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Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Mon, Feb 19 07:41 AM UTC in reply to Diceroller is Fire from 07:03 AM:

Sorry, I really messed that up. This actually seems to work, if you put it in post-move 1. You don't need the flag.

if != #mover S and == movenum 1:
    die "You must move the S on your first turn";
endif;