Check out Grant Acedrex, our featured variant for April, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments by maxkoval

LatestLater Reverse Order EarlierEarliest
Trefoil Chess. Members-Only Chess on a trefoil-shaped board.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Intersection Chess. Members-Only Chess variant with boards overlapping each other. (8x8, Cells: 192) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Featured Chess Variants. Chess Variants Featured in our Page Headers.[All Comments] [Add Comment or Rating]
Max Koval wrote on Sat, Nov 4, 2023 12:01 AM UTC:

Because the CVP is probably the only common chess variant source, I would like to think of variants being featured just as a sign of recognition, nothing more. If a game is popular enough, and/or has some weight on its own, it can be featured. With repeats being acceptable, that will be the most trivial way of managing this feature.


Mirodoly Chess 12x12. Members-Only Chess with Archer and with Sagittarius. A version of chess for a 12x12 board, the closest to the classic. (12x12) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Icon Clearinghouse 1. A collection of chess icons for all to use in Interactive Diagrams and Game Courier setups.[All Comments] [Add Comment or Rating]
Max Koval wrote on Thu, Oct 26, 2023 04:08 PM UTC in reply to Bob Greenwade from 02:28 PM:

It is not as difficult and time-consuming as it seems to be. By doing the conversion process manually I referred to the correction of the final results. You can easily upload any image in Inkscape and then convert it to SVG automatically. Sometimes no other work in the application is required.

The usage of PNGs and GIFs for something that can be represented by vector graphics is obsolete, so I don't really understand how these graphics can be applied to something, especially in low resolution. Wikipedia cites and uses such an approach, and I think that all major chess websites switched their chess symbols to SVG.


Max Koval wrote on Thu, Oct 26, 2023 08:12 AM UTC:

I don't really understand what's the point behind this if it is not in SVG. I made my own designs in PNG initially, and then manually converted them to SVG with appropriate changes.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Max Koval wrote on Fri, Sep 15, 2023 11:08 AM UTC in reply to Bob Greenwade from Thu Sep 14 03:57 PM:

Maybe, the cube can be the best solution as the most elementary form in 3D dimension. Pyramid is still okay though.

Speaking of dimensions, I once read a funny observation in an old chess magazine questioning why 3D pieces can make do with 2D space.


Max Koval wrote on Tue, Sep 12, 2023 04:58 PM UTC in reply to Bob Greenwade from 03:23 PM:

I really do like this one, both the piece and its design. The name is also great, an uncommon occasion when it is something that couldn't be made better.


Piececlopeida: Advancer. (Updated!) Moves like a Queen, but captures by approach.[All Comments] [Add Comment or Rating]
Max Koval wrote on Mon, Sep 11, 2023 01:03 AM UTC:

Instead, I would find it to be worth developing new and simplest possible designs that can be associated with a particular chess piece if it had no physical design before. Chess pieces are generally not art items, but rather products of industrial design that can be mass-produced, so a different approach is required. They should be simple to be made by a hobbyist, using a lathe or 3D printer, ergonomic, and distinctive. Why not include such files (which will be eventually made by someone) in every Piececlopedia article? There's no need to create a design classic, just something that can be very simple, yet different and efficient. It should be compatible with a standard Staunton-like chess set. All of these images are instantly incompatible if placed together with usual chessmen, which is also an important criterion aside from their artistic side.

In 9x9 Modern chess, they used a minister's hat for the minister (BN compound), it was simply designed as a usual chess king with a cylinder hat instead. It looked really simple and efficient and could be easily made on a lathe. In a slightly more sophisticated way, they made excellent designs for the Champion and Wizard in Omega Chess, It's sort of sad that they discontinued selling them, but with enough skill, they can be also made out of wood or be printed, although I'm not sure about the copyright issues.


Max Koval wrote on Sun, Sep 10, 2023 09:56 PM UTC in reply to H. G. Muller from 11:58 AM:

H.G., it is indeed solely based on the product for me. It is not about the AI itself, I'm completely fine with that. It is simply not ready yet to produce pictures of actual value. I can say that pretty much all AI generations lack something that I would call harmony or function. I just feel it this way, possibly because I had formal exposure to this area. It's a picture merged from thousands of pictures. An approximation. Despite approaching it very closely, there are no real harmonical relations between parts, and if you don't notice it, just see that if you request an AI image of a human, they will have from 3-4 to 7 and possibly even more fingers, a very bizarre phenomenon on the subject which shows that as of today AI still misses many details. My feeling here is solely based on the properties of the shape itself. AI can produce interesting and sometimes unique results, especially with tight prompting, but the image will never look really finished, and, therefore, its value is the value of a sketch. Many artists and other people are fine with that. If that works, then it's okay. This chess piece looks really great, but, there's something that is just left incomplete.

I myself generated many pictures based on works by a single artist that I like. Without the correct prompting, it looked tacky as hell, but when AI seems to have limits in what it does, the results approach the definition of astonishing.


Max Koval wrote on Sun, Sep 10, 2023 08:10 AM UTC in reply to Fergus Duniho from Sat Sep 9 04:09 PM:

That's not true, though. I had an idea of what I wanted it to draw, and I rejected many images that did not fit my idea as well as this one did.

I didn't mean the idea of a picture, since it appropriately depicts the supposed chess piece. I meant an artistic idea, something that fully gives a form its value, basically the opposition of kitsch.


Max Koval wrote on Sat, Sep 9, 2023 12:05 PM UTC in reply to Bob Greenwade from 06:31 AM:

It does look impressive indeed, and I like this idea, but it must be said that essentially all AI art lacks actual aesthetical, and hence representative worth, not because it was made by an algorithm but because it's just one of the possible approximations, without a clear idea behind it.

There must be a thesis behind the form. It's what makes AI generations worthless because there can be endless combinations, and all of them will lack it.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Max Koval wrote on Thu, Aug 10, 2023 04:06 PM UTC in reply to Bob Greenwade from 02:42 PM:

I wouldn't like to underrate your effort and passion, but in my opinion, your designs don't seem to stay in one stylistic line, which makes the whole project to be of lesser aesthetical value, although conceptually it's still interesting. Many of these designs seem to be somewhat overcomplicated, not speaking of their reliability if printed. The pieces should be comfortable to be touched by hand, after all, so ergonomics is a thing here. As a guy who played with hundreds of chess sets during my life, I can speak that a badly designed chess set can ruin the whole experience to the extent that even an interesting game will fully lose its appeal. If the project is actually printed, I doubt if a player can fully enjoy a game played with such chessmen.

I would suggest that leaping pieces, such as the knight would get just their heads, without other elements, following the existing tradition. All other ones must be made of simple geometric shapes, like pawn, rook, etc. Minor details, such as a cut in a bishop's head or rook's bricks are acceptable if they look balanced. There are endless combinations, and they are very simple to be made.

A piece's basement must be noticeably larger than its middle or upper part. Both for stability and aesthetical reasons, a thing ignored by many people who design chess sets.

I generally do not like Staunton design. To me the pieces in it often look disproportional, but they all have stable and large basements.

Chess is a war game. It is already not comfortable for me that there are so many animal chessmen, which make many variants to be somewhat childish, at least in my perception. Why not use names for military ranks, tools, or anything of this sort? But a chess piece, named after furniture is something that can hardly be understood.

I always preferred plastic to wood while playing chess. But when a chess piece can be easily made out of wood without manually carving anything excluding simple parts, it seems to be a strong advantage.

In today's world of AI, it is simpler than ever to design something like a chess piece. I believe that after about a couple of years we will be able to get a complete set of 3d models for any chess variant by just describing how we would like it to be.

I am sorry for my rant on the subject, don't really take it seriously.


Not Strictly Convex Chess. Members-Only Chess game on a nonconvex tessellation. (Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

MScelestialchess[All Comments] [Add Comment or Rating]
Max Koval wrote on Fri, Jun 16, 2023 05:28 PM UTC in reply to Florin Lupusoru from 06:06 AM:

I think that maybe because the page consists of too much text, it is difficult to review it and be sure that the content of it actually works.

I personally would prefer to see more simple games, such as the L-game, or something that is governed by an efficient idea, like Perfect chess, which is the best variant in my opinion that incorporates piece compounds. This world is already more complicated than it should actually be.


Featured Chess Variants. Chess Variants Featured in our Page Headers.[All Comments] [Add Comment or Rating]
Max Koval wrote on Thu, Jun 1, 2023 09:29 PM UTC in reply to Jean-Louis Cazaux from 11:35 AM:

As it was noted, I think that probably the best way to explore this feature is to include little-known and original games for further discussion and possible improvement, maybe alongside common CVs. For example, Chess on a soccer ball by David Cannon.


Max Koval wrote on Wed, May 31, 2023 10:25 AM UTC in reply to Jean-Louis Cazaux from 10:01 AM:

Gross chess seems to be a good nomination. I may also vote for Ralph Betza's Chess on a really big board.


Atlantic Graphics. Chess font that supports fairy pieces.[All Comments] [Add Comment or Rating]
💡📝Max Koval wrote on Sun, May 21, 2023 10:12 AM UTC:

@Rechefiltr is Fire, it would be interesting, but is there a need to remake it?


Trefoil Chess. Members-Only Chess on a trefoil-shaped board.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Not Strictly Convex Chess. Members-Only Chess game on a nonconvex tessellation. (Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

25 comments displayed

LatestLater Reverse Order EarlierEarliest

Permalink to the exact comments currently displayed.