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Gary Gifford wrote on Tue, Jun 6, 2006 09:48 AM UTC:
I still disagree with the display of unqualified comments... simply because
they offer no value.  Good, Poor, or Excellent .... for example... If Good -
what makes it good?  What whould make it better?  If Poor- then we
certainly should know why it is poor.  If someone says, 'Poor because I
don't like the pink board.' Then that is different than 'Poor-because
white has a forced mate-in 6 at the beginning of the game, here it is:
_________'  In the great game, Storm the Ivory Tower, by Fergus, there
where many comments about the pieces and board design.  These were
constructive and several nice board and piece options resulted.  That is
just one example, of course.

In closing, it is ironic that game comments receive more detailed comments
than most games do.