Check out Glinski's Hexagonal Chess, our featured variant for May, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Sat, Apr 20 06:18 AM UTC in reply to A. M. DeWitt from Fri Apr 19 08:00 PM:

In general, I try to associate a visual with a movement whatever the game in jocly. I don't know if it's the same for everyone, but I have to adapt a lot when the movements of a known piece change. That's why I used the trident that had been envisaged for the whale in chu shogi. I realized that the movement differed from that of the whale in chu shogi when I was making the documentation, and it seemed preferable to me to avoid confusion.

It would be interesting to add mnemomic sprites as an alternative. I don't know if you'd be interested in making such a file.

Here's an SVG seireigi set if you want to test the creation of a physical game. Example in plywood (compact / cheap and quick to make but rather simple), the color code for laser cutter is red/cutting, blue engraving recto, yellow engraving verso.

Here's a link to the jocly seireigi and hectochess implementations. It would require to code evaluation function to improve the level of the engine  which still needs to be done, and will probably require some expertise. Personally, I don't mind the computer being beatable.