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Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
💡📝Peter Aronson wrote on Mon, May 13, 2002 04:53 PM UTC:
I do seem in general to have been influenced by Parton. I share his interest in non-replacement capture; although in my case I came to Chess Variant design from a general interest in games, and have looked at many games over the years with many forms of capture. <p> But many of my games seem to owe somthing to Parton: Snark Hunt, Jumping Chess and Interweave in particular. <p> But there could be worse models.