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Gerd Degens wrote on Mon, Feb 19 01:34 PM UTC in reply to H. G. Muller from 10:42 AM:

...also because I don't know what exactly you want.

The idea is to let the player decide which additional pieces (NBRQ) they want to play with. I would like to do this using a row of pawns that move against the usual direction of movement to their own base line and promote there.

This works in PTA, but not yet in GC. I inserted the morph as described (it worked), and inserted the script back into the PTA as a finished diagram using an editor. Unfortunately the morph does not appear in the HTML - nor in the GAME code. I also wouldn't know where and how to insert the morph into the GAME code.

For the idea see here.


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