Check out Grant Acedrex, our featured variant for April, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Mon, Jan 15 09:41 PM UTC in reply to Jean-Louis Cazaux from 09:24 PM:
  1. The graphics are NOT those I expected. For example I wanted Archers and I get Crocodiles.
  2. The Pawns which were correct on the ID, are wrong on the GC. They are moving diagonally forward even for a non-capture.

Well, (1) is caused by the fact that you have 'Set group' specified as 'Metamachy'. To use what you copied to the 'Custom set' text entry you should set that to 'Custom'. And the 'Set' then to "Completely Custom Set'. Now you are using the Metamachy set, which apparently has V for Crocodile. It just uses what you select. It doesn't help to define a custom set if you don't select it. (But Fergus advocated the definition, even of multiple custom sets, just for creating the opportunity to switch to those.)

As to (2), I am pretty sure that the Pawns will not only move diagonally forward, but also sideways and backward. Because they are in fact Princes. Note that the Prince was also represented by a Pawn image. The problem is that you defined P to stand for both Prince and Pawn. This is probably also why setting the Set Group to Custom does not work, but gives you an error message; only when you do that it starts to look at the text you posted, and will discover the double P.