment were very effective, and turned advantage over to the Sentinel team.