Toulousain Chess
Jean-Louis Cazaux (July 2003)
This game is a chess variant on a red and black 12 x 12 board with
12 types of different pieces. Considering that orthochess is a very well
balanced game, this is an (other) attempt to construct a similarly balanced
game but on a large sized board.
- With a total of 2x36 pieces, the piece density is 0.5 as for FIDE chess.
- There are as many types of riders (Queen, Rook, Bishop, Gryphon) than
leapers (Knight, Camel, Elephant, Lion).
There are the 6 orthochess pieces plus 6 new ones mostly borrowed from most
famous chess variations, historic and regional:
The Corporal is nothing more than a slightly augmented Pawn. But, that makes
a big difference. Like a Pawn, it moves but cannot capture forward and gets
a promotion on reaching the last row. Its difference is that it can move diagonally
forward, advancing or capturing.
Pawns are the soul of Chess, Philidor used to say. In order to accommodate
the large size of the board, it was necessary to increase their power as well.
Nobody's perfect. So this is a new tentative to balance a large chess game
after Perfect 12, which was not so
perfect, after all.
This game is dedicated to Toulouse, the city of South-West of France, capital
of aeronautics and new technologies, where I live for 25 years now. Toulouse
is also the capital of rugby
of France (and winner of European Championship in 2003 !). The Toulouse squad
plays in red-and-black which has inspired the color of the board here. Toulousain
Chess is quite a furious scrum as well!
Players
Two.
Initial Setup

The white King is placed on the center of the second row on a black square,
the black King beeing on a white (or red) square. The Queen is placed beside
of the King in the center. The Gryphon is at King's side and the Lion is at
Queen's side.
There are:
- 3 Supreme pieces, 1 of each : Queen, Gryphon, Lion with about the same
value
- 6 Major pieces, 2 of each :
- Rook and Cannon are orthogonal
- Bishop and Elephant are diagonal
- Knight and Camel are hippogonal (the word is from David Parlett)
- 2 Minor pieces : 12 Pawns (augmented to take into account the large
size of the board) and 8 Corporals.
Moves And Captures
- King, Queen, Bishop, Knight and Rook are orthodox.
- Pawn: the Pawn is almost similar to FIDE Chess. There are two
differences:
It can advance one or two square from ANY position on the
board. It allows the Pawn to reach the opposite side in 5 steps which is
comparable to Orthodox Chess.
However, its capturing move is unchanged:
one square diagonally forward. As a consequence, the en-passant capture
is possible every time an opposite Pawn (or Corporal) has advanced two square.
When the Pawn reaches the last row it can promote to one of the three
major pieces: Queen, Lion or Gryphon.
- Corporal: the Corporal is an improved Pawn:
It can advance
one or two square from any position on the board and its capturing move
is one square diagonally forward.
The improvement is that the Corporal
can also advance 1 step diagonally forward. (So, with or without capturing).
The Corporal can take en-passant every time an opposite Pawn or Corporal
has advanced two squares.
When the Corporal reaches the last row it
promotes to one of the three major pieces: Queen, Lion or Gryphon.
- Lion: the Lion is inspired (although with some simplification)
by Chu Shogi,
the most popular variant of the Japanese Chess. This game is also played
on a 12 x 12 board and was mentioned as long ago as the twelfth century
and therefore predates modern Shogi by centuries. In this game, the Lion
may move as a King (a single step move in any direction), or it may jump
to a position two squares away, jumping in any orthogonal or diagonal direction,
or alternatively jumping as a Knight in Western Chess. (Then this Lion has
the same range but is more restricted than the Lion in Chu Shogi which can
move 2 times in a turn).
- Gryphon: this piece comes from the Grande
Acedrex, which is described in one of the very first game books in Western
Europe appeared in 1283, under `editorship' of the Spanish King Alphonso
X. This Libro del Acedrex contains many rules of old games. The Gryphon
moves one square diagonal, followed by an arbitrary number of squares horizontal
or vertical. It is authorized to go only one square diagonal. It may not
jump over other pieces, and the unobstructed path must start with the diagonal
movement.
- Camel: a well known piece since medieval muslim great chess like
Tamerlane's Chess. It jumps
to the opposite case of a 2x4 rectangle, like an extended Knight. No matter
what intermediate cases contain. Note that it always stays on the same color
of square.
- Cannon: borrowed from Xiang-Qi, the Chinese Chess. It moves like a Rook and
needs an intermediate piece between itself and its victim to capture it.
The Cannon jumps the intermediate and takes the victim on its square. The
intermediate is left unaffected.
- Elephant: it is a modern extension of the Elephant found in Shatranj.
It moves 1 or 2 cases diagonally. It can jump over the first case if it
is occupied. This form is also used in other games from the same author
like Shako and Tamerlane
II.
Castling: the King may `castle`
with the Rook if neither the Rook nor King has moved yet and there is nothing
in between them. In castling the King slides 3 squares to the Rook and the Rook
leaps to the far side of the King. You may not castle out of or through check,
or if the King or Rook involved has previously moved.
End Of Game
Victory is obtained when the opposite King is checkmated.
All other types of endgame (pat, perpetual check,...) are classic.
Pieces Value
Zillions gives these average values, normalized to 5 for the the Rook:
Pawn: 0.8, Corporal: 1.2, Camel: 2.1, Elephant: 2.3,
Knight: 2.4, Bishop:
3.4, Cannon: 4.9, Rook: 5,
Lion: 7.3, Gryphon: 7.8, Queen: 8.2 .
Remarks
Toulousain Chess can be considered as the successor of Perfect
12.
My dream would be to find a game editor willing to commercialize such a material
for Toulousain Chess. With such a big board and 72 pieces, many other chess
variants could be played.
You can play Toulousain Chess if you own Z-o-G. Download this zip-file:
cazauxchess.zip
Written by Jean-Louis Cazaux.
WWW page created: July 9, 2003.
Last modified: Sunday, April 1, 2012