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Jocly. An html-based web platform for playing 2-player abstract stategy games.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Thu, Dec 21, 2023 03:56 PM UTC in reply to François Houdebert from 12:38 PM:

The 3d pieces are nice. The 2d are rather low-quality: some have very much thinner lines than others, some even have fat white outlines, and the level of detail is very inhomogeneous. Some (such as Lance) have very little substance, which makes it hard to distinguish their color. I would prefer the XBoard symbol for that.

This 2nd skin is a very nice trick. I should definitely learn how to do that.

In the mean time I have been tinkering a bit with the 3d Queen, to see if I could equip it with wings. As a 'proof of principle' I put a hand-made attempy in Minjiku Shogi. It looks a bit amateurish, because I still don't quite understand how the diffusemap is used: I gave it uvs in a homogeneously colored section, but the wings show a lot of detail. When I had mapped all trianges to the same uvs triangle (out of laziness, figuring that for homogeneously colored images it would not matter where I cut out the part) it looked like a mosaic. Now I layed out the shape of the wing also in the uvs, and the triangles are no longer obvious. But it is a mystery where the coloring is coming from.

I think it is important to understand this, if we ever want to create 3d pieces by alternative means.