[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments by Patrik HedmanLater ⇩Reverse Order⇧ Earlier Sha'rah. Missing description (13x13, Cells: 169) [All Comments] [Add Comment or Rating] 💡📝Patrik Hedman wrote on Sat, May 24, 2014 05:56 PM UTC:The inspiration was from the fictional game "sha'rah" in Robert Jordan's "Wheel of Time" series. - The zapper can be any distance away along a straight line (orthogonally or diagonally) when making a jumping type capture, so it can slide any number of unoccupied squares. - The zapper can not continue sliding after making a jump, and the square it jumps to must be unoccupied. - The zapper can not both make a jumping capture and a sandwich capture in the same move. - The zapper can not jump an enemy piece and not capture it. Bede Chess. Missing description (9x11, Cells: 99) [All Comments] [Add Comment or Rating] 💡📝Patrik Hedman wrote on Mon, Mar 31, 2014 04:55 AM UTC:OK, I changed the king to work as in orthodox chess. If it has limited mobility, then it should be able to capture. 💡📝Patrik Hedman wrote on Sun, Mar 30, 2014 10:34 AM UTC:I specified that the bede can jump any agent when jumping in the orthogonal directions, and that can jump even if the jumped square is unoccupied. The king is unable to take out any agent, and there are quite a lot of powerful pieces on the board, so I thought it should have some chances of escape. But, yeah, maybe moving through check makes it difficult to mate. I could change it, or perhaps make it an alternative rule? 3 comments displayedLater ⇩Reverse Order⇧ EarlierPermalink to the exact comments currently displayed.