You are on the backup site for Any posts, moves, or other changes you make here will not be permanent, because the pages and database from the main site will be backed up here every midnight EST. Additionally, things may not be working right, because this site is also a testbed for newer system software. So, if you are not here to test, develop, or merely read this site, you may want to change .org to .com in the navigation bar and go to the main site.

The Chess Variant Pages

[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Gridlock Chapter 5. Missing description[All Comments] [Add Comment or Rating]
George Duke wrote on 2008-11-26 UTC
[Four years since Gridlock V's last giddy comment, so may as well repeat it.] Chapter Five of the series furthers the Jump Gate and presents the Great Diagonal Wall. ''With effective use of your Ruins, you can fortify holdings, control corners, and block off passage through the [gold] Outer Row.'' Pivot points within the Ruins and Gridlock's castle. ''The other game promised you up to nine Queens. Did it ever deliver? Knights of course can just jump right over but not on a locked Four Way.'' Stashes of big stars in certain places form the pivot of the jump gate, the only triggered castle function. Starting the timer would start the cold war, so instead put your pieces strategically to build it your way.